twinaphex
75a6db27b4
(GX/PS3) Reimplement menu binds
2013-12-26 20:11:33 +01:00
Themaister
b23ff3b663
Refactor content_directory.
...
It shouldn't be RGUI browser dir. Instead it is a more developer centric
option for when libretro apps are distributed (along with RetroArch for
example). Also facilitates a standardized assets folder later on if
applicable.
2013-12-26 02:03:11 +01:00
Toad King
3fd4f21c9a
fix check for salamander file in core menu
2013-12-24 22:28:24 -05:00
twinaphex
204113e389
Add environ callback to expose 'Content Directory' path to core -
...
and refactor g_settings.rgui_browser_directory
2013-12-25 02:31:35 +01:00
Toad King
2f46fa4fe9
[GX] input changes work now
2013-12-22 21:07:37 -05:00
Toad King
d7cacaa9ed
start of porting wii input driver to better support RGUI. still has issues with axises
2013-12-22 19:47:33 -05:00
twinaphex
129b7093a3
Set default overlay opacity to 0.7f
2013-12-22 03:03:26 +01:00
twinaphex
742f85eafc
Add HAVE_LOCATION - still need to write frontend drivers now for
...
location
2013-12-19 01:51:51 +01:00
twinaphex
38d785984f
Add RETRO_ENVIRONMENT_GET_PERF_INTERFACE to libretro.h
2013-12-17 19:10:40 +01:00
Toad King
f291e9c353
make config directory require dynamic libraries for now. fixes issue #420
...
the way we implement chaning directories involves loading a dummy core, which we can't do on non-dynamic core platforms right now
2013-12-16 15:05:57 -05:00
meancoot
b35153855c
(iOS) Add option to clear Load History menu, useful when you need to invalidate history after the GUID of the install directory gets changed.
2013-12-15 21:27:17 -05:00
twinaphex
b946a5e302
(Menu) Omit "Threaded Video" for Gamecube/Wii
2013-12-14 02:33:09 +01:00
twinaphex
ee18da7632
Save autodetect_enable
2013-12-12 22:14:10 +01:00
twinaphex
eacc193d74
(GX) Rewrite audio interleaving
...
(GX) Make menu_binds variable Wii-only for now
(Menu) Add toggleable autodetect_enable for input
2013-12-12 22:10:11 +01:00
twinaphex
21ae4c24af
(Wii) Menu now takes input again from Gamecube pad, Wiimote, Wiimote + Classic
...
and Nunchuk
2013-12-12 20:50:42 +01:00
Themaister
fde4532a33
Fix menu_search_callback.
...
str can be empty and non-NULL.
2013-12-10 19:46:50 +01:00
Themaister
977cec1378
Refactor keyboard event callbacks.
...
Go through input/keyboard_line.c to better hide internal logic
regarding keyboard line input.
2013-12-10 19:39:09 +01:00
Themaister
84c93ef94a
Add experimental RGUI keyboard search feature.
...
Type '/' to start search, then type search string (case sensitive for
now due to strcasestr being GNU ext). When done, type return.
2013-12-09 16:18:58 +01:00
twinaphex
7bcb695c68
(menu_common) Rename 'Game' to 'Content' - RetroArch is not limited
...
to games/emulators
2013-11-26 21:41:27 +01:00
twinaphex
849e71138a
(rmenu_disp) Initialize j to 0
2013-11-26 21:29:18 +01:00
twinaphex
6c638f91f4
(Android) Big changes -
...
- both MainMenuActivity and RetroActivity are single instances now
- AKEYCODE_BACK gets eaten and onBackPressed in Java is triggered
- onBackPressed right now calls an instance of MainMenuActivity
(reuses the existing activity on the stack)
- User can switch back and forth between RetroActivity and MainMenuActivity
with AKEYCODE_BACK / Back button
- When a subsequent intent is launched after RetroActivity has already been
started up once, the pending intent gets passed to the existing RetroActivity
throug onNewIntent - in C land it will look every frame if an intent is pending - if it is, it will look up certain variables through JNI to launch a new game - or whatever it is that the intent wants to do
- With this we can now switch seamlessly between Android UI and RetroArch
itself.
2013-11-24 22:02:57 +01:00
twinaphex
a77b7576b7
(RMenu XUI) Get rid of rmenu_xui header
2013-11-19 06:42:27 +01:00
twinaphex
7843a3bec3
(Menu) Add iterate to menu_ctx_driver_t - needed for RMenu XUI
2013-11-19 06:35:11 +01:00
twinaphex
8fe6a04b56
(Menu) Add populate_entries to menu_ctx_driver - will be needed for RMenu XUI
2013-11-19 06:09:14 +01:00
twinaphex
59ad1baea7
(RMenu Disp) init_assets - calloc menu_texture
2013-11-19 02:12:09 +01:00
twinaphex
3f0be66ffc
(RMenu) Get rid of rmenu.c/rmenu.h
2013-11-18 19:52:36 +01:00
twinaphex
723fddea80
(PS3/menu_common) Add System BGM Control setting
2013-11-18 19:50:47 +01:00
twinaphex
8465c47cd9
(Xbox 1) RMenu - menu title position is now correct
2013-11-18 18:09:27 +01:00
twinaphex
921d45decc
(Xbox 1) Build fix
2013-11-18 18:03:48 +01:00
twinaphex
84ff66e8dc
(Xbox 1/Menu) Simplify main-menu_480p.png - reduce entries height
2013-11-18 17:51:38 +01:00
twinaphex
58d8079704
(Menu) Check if driver.video->restart is bound first
2013-11-18 03:25:50 +01:00
twinaphex
2fab149ae4
(RMenu Disp) Correctly frees and reinitializes RMenu texture asset
2013-11-18 03:23:32 +01:00
twinaphex
275789d99f
(HAVE_OSK/Xbox 1/PS3) Add Xbox 1/PS3/HAVE_OSK-specific additions
...
