Commit Graph

200 Commits

Author SHA1 Message Date
twinaphex eacc193d74 (GX) Rewrite audio interleaving
(GX) Make menu_binds variable Wii-only for now
(Menu) Add toggleable autodetect_enable for input
2013-12-12 22:10:11 +01:00
twinaphex 21ae4c24af (Wii) Menu now takes input again from Gamecube pad, Wiimote, Wiimote + Classic
and Nunchuk
2013-12-12 20:50:42 +01:00
Themaister fde4532a33 Fix menu_search_callback.
str can be empty and non-NULL.
2013-12-10 19:46:50 +01:00
Themaister 977cec1378 Refactor keyboard event callbacks.
Go through input/keyboard_line.c to better hide internal logic
regarding keyboard line input.
2013-12-10 19:39:09 +01:00
Themaister 84c93ef94a Add experimental RGUI keyboard search feature.
Type '/' to start search, then type search string (case sensitive for
now due to strcasestr being GNU ext). When done, type return.
2013-12-09 16:18:58 +01:00
twinaphex 7bcb695c68 (menu_common) Rename 'Game' to 'Content' - RetroArch is not limited
to games/emulators
2013-11-26 21:41:27 +01:00
twinaphex 6c638f91f4 (Android) Big changes -
- both MainMenuActivity and RetroActivity are single instances now
- AKEYCODE_BACK gets eaten and onBackPressed in Java is triggered
- onBackPressed right now calls an instance of MainMenuActivity
(reuses the existing activity on the stack)
- User can switch back and forth between RetroActivity and MainMenuActivity
with AKEYCODE_BACK / Back button
- When a subsequent intent is launched after RetroActivity has already been
started up once, the pending intent gets passed to the existing RetroActivity
throug onNewIntent - in C land it will look every frame if an intent is pending - if it is, it will look up certain variables through JNI to launch a new game - or whatever it is that the intent wants to do
- With this we can now switch seamlessly between Android UI and RetroArch
itself.
2013-11-24 22:02:57 +01:00
twinaphex 7843a3bec3 (Menu) Add iterate to menu_ctx_driver_t - needed for RMenu XUI 2013-11-19 06:35:11 +01:00
twinaphex 8fe6a04b56 (Menu) Add populate_entries to menu_ctx_driver - will be needed for RMenu XUI 2013-11-19 06:09:14 +01:00
twinaphex 723fddea80 (PS3/menu_common) Add System BGM Control setting 2013-11-18 19:50:47 +01:00
twinaphex 921d45decc (Xbox 1) Build fix 2013-11-18 18:03:48 +01:00
twinaphex 275789d99f (HAVE_OSK/Xbox 1/PS3) Add Xbox 1/PS3/HAVE_OSK-specific additions
to settings
2013-11-18 02:57:31 +01:00
twinaphex c062f36059 (OSK) Cleanup conditionals in menu_common.c 2013-11-16 15:56:52 +01:00
twinaphex 6828183b64 (OSK) Move runtime state (OSK callbacks) to g_extern 2013-11-16 15:54:50 +01:00
twinaphex 9558a47ada (PS3 RGUI) Working OSK input 2013-11-15 23:19:44 +01:00
twinaphex be356b7b67 (Menu) Add extra settings 2013-11-15 22:53:58 +01:00
twinaphex e8723dec16 (HAVE_OSK) Add OSK to menu iterate function 2013-11-15 05:18:36 +01:00
twinaphex b20360948f (menu_common) Remove HAVE_OSK - will have to be reimplemented 2013-11-12 23:09:01 +01:00
twinaphex f9b502773d (OSK PS3) Fix free 2013-11-12 20:02:25 +01:00
twinaphex 8ce8051654 (OSK PS3) Refactor OSK PS3 input 2013-11-12 17:16:30 +01:00
twinaphex fde4311ef5 (PS3) Refactor OSK code - next thing should be abstracting it 2013-11-11 16:58:12 +01:00
twinaphex 6a9bc1bfa4 (Menu) Show camera driver inside 'Drivers' category 2013-11-11 15:39:46 +01:00
twinaphex 6997c207bd Remove HAVE_FILEBROWSER/remove file_browser.c 2013-11-11 04:12:30 +01:00
