Commit Graph

984 Commits

Author SHA1 Message Date
twinaphex 75a6db27b4 (GX/PS3) Reimplement menu binds 2013-12-26 20:11:33 +01:00
Themaister b23ff3b663 Refactor content_directory.
It shouldn't be RGUI browser dir. Instead it is a more developer centric
option for when libretro apps are distributed (along with RetroArch for
example). Also facilitates a standardized assets folder later on if
applicable.
2013-12-26 02:03:11 +01:00
Toad King 3fd4f21c9a fix check for salamander file in core menu 2013-12-24 22:28:24 -05:00
twinaphex 204113e389 Add environ callback to expose 'Content Directory' path to core -
and refactor g_settings.rgui_browser_directory
2013-12-25 02:31:35 +01:00
Toad King 2f46fa4fe9 [GX] input changes work now 2013-12-22 21:07:37 -05:00
Toad King d7cacaa9ed start of porting wii input driver to better support RGUI. still has issues with axises 2013-12-22 19:47:33 -05:00
twinaphex 129b7093a3 Set default overlay opacity to 0.7f 2013-12-22 03:03:26 +01:00
twinaphex 742f85eafc Add HAVE_LOCATION - still need to write frontend drivers now for
location
2013-12-19 01:51:51 +01:00
twinaphex 38d785984f Add RETRO_ENVIRONMENT_GET_PERF_INTERFACE to libretro.h 2013-12-17 19:10:40 +01:00
Toad King f291e9c353 make config directory require dynamic libraries for now. fixes issue #420
the way we implement chaning directories involves loading a dummy core, which we can't do on non-dynamic core platforms right now
2013-12-16 15:05:57 -05:00
meancoot b35153855c (iOS) Add option to clear Load History menu, useful when you need to invalidate history after the GUID of the install directory gets changed. 2013-12-15 21:27:17 -05:00
twinaphex b946a5e302 (Menu) Omit "Threaded Video" for Gamecube/Wii 2013-12-14 02:33:09 +01:00
twinaphex ee18da7632 Save autodetect_enable 2013-12-12 22:14:10 +01:00
twinaphex eacc193d74 (GX) Rewrite audio interleaving
(GX) Make menu_binds variable Wii-only for now
(Menu) Add toggleable autodetect_enable for input
2013-12-12 22:10:11 +01:00
twinaphex 21ae4c24af (Wii) Menu now takes input again from Gamecube pad, Wiimote, Wiimote + Classic
and Nunchuk
2013-12-12 20:50:42 +01:00
Themaister fde4532a33 Fix menu_search_callback.
str can be empty and non-NULL.
2013-12-10 19:46:50 +01:00
Themaister 977cec1378 Refactor keyboard event callbacks.
Go through input/keyboard_line.c to better hide internal logic
regarding keyboard line input.
2013-12-10 19:39:09 +01:00
Themaister 84c93ef94a Add experimental RGUI keyboard search feature.
Type '/' to start search, then type search string (case sensitive for
now due to strcasestr being GNU ext). When done, type return.
2013-12-09 16:18:58 +01:00
twinaphex 7bcb695c68 (menu_common) Rename 'Game' to 'Content' - RetroArch is not limited
to games/emulators
2013-11-26 21:41:27 +01:00
twinaphex 849e71138a (rmenu_disp) Initialize j to 0 2013-11-26 21:29:18 +01:00
twinaphex 6c638f91f4 (Android) Big changes -
- both MainMenuActivity and RetroActivity are single instances now
- AKEYCODE_BACK gets eaten and onBackPressed in Java is triggered
- onBackPressed right now calls an instance of MainMenuActivity
(reuses the existing activity on the stack)
- User can switch back and forth between RetroActivity and MainMenuActivity
with AKEYCODE_BACK / Back button
- When a subsequent intent is launched after RetroActivity has already been
started up once, the pending intent gets passed to the existing RetroActivity
throug onNewIntent - in C land it will look every frame if an intent is pending - if it is, it will look up certain variables through JNI to launch a new game - or whatever it is that the intent wants to do
- With this we can now switch seamlessly between Android UI and RetroArch
itself.
