Commit Graph

1173 Commits

Author SHA1 Message Date
Ben Hamilton (Ben Gertzfield) 1970786932
New feature: Use gamepad combo to quit Retroarch (#13017)
* Refactor menu toggle combo button logic to allow quit combo button

* Quit gamepad combo

* Fixes from @jdgleaver
2021-09-24 18:30:46 +02:00
MajorPainTheCactus 3c6bdfd0d8
Fixed numerous issues with HDR (#12979)
* Fix for warning and fix for incorrect comment

* Fixed contrast to be more correct - now scales from 0-10 linearly and behaves more the way you'd expect it to - changed name to ditch legacy settings users may have
Added ability to skip inverse tonemapper to the shader via the constant buffer using 'inverse_tonemap' - set to 0.0f to skip
Fixed potential bug when swapping between hdr and sdr and the bit depth not being set correctly
Fixed dx11's blend, rasterizer and topology states not being set to the sames when using hdr and leaving the menu - caused issues with PCSX2's Shadow of the Colossus
Added numerous helper functions to help create the correct values to colour the UI - normally the white UI elements should be rendered at paper white not max brightness for various reasons

* Fix stylistic issues - * Don't use camelcase for variables and function names * Use '(void)' for function declarations instead of () in C code * Declare variables at the top of a function or code block * Make sure functions that return a value always have a default return path that is not encapsulated by an else block * Use more unique names for retro_math functions which are less likely to overlap with other libraries' function symbols

Co-authored-by: twinaphex <libretro@gmail.com>
2021-09-13 16:54:50 +02:00
Michael Burgardt 303d17e2e6 Rebase 'Add generic rumble gain to input settings' by davidgfnet 2021-09-08 19:52:32 +02:00
Autechre 7b9cbc08d7
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
* Add HDR support

* Attempt to fix Mingw build and Metal builds

* (D3D12) Fix relative header includes

* Add missing hdr_sm5.hlsl.h

* (d3d12_common.c) Some C89 build fixes

* Fix MSVC build

* - Attempt to fix build on mingw/msys unix with dirty hack
- Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio -
the define was seen as an error and was causing the first pipeline
to error out
- Make sure we manually set handle of backBuffer to NULL

* Moving the release of the texture above the freeing of desc.srv_heap
and desc.rtv_heap solves the hard crashes on teardown/setup in RA -
it was crashing hard in d3d12_release_texture before

* Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now
because of several things that are Windows desktop-specific right now
(GetWindowRect)

* Add dirty GUID hack - should work for both mingw/msys on Windows/Linux
as well as MSVC/Visual Studio (hopefully)

* Change HAVE_D3D12_HDR to HAVE_DXGI_HDR

* Move away from camelcase named variables

* Fix RARCH_ERR logs - they need a newline at the end

* d3d12_check_display_hdr_support - make it return a bool on return
and set d3d12->hdr.support and d3d12->hdr.enable outside of the
function

* (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and
move it to dxgi_common.c instead

* (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and
rename it dxgi_swapchain_color_space

* (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and
rename it dxgi_set_hdr_metadata

* (DXGI) dxgi_check_display_hdr_support - better error handling?

* Fix typo

* Remove video_force_resolution

* (D3D12) Address TODO/FIXME

* (D3D12) Backport
c1b6c0bff2
- Fixed resource transition for present when HDR is off
Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader

* Move d3d12_hdr_uniform_t to dxgi_common.h and
rename it dxgi_hdr_uniform_t

* (D3D11) Add HDR support

* Add TODO/FIXME notes

* Cache hdr_enable in video_frame_info_t

* Update comment
2021-09-03 06:15:25 +02:00
jdgleaver a6901dc85e Add option to (force-)write current core options to disk 2021-08-26 11:42:46 +01:00
sonninnos eb49458284 Default aspect ratio + sublabel correction 2021-08-23 18:13:46 +03:00
twinaphex eb50d7dbb4 (UWP) Push temporary fixes for issue that happens when resizing on UWP
with latest Xbox Series dashboard; DXGIResizeBuffers passing 0, 0 as
width/height is apparently problematic as it changes 0, 0 to 8,8
instead,
breaking the program
2021-08-20 23:16:01 +02:00
mahoneyt944 2802817239
Update config.def.h 2021-08-18 11:41:53 -04:00
jdgleaver fa7dd0f6d9 Add facility to cap maximum window size in windowed mode 2021-08-16 17:49:11 +01:00
jdgleaver c4880ca840 Add option to disable core option categories 2021-08-13 16:18:02 +01:00
twinaphex 20ef0667b0 Add initial webOS port courtesy of informatic/webosbrew/mariotaku 2021-08-11 20:04:11 +02:00
Poligraf 9000e81498
Add retrofw port 2021-07-29 22:16:59 +12:00
Francisco Javier Trujillo Mata dadf49764b Implement proper ps2_font driver instead of using the font driver from gskit 2021-07-24 10:32:09 +02:00
jdgleaver 218286aa99 (RS90) Add optional approximate 'semi-linear' scaling filter 2021-07-21 14:11:42 +01:00
jdgleaver 7439f4d6d0 (RS-90) Disable menu clock by default 2021-07-14 15:27:07 +01:00
John Parton f6aeb717ba Basic rs90 build
DINGUX_BETA has clock_gettime libogc
Add tinyalsa support to rs90
2021-07-13 11:36:48 -05:00
twinaphex 4803100dc4 (UWP/Xbox) Should fix display issues with Dolphin/PCSX2 on Xbox 2021-07-08 20:50:54 +02:00
sonninnos b483f233d2 Integer overscale option 2021-06-24 00:56:52 +03:00
Tony 27cacffe54
Fix frame delay limit in conf read (#12507) 2021-06-09 06:32:01 +02:00
Ben 4b2f27eff8 Ver 0.9.2 SR2 (Switchres API) Implimantation
Fixed SR close match refresh bug.
Added menu high resolution option.
Fixed desktop restore bug cuusing endless resolution change requests.
Fixed file conflicts
Added destop restore resolution back in for manu only.
Pulled Switchres fixes.
Added better PI rsolution support.

