Commit Graph

207 Commits

Author SHA1 Message Date
aliaspider ffbd1e838a (3DS) build fix. 2017-01-31 03:27:26 +01:00
twinaphex 6cde73d86f (CoreAudio) Add backwards compatibility 2017-01-29 19:55:14 +01:00
twinaphex 74b2fde05a (ALSA) Use non-near version of set_channels - we don't yet support
anything other than stereo
2017-01-28 16:00:57 +01:00
twinaphex 4a5688ffe7 (ALSA) Use near versions of set_rate and set_channels - ALSA
can now set a different sampling rate if the suggested rate is
not available - should make PS4 gamepad audio work
2017-01-28 15:59:36 +01:00
twinaphex 8d863bde3d (ALSA) Call snd_pcm_hw_params_set_rate_resample 2017-01-26 04:42:56 +01:00
twinaphex d5db559d38 (PS3) Buildfix 2017-01-26 04:26:19 +01:00
twinaphex 020ef3cfa1 (XAudio2) Buildfix 2017-01-26 01:23:44 +01:00
twinaphex e74853750b (audio driver) Pass is_perfcnt_enable boolean variable to audio
driver write function
2017-01-25 17:30:50 +01:00
twinaphex 6661c0fb94 Rewrite performance counter stop/start/init into macros 2017-01-25 16:53:06 +01:00
twinaphex c0bcbb2145 (alsathread.c) Cleanup 2017-01-25 03:37:14 +01:00
twinaphex 0de69c149a Cleanup 2017-01-25 03:34:37 +01:00
aliaspider 021b510452 (WiiU) refactors/cleanups. 2017-01-23 16:14:05 +01:00
twinaphex 2aaa3a3a3a Turn to C comments 2017-01-23 01:35:11 +01:00
twinaphex fd9531268e (wiiu_audio.c) Buildfix 2017-01-23 01:33:41 +01:00
twinaphex 90bc170829 Get rid of runloop_ctl calls inside audio drivers 2017-01-22 18:05:07 +01:00
twinaphex 96c8ca5a09 Header update #1 2017-01-22 13:40:32 +01:00
twinaphex 7931436f5b Apply xerpi diff 2017-01-17 18:12:23 +01:00
Brad Parker e1f4db8081 Win2000 buildfixes 2017-01-16 20:41:08 -05:00
John Regan da51c2ebf6 coreaudio: fix getting device name 2017-01-16 10:26:17 -06:00
twinaphex d7e0a9005b (rsound.c) Update rsound 2017-01-14 09:38:45 +01:00
twinaphex a8c9cd91d8 (wiiu) Cleanups 2017-01-14 09:35:52 +01:00
twinaphex fad63aa036 More header include removals 2017-01-13 16:41:08 +01:00
twinaphex 952f5e8d6e Remove some more configuration.h header includes 2017-01-13 16:39:43 +01:00
twinaphex b20c9d870b Add block_frames member to audio driver init function;
be more prudent with strdup
2017-01-11 07:25:42 +01:00
twinaphex f3e7fc09d4 Fix pulse.c 2017-01-09 13:10:15 +01:00
twinaphex 83e8aec3d4 Refactor audio driver code - add new_rate variable 2017-01-09 13:09:14 +01:00
twinaphex 8fa011d836 Get rid of some header includes 2017-01-09 12:50:54 +01:00
twinaphex bcfbf46e5a Comment out underrun log messages for PulseAudio 2016-12-11 22:39:26 +01:00
twinaphex cc70847aa7 (JACK) Minor style nits 2016-12-06 07:14:34 +01:00
Adriano Moura 4ee1e2bba6 Fixes a bug where jack audio device setting would be clamped down to only one channel. Caused by a misuse of strtok. 2016-12-06 02:32:54 -02:00
Brad Parker f725b48555 starting to revert unicode changes 2016-12-03 00:15:29 -05:00
Brad Parker 3846ce1837 build fixes for MSVC, start moving back to TCHAR usage so we can switch unicode on and off 2016-12-02 12:54:39 -05:00
FIX94 2481ff3ad3 (WiiU) lower audio latency 2016-12-01 19:46:33 +01:00
FIX94 df956efd43 (WiiU) properly set audio offset before starting playback 2016-11-30 02:37:42 +01:00
FIX94 16fdc70a03 (WiiU) more small audio driver value adjustments 2016-11-23 07:22:34 +01:00
FIX94 ccd3e524a2 (WiiU) more audio driver work, this should hopefully fix any remaining audio crackling 2016-11-22 20:18:21 +01:00
FIX94 7baff176dc small wiiu correction 2016-11-22 07:34:11 +01:00
FIX94 8c8c92589d (WiiU) increased audio buffer size to allow PAL games to be played back properly 2016-11-22 07:07:21 +01:00
FIX94 a0669f19b5 better check the same thing twice! 2016-11-22 04:30:08 +01:00
FIX94 1c990c691c small correction 2016-11-22 03:18:36 +01:00
FIX94 b3eb8ec3be (WiiU) use some more direct callback for audio updates and added safety into it 2016-11-22 02:39:12 +01:00
FIX94 0c314d0159 (WiiU) more audio driver cleanup 2016-11-22 00:37:22 +01:00
aliaspider 0dbd48ec5a (WiiU) audio driver: cleanups, update copyright notice. 2016-11-21 23:37:06 +01:00
FIX94 b29cdef8ec (WiiU) continuation of the audio driver changes from yesterday 2016-11-21 22:47:29 +01:00
FIX94 aa6121975c forgot to remove small code piece 2016-11-21 05:44:47 +01:00
FIX94 8a62d5ea96 (WiiU) massive changes in the audio driver, this should hopefully work better
(WiiU) making sure the menu is properly drawn before swapping buffers, fixes visible menu drawing lines
2016-11-21 03:18:48 +01:00
FIX94 f098b54347 (WiiU) increased volume (again) 2016-11-20 04:35:00 +01:00
aliaspider 7dab3ea378 (WiiU) audio quality/latency tweaks. 2016-11-13 16:42:43 +01:00
aliaspider fc82e91465 (WiiU) increase audio volume. 2016-11-12 08:36:00 +01:00
aliaspider dddff81d3a (WiiU) fix clicking artifatcs: endOffset was actually the last played
sample and not the looping/end offset.
2016-11-12 07:53:50 +01:00