Commit Graph

753 Commits

Author SHA1 Message Date
sonninnos e3583cbcbb Add common Thumbnail Background option for all menu drivers 2025-05-03 19:12:10 +03:00
sonninnos b62cc87e84
Turbo Fire overhaul (#17633) 2025-02-27 20:15:22 -08:00
zoltanvb 9970d45367
Make autoconfig failure notifications optional. (#17636)
Introduce a new setting that controls autoconfiguration messages
when the config fails, either with fallback or without.
2025-02-27 20:15:06 -08:00
LibretroAdmin c57c4fbd1a Style nits 2025-02-10 13:59:25 +01:00
sonninnos 372396d5b6
Add separate visibility toggle for playlist tabs (#17545) 2025-02-10 00:45:50 +01:00
sonninnos 0d46073bb9
Add mute on rewind option (#17541) 2025-02-09 14:24:14 +01:00
BinBashBanana ed1810de86
Emscripten improvements (#17422) 2025-01-29 05:29:16 +01:00
Mathieu Poliquin 66e23fca79
New feature: Override player input with machine learning models (#17407)
* Add dummy game ai subsystem

* First working prototype of a machine learning model that can override player input

* Update README.md

* Update README.md

* Fix loading path on Windows

* Change ai override to player 2

* Added quick menu show game ai option

* Implemented Quick Menu entry for Game AI options

* Redirect debug logs to retroarch log system + properly support player override

* Added support to use framebuffer as input to the AI

* Added pixel format parameter to API

* Fix game name

* code clean-up of game_ai.cpp

* Update README.md - Windows Build

* Update README.md

* Update README.md

* Update README.md

* Update config.params.sh

turn off GAME_AI feature by default

* Fix compile error in menu_displaylist.c

* Add missing #define in menu_cbs_title.c

* Added new game_ai entry in griffin_cpp

* Remove GAME_AI entry in  msg_hash_us.c

* Fix compile error in menu_displaylist.h

* Removed GAME AI references from README.md

* Fixes coding style + add GameAI lib API header

* Convert comment to legacy + remove unused code

* Additional coding style fixes to game_ai.cpp

* Fix identation issues in game_ai.cpp

* Removed some debug code in game_ai.cpp

* Add game_ai_lib in deps

* Replace assert with retro_assert

* Update Makefile.common

* Converting game_ai from cpp to c. First step.

* Convert game_ai from CPP to C. STEP 2: add C function calls

* Convert game_ai from CPP to C. Final Step

* Added shutdown function for game ai lib

* Update game_ai_lib README

* Fix crash when loading/unloading multiple games
2025-01-21 13:05:43 +01:00
neil4 6412f4feef
Overlay: Add Analog Recentering Zone (#17339) 2025-01-04 03:19:02 +01:00
libretroadmin 44238e909f Consistent viewport naming conventions 2024-12-24 22:50:51 +01:00
sonninnos 84b58dd001
Pixel perfect integer scaling improvements (#17098) 2024-10-14 14:44:10 -07:00
neil4 f85c9693a0
Combine menu entries for RunAhead and Preemptive Frames (#17093) 2024-10-14 04:21:09 -07:00
zoltanvb 4e063934fd
Add option to disable analog stick menu navigation (#16743)
Two new settings added to Settings / Input / Menu Control:
- disable left analog stick in menu navigation
- disable right analog stick in menu navigation

Since the corresponding logic is already a distinct logic flow in
input driver, no change was necessary to analog-to-digital settings
or the like.
2024-09-10 18:13:31 -07:00
Jay Paul e61b3ae2ba
Sort Remaps by Connected Controller (#16747)
* sort remaps by connected controller if option is enabled

* ensure dir name is valid based on input device name

* Fix comments

* Fix forbidden mixed declarations and code

* fixing build errors

* fix additional build warning/error

* Resolved code review change requests

* Changed strlcat to strlcpy as per recommendation

* Retrigger checks

* Use proper path separator.

* Ensure default value is toggled off.

* Ensure that gamepad device name is valid.
2024-09-10 17:39:35 -07:00
libretroadmin 998edca29d Update/rearrange settings struct and also add FIXME notes 2024-09-09 15:38:33 +02:00
libretroadmin b8391e233f * PATH_MAX_LENGTH redefined from 4096 to 2048
* Massive reduction in heap space allocation, going from settings struct
264kb to 119Kb
* Use NAME_MAX_LENGTH for base paths/names, etc
* Use DIR_MAX_LENGTH for directory sizes
2024-09-09 05:47:32 +02:00
libretroadmin 01a9745f5b Settings struct now has a flags variable 2024-09-08 22:49:26 +02:00
sonninnos 3f8dc5c49d
Remove 'Frame Rest' (#16936) 2024-08-29 03:35:09 -07:00
Eric Warmenhoven 12def933dc
cloud sync: add options to sync thumbnails and system files, default off (#16869) 2024-08-11 13:12:35 -07:00
Jason Breitweiser 11d9a841f3
This change allows playlist icons to be replaced with Logos. (#16758)
* This change allows playlist icons to be replaced with Logos. the art is loaded to the Thumbnail Named_Logos folder. It is treated the same as other thumbnails for naming and for automatic download. There is a settings menu option to turn it on and off. It is off by default. This only applies to the xmb menu driver.

