; SPIR-V ; Version: 1.3 ; Generator: Google spiregg; 0 ; Bound: 29 ; Schema: 0 OpCapability Shader OpCapability Float16 OpCapability StorageInputOutput16 OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertexShader "main" %in_var_POSITION %gl_Position %gl_FragCoord %out_var_SV_Target OpEntryPoint Fragment %fragmentShader "fragmentShader" %in_var_POSITION %gl_Position %gl_FragCoord %out_var_SV_Target OpExecutionMode %fragmentShader OriginUpperLeft OpSource HLSL 640 OpName %in_var_POSITION "in.var.POSITION" OpName %out_var_SV_Target "out.var.SV_Target" OpName %vertexShader "vertexShader" OpName %fragmentShader "fragmentShader" OpDecorate %gl_Position BuiltIn Position OpDecorate %gl_FragCoord BuiltIn FragCoord OpDecorate %in_var_POSITION Location 0 OpDecorate %out_var_SV_Target Location 0 %float = OpTypeFloat 32 %float_0 = OpConstant %float 0 %float_1 = OpConstant %float 1 %half = OpTypeFloat 16 %half_0x1p_0 = OpConstant %half 0x1p+0 %half_0x0p_0 = OpConstant %half 0x0p+0 %v4half = OpTypeVector %half 4 %14 = OpConstantComposite %v4half %half_0x1p_0 %half_0x0p_0 %half_0x1p_0 %half_0x1p_0 %v2float = OpTypeVector %float 2 %_ptr_Input_v2float = OpTypePointer Input %v2float %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %_ptr_Input_v4float = OpTypePointer Input %v4float %_ptr_Output_v4half = OpTypePointer Output %v4half %void = OpTypeVoid %22 = OpTypeFunction %void %in_var_POSITION = OpVariable %_ptr_Input_v2float Input %gl_Position = OpVariable %_ptr_Output_v4float Output %gl_FragCoord = OpVariable %_ptr_Input_v4float Input %out_var_SV_Target = OpVariable %_ptr_Output_v4half Output %vertexShader = OpFunction %void None %22 %23 = OpLabel %24 = OpLoad %v2float %in_var_POSITION %25 = OpCompositeExtract %float %24 0 %26 = OpCompositeExtract %float %24 1 %27 = OpCompositeConstruct %v4float %25 %26 %float_0 %float_1 OpStore %gl_Position %27 OpReturn OpFunctionEnd %fragmentShader = OpFunction %void None %22 %28 = OpLabel OpStore %out_var_SV_Target %14 OpReturn OpFunctionEnd