Commit Graph

117 Commits

Author SHA1 Message Date
Daniel Worley 565e1c7d2d
UWP: Fix slang shader compilation (#17447) 2025-01-20 22:10:57 +01:00
Alex Kiraly 0b05b1e3f4
Fix CloudSync on Windows, enable by default (#16475)
* Make paths portable for CloudSync when building manifest

* Enable CloudSync on Windows builds

* Fix "fetech server file" - Forgot to commit this, oops!

* Fix definition conflict with gzguts.h

* "Enable Cloud Sync for Windows UWP builds"

---------

Co-authored-by: WindowsDEV <WindowsDEV@WindowsDEV-VM.lan>
2024-11-25 09:47:27 -08:00
MoistDreams 64680cbfef Package *.lck core lock file-extension.
Includes *.lck alongside the rest of the cores/$platform/cores so that bundled cores can be locked at time of publish.
2024-05-30 14:58:14 -05:00
libretroadmin 00b8a5f15c Bump to version 1.19.0 2024-05-30 05:03:48 +02:00
libretroadmin a74675a718 Remove unneeded ENABLE_HLSL code from glslang 2024-05-23 01:25:37 +02:00
aerisarn fe5c9a37a5 Update README.md
Fix URL
2024-05-17 14:40:49 -07:00
e.canepa 448dea5beb UWP 4K fix: align MESA reading of ClientRect to retroarch procedure, this fixes max resolution being set to 1080p. As reading must be done inside an UI thread and is in fact an async operation which might delay frame generation, the reading itself is doen once and cached, give that changing resolution while the app is running is an unlikely corner-case use 2024-05-17 14:40:49 -07:00
Edoardo Canepa e0537c0548 Align MESA to alpha-2-resfix
Remove wrong resolution special handling for OPENGL
2024-05-17 14:40:49 -07:00
libretroadmin 06fa5325f8 Update version 2024-03-21 16:09:50 +01:00
Gabriel Morazán ac694145f0
(UWP) Update .pfx key (#16317) 2024-03-02 10:33:03 -08:00
aerisarn 8b1e4a1ad0
MESA UWP Integration (#16285)
* [WINRT] Enable logging on __WINRT__ and bypass verbosidy in debug

* [UWP] wrong configuration prevents GLES to compile, common functions defines GL symbols

* [UWP] configure project to allow OPENGL on default configuration and copy MESA DLLs into UWP release

* [UWP] add MESA headers

* [UWP] add MESA EGL.lib needed for GLES context. However HAVE_OPENGL is better as GL cores use desktop version, so this is left for reference and to make the solution build with HAVE_OPENGLES

* [UWP] UWP is missing some GDI function definitions, implemented into MESA Gallium

* [UWP] Configure Release project too

* [UWP] Add mesa alpha-2 release dlls

* [UWP] allow griffin and vide_driver to have an OPENGL context

* [UWP] allow wgl context to work with mesa under WINRT

* [UWP] BUG: have to modify height/width getters and align them to MESA because the screen resolution is not right in gl context. Pending further investigation

* [UWP] fix ANGLE build

* [UWP] remove duplicate import code.

* (UWP) Cleanup filters file

* MESA screen destroy fix and Yabasanshiro hack. Align to alpha-2-hack tag

---------

Co-authored-by: Gabriel Morazán <35014183+GABO1423@users.noreply.github.com>
2024-03-02 09:36:17 -08:00
libretroadmin e5029ffdfb Define HAVE_ACCESSIBILITY for MSVC UWP 2024-02-04 19:40:28 +01:00
libretroadmin ac353d1401 Bump version 2024-01-25 15:59:56 +01:00
Jesse Talavera 17c9227a9c
Fix the build when XDelta is enabled on certain platforms (#15968)
* Rename the `MIN_MATCH` defined by xdelta3 to `XD3_MIN_MATCH`

- zlib defines its own macro by that name, but with a different value

* Don't redefine `SIZEOF_ARRAY` in xdelta3 if it already exists

* Don't define ssize_t in xdelta3, rely on libretro's definition instead

* Enable xdelta3 support in MSVC 2015-2019

* Fix some invalid MSBuild condition syntax

* Always build xdelta with XD3_USE_LARGESIZET as 1

* Fix an `#if` in task_patch.c

* Enable `HAVE_XDELTA` in the UWP build

* First crack at fixing Xdelta support for Android
2023-12-05 08:32:16 -08:00
GABO1423 1ccb049ecb
(UWP) Update x64 ANGLE Files (#15600) 2023-08-16 05:59:01 -07:00
GABO1423 f3e5bb9e06
(UWP) Build Flag Tweaks (#15594) 2023-08-14 17:40:14 -07:00
GABO1423 d0d1321ac1
(UWP) Remove ARM/ARM32 Build Configuration (#15564) 2023-08-09 01:39:05 -07:00
libretroadmin a4b81527e0 Bump version 2023-07-17 12:46:49 +02:00
GABO1423 f1d1f0d2db (UWP) Remove x86 Build Configuration 2023-06-22 12:33:14 +02:00
Jesse Talavera-Greenberg 4d9bfda65c Don't include all platforms in UWP app bundles
- This lengthens the build time
2023-06-18 08:38:53 +02:00
Jesse Talavera-Greenberg 4628cd0e0b Revert "Exclude 7zip support from UWP builds"
This reverts commit 1147ac6a58.
2023-06-18 08:38:53 +02:00
Jesse Talavera-Greenberg be6d793399 Add some patterns to msvc-uwp's .gitignore 2023-06-18 08:38:53 +02:00
Jesse Talavera-Greenberg b01793601b Exclude 7zip support from UWP builds
- 7zip uses Windows file functions directly, as opposed to an abstraction layer
- UWP doesn't support some of the functions that 7zip uses
2023-06-18 08:38:53 +02:00
Jesse Talavera-Greenberg 3195808d50 Fix some $(VS)-related variables for UWP build 2023-06-18 08:38:53 +02:00
libretroadmin 938ab716bd Bump version 2023-03-10 17:16:50 +01:00
Gabriel Morazán 34148dab49
(UWP) Add ANGLE DLL files (#15051) 2023-03-03 10:55:24 +01:00
Gabriel Morazán 9b2a4e6c88
(UWP/Xbox) Major Build Overhaul (#15040)
* (UWP) Major Build Overhaul