* Removed commented out code against the style guide.

* Code cleanup for C89 compatibitity

* Cleaned up errors from Automated CI.

* Cleaned up comments.

* Update gfx_display.c

change strcpy to strlcpy

* Update gfx_thumbnail_path.c

fix code formatting

* Update xmb.c

code formatting changes
2024-08-07 08:39:57 -07:00
zoltanvb b090f85620
Support for non-PNG local thumbnails (#16806)
Allow thumbnails (boxart, title, screenshot) to be loaded in any
other supported format as well, currently jpg, bmp, tga.

Support is for local thumbnails only, downloads are not changed.
PNG format is always preferred. Menu option added for control,
since trying for multiple thumbnail files may impact performance
on slow storage media.
2024-07-24 18:31:41 -07:00
zoltanvb 7db9a2de60 Test input driver and sensor test screen
A new input driver (test_input), similar to test joypad driver.
Takes its inputs from a json file provided in options. Supports
keyboard input and sensor input (accelerometer, gyroscope,
illuminance).

Remote Retropad extended with a sensor test screen.
2024-07-06 13:55:55 -05:00
Jay Paul c570a6a20a allow saves and configs to be optionally synced to cloud 2024-06-25 08:25:28 -05:00
Joseph C. Osborn 05faba73e3 Add config values and menu items for viewport bias x/y 2024-06-25 08:18:39 -05:00
Eric Warmenhoven 6068799080 apple: fix a couple preprocessor checks to be more consistent 2024-06-13 23:06:31 -05:00
zoltanvb a9968e9e86 Controller device reservation / preference.
For each player, 2 new options are added:
- a reservation type (no reservation, preferred, reserved)
- a reserved device name

When handling port - player assignments, reserved devices
will be assigned to the respective player port. If reservation
type is "reserved", no other device can take that port
automatically.

Reservation config option and matching function lifted from:
PatrickStankard https://github.com/libretro/RetroArch/pull/16269

Test joypad driver was extended for more tests.

Co-authored-by: Patrick Stankard <me@patrickstankard.com>
2024-06-05 18:17:54 -05:00
sonninnos 17b9324a24
Cleanup 'Add to Playlist' (#16495) 2024-05-05 03:48:20 -07:00
Barry Rowe 26a824caff
Revert of AI service changes (#16428) 2024-04-12 16:17:24 -07:00
MajorPainTheCactus eef34e9461
Added rolling scan line simulation based on the shader subframe feature. This is implemented with a scrolling scissor rect rather than in the shader itself as this is more efficient although may not work for every shader pass - we may need an option to exclude certain passes. The implementation simply divides the screen up by the number of sub frames and then moves the scissor rect down over the screen over the number of sub frames. (#16282) 2024-03-19 08:59:36 -07:00
zoltanvb b27233b3b8
Test input joypad driver (#16370)
* Test driver for joypad inputs

Add a new joypad input driver:
- hide driver behind #ifdef and enable it in config_params.sh
- add a new config parameter to specify the test input file
- add aux files: additional config files that cancel out any binds
  that may be present in RA config, autoconfig profile for
  test joypads, test input file that matches controller test
  sequence

* Fixes and comments for test input driver.
2024-03-18 12:07:36 -07:00
neil4 cc97df732c
Add Overlay Mouse, Lightgun, and Pointer (#16343)
- When enabled, any touch inputs not in a hitbox are used to create pointing device input for the core.
- Mouse: 1-, 2-, 3-touch inputs are LMB, RMB, and MMB
- Lightgun: allows input from overlay buttons or multi-touch mappings
2024-03-16 01:56:30 -07:00
Rob Loach 936328e637
Remove cursor_directory and resampler_directory (#16346) 2024-03-12 04:10:42 -07:00
sonninnos 59381b7312
Add visibility option for disc control notifications (#16292) 2024-02-26 06:01:15 -08:00
zoltanvb 900c82bfe6
Add saved file name to autoconfig profile save message (#16267)
Autoconfig profile may be useful for e.g. submitting to autoconfig
repo. Construction of the filename is moved to a separate function
and reused for message.
2024-02-20 13:47:35 -08:00
Bobby Smith c43f4738d9
Fullscreen/windowed fixes when using overrides (#16213) 2024-02-09 11:54:46 -08:00
Ophidon 7b711214a7
Slang Subframe Shaders Feature (#16209)
Adds support for sub-frame shaders to vulkan/glcore/dx10-11-12.