Ver 0.7 SR2 (Switchres API) Implimantation

Removed HH experimetal check. This is better done via teh switchres.ini at present.
Fixed refresh rate bug. Now new resolution and refesh is added correctly.
Removed SR deinit from menu restore. Meanu now stays at last content resolution.

Ver 0.6.2 SR2 (Switchres API) Implimantation

Fixed super resolution bug casuing abnormal video size and aspect ratio
Fixed logging issue casuing seg falts on RA exit

Ver 0.6 SR2 (Switchres API) Implimantation

Ver 0.2 SR2 (Switchres API) Implimantation

Added forced super resolutions.
Added Multi-monitor/monitor selection support.
Added desktop resolution restore when switching back to menu only.
Added new menu items for 31KHz standard and 120hz monitor profiles.
Added new menu item INI. load monitor profile from switchrss.ini.
Fixed winraw driver. Coordinates new refreshed after a resolution change.
Fixed Menu aspect ratio in super resolutions.
Removed static glabals. These have been added to videocrt_switch struct.

Ver 0.1 SR2 (Switchres API) Implimantation

Removed old CRTSwitchRes method. Added new SR2 API implimantaion.
Resolution swithcing is now done by switchres libs. Both Linux and Windows
working with native and super resolutions. Working multi-monitor support
with monitor index selection. Working 31KHz support with standard and 120Hxz
modes. The monitor index selection is still done via the RA UI. Only choose
native and 15KHz form the CRT options in the RA UI as all options are now set
in the switchres.ini. All other CRT optoins in the RA UI currently do nothing.

Added SR wrapper to fix compile issues. Added back RPi functionality

Fixed windows resize/scaling issues on resolution change

Thanks @Calamity no more need for crt_switch_driver_refresh()

Fix broken case after prevous commit

Monitor preset options 15/31KHz now active. Added new meu option.

Moitor persets can now be choosen fom the RA UI. 15KHz and 31KHz will set
arcade_15 and aracde_31 respectivly. New option INI, if this is chosen your
monitor preset will be selected from your switchres.ini file.

Added 3KHhz, 120Hz. for old RA users. Renamed 31KHz to 31 KHz,  Standard

Fixed winraw input coordinates after switching resolution.

Code cleanup

Fixed menu aspect ratio issue

Added menu resolution restore after closing content

Fixed aspect ratio after menu resolution restore.

code clean up

Fxed menu Resulition Restore Aspect Ratio. When SR uses non integer scalled resolution.

super width bug with restoring menu resolution fix

added super resolution check after setting desktop resolutoion variables

when menu active only sr_deinit() used to restore desktop mode.

Fixed menu sr_deinit bug. now setting sr_active false

Removed static globals, added them to video_switch struct

Fixex compile bug due to comment //

Fixed compile issues doe to c++ comments in teh switchres_wrapper.h

Temporarily removed SR2 logging to fix compile isses for c90

added logging back in. Removed support for winnt and osx

Added define for C89. Disabled SR if defined C89

Removed all RA compile fixes fro C89 C90 etc. Swithing now working again.

Put Switchres behind HAVE_SR2. HAVE_SR2=no by default. --enable-sr2

Ver 0.5 SR2 Implimentation.

Ver 0.4 SR2 Implimantation.

Bake SR inside RA

Removed temporary log files

Disable switchres when C89/C99 builds.

Removed C89 and C90 checks for SR

Fixed switchres_wrapper.h location

Ver 0.3 SR2 Implimenation

Dissable logging for C89 __STDC__

Fix For RPi

fixed missing EOL

fixed RPi function definition

added vidrocrt_switch stuct to RPI funcion

fixed xoffset for RPi

Removed old RPi function call

SR disabled for videocore until VC4 switching ported

Reverted back to state 5c8a56c Bake SR inside RA

Use native win32 api for threads.

Fix static lib linking
LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_

Added lidstc++ to makefile.common for switchres

Fixed RPi switching. Disabled Switchres for videocore unill it is ported.

removed RAA.log. Should not exist

Added check for when SR fails to set mode with an aspect ratio fix.

added video driver re init for RPi

GB, GBA and GBC core check, adjusted reseolutions and scale. Please turn on integer scalling in the RA UI

Added logas back in. Checking STDC verstion >= C11

Fixed c89 for loop declaration.