to settings
2013-11-18 02:57:31 +01:00
twinaphex
c062f36059
(OSK) Cleanup conditionals in menu_common.c
2013-11-16 15:56:52 +01:00
twinaphex
6828183b64
(OSK) Move runtime state (OSK callbacks) to g_extern
2013-11-16 15:54:50 +01:00
twinaphex
9558a47ada
(PS3 RGUI) Working OSK input
2013-11-15 23:19:44 +01:00
twinaphex
be356b7b67
(Menu) Add extra settings
2013-11-15 22:53:58 +01:00
twinaphex
e8723dec16
(HAVE_OSK) Add OSK to menu iterate function
2013-11-15 05:18:36 +01:00
twinaphex
b20360948f
(menu_common) Remove HAVE_OSK - will have to be reimplemented
2013-11-12 23:09:01 +01:00
twinaphex
f9b502773d
(OSK PS3) Fix free
2013-11-12 20:02:25 +01:00
twinaphex
8ce8051654
(OSK PS3) Refactor OSK PS3 input
2013-11-12 17:16:30 +01:00
twinaphex
fde4311ef5
(PS3) Refactor OSK code - next thing should be abstracting it
2013-11-11 16:58:12 +01:00
twinaphex
6a9bc1bfa4
(Menu) Show camera driver inside 'Drivers' category
2013-11-11 15:39:46 +01:00
twinaphex
672594d7d3
(menu_settings.c) Fix config.def.h include
2013-11-11 12:59:16 +01:00
twinaphex
82f548a969
Refactor out settings_set
2013-11-11 12:56:38 +01:00
twinaphex
177af1fac2
Move display rasterizers for menu_common to frontend/menu/disp
2013-11-11 12:23:18 +01:00
twinaphex
a7a30646de
Remove rgui.h
2013-11-11 12:15:38 +01:00
twinaphex
6997c207bd
Remove HAVE_FILEBROWSER/remove file_browser.c
2013-11-11 04:12:30 +01:00
twinaphex
50dc298187
(Xbox 1) Remove menu_panel
2013-11-11 04:04:24 +01:00
twinaphex
96c06b5b26
(Xbox 1) Some rmenu_disp cosmetic improvements - seems to overflow
...
on render_messagebox
2013-11-11 03:49:23 +01:00
twinaphex
0e155f0ab4
(Xbox 1 - menu) Fix initial dir mappings
2013-11-11 03:39:30 +01:00
twinaphex
54d2e2d321
(Xbox 1) Build fixes
2013-11-11 03:36:30 +01:00
Themaister
720ea1a99d
Build fix.
2013-11-08 18:43:27 +01:00
twinaphex
588224aaed
(Menu) Use void* for arguments instead of passing by rgui_handle_t*
2013-11-08 15:38:18 +01:00
twinaphex
cc78199051
(Menu) Cut down on some HAVE_RMENU ifdefs
2013-11-08 15:15:53 +01:00
twinaphex
a4d5c3c99c
(Menu) Add init_assets/free_assets to menu_context
2013-11-08 15:13:14 +01:00
twinaphex
3d016bd5bc
(Menu) Avoid warnings with SNC compiler
2013-11-08 07:21:08 +01:00
twinaphex
de6d5beeeb
Condense ifdef preprocessor statement (ifdef HAVE_MENU)
2013-11-08 05:00:21 +01:00
twinaphex
3fa7f05cae
Move file_list.c/file_list.h to root dir
2013-11-08 04:53:12 +01:00
twinaphex
77622e390c
(file_list.c) Rename rgui_file to item_file
2013-11-08 04:50:33 +01:00
twinaphex
a71314bded
(file_list) Rename rgui_list to file_list - also replace function names
2013-11-08 04:48:31 +01:00
twinaphex
4ab64bcd8f
(Menu) Rename some more functions with prefix rgui_
2013-11-08 04:43:42 +01:00
twinaphex
f8c37fc933
(Menu) Simplify menu preprocessor conditionals - there is now
...
one common catch-all define called HAVE_MENU
2013-11-08 04:36:47 +01:00
twinaphex
9d4d6fe23d
(Menu) Refactor menu code - change namespace of functions
...