Builds on the concept already present for frame duplication in use for BFI, to present multiple 'sub' frames per real frame to the shaders, so they can run at a higher framerate than the content framerate. Must be enabled via subframe shaders setting under synchronization settings to be active.

Will allow BFI to be implemented inside of the shaders, among any other use for the higher framerate shader authors can devise.

CurrentSubFrame and TotalSubFrames have been available inside the shaders to track what they want to do on an given subframe. TotalSubFrames will always be 1 when the setting is disabled (and when in menu/ff/pause). Framecount will not increment on sub-frames, as it does not for injected bfi frames now. Should not interfere with any existing shaders that do not check for subframes.
2024-02-09 03:12:55 -08:00
zoltanvb d88d0d5219
Option for disabling initial disc change (#16197)
Loading the last used disc for multi-disc content was automatic.
However, in some cases it is not wanted, as described in #16018
Option is added for controlling the function. Disabling the
option will also implicitly disable index saving.
2024-02-04 11:58:16 -08:00
sonninnos 266d3ed150
Add option for merging 'Hotkey Enable' device types (#16152) 2024-01-21 18:13:17 -08:00
Ophidon 72c901a90e
Squashed commit of the following: (#16142)
commit 793d41c303206b43932ddcefd44a45836def55eb
Author: Ophidon <jrogers2@gmail.com>
Date:   Fri Jan 19 23:12:31 2024 -0500

    Build Fix 2

    Move declarations of iterators.

commit c0e959b3d3cd773a66a17cfe034f08eaa53d525a
Author: Ophidon <jrogers2@gmail.com>
Date:   Fri Jan 19 22:57:01 2024 -0500

    Build Fix

    Help string was 14 characters too long for c89.

commit fc5506c7906bf82d6f88b7b0d7e4764d58d90622
Author: Ophidon <jrogers2@gmail.com>
Date:   Fri Jan 19 22:40:45 2024 -0500

    BFI Updates

    Significant BFI updates.

    - Adds BFI to dx10/11/12 in general.

    - Updates existing BFI menu option descriptions to be somewhat more clear in how to use correctly.

    - Adds Variable Strobe length via new 'Dark Frames' bfi sub-choice. Only valid at 180hz and above, as it must work with whole frames.

    - Algorithm to auto select 'decent' Dark Frames choice, for any given selected BFI refresh rate. Will also avoid defaults that can cause Image Retention at any Hz higher than 120. (Impossible to avoid at 120 if you have an affected screen... get an OLED :D ) .

    - Some sanity checking on selecting BFI or the other synchronizations options like Swap Interval > 1, that don't play well with BFI.
2024-01-19 23:11:31 -08:00
zoltanvb 14d2a61952
Removal of thumbnail pack downloader related options (#16096)
Thumbnail packs are no longer available, but the option was still
present as "legacy thumbnail downloader". Since it serves no
purpose any more, it is removed from the code.
2024-01-09 00:17:47 -08:00
Eric Warmenhoven 4220e5683d
Do CRC checks on PSP/PSP(PSN) content scan (#15623) 2024-01-01 21:57:44 -08:00
Eric Warmenhoven 089f7321c7
iOS: Allow changing the app icon (take 2) (#16034) 2023-12-24 16:36:49 -08:00
libretroadmin 3c564b8284 Revert "Revert "Revert "iOS: Allow changing the app icon (#16020)" (#16029)" (#16030)"
This reverts commit 8caf6c19b1.
2023-12-22 09:41:31 +01:00
LibretroAdmin 8caf6c19b1
Revert "Revert "iOS: Allow changing the app icon (#16020)" (#16029)" (#16030)
This reverts commit c06743678f.
2023-12-22 00:37:18 -08:00
LibretroAdmin c06743678f
Revert "iOS: Allow changing the app icon (#16020)" (#16029)
This reverts commit 93f7bba6a5.
2023-12-21 23:15:41 -08:00
Eric Warmenhoven 93f7bba6a5
iOS: Allow changing the app icon (#16020) 2023-12-20 16:22:11 -08:00
hunterk 6513a023b8
Add a setting to allow turbo d-pad directions (#16006)
* Add option to allow turbo d-pad inputs

* fix macro tab and update comment
2023-12-13 18:36:09 -08:00
Eric Warmenhoven 2b820bdf10
iOS: Add option to disable respecting silent mode (#14928) (#15952) 2023-11-26 04:59:14 -08:00
sonninnos 598a0c0d37
(WASAPI) Shared buffer refactor + cleanup (#15929) 2023-11-19 08:44:25 -08:00
sonninnos 9b97b40566
Enforce swap interval 1 in menu if vsync is on + Restore menu_throttle_framerate option (#15889)
* Enforce swap interval 1 in menu if vsync is on

* Restore menu_throttle_framerate option
2023-11-10 18:40:02 -08:00