Code clean up. Added new functions

Fix resolution switching bug introduces with HH code clean up.

Fixed menu restore bug on closw content after code clean up

Moved SR logging to relevant RA logs

Update makefile. Checks for X11 and xrandr

fixed makefile

Use native win32 api for threads.

Fix static lib linking
LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_

Update switchres_wrapper.* header comments

Update year copyright

DRMKMS: build only if libdrm has the required version

XRANDR: build only if xrandr is available

Simplified maklefile

Fixed RPI compile error with unsued functions.

As before

Disable Griffin. No switching support available. Never has been

Removed log file 1

Added Win32 static define

Added SR source

Removed Videocore check on destroy SR

Moved SR deinit to trigger earlier on RA exit.

Fixed compile error after upstream rebase

Fixed aspect ration bug cused by super resolutions. Temporarily disbabled SR logging

Re inabled runtim eSR loggind. Disableed all RARCH logging on retro_deinit_drivers

Removed srdeinit from menu restore. Menu stays in current reolution until a fix can be found

Fixed refresh rate changes when no reolution change is detected.

Forgot to add teh resolution cahge in with the refresh change oops

Fixed endless no detection log.

Removed HH check. This can been better adjusted using the switchres.ini

fixed compile issue

Added better PI crt switching and fixed typo

Pulled Swicthres fixes. Updated desktop restore resolution.

removed unused makefile

Lockec menu refresh to 60hz

fixed missing new line

Fixed file conflicts

Forced 640x480@60 for menu

Added high resolution menu option

Removed item logg checker

Fixed typos

Removed unused functions

Fixed SR close match refesh bug.

Fixed typo
2021-06-04 08:32:56 -07:00
jdgleaver 8e54b4cec9 (Show Inputs on Overlay) DISABLE_MENU=1 buildfix + Qt settings update 2021-05-26 18:15:23 +01:00
jdgleaver 466bd3be7f Add option to select between 'touched' elements and physical controller inputs when showing inputs on overlays 2021-05-25 18:01:52 +01:00
Michael Burgardt d50be7a0ab Added simple playlist entry enumeration to ozone; added toggle option by jdgleaver 2021-05-17 18:49:25 +02:00
twinaphex d6ec36c707 Enable 'Cache Core Info Files' by default for all platforms 2021-05-17 15:47:28 +02:00
Autechre a9426925cf
Update config.def.h 2021-05-16 19:27:07 +02:00
jdgleaver 87e248f4eb Enable core info cache by default on all 'console' platforms 2021-05-14 16:49:30 +01:00
Autechre 89391ccf9a
Merge pull request #12287 from LazyFunker/master
Some fixes for UWP/XBox
2021-05-12 09:17:53 +02:00
jdgleaver c37f540b72 Core Info Cache Improvements
- Core info cache can now be enabled/disabled on all platforms via a new `Settings > Core > Cache Core Info Files` option
- Core info cache file has been renamed from `.cache` to `core_info.cache` (i.e. it is no longer a 'hidden' file on Unix platforms, so can be deleted easily)
- The core info cache file is now compressed (rzip) to further reduce disk IO
- The presence of a `core_info.refresh` file in the core info directory will force a one-time refresh of the info cache. This file is generated automatically when toggling on the `Cache Core Info Files` option, and we will also add it to core info file packaging such that updating info files (either manually or via the online updater) will force a refresh
- The core info cache no longer contains 'core is locked' and 'firmware missing' data fields; these are 'dynamic' properties that must be determined at runtime
- The 'core is locked' status is now determined on core info intialisation by parsing the core directory listing, rather than by performing indivdual 'lock file exists' checks. This minimises file IO, and greatly improves performance on devices with slow storage
- While parsing the core info cache file, we now avoid unnecessary `strdup()`s when adding entries to the resultant cache list
- Memory leaks (potential and real) have been fixed, and safety checks added
- Build errors have been fixed
2021-05-06 15:00:55 +01:00
Autechre 84ab14cb83
Merge pull request #12281 from eadmaster/multi_patch
added multi-softpatching support + OSD messages for patches (#9947)
2021-04-30 16:00:43 +02:00
eadmaster 019130298a added multi-softpatching support + OSD messages for patches (#9947)
fixed Travis error
2021-04-30 14:12:47 +02:00
jdgleaver 5f12edaae4 OpenDingux: Enable 'SaveRAM Autosave Interval' by default 2021-04-29 15:15:12 +01:00
LazyFunker c5e5cf28af Force resolution on UWP 2021-04-20 11:47:32 +02:00
jdgleaver 54c45bd54e (RGUI) Add option to disable menu transparency 2021-04-15 12:32:39 +01:00
jdgleaver a6cffc0e29 (XMB/GLUI/Ozone) Add optional menu screensaver animations 2021-04-13 15:36:57 +01:00
jdgleaver c23e32a047 OpenDingux Beta: Add 50Hz support 2021-04-07 10:06:11 +01:00
Jonathan 5c6cd1b48a
Add scaling to pointer input (#12213)
So far, if display is scaled, overlays gets correctly drawn but touch
input is not correctly scaled, resulting in an unusable overlay.