(PS3 Menu) Add PAL60 mode
2013-11-08 03:37:06 +01:00
ToadKing
469671af57
make autosave timeout value more descriptive
2013-11-07 21:02:59 -05:00
ToadKing
1ca96ccd82
fix autosave timeout in RGUI
2013-11-07 20:49:33 -05:00
twinaphex
0faa3fbbde
(RARCH_CONSOLE) Compile in SRAM Autosave option in by default
...
for RARCH_CONSOLE now
2013-11-08 01:54:46 +01:00
ToadKing
3124dff2a3
fix deferred loading on consoles
2013-11-07 18:28:49 -05:00
twinaphex
da8f8b6d63
Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
...
instead
2013-11-07 21:44:44 +01:00
twinaphex
329393eb14
(rmenu_disp) Implement render_messagebox
2013-11-07 21:10:53 +01:00
twinaphex
7b9b87c284
(rmenu_disp) remove most HAVE_MENU_PANEL ifdefs
2013-11-07 18:13:30 +01:00
twinaphex
bd67fe7d86
(rmenu_disp) Cosmetic improvements
2013-11-07 16:40:04 +01:00
twinaphex
c567bec9bc
(RGUI) Add need_refresh for increasing/decreasing shader passes
2013-11-07 03:33:34 +01:00
twinaphex
e61d086ef3
(PS3) Add RMenu as a rasterizer now for common menu interface
2013-11-07 02:54:09 +01:00
twinaphex
c1c49f6ff6
(RGUI) Move Video/Audio/Input/Path Options to Settings as submenus
2013-11-07 00:27:30 +01:00
twinaphex
2c2542ff63
Rename message.c/message.h to message_queue.c/message_queue.h
2013-11-06 15:08:54 +01:00
twinaphex
1d8da54f22
(menu_common) Build fix
2013-11-05 12:31:14 +01:00
twinaphex
feec9bc9fa
(Menu_common) Core selection - make it work on all console platforms
...
and not just Wii
2013-11-05 10:51:23 +01:00
twinaphex
2299a4fb3f
(RGUI) Fix PS3 directory paths
2013-11-05 00:46:07 +01:00
twinaphex
87ffd4eb06
(PS3 RMenu) Fix PS3 build
2013-11-04 20:33:49 +01:00
twinaphex
fb5c2d5f34
(GX) Build fixes
2013-11-04 16:48:03 +01:00
twinaphex
3d756537ac
Move popping of RGUI list out of rgui.c rasterizer - should make
...
all of the RGUI list state code self-contained inside menu_common.h
2013-11-04 16:37:51 +01:00
twinaphex
6bc239abf7
(RGUI) Turns rgui.c into a raster driver for common
...
menu code - rmenu.c and rmenu_xui.cpp will need to be
adapted accordingly
2013-11-04 16:23:37 +01:00
twinaphex
46099c5ca7
(RGUI) Style nits
2013-11-04 14:01:36 +01:00
twinaphex
767cf1e47b
(RGUI) Move toggle_settings code to menu_settings.c
2013-11-04 13:46:24 +01:00
twinaphex
2fd6fcdd76
(RGUI) Integrate rguidisp.c into rgui.c
2013-11-04 13:27:03 +01:00
twinaphex
9688288837
Move initing/deiniting of menu_list over to menu_common.c - turn
...
rgui.c into a rasterizer
2013-11-04 13:18:07 +01:00
twinaphex
0612ec702c
(RGUI) menu_set_settings_populate_entries moved to menu_common.c and
...
renamed menu_populate_entries
2013-11-04 12:32:43 +01:00
twinaphex
fb8bc6ced6
Move more logic to menu_parse_and_resolve - rgui.c and rmenu.c
...
should become purely rasterizers only
2013-11-04 11:57:24 +01:00
twinaphex
e9cfb210bd
(RGUI) Combine menu_parse and menu_resolve_names
2013-11-04 11:53:25 +01:00
twinaphex
c5ee3c8f49
(RGUI) history_parse and directory_parse become one function
2013-11-04 11:48:33 +01:00
twinaphex
cdb179f38a
(RGUI) Combine resolve_names functions into one
2013-11-04 11:33:11 +01:00
twinaphex
df5c9b6878
(RGUI) Host menu_type_is out of rgui.c and into menu_settings.c
2013-11-04 03:09:36 +01:00
twinaphex
4136fce571
(RGUI) Only one menu_type_is function now
2013-11-04 03:08:14 +01:00
twinaphex
f7bde4c537
(RGUI) Cutdown on ifdefs to do with setting enums
2013-11-04 02:53:00 +01:00
twinaphex
eea2a07fe1
(RGUI) Have all settings enums be available
2013-11-04 02:42:17 +01:00
twinaphex
5da1ffd24a
(RGUI) Combine rgui populate_entries functions into one function and
...
move it outside rgui.c to menu_settings.c
2013-11-04 01:49:25 +01:00
twinaphex
1bc17ca81c
(menu_common) load_menu_game_prepare - add RARCH_CONSOLE ifdef
2013-11-03 15:17:45 +01:00
Themaister
e159007aca
Remove a redundant branch.
2013-11-03 10:46:10 +01:00
twinaphex
250a2b305d
(Rmenu XUI) Cleanup unused variable in rgui_iterate
2013-11-03 06:36:02 +01:00