Commit Graph

138 Commits

Author SHA1 Message Date
mudlord d75fc24ad7 update 2016-06-04 12:36:05 +10:00
twinaphex b88db89b89 (Win32) Buildfix 2016-06-04 03:22:31 +02:00
twinaphex 45d6b4a228 Create win32_drag_query_file 2016-06-04 03:20:55 +02:00
twinaphex d7d5f29c90 (win32_common.cpp) Buildfix 2016-06-03 19:46:09 +02:00
twinaphex 6628da2646 Create CONTENT_MODE_LOAD_CONTENT_WITH_NEW_CORE_FROM_COMPANION_UI 2016-06-03 18:43:05 +02:00
mudlord 1ab94a2c9a updates to dragndrop 2016-06-03 18:25:45 +10:00
twinaphex 30d3cf8a4e Indenting nits 2016-06-03 08:23:43 +02:00
twinaphex 4cfe09faed Nits 2016-06-03 08:21:56 +02:00
twinaphex 59413e0289 (win32_common.cpp) Cleanups/get rid of warning 2016-06-03 08:20:36 +02:00
mudlord bcf636283b Updates to drag and drop:
* Now recognises old core used, if compatible.
* If not compatible, compatibile cores are scanned and used.
* Different compatible cores are now enumerated to be selected at will.
2016-06-03 16:00:08 +10:00
mudlord 4c53bdf4f9 add drag and drop 2016-06-03 09:14:53 +10:00
Hans-Kristian Arntzen 02736963bc Vulkan: Implement get_context_data callback in Win32.
Also fix some potential crashes with dinput handling.
2016-03-29 15:50:12 +02:00
Hans-Kristian Arntzen 8ade7fb274 Vulkan: Attempt Windows backend support.
Completely bind since I cannot test myself, but compiles.
2016-03-29 15:50:12 +02:00
Hans-Kristian Arntzen 87a5fd2e44 win32_set_style: Fix broken pointer-to-pointer.
This can't possibly have worked in any sensible way before ...
2016-03-29 15:36:08 +02:00
twinaphex 418c5cbb76 (Win32) Buildfix 2016-03-04 05:01:49 +01:00
twinaphex 6d4212ca06 Check OS version before going down screensaver path 2016-03-04 04:51:57 +01:00
aliaspider 2ff854177c (WIN32) build fix 2016-01-18 20:03:34 +01:00
aliaspider ee8e05050a (WIN32) fix runtime availability check for PowerCreateRequest. 2016-01-18 18:05:49 +01:00
twinaphex 54f46f4ee3 Update headers 2016-01-10 04:41:52 +01:00
twinaphex 8327302d6b Have win32_set_video_mode use this code too 2016-01-09 05:28:52 +01:00
twinaphex dad51f5677 Create win32_set_style 2016-01-09 05:24:27 +01:00
twinaphex 3e9820f6ae (D3D) Use win32_set_window 2016-01-09 05:04:47 +01:00
twinaphex c1d79c2205 (Win32) Buildfix 2016-01-09 05:00:56 +01:00
twinaphex c18cfee6d0 Create win32_set_window 2016-01-09 04:59:12 +01:00
twinaphex d8f851365f Cleanups 2016-01-08 09:48:46 +01:00
twinaphex 3d9f7117e4 Cleanups 2016-01-08 05:46:14 +01:00
twinaphex 3a30649876 Pass through data variable to win32_window_create correctly 2016-01-08 05:13:10 +01:00
twinaphex 377c1f2661 N/A 2016-01-08 04:52:49 +01:00
twinaphex 186a9fe61b Try to set g_inited to true 2016-01-07 07:18:52 +01:00
twinaphex 5a60055aa9 Make curD3D a static variable 2016-01-07 01:18:51 +01:00
twinaphex b4b3574665 use void pointer 2016-01-07 01:00:11 +01:00
twinaphex 3b8932b302 Turn returntype of set_resize into bool 2016-01-07 00:58:33 +01:00
twinaphex 28b615e62c (D3D) Buildfixes 2016-01-07 00:45:09 +01:00
twinaphex 3b34d6b6f1 WM_SIZE - we need to call the context driver's d3d_resize function 2016-01-07 00:43:16 +01:00
radius f64fc93c44 silence a warning 2015-12-17 17:48:58 -05:00
twinaphex c8d8176c0c Get rid of unused variables 2015-12-05 12:50:56 +01:00
twinaphex 3ea560d516 Change WndProcCommon 2015-11-30 06:27:00 +01:00
twinaphex 0044d853f8 Move display_type / display_window etc all to gfx/video_driver.c -
no more dependencies on driver_t
2015-11-29 01:12:49 +01:00
twinaphex c82fc11ba3 Get rid of now unused win32_video_get_ident 2015-11-28 22:01:44 +01:00
twinaphex a0aecd097e (Win32) Buildfix 2015-11-28 22:01:02 +01:00
twinaphex 7eb441a50f (Win32) Cut down on code duplication 2015-11-28 22:00:22 +01:00
twinaphex d810ba607b Get rid of extern "C" for WndProc 2015-11-28 21:55:46 +01:00
twinaphex 883179bc40 (Win32) Buildfix 2015-11-28 21:52:09 +01:00
twinaphex ef3cbed13e Create separate WndProc for GL and D3D 2015-11-28 21:50:28 +01:00
twinaphex b434689d39 (Win32) Buildfixes 2015-11-23 12:14:53 +01:00
twinaphex 66c15314e2 Get rid of some header files 2015-11-19 08:56:08 +01:00
twinaphex 4d20ea936f (ui_win32.c) Cleanups 2015-11-19 08:52:26 +01:00
twinaphex ec9ae5f7ac (Win32) Buildfixes 2015-11-19 08:44:02 +01:00
twinaphex f2f0e7efb2 Move win32_window_init to C code 2015-11-19 08:37:25 +01:00
twinaphex 68750e45b1 shader_dlg_init - some code reuse 2015-11-19 08:34:59 +01:00
twinaphex 9207acd6f2 Expand win32_window_init 2015-11-19 08:30:37 +01:00
twinaphex 9205424ab4 (MSVC) Fix one linking error 2015-11-19 08:20:16 +01:00
twinaphex 35cd44cbc4 (Win32) Move more code over to ui_win32.c 2015-11-19 08:16:31 +01:00
twinaphex 27be8fa045 Revert "Move a lot of code over to ui/drivers/ui_win32.c"
This reverts commit 37f4f5ec3d.
2015-11-19 07:53:00 +01:00
twinaphex 37f4f5ec3d Move a lot of code over to ui/drivers/ui_win32.c 2015-11-19 07:48:56 +01:00
twinaphex 407ae37aab Move win32_browser over to ui_win32.c 2015-11-19 07:37:22 +01:00
twinaphex 77dc59e9d5 (gfx/common/win32_common.cpp) Cleanup 2015-11-19 07:27:55 +01:00
twinaphex 6c8b59de76 (win32_common.cpp) Add #ifndef _XBOX 2015-11-18 14:20:35 +01:00
twinaphex 7e16e