2013-11-24 22:02:57 +01:00
twinaphex a77b7576b7 (RMenu XUI) Get rid of rmenu_xui header 2013-11-19 06:42:27 +01:00
twinaphex 7843a3bec3 (Menu) Add iterate to menu_ctx_driver_t - needed for RMenu XUI 2013-11-19 06:35:11 +01:00
twinaphex 8fe6a04b56 (Menu) Add populate_entries to menu_ctx_driver - will be needed for RMenu XUI 2013-11-19 06:09:14 +01:00
twinaphex 59ad1baea7 (RMenu Disp) init_assets - calloc menu_texture 2013-11-19 02:12:09 +01:00
twinaphex 3f0be66ffc (RMenu) Get rid of rmenu.c/rmenu.h 2013-11-18 19:52:36 +01:00
twinaphex 723fddea80 (PS3/menu_common) Add System BGM Control setting 2013-11-18 19:50:47 +01:00
twinaphex 8465c47cd9 (Xbox 1) RMenu - menu title position is now correct 2013-11-18 18:09:27 +01:00
twinaphex 921d45decc (Xbox 1) Build fix 2013-11-18 18:03:48 +01:00
twinaphex 84ff66e8dc (Xbox 1/Menu) Simplify main-menu_480p.png - reduce entries height 2013-11-18 17:51:38 +01:00
twinaphex 58d8079704 (Menu) Check if driver.video->restart is bound first 2013-11-18 03:25:50 +01:00
twinaphex 2fab149ae4 (RMenu Disp) Correctly frees and reinitializes RMenu texture asset 2013-11-18 03:23:32 +01:00
twinaphex 275789d99f (HAVE_OSK/Xbox 1/PS3) Add Xbox 1/PS3/HAVE_OSK-specific additions
to settings
2013-11-18 02:57:31 +01:00
twinaphex c062f36059 (OSK) Cleanup conditionals in menu_common.c 2013-11-16 15:56:52 +01:00
twinaphex 6828183b64 (OSK) Move runtime state (OSK callbacks) to g_extern 2013-11-16 15:54:50 +01:00
twinaphex 9558a47ada (PS3 RGUI) Working OSK input 2013-11-15 23:19:44 +01:00
twinaphex be356b7b67 (Menu) Add extra settings 2013-11-15 22:53:58 +01:00
twinaphex e8723dec16 (HAVE_OSK) Add OSK to menu iterate function 2013-11-15 05:18:36 +01:00
twinaphex b20360948f (menu_common) Remove HAVE_OSK - will have to be reimplemented 2013-11-12 23:09:01 +01:00
twinaphex f9b502773d (OSK PS3) Fix free 2013-11-12 20:02:25 +01:00
twinaphex 8ce8051654 (OSK PS3) Refactor OSK PS3 input 2013-11-12 17:16:30 +01:00
twinaphex fde4311ef5 (PS3) Refactor OSK code - next thing should be abstracting it 2013-11-11 16:58:12 +01:00
twinaphex 6a9bc1bfa4 (Menu) Show camera driver inside 'Drivers' category 2013-11-11 15:39:46 +01:00
twinaphex 672594d7d3 (menu_settings.c) Fix config.def.h include 2013-11-11 12:59:16 +01:00
twinaphex 82f548a969 Refactor out settings_set 2013-11-11 12:56:38 +01:00
twinaphex 177af1fac2 Move display rasterizers for menu_common to frontend/menu/disp 2013-11-11 12:23:18 +01:00
twinaphex a7a30646de Remove rgui.h 2013-11-11 12:15:38 +01:00
twinaphex 6997c207bd Remove HAVE_FILEBROWSER/remove file_browser.c 2013-11-11 04:12:30 +01:00
twinaphex 50dc298187 (Xbox 1) Remove menu_panel 2013-11-11 04:04:24 +01:00
twinaphex 96c06b5b26 (Xbox 1) Some rmenu_disp cosmetic improvements - seems to overflow
on render_messagebox
2013-11-11 03:49:23 +01:00
twinaphex 0e155f0ab4 (Xbox 1 - menu) Fix initial dir mappings 2013-11-11 03:39:30 +01:00
twinaphex 54d2e2d321 (Xbox 1) Build fixes 2013-11-11 03:36:30 +01:00
Themaister 720ea1a99d Build fix. 2013-11-08 18:43:27 +01:00
twinaphex 588224aaed (Menu) Use void* for arguments instead of passing by rgui_handle_t* 2013-11-08 15:38:18 +01:00
twinaphex cc78199051 (Menu) Cut down on some HAVE_RMENU ifdefs 2013-11-08 15:15:53 +01:00
twinaphex a4d5c3c99c (Menu) Add init_assets/free_assets to menu_context 2013-11-08 15:13:14 +01:00
twinaphex 3d016bd5bc (Menu) Avoid warnings with SNC compiler 2013-11-08 07:21:08 +01:00
twinaphex de6d5beeeb Condense ifdef preprocessor statement (ifdef HAVE_MENU) 2013-11-08 05:00:21 +01:00
twinaphex 3fa7f05cae Move file_list.c/file_list.h to root dir 2013-11-08 04:53:12 +01:00
twinaphex 77622e390c (file_list.c) Rename rgui_file to item_file 2013-11-08 04:50:33 +01:00
twinaphex a71314bded (file_list) Rename rgui_list to file_list - also replace function names 2013-11-08 04:48:31 +01:00
twinaphex 4ab64bcd8f (Menu) Rename some more functions with prefix rgui_ 2013-11-08 04:43:42 +01:00
twinaphex f8c37fc933 (Menu) Simplify menu preprocessor conditionals - there is now