* (UWP) Add Back Assets

GitHub Desktop is stupid and ignored these files

* (UWP) Fix D3D12 Regression
2023-03-01 14:13:24 +01:00
libretroadmin 3bacd52629 Add HAVE_UPDATE_CORE_INFO for targets that already have HAVE_UPDATE_CORES defined 2022-12-23 01:52:38 +01:00
libretroadmin d08c6d2db3 Bump to version 1.14.0 2022-12-10 17:57:06 +01:00
libretroadmin 0bf818af8d Bump version to 1.13.0 2022-11-19 03:10:12 +01:00
LibretroAdmin df879b52cd Bump to version 1.12.0 2022-10-16 15:41:59 +02:00
LibretroAdmin 92e996e272 Revert "(Win32/Sockets/Networking) WSAPoll is only available since Windows Vista; disable"
This reverts commit d832ce15d6.
2022-10-06 00:46:33 +02:00
LibretroAdmin d832ce15d6 (Win32/Sockets/Networking) WSAPoll is only available since Windows Vista; disable
NETWORK_HAVE_POLL for MSVC2003/2005/2010
2022-10-05 23:54:25 +02:00
GABO1423 236621d6ac
(UWP) Bump up Version Number, again (#14472) 2022-10-05 00:06:42 +02:00
GABO1423 9586d679a8
(UWP) Bump up version number (#14448)
* (UWP) Bump Version Number for msvc2019

* (UWP) Bump up Version Number for msvc2017
2022-09-30 03:04:45 +02:00
GABO1423 403eaef516
(UWP) Remove expandedResources (#14438) 2022-09-25 17:14:52 +02:00
Cthulhu-throwaway 20c4407928
Add HAVE_IFINFO macro (#14265) 2022-08-01 07:51:02 +02:00
GABO1423 6d4a113eb4
(UWP) Misc. Changes (#14189) 2022-07-20 03:37:29 +02:00
tunip3 accbfb3a96
update angle readme 2022-05-23 23:30:55 +01:00
tunip3 d5f5f8e202 update libs 2022-05-23 23:29:17 +01:00
Gabriel Morazán e9da17b058
Bump up version numbers. (UWP) (#13841)
* Bump up version number. (msvc2017)

* Bump up version number. (msvc2019)
2022-04-10 00:43:56 +02:00
Gabriel Morazán 59b79e2191 Bump up version number (UWP msvc2019) 2022-03-22 21:40:24 +01:00
Gabriel Morazán eaf2f618b5 Bump up version number (UWP msvc2017) 2022-03-22 21:40:24 +01:00
Gabriel Morazán 35312feab6
Bump version number for UWP Build files. (#13695)
* Bump version number (msvc2019-UWP)

* Bump version number (msvc2017-UWP)
2022-03-03 15:39:51 +01:00
Gabriel Morazán 79e4106cc8
(Xbox/UWP) A small oversight from PR #13669. (#13674)
* Forgot to add the flags there, oops. (msvc2017)

* Forgot to add the flags there too, oops. (msvc2019)
2022-02-26 17:57:29 +01:00
Gabriel Morazán e137f2c9dc
(Xbox/UWP) Fix CHD not working with Cheevos / Add 7zip support. (#13669)
* Add HAVE_CHD and HAVE_7ZIP to UWP (msvc2017)

* Add HAVE_CHD and HAVE_7ZIP to UWP (msvc2019)

* Add _7ZIP_ST to UWP (msvc2017)

* Add _7ZIP_ST to UWP (msvc2019)
2022-02-25 18:23:29 +01:00
TheRhysWyrill bc756e31d9
Updated Xbox/UWP Icon and Splash Screen (#13651)
* Asset Optimization

* Asset Optimization

* New Xbox/UWP Icon and Splash Screen

Replaced the Icon and Splash Screen for the Xbox/UWP port of RetroArch with a more subtle design.

* Updated Xbox/UWP Icon and Splash Screen

Updated the Icon and Splash Screen for the Xbox/UWP port of RetroArch with a more subtle design.

* Updated Xbox/UWP Icon and Splash Screen

Updated the Icon and Splash Screen for the Xbox/UWP port of RetroArch with a more subtle design.
2022-02-24 23:50:19 +01:00
TheRhysWyrill c97b40e900
Icon Optimization For Xbox/UWP Port (#13608)
* Asset Optimization

* Asset Optimization
2022-02-07 23:55:26 +01:00
dbaronica 2febc16e2e
(UWP) - Implemented activation/starting of retroarch using URI activa… (#13563)
* (UWP) - Implemented activation/starting of retroarch using URI activation.

* Removed try-catch blocks, refactored argument parsing, ignore driver reset if content starting directly from arguments

Co-authored-by: Domagoj Baronica <domagoj@morpholineinteractive.com>
2022-02-05 12:46:42 +01:00
TheRhysWyrill 37a91e1be5
Updated UWP Icons/Splash Screens (#13592)
* Updated UWP Icons

* Updated UWP Icons
2022-02-02 19:07:25 +01:00