twinaphex 0e155f0ab4 (Xbox 1 - menu) Fix initial dir mappings 2013-11-11 03:39:30 +01:00
twinaphex 588224aaed (Menu) Use void* for arguments instead of passing by rgui_handle_t* 2013-11-08 15:38:18 +01:00
twinaphex a4d5c3c99c (Menu) Add init_assets/free_assets to menu_context 2013-11-08 15:13:14 +01:00
twinaphex 3d016bd5bc (Menu) Avoid warnings with SNC compiler 2013-11-08 07:21:08 +01:00
twinaphex a71314bded (file_list) Rename rgui_list to file_list - also replace function names 2013-11-08 04:48:31 +01:00
twinaphex 4ab64bcd8f (Menu) Rename some more functions with prefix rgui_ 2013-11-08 04:43:42 +01:00
twinaphex f8c37fc933 (Menu) Simplify menu preprocessor conditionals - there is now
one common catch-all define called HAVE_MENU
2013-11-08 04:36:47 +01:00
twinaphex 9d4d6fe23d (Menu) Refactor menu code - change namespace of functions
(PS3 Menu) Add PAL60 mode
2013-11-08 03:37:06 +01:00
twinaphex 0faa3fbbde (RARCH_CONSOLE) Compile in SRAM Autosave option in by default
for RARCH_CONSOLE now
2013-11-08 01:54:46 +01:00
ToadKing 3124dff2a3 fix deferred loading on consoles 2013-11-07 18:28:49 -05:00
twinaphex da8f8b6d63 Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
instead
2013-11-07 21:44:44 +01:00
twinaphex e61d086ef3 (PS3) Add RMenu as a rasterizer now for common menu interface 2013-11-07 02:54:09 +01:00
twinaphex c1c49f6ff6 (RGUI) Move Video/Audio/Input/Path Options to Settings as submenus 2013-11-07 00:27:30 +01:00
twinaphex 1d8da54f22 (menu_common) Build fix 2013-11-05 12:31:14 +01:00
twinaphex feec9bc9fa (Menu_common) Core selection - make it work on all console platforms
and not just Wii
2013-11-05 10:51:23 +01:00
twinaphex 2299a4fb3f (RGUI) Fix PS3 directory paths 2013-11-05 00:46:07 +01:00
twinaphex 3d756537ac Move popping of RGUI list out of rgui.c rasterizer - should make
all of the RGUI list state code self-contained inside menu_common.h
2013-11-04 16:37:51 +01:00
twinaphex 6bc239abf7 (RGUI) Turns rgui.c into a raster driver for common
menu code - rmenu.c and rmenu_xui.cpp will need to be
adapted accordingly
2013-11-04 16:23:37 +01:00
twinaphex 9688288837 Move initing/deiniting of menu_list over to menu_common.c - turn
rgui.c into a rasterizer
2013-11-04 13:18:07 +01:00
twinaphex 0612ec702c (RGUI) menu_set_settings_populate_entries moved to menu_common.c and
renamed menu_populate_entries
2013-11-04 12:32:43 +01:00
twinaphex fb8bc6ced6 Move more logic to menu_parse_and_resolve - rgui.c and rmenu.c
should become purely rasterizers only
2013-11-04 11:57:24 +01:00
twinaphex e9cfb210bd (RGUI) Combine menu_parse and menu_resolve_names 2013-11-04 11:53:25 +01:00
twinaphex cdb179f38a (RGUI) Combine resolve_names functions into one 2013-11-04 11:33:11 +01:00
twinaphex 1bc17ca81c (menu_common) load_menu_game_prepare - add RARCH_CONSOLE ifdef 2013-11-03 15:17:45 +01:00
Themaister e159007aca Remove a redundant branch. 2013-11-03 10:46:10 +01:00
twinaphex c55a0885c7 (RARCH_CONSOLE) Fixes pushes to ROM history list - it should only push an entry
if either g_extern.system.no_game is true, or when either *tmp
or g_extern.fullpath is not null. Otherwise it will push an entry
with a bogus 'ROM path' to the list, and this broke RMenu badly
2013-11-03 05:49:46 +01:00
ToadKing fea062ce67 fix static library builds with empty core directories 2013-10-30 21:53:01 -04:00