one common catch-all define called HAVE_MENU
2013-11-08 04:36:47 +01:00
twinaphex 9d4d6fe23d (Menu) Refactor menu code - change namespace of functions
(PS3 Menu) Add PAL60 mode
2013-11-08 03:37:06 +01:00
ToadKing 469671af57 make autosave timeout value more descriptive 2013-11-07 21:02:59 -05:00
ToadKing 1ca96ccd82 fix autosave timeout in RGUI 2013-11-07 20:49:33 -05:00
twinaphex 0faa3fbbde (RARCH_CONSOLE) Compile in SRAM Autosave option in by default
for RARCH_CONSOLE now
2013-11-08 01:54:46 +01:00
ToadKing 3124dff2a3 fix deferred loading on consoles 2013-11-07 18:28:49 -05:00
twinaphex da8f8b6d63 Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
instead
2013-11-07 21:44:44 +01:00
twinaphex 329393eb14 (rmenu_disp) Implement render_messagebox 2013-11-07 21:10:53 +01:00
twinaphex 7b9b87c284 (rmenu_disp) remove most HAVE_MENU_PANEL ifdefs 2013-11-07 18:13:30 +01:00
twinaphex bd67fe7d86 (rmenu_disp) Cosmetic improvements 2013-11-07 16:40:04 +01:00
twinaphex c567bec9bc (RGUI) Add need_refresh for increasing/decreasing shader passes 2013-11-07 03:33:34 +01:00
twinaphex e61d086ef3 (PS3) Add RMenu as a rasterizer now for common menu interface 2013-11-07 02:54:09 +01:00
twinaphex c1c49f6ff6 (RGUI) Move Video/Audio/Input/Path Options to Settings as submenus 2013-11-07 00:27:30 +01:00
twinaphex 2c2542ff63 Rename message.c/message.h to message_queue.c/message_queue.h 2013-11-06 15:08:54 +01:00
twinaphex 1d8da54f22 (menu_common) Build fix 2013-11-05 12:31:14 +01:00
twinaphex feec9bc9fa (Menu_common) Core selection - make it work on all console platforms
and not just Wii
2013-11-05 10:51:23 +01:00
twinaphex 2299a4fb3f (RGUI) Fix PS3 directory paths 2013-11-05 00:46:07 +01:00
twinaphex 87ffd4eb06 (PS3 RMenu) Fix PS3 build 2013-11-04 20:33:49 +01:00
twinaphex fb5c2d5f34 (GX) Build fixes 2013-11-04 16:48:03 +01:00
twinaphex 3d756537ac Move popping of RGUI list out of rgui.c rasterizer - should make
all of the RGUI list state code self-contained inside menu_common.h
2013-11-04 16:37:51 +01:00
twinaphex 6bc239abf7 (RGUI) Turns rgui.c into a raster driver for common
menu code - rmenu.c and rmenu_xui.cpp will need to be
adapted accordingly
2013-11-04 16:23:37 +01:00
twinaphex 46099c5ca7 (RGUI) Style nits 2013-11-04 14:01:36 +01:00
twinaphex 767cf1e47b (RGUI) Move toggle_settings code to menu_settings.c 2013-11-04 13:46:24 +01:00
twinaphex 2fd6fcdd76 (RGUI) Integrate rguidisp.c into rgui.c 2013-11-04 13:27:03 +01:00
twinaphex 9688288837 Move initing/deiniting of menu_list over to menu_common.c - turn
rgui.c into a rasterizer
2013-11-04 13:18:07 +01:00
twinaphex 0612ec702c (RGUI) menu_set_settings_populate_entries moved to menu_common.c and
renamed menu_populate_entries
2013-11-04 12:32:43 +01:00
twinaphex fb8bc6ced6 Move more logic to menu_parse_and_resolve - rgui.c and rmenu.c
should become purely rasterizers only
2013-11-04 11:57:24 +01:00
twinaphex e9cfb210bd (RGUI) Combine menu_parse and menu_resolve_names 2013-11-04 11:53:25 +01:00
twinaphex c5ee3c8f49 (RGUI) history_parse and directory_parse become one function 2013-11-04 11:48:33 +01:00
twinaphex cdb179f38a (RGUI) Combine resolve_names functions into one 2013-11-04 11:33:11 +01:00
twinaphex df5c9b6878 (RGUI) Host menu_type_is out of rgui.c and into menu_settings.c 2013-11-04 03:09:36 +01:00
twinaphex 4136fce571 (RGUI) Only one menu_type_is function now 2013-11-04 03:08:14 +01:00
twinaphex f7bde4c537 (RGUI) Cutdown on ifdefs to do with setting enums 2013-11-04 02:53:00 +01:00
twinaphex eea2a07fe1 (RGUI) Have all settings enums be available 2013-11-04 02:42:17 +01:00
twinaphex 5da1ffd24a (RGUI) Combine rgui populate_entries functions into one function and
move it outside rgui.c to menu_settings.c
2013-11-04 01:49:25 +01:00
twinaphex 1bc17ca81c (menu_common) load_menu_game_prepare - add RARCH_CONSOLE ifdef 2013-11-03 15:17:45 +01:00
Themaister e159007aca Remove a redundant branch. 2013-11-03 10:46:10 +01:00
twinaphex 250a2b305d (Rmenu XUI) Cleanup unused variable in rgui_iterate 2013-11-03 06:36:02 +01:00