This happens for touches in menu too.

This commit aims to introduce this scaling factor adding it to the
config file, eg:

input_touch_scale = "2"
2021-04-06 13:15:43 +02:00
jdgleaver 371d0b7395 Add optional menu screensaver 2021-04-01 17:26:43 +01:00
sonninnos 23d558564f Customizable menu scroll hold delay 2021-03-26 04:23:52 +02:00
twinaphex fb737cb00f (Apple) On demand thumbnails enabled by default 2021-03-23 03:41:29 +01:00
twinaphex 117d48c898 (Apple) Change some preprocessor conditionals to cover all bases 2021-03-12 10:33:21 +01:00
Yoshi Sugawara a142f3b852 Support bundle assets extraction for macOS; Fix to only extract assets once on first install; Change cores, assets, other directories to default to application support directory instead of app bundle 2021-03-11 23:12:52 -10:00
Salvo Cristaldi 2896856195 Add some PSL1GHT ifdefs 2021-03-03 12:02:32 +01:00
Autechre f661cc3fb5
Merge pull request #11572 from ImJezze/master
Option to open the file browser in the last used directory
2021-02-08 12:29:31 +01:00
ImJezze 270c41b35a Implement toggle to open the start directory at the last used location 2021-02-07 11:54:17 +01:00
twinaphex d5c23fc7c6 (Apple/ARM64) Set __aarch64__ for Core Updater URL 2021-01-26 22:58:45 +01:00
jdgleaver b9691597d1
Add 'L2 + R2' menu toggle gamepad combo (#11935) 2021-01-24 16:33:13 +01:00
jdgleaver 1c591be8f1 Add option to automatically enable 'game focus' mode when running/resuming content 2021-01-13 15:00:36 +00:00
Ryunam d49f266424 Minor cleanup of screenshot notification options 2021-01-09 17:14:38 +01:00
Ryunam c341aabdb4 Add option to show/hide Refresh Rate notification 2021-01-08 17:32:33 +01:00
MrHuu c4db0fa439 (3DS) Rework buildbot url 2021-01-04 03:31:24 +01:00
MrHuu 2229657b12 (3DS) Enable core updater 2020-12-30 19:11:48 +01:00
twinaphex b1af12efc9 Add more PSL1GHT ifdefs 2020-12-27 18:56:00 +01:00
twinaphex 870707dbe8 Remove obsolete __CELLOS_LV2__ references - use PSL1GHT instead 2020-12-19 15:32:26 +01:00
jdgleaver b9e9b9eb4f Ensure save file and playlist compression is disabled by default 2020-12-18 14:36:10 +00:00
David Guillen Fandos ed7b3aa415 Add a proper WiFi menu, with Enable/Disable & Disconnect options
This also allows WiFi passwords to be remembered. The underlying
tool (connman) allows to store passswords (that's why it auto connects
whenever you boot a Lakka device), so we expose this so that the user
does not have to re-input the pass when connecting to a saved wifi.

Option to forget a password to come in a future PR, for now a password
is automatically forgotten if the Wifi connect operation fails (we assume
it fails due to password).

Changes the WiFi API to enable these features of course!
2020-12-09 20:20:48 +01:00
David Guillen Fandos a442696b71 First attempt at adding proper brightness
Supports Switch and OGA
2020-11-26 19:22:05 +01:00
David Guillen Fandos 1c5099051c Adding savestate garbage collector for autoincrement stavestates
As some issues indicate (#6195 #10471 #11008 #6861) there's an issue with
the autoincrement save slot feature: slot index will increase and very old
saves won't be deleted.

This commit adds support to delete old save states with a user defined
save state limit (global). Instead of wrapping around the slot counter
it will simply delete the oldest save, since it is simpler.

