/***************************************************************************** * * Copyright (c) 2020 by SonicMastr * * This file is part of Pigs In A Blanket * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * ****************************************************************************/ #ifndef PATCHES_H_ #define PATCHES_H_ #include void glGetBooleanv_shaderCompilerPatch(unsigned int pname, unsigned char *data); void _pglPlatformTextureUploadParams_patch(int textureUploadParams); int eglCreateWindowSurface_resolutionPatch(int dpy, int config, int win, int *attrib_list); void *eglGetProcAddress_functionNamePatch(const char *procname); unsigned int eglGetConfigAttrib_intervalPatch(void *display, void *config, int attrib, int *value); unsigned int pglDisplaySetSwapInterval_intervalPatch(void *display, int swap_interval); int sceDisplayWaitVblankStart_intervalPatch(void); SceGxmErrorCode sceGxmColorSurfaceInit_msaaPatch(SceGxmColorSurface *surface, SceGxmColorFormat colorFormat, SceGxmColorSurfaceType surfaceType, SceGxmColorSurfaceScaleMode scaleMode, SceGxmOutputRegisterSize outputRegisterSize, uint32_t width, uint32_t height, uint32_t strideInPixels, void *data); SceGxmErrorCode sceGxmCreateRenderTarget_msaaPatch(const SceGxmRenderTargetParams *params, SceGxmRenderTarget **renderTarget); SceGxmErrorCode sceGxmDepthStencilSurfaceInit_msaaPatch(SceGxmDepthStencilSurface *surface, SceGxmDepthStencilFormat depthStencilFormat, SceGxmDepthStencilSurfaceType surfaceType, uint32_t strideInSamples, void *depthData, void *stencilData); SceGxmErrorCode sceGxmShaderPatcherCreateFragmentProgram_msaaPatch(SceGxmShaderPatcher *shaderPatcher, SceGxmShaderPatcherId programId, SceGxmOutputRegisterFormat outputFormat, SceGxmMultisampleMode multisampleMode, const SceGxmBlendInfo *blendInfo, const SceGxmProgram *vertexProgram, SceGxmFragmentProgram **fragmentProgram); unsigned int pglMemoryAllocAlign_patch(int memoryType, int size, int unused, int *memory); void *pglPlatformSurfaceCreateWindow_detect(int a1, int a2, int a3, int a4, int *a5); #endif /* PATCHES_H_ */