Commit Graph

353 Commits

Author SHA1 Message Date
twinaphex e6ab06a701 Move path variables 2017-04-29 00:39:29 +02:00
twinaphex 05e4ec733e Move uint variables 2017-04-28 21:03:04 +02:00
twinaphex 7bbd20b31d Move int settings 2017-04-28 19:12:48 +02:00
twinaphex 0da40fb3aa Move all float settings 2017-04-28 14:57:55 +02:00
twinaphex ed53be7c81 Move all bool settings 2017-04-28 14:11:34 +02:00
twinaphex 3e24672a43 Move bool settings 2017-04-28 12:23:59 +02:00
twinaphex cc095e56fc Start refactoring bool variables 2017-04-28 00:53:20 +02:00
Twinaphex 129da8a802 Get rid of unused local variables 2017-04-25 17:19:31 +02:00
twinaphex e1e83b17b7 Wrap settings->input.libretro_device 2017-04-25 17:14:46 +02:00
twinaphex 15a8f0c485 Wrap some more settings manipulation 2017-04-25 15:31:32 +02:00
twinaphex df60fa7a19 Bugfix 2017-04-23 17:51:06 +02:00
twinaphex c9646c1fd2 Use configuration macro wrappers 2017-04-23 17:36:25 +02:00
twinaphex 3ec5816259 Rewrite RUNLOOP_CTL_SYSTEM_INFO_GET 2017-04-23 16:41:26 +02:00
Gregor Richards fbb508ab5e Make rewind compatible with netplay.
This commit adds support for temporary desync in netplay. When frontend
features that can't be truly synced, in particular rewind, are used,
netplay is momentarily disabled. As soon as the feature finished, e.g. a
rewind ending, netplay resumes with a state load. For rewind, netplay
peers won't actually experience the effect of rewind, but they will load
the rewound state.
2017-04-18 15:25:58 -04:00
twinaphex 0a8f7b9ff2 Simplify CMD_EVENT_AUDIO_STOP/CMD_EVENT_AUDIO_START 2017-04-18 04:11:34 +02:00
twinaphex 55dd4ac754 Simplifications 2017-04-18 03:52:01 +02:00
twinaphex 662755c899 Start simplifying audio driver start/stop 2017-04-18 03:49:35 +02:00
twinaphex 8c89ec158c Update copyrights 2017-03-22 03:09:18 +01:00
Brad Parker c6b1a4bb48 join MITM server when host starts game, if the announcement requested MITM 2017-03-05 14:19:39 -05:00
Twinaphex b7b3b2cb5f Try to prevent truckload of warnings on iOS 2017-02-26 10:33:03 +01:00
twinaphex 8f01bcfb8d Update of command.c 2017-02-26 09:35:35 +01:00
twinaphex c653e6d886 Buildfix 2017-02-26 06:14:33 +01:00
twinaphex e523280cb0 Add fallback message that informs us when config saving is not working 2017-02-26 06:07:58 +01:00
twinaphex d0e49a2d8f Rename some tasks 2017-02-21 16:50:39 +01:00
twinaphex ba16bee5d1 Create task_push_content_load_nothing_with_dummy_core 2017-02-21 03:32:52 +01:00
Gregor Richards 4c1abfaa71 Support for reset in netplay
This patch transfers core_reset across netplay. Resets effectively
worked before thanks to check_frames, but this makes resets work even
without check_frames, and in particular should allow resets to force
sync in savestateless cores, bringing them one step closer to actually
being usable by non-experts.
2017-02-15 14:40:37 -05:00
radius cd17927990 fix contentless netplay! thanks Gregor 2017-02-09 21:22:52 -05:00
Andre Leiradella 0c8ee93e3e Moved cheevos files to their own folder in preparation for the changes to support leaderboards 2017-02-03 10:03:57 +00:00
twinaphex 77cdc9d550 Another refinement 2017-01-25 17:52:58 +01:00
twinaphex da891b97b2 Fix logically dead code warning 2017-01-25 17:52:38 +01:00
twinaphex 41349621cf Add extra param to runloop_get_status 2017-01-25 16:57:22 +01:00
twinaphex 84cb05d4de Fix typo 2017-01-25 16:13:39 +01:00
twinaphex 018cb7ebe6 Add another parameter to content_get_status 2017-01-25 15:51:57 +01:00
twinaphex 361bd471de Create content_get_status 2017-01-25 15:44:21 +01:00
twinaphex bacef54766 Cleanups - use runloop_get_status 2017-01-23 15:19:46 +01:00
twinaphex 8e53dffdef core_impl.c - some cleanups 2017-01-23 14:50:00 +01:00
twinaphex 0d5b3b9273 Create menu_driver_is_alive 2017-01-23 00:37:52 +01:00
Twinaphex 1410668d34 Cleanups 2017-01-22 21:33:59 +01:00
twinaphex 2f7f8b01c9 Cleanups 2017-01-22 21:25:35 +01:00
twinaphex 178d959cad Fix C89_BUILD 2017-01-22 21:24:57 +01:00
Twinaphex 3ff158b907 Merge pull request #4436 from fr500/lobby
Basic lobby system (don't merge, just for tracking)
2017-01-22 21:08:43 +01:00
radius 33cc168eb9 allow connecting to lobby port instead of the port in settings 2017-01-22 12:29:29 -05:00
twinaphex 90bc170829 Get rid of runloop_ctl calls inside audio drivers 2017-01-22 18:05:07 +01:00
Brad Parker 1d3e1a6962 DOS/DJGPP buildfix 2017-01-20 18:23:45 -05:00
radius 0de43b954e can now connect when starting a game too 2017-01-20 16:04:10 -05:00
twinaphex 0c814f767c Remove configuration.h header dependencies 2017-01-17 19:39:12 +01:00
twinaphex 8366278d45 More of where that came from 2017-01-17 15:39:14 +01:00
twinaphex a3e13fde32 Put this around HAVE_COMMAND ifdefs 2017-01-17 15:36:06 +01:00
twinaphex cb64f28950 Create drivers_init 2017-01-16 22:04:57 +01:00
twinaphex dfec7a44ca Cleanups 2017-01-09 02:49:39 +01:00