For now there's a limit of one deletion per save, which ensures a user
cannot delete many saves by accident if they set the limit too low.
2020-11-22 13:26:23 +01:00
jdgleaver e582cf9f1d OpenDingux: Add rumble support 2020-11-17 16:13:37 +00:00
HyperspaceMadness 5008ac6eb0
Merge branch 'master' into Shader_Save_Load 2020-11-10 17:05:23 -05:00
rsn8887 a7e3850878 [VITA] Default menu scale 1.5x to improve readability 2020-11-01 09:31:42 -06:00
HyperspaceMadness 70bf90c5d8 Shader_Preset_Simple_Save_Cleaned_2020_11_01 2020-11-01 09:18:40 -05:00
Tony Jansson 46d516f066 Add option for quitting on close content 2020-10-20 21:45:03 +03:00
Tony Jansson 39b194d306 Clean vs reset configuration matching redux 2020-10-17 22:15:49 +03:00
Autechre 4fd92ec667
Revert "Clean vs reset configuration matching" 2020-10-17 19:02:28 +02:00
Tony Jansson 1825f52353 Clean vs reset configuration matching 2020-10-17 00:09:06 +03:00
Tony Jansson 9902ad0b49 Add remaining settings menu visibilities 2020-10-16 01:57:34 +03:00
jdgleaver 2dc837850f OpenDingux: Add 'sdl_dingux' input/joypad drivers and use by default 2020-10-08 13:26:45 +01:00
jdgleaver 80f1da2fb1 OpenDingux: Enable selection of image interpolation method when using 'sdl_dingux' gfx driver 2020-10-05 14:34:21 +01:00
jdgleaver 3bd66cc14d OpenDingux port improvements: Phase 1 2020-10-01 15:56:14 +01:00
Ophidon 2f36c94f3f Variable BFI
BFI support added for 180hz / 240hz / etc. Solves issue with image retention from voltage issues at 120hz BFI. Also disabled BFI while in menu, as if set to an incorrect value for the current refresh rate, could cause severe flickering and difficulty reverting to the correct value.
2020-09-18 11:57:32 -04:00
jdgleaver 8a5ebbf24d Add option to scale overlays automatically (with aspect ratio correction) 2020-09-17 17:23:07 +01:00
jdgleaver 34e08a688f (Sensors API) Android (crash-)fixes/improvements + add option to disable sensor input 2020-09-14 17:52:45 +01:00
jdgleaver b8ea4fd54e Overlay configuration improvements 2020-09-08 13:37:51 +01:00
Pedro 47b6332c28 Cleanup of redundant variable 2020-08-27 21:23:50 -03:00
Pedro b6655034ef Implementation of fullscreen over notch function. 2020-08-27 20:41:30 -03:00
jdgleaver cc2e098dab Add option to hide overlays when a gamepad is connected (Note: Restricted functionality on Android) 2020-08-25 11:12:37 +01:00
jdgleaver dd66988c98 Add option to remember last selected shader preset/shader pass directories 2020-08-21 17:02:32 +01:00
Nargash b8990d601a Add configuration options to sort save files, save states, and screenshots into folders named after the content directory folder. 2020-08-20 19:29:00 -05:00
jdgleaver e6000afddb (GLUI) Add optional system-specific playlist icons 2020-08-06 17:24:28 +01:00
jdgleaver 15cf483cd9 (RGUI/GLUI) Clean up 'scan content' menu entries 2020-08-05 14:25:09 +01:00
jdgleaver d77f6705df Add option to hide 'Explore' tab + menu clean-ups 2020-07-29 13:01:49 +01:00
alphanu1 e222d62f6c
Merge pull request #7 from libretro/master
upstream
2020-07-28 18:55:54 +01:00
Autechre 8cb861798e
Merge pull request #11075 from francescotintori/francesco/playlist_autofix
Playlist base content directory paths
2020-07-28 16:10:20 +02:00
alphanu1 55e3bd3d2d Added ability to adjust porch values
Porches can now be manipulated from the CRTSwitchRes menu
2020-07-28 14:25:38 +01:00
francescotintori 9744fcb76a Adds base content directory support in playlists. If playlist base content directory does not match configuration parameter 'rgui_browser_directory', all entries paths are automatically fixed to match parameter 'rgui_browser_directory'.
Functionality is enabled if new parameter 'playlist_autofix_paths' is enabled.
2020-07-27 20:59:56 +02:00
jdgleaver fba4a8e837 (RGUI) Add optional 'toggle switch' icons 2020-07-27 14:45:07 +01:00
Ryunam 4d2fe14c1d Adjustments to Screenshot Notification options 2020-07-20 19:44:55 +02:00
twinaphex 9fb54a0a1c Fix --disable-menu 2020-07-20 01:58:49 +02:00
Autechre 8861416b32
Merge pull request #11046 from Ryunam/screenshot-notification
Add options to control visibility, duration and flashing effect of Screenshot Notifications