twinaphex d2c87e3039 Convert most C99-style for loop initial declarations to C89-compliant
ones
2013-10-22 15:08:17 +02:00
Themaister 48602cbdbb Refactor out to menu_init_core_info. 2013-10-11 09:17:32 +02:00
twinaphex 310f404747 Get rid of MODE_INFO_DRAW 2013-10-11 01:28:26 +02:00
twinaphex acde3339cf (Filebrowser/RMenu) More fixes 2013-10-07 22:00:54 +02:00
twinaphex b163096028 (RMenu/Filebrowser) Refactor filebrowser 2013-10-07 09:45:49 +00:00
twinaphex af10f3f5bc Split up file_list into separate compilable file 2013-10-07 08:56:16 +00:00
twinaphex 79631ece8d Start using libretro_dir for RARCH_CONSOLE too 2013-10-06 15:09:36 +00:00
Themaister a3ddf8ed26 Sort results for libretro cores correctly. 2013-10-06 15:10:00 +02:00
Squarepusher 8a674d07e9 Merge pull request #326 from libretro/coreinfo
Integration of core info files in RGUI.
2013-10-06 04:54:46 -07:00
Themaister 8c768b0207 Move core_info stuff to menu_common. 2013-10-06 12:31:04 +02:00
twinaphex abb829283b Take out messy Dpad emulation code - this will require an entire
rewrite where we come up with a solution that works the same across
console/PC/mobile
2013-10-05 20:55:37 +00:00
Themaister 050e2375e3 Begin implementing core autoselect. 2013-10-05 17:07:56 +02:00
Squarepusher 425c4a19ab Merge pull request #325 from libretro/libretrodesc
Resolve libretro core names in RGUI.
2013-10-04 20:40:34 -07:00
Themaister a53680a57e Resolve libretro core names in RGUI. 2013-10-04 17:33:21 +02:00
Themaister b72996da86 Add RGUI scroll acceleration. 2013-10-03 20:44:33 +02:00
Themaister b3c1afe2ec Redirect keyboard events to RGUI.
Fixes issue where libretro cores receive keyboard events even though
they are not running (inside RGUI).
2013-09-30 18:53:56 +02:00
Themaister b4a648ca8a Merge branch 'master' of github.com:libretro/RetroArch into inputconfig
Conflicts:
	frontend/menu/menu_common.h
	frontend/menu/rgui.c
2013-09-30 17:50:05 +02:00
twinaphex 103cf3a94e (RMenu/RGUI) Reuse two shader settings across RGUI/RMenu 2013-09-30 02:17:15 +02:00
twinaphex 66431d1524 (RMenu XUI) Refactor - implement rgui_iterate - go through same
code in menu_common.c as RGUI/RMenu
2013-09-30 00:54:35 +02:00
Themaister c5a033f7e1 Basic configuration seems to work. 2013-09-29 19:09:33 +02:00
Themaister dad5e347d8 Start adding joypad config. 2013-09-29 17:58:46 +02:00
twinaphex 5a81028f96 Split up filebrowser code 2013-09-28 23:47:37 +02:00
twinaphex 2ddbbcd85e Ifdef shader_manager_init function call invocation 2013-09-27 18:54:47 +02:00
twinaphex 5040f852ef Avoid warnings passing rarch_time_t value to rarch_sleep - cast to
unsigned int
2013-09-27 18:43:34 +02:00
twinaphex b858d268e6 (RMenu) Cleanups - comments no longer necessary 2013-09-27 18:00:54 +02:00
Hans-Kristian Arntzen 884ae34f0a Merge pull request #305 from libretro/configswap
Configswap
2013-09-27 08:34:36 -07:00
twinaphex af8caf45f7 (RGUI) RGUI_ACTION_SETTINGS was deprecated - get rid of it 2013-09-27 17:00:00 +02:00
twinaphex 7056edf143 (RMenu) Bake in rgui_list for PS3/Xbox 1/360 too 2013-09-27 16:52:03 +02:00
twinaphex 525f33687a (RGUI/RMenu) Useless include removed 2013-09-27 15:31:04 +02:00
twinaphex 52703220ea (RMenu/RGUI) Refactor RGUI/RMenu controls - now uses straight RetroPad polling
from input driver without awkward button mappings
2013-09-27 14:31:16 +02:00
Themaister 8238ba7d50 Allow saving new config files directly from RGUI.
