Commit Graph

18 Commits

Author SHA1 Message Date
twinaphex f364d2d3ec (C89) Don't build D3D9/10/11/12 2018-02-04 23:25:12 +01:00
twinaphex 028fc18294 Fix more warnings 2018-02-04 21:12:42 +01:00
twinaphex 2b4890220a (D3D) Silence CXX_BUILD warnings 2018-02-04 20:40:28 +01:00
aliaspider 700fce3bd2 various fixes for CXX_BUILD. 2018-02-04 20:03:27 +01:00
aliaspider 3865856aa2 (D3D11) add support for `#pragma format` in slang shaders. 2018-02-01 15:07:12 +01:00
aliaspider 5d46e8bca4 (D3D11) plug leak. 2018-02-01 11:29:28 +01:00
aliaspider e6c455d2c6 (D3D11) move format support checks to d3d11_init_texture(); 2018-02-01 11:21:51 +01:00
aliaspider f907f2ea7d (D3D11) save spirv-cross's hlsl output when shader compilation fails. 2018-01-31 15:55:59 +01:00
aliaspider 5bc78d3ad5 (D3D11) Implement slang shader specification using Spirv-Cross.
(incomplete)
2018-01-31 01:08:36 +01:00
aliaspider 13f18afcd9 (D3D10/11/12) cleanups / fixes. 2018-01-30 19:34:53 +01:00
twinaphex 80bdcd89a6 (D3D10/11/12) Cleanup non-HAVE_DYNAMIC codepaths 2018-01-30 17:06:57 +01:00
twinaphex 03e800c1c8 Add HAVE_D3D11 to MSVC 2013 - we need non-HAVE_DYNAMIC codepaths
for D3D11
2018-01-29 14:05:44 +01:00
aliaspider a2cddb27e5 (D3D11) refactors. 2018-01-25 15:48:53 +01:00
aliaspider 2a54cbca75 (D3D11) autogen mipmaps when needed. 2018-01-25 04:57:49 +01:00
aliaspider 812eefa601 (D3D11) add menu display driver. 2018-01-25 00:20:06 +01:00
aliaspider a6b24ce995 (d3d10/11/12) reformat some files. 2018-01-24 07:45:45 +01:00
aliaspider a5bf9d8dc6 (D3D10/11/12)
.add a d3d10 driver.
.add more utility functions to d3d*_common files.
.add an image transfer/convert function to dxgi_common.
.various refactors / style nits.
2018-01-23 18:04:55 +01:00
aliaspider 094196220d (D3D11/D3D12) initial video driver implementation.
- some headers from the windows 10 sdk need to be added to the include
path when targeting mingw :
   d3d11.h
   d3d11sdklayers.h
   d3d12.h
   d3d12sdklayers.h
   d3d12shader.h
   d3dcommon.h
   d3dcompiler.h
2018-01-21 04:10:45 +01:00