2020-07-20 00:27:02 +02:00
Ryunam 5014f90e4d Add options to customize Screenshot notifications 2020-07-19 23:42:16 +02:00
twinaphex ccd9b8ead4 (Widgets) onscreen Notifications -> Add setting to enable/disable 'take
screenshot' widget individually
2020-07-19 23:26:14 +02:00
Hugo Hromic 1e3fb9505c (Menu/OSD) Implement configurable update interval for memory usage display
Obtaining system memory metrics is generally an expensive operation.
2020-07-19 19:57:50 +01:00
twinaphex 08ad00f5d3 Start preparing for being able to grab multiple buttons at the same time 2020-07-18 19:51:14 +02:00
jdgleaver 230c1cdde2 Add option to show/hide 'last used disc restored' notifications 2020-07-17 12:52:28 +01:00
twinaphex 36b581c733 Add 'Show Cheats Applied' onscreen notification visibility setting 2020-07-17 03:32:22 +02:00
Autechre bbe234898f
Merge pull request #11030 from hhromic/menu-imprv
(Menu) General usability improvements for setting defaults
2020-07-16 18:55:18 +02:00
jdgleaver 75b3b5350c Add 'Notification Visibility' menu 2020-07-16 16:32:01 +01:00
Hugo Hromic f4dec615ef (Menu) General usability improvements for setting defaults 2020-07-16 09:17:10 +01:00
jdgleaver 506aa0a36c Add optional widget-based 'load content' launch feedback animation 2020-07-09 13:05:28 +01:00
jdgleaver e87b8311c8 (Static Platforms) Add option to not restart RetroArch when launching content with the currently loaded core 2020-07-03 17:12:23 +01:00
jdgleaver 52aabc02ba Enable automatic core backups by default on 'modern' desktop and mobile platforms 2020-06-17 12:57:12 +01:00
jdgleaver 2782b87267 Add option to automatically backup cores when updating 2020-06-16 11:12:22 +01:00
twinaphex cec33cbc49 Disable savestate compression for UWP for now - apparently doesn't work 2020-06-10 22:44:45 +02:00
jdgleaver 47150cab07 Wire up menu entry for 'hotkey delay' option + 'hotkey enable' clarifications 2020-06-09 10:20:44 +01:00
Robert Hammond af64bbb627 Changed default value for config option input_hotkey_block_delay to 5. 2020-06-06 18:04:24 -04:00
Robert Hammond bd17e13ef7 Added a hotkey delay option to allow hotkey input to work properly when it is assigned to another action. Original pull request from 9080 by paradadf was taken and modified to be configuration based. 2020-06-06 15:39:51 -04:00
jdgleaver 9f4a9e9cd6 Core updater improvements 2020-05-27 17:02:43 +01:00
Autechre 1fd777106d
Merge pull request #10707 from jdgleaver/date-separator
Enable configuration of date seperator in clock and runtime 'last played' displays
2020-05-25 18:22:01 +02:00
jdgleaver 18912ac23d Enable configuration of date seperator in clock and runtime 'last played' displays 2020-05-25 15:46:53 +01:00
jdgleaver 230198fe4a (Ozone) Add option to sort playlists after name truncation 2020-05-25 11:32:17 +01:00
twinaphex a8a5372c6b (UWP) File I/O is slow, so enable playlist compression and
savefile compression by default
2020-05-23 23:48:01 +02:00
jdgleaver d9673b8c8f Disable 'Use Global Core Options File' by default 2020-05-14 17:27:13 +01:00
dankcushions edb308ceb2 Adjusted menu defaults 2020-05-12 16:27:16 +01:00
MrHuu e519ccd0be (3DS) Enable basic networking / cheevos 2020-05-08 20:50:15 +02:00
jdgleaver 3f2ba2e791 Add option to mute audio when fast-forwarding 2020-05-01 12:19:31 +01:00
jdgleaver 1ac544b612 Enable save state compression by default 2020-04-28 11:37:16 +01:00
jdgleaver fa9290cf1e Add optional playlist compression 2020-04-21 16:44:26 +01:00
jdgleaver 0d1fd657ab Add optional save (SRAM) file compression 2020-04-20 12:48:40 +01:00
jdgleaver 233456df47 Add optional save state compression 2020-04-15 15:48:41 +01:00
jdgleaver 223cae66c1 (Playlist Management) Add optional per-playlist alphabetical sorting 2020-04-10 17:07:49 +01:00
valadaa48 6e4228b054 Add drm_go2_ctx for odroidgo2
- Revert odroidgo changes to drm_ctx
- Introduce new drm_go2_ctx specifically for odroidgo2 (and libgo2)
- Add hw_scaling option to mitigate builtin gl scaling/filtering and to
use libgo2 and rga's hw scaling and bicubic filtering via librga. The
quality of the image is improved by this and should be a bit faster.