The file name is inferred to avoid typing.
2013-09-27 00:19:03 +02:00
Themaister 17e2da87e1 Don't hardcode rgui.cgp/glslp as default.
In a multi-config environment, shader manager could conflict.
Instead, infer the default RGUI shader cgps/glslps from config path.

Fallback to old rgui.cgp/rgui.glslp if we use a default config.
2013-09-27 00:19:02 +02:00
Themaister 217ad4b04d Update shader manager on game load. 2013-09-27 00:19:02 +02:00
Themaister ce6de72181 Some cleanups in settings saving/load defaults. 2013-09-27 00:18:17 +02:00
Themaister aecbf71a90 Begin adding config swapping support to RGUI. 2013-09-27 00:17:42 +02:00
Themaister 933844274c Build fix. 2013-09-27 00:09:01 +02:00
twinaphex f74c698822 (RMenu) Start rewriting input code to be uniform to RGUI 2013-09-26 22:34:51 +02:00
Themaister b11895ec4c Build fix. 2013-09-26 21:45:35 +02:00
twinaphex 0039ade630 (RMenu/RGUI) Fast L/R scrolling 2013-09-26 15:50:10 +02:00
Themaister c2e863ac85 Fixup menu_ctx_init_first.
Use it directly instead of find_driver().
2013-09-19 17:44:28 +02:00
twinaphex 45f46abb6d Create a menu_context interface 2013-09-19 14:49:07 +02:00
Cray Elliott ba095dca79 Fix compilation error introduced by analog overlay changes 2013-09-06 01:43:55 -07:00
meancoot 149a0f37d0 (Overlay Analog) Coding style fixes 2013-09-05 18:19:07 -04:00
Themaister 32cae444a0 Fixup new private extensions.
Moved private stuff to libretro_private.h.
Dropped use of retro_variable (redundant and wrong type).

Didn't understand difference between EXEC_LOAD and EXEC_RELOAD at all.
Only one was used anyways ...
2013-08-25 11:10:32 +02:00
twinaphex edfab9630a Add RETRO_ENVIRONMENT_EXEC - refactor some stuff internally in
libretro frontend to implement this new functionality
2013-08-25 01:37:15 +02:00
twinaphex 7c81f554af Add RETRO_ENVIRONMENT_SET_LIBRETRO_PATH to libretro API. Also gives us opportunity
to write internal code - other libretro implementations can now just implement
this environ callback and have other external frontends of their own be able to swap
in/out libretro cores from outside
2013-08-24 22:35:54 +02:00
Themaister 2b28050c15 Build fixups. 2013-08-11 01:16:08 +02:00
Hans-Kristian Arntzen 21a1ae72d5 Remove unused variables. 2013-08-11 01:08:00 +02:00
Themaister b51fca8411 Fix X/Y on Shield. 2013-08-01 20:04:36 +02:00
twinaphex 2323cee6a7 Get rid of MODE_EXIT 2013-07-27 20:34:06 +02:00