Credits to CrashOverride for the initial libgo2 port and
commit to RA. And to natinusala for the initial cleanup/commit in the original
drm_ctx driver. NOirBRight for finding this setting and testing.
2020-03-28 03:30:28 +00:00
jdgleaver 7a1e97f8c0 (Ozone) Hide 'Menu Color Theme' setting when 'Use preferred system color theme' is enabled + ensure default theme is applied consistently 2020-03-24 12:06:30 +00:00
Ryunam 0310f6dafd Add European timedate style (DD/MM/YYYY) and reorder timedate options 2020-03-15 16:00:03 +01:00
twinaphex 7986561598 Rename menu widgets to display widgets 2020-03-13 03:58:33 +01:00
valadaa48 ea53d4ab38 Change some defaults for odroidgo2 2020-03-12 01:15:05 +00:00
parport0 1e315bb61b Rename PSP-style scroll to Menu scroll acceleration 2020-03-10 13:10:09 +01:00
parport0 fb5f557d91 Add PSP-style menu scroll option 2020-03-09 14:34:51 +01:00
jdgleaver 29f8189d0e Add independent widget scale override settings for fullscreen/windowed modes 2020-03-04 17:10:49 +00:00
jdgleaver 4d3507097a (GLUI) Add option to remove navigation bar 2020-03-02 16:13:53 +00:00
twinaphex 7c7d0f596a HAVE_MENU_WIDGETS now decoupled from HAVE_MENU 2020-02-17 21:28:42 +01:00
twinaphex c855eb38d8 Move enums to related header 2020-02-17 03:06:07 +01:00
twinaphex b7ced5763b Get rid of header include 2020-02-16 16:54:58 +01:00
twinaphex f74225721d menu_thumbnail and menu_thumbnail_path now decoupled from menu
system
2020-02-16 16:38:17 +01:00
twinaphex 9a6ab81739 MOve gfx_display and gfx_animation to gfx/ 2020-02-16 15:26:58 +01:00
twinaphex fc9edda0ef Turn menu_animation.c into gfx_animation.c 2020-02-16 14:01:34 +01:00
jdgleaver 23c9b86f64 (Menu Widgets) Enable scaling of widgets independently from menu scale 2020-02-14 17:10:39 +00:00
twinaphex 5e20a7ef5e Rework some of the config.def.h variables 2020-02-10 15:33:32 +01:00
twinaphex 9dbad614a5 Prevent warnings 2020-02-10 11:54:05 +01:00
twinaphex 0c6bb6660a Cleanups 2020-02-10 11:49:50 +01:00
twinaphex a7f21e6cea (config.def.h) Cleanups 2020-02-04 04:21:31 +01:00
hizzlekizzle f8ac94353a
Merge pull request #9710 from hunterk/master
switch to nearest neighbor scaling as default
2020-01-24 15:56:03 -06:00
jdgleaver b5eba22aaf Disk control interface improvements 2020-01-14 12:30:08 +00:00
twinaphex f9ed6cbbfe Prevent another warning 2020-01-11 04:27:38 +01:00
twinaphex a96ae6e987 (Playlists) Make sure history list can be set to 1 as a bare minimum -
bump up default to 200 for history and favorites lists
2020-01-09 16:49:52 +01:00
jovonna decd374c15 Initial port to dingux platform 2020-01-04 12:20:03 -05:00
twinaphex fc4a5ad691 Revert "Configurable lobby URL"
This reverts commit cc0b7c42d1.
2020-01-02 15:30:50 +01:00
twinaphex cc0b7c42d1 Configurable lobby URL 2020-01-02 10:15:21 +01:00
twinaphex 538f0c534f Backport Added alternate Turbo-Mode 'Single Button' -
For systems supporting only a single button, the turbo-button will toggle firing that button without the need to hold it.
When holding the button turbo will be suspended and resumed when the button is released. Holding the button may have a different function to just tapping it, e.g. charging the beam in R-Type on C64/Amiga.
The original implementation in RA is named 'Classic' because I have no
idea where it originates from.
2019-12-25 07:13:01 +01:00
jdgleaver 3031556e73 Enable playlist/add content functionality on platforms without database support 2019-12-06 10:49:27 +00:00
driver1998 4b393eb22a [UWP] Enable menu touch input 2019-12-05 17:15:27 +08:00
twinaphex 9462fd301a (Accessibility) Add the two new Accessibility settings 2019-12-04 08:57:10 +01:00
twinaphex 9d0356dd73 Add HAVE_STEAM switch 2019-11-18 08:04:29 +01:00
Twinaphex b6aa9f2fd1
Revert "Refactor RetroArch input polling settings" 2019-11-17 16:45:40 +01:00
rz5 2678789bd8 Refactor RetroArch input polling settings
* Refactored the way RetroArch sets the input state/poll callbacks, hopefully it's clearer now.

* The unnamed enum of poll type behaviors in core.h was moved to retroarch.h and is now named rarch_poll_type.
It represents polling behaviors implemented specifically by RetroArch.
First element starts at 1 to match the data encoding of RETRO_ENVIRONMENT_POLL_TYPE_OVERRIDE.

* Created rarch_set_input_cbs - sets different input state/poll callbacks based on a
rarch_poll_type parameter.

* Replaced the static variable core_poll_type_override in retroarch.c with a poll_type_lock flag
inside global_t's menu struct;
RETRO_ENVIRONMENT_POLL_TYPE_OVERRIDE will now call rarch_set_input_cbs and set poll_type_lock,
which blocks the user from changing behaviors from the menu.

* To follow the RETRO_ENVIRONMENT_POLL_TYPE_OVERRIDE spec, we now set poll_type_lock and call
rarch_set_input_cbs after calling unload_game.

* core_set/unset_netplay_callbacks will now set/unset poll_type_lock, preventing the
poll type from being changed by the user;

* The MENU_ENUM_LABEL_INPUT_POLL_TYPE_BEHAVIOR action will now call rarch_set_input_cbs if poll_type_lock
isn't set, which means poll type is changed on-the-fly.
2019-11-13 00:11:05 +00:00
hunterk b142a44fd0 keep bilinear filtering for low-res targets 2019-11-11 12:56:55 -06:00
hunterk ed4aae2d18 switch to nearest neighbor scaling as default 2019-11-11 12:48:13 -06:00
jdgleaver df6d65e061 (GLUI) Minor thumbnail improvements 2019-11-11 16:30:42 +00:00
jdgleaver bba454207e (GLUI) Add dual thumbnail support 2019-11-08 16:45:46 +00:00
Twinaphex 112483e824 Turn on 'network on demand thumbnails' for Android/iOS 2019-11-01 20:29:22 +01:00
jdgleaver b8d6e1d2c3 (GLUI) Fix node height bug when showing thumbnails + set new default thumbnail view modes 2019-11-01 11:13:34 +00:00
jdgleaver c356969c3a (GLUI) Add initial thumbnail support 2019-10-31 17:25:55 +00:00
jdgleaver 1194b29c12 (GLUI) Navigation bar improvements (#9635) 2019-10-25 18:28:36 +02:00
twinaphex c78a0da045 Disable this setting 2019-10-24 02:45:05 +02:00
jdgleaver 3734ccbcc0 (GLUI) Menu improvements (Round 3) 2019-10-23 15:46:28 +01:00
twinaphex d51b32f662 Implement AI Service Pause 2019-10-19 20:53:17 +02:00
twinaphex 73c853def4 Add setting 'Driver Switch Enable' - not hooked up yet 2019-10-18 23:03:29 +02:00
jdgleaver e47e055508 (GLUI) Menu scaling improvements 2019-10-10 10:01:46 +01:00
twinaphex fb6a2ef746 Turn menu_horizontal_animation into macro and actually use it for
default value
2019-10-05 19:11:59 +02:00
jdgleaver 1df3e20bdd Add option to automatically rotate overlays 2019-10-04 12:15:57 +01:00
rsn8887 2409831a14 Switch/Vita: Set default aspect to core provided instead of 4:3 2019-09-25 13:59:35 -05:00
jdgleaver ef710442f1 (Ozone) Add option to toggle between static and scrolling content metadata 2019-09-23 15:33:20 +01:00
benoa 744fac6777 Wii: Add wiimote lightgun support 2019-09-15 00:46:02 +02:00
Twinaphex f004666674
Merge pull request #9456 from jdgleaver/date-format
Menu time/date: Add 12-hour versions of all formats + clean ups
2019-09-10 17:58:11 +02:00
jdgleaver a0fd9d21d2 Enable customisation of runtime 'last played' display format 2019-09-10 16:14:38 +01:00
jdgleaver ac5c03c458 'DISABLE_MENU=1' build fix 2019-09-09 15:15:28 +01:00
jdgleaver 25006cadfe Menu time/date: Add 12-hour versions of all formats + clean ups 2019-09-09 14:06:49 +01:00
LazyBumHorse 886d538c48 implement video_shader_delay setting (in ms), which delays auto-shaders 2019-08-27 16:01:48 +02:00
twinaphex 852e190863 (WinRT) Disable file I/O related content runtime logging on WinRT just to
be safe
2019-08-23 17:35:59 +02:00
twinaphex af775fb032 Enable playlist sublabels by default - should have minimal file I/O
overhead - maybe a slight dip from fullspeed/60fps to 59.90/59.10fps at
worse when flicking through playlist entries for the first time (it's
cached after first viewing) - after 1.7.8 we can further micro optimize
this
2019-08-23 17:33:59 +02:00
twinaphex c990b29c09 Enable content runtime log by default 2019-08-23 17:10:56 +02:00
jdgleaver c27149bb67 (RGUI) Make particle effects framerate independent + add animation speed setting 2019-08-23 12:22:30 +01:00
twinaphex f23172ba81 Ability to hide every setting category now 2019-08-23 03:06:38 +02:00
twinaphex 8d41efb00d Enable DEFAULT_AI_SERVICE_ENABLE 2019-08-22 23:54:57 +02:00
twinaphex 5b71939848 Add target_lang/source_lang options 2019-08-22 19:39:00 +02:00
twinaphex a612e7a4c3 Hook up AI Service settings 2019-08-22 07:07:34 +02:00
twinaphex f6c451fafe Enable ticker smooth by default 2019-08-21 18:52:08 +02:00
jdgleaver 8569e65c18 Add optional smooth scrolling menu ticker text 2019-08-21 17:01:20 +01:00
twinaphex edd5677492 Set this to true 2019-08-21 03:18:39 +02:00
twinaphex 039daf3374 Ability to hide 'Input Settings' 2019-08-21 00:27:40 +02:00
twinaphex ab5e5d3a80 Add Quick Menu -> Views ->'Show Resume/Restart/Close content' 2019-08-20 18:08:44 +02:00
twinaphex 72bde77ef0 Ability to set FPS update interval (new setting - fps_update_interval) 2019-08-20 03:05:52 +02:00
twinaphex ad71451432 Add frontend log level setting 2019-08-20 01:18:26 +02:00
twinaphex 558e50b5a0 Get rid of unused code libdbgfont 2019-08-13 11:42:46 +02:00
Ryunam af42417734 Add toggle to enable / disable playlist name truncation in Ozone 2019-08-09 18:01:47 +02:00
jdgleaver 2fc8f5b0bf Add option to save core options per-core 2019-08-02 15:44:51 +01:00
jdgleaver 5220dc9084 Add independent 'favourites' playlist size setting 2019-07-30 17:13:04 +01:00
Tatsuya79 ab3ea0f3f3 Show/Hide disc options. 2019-07-21 12:16:16 +02:00
twinaphex eebfa11528 Show UI menubar setting 2019-07-19 20:00:31 +02:00
twinaphex f9a2a79f5d Rename const variables to macros 2019-07-19 13:30:11 +02:00
twinaphex 433a27b76a (config.def.h) Turn more into macros 2019-07-19 13:20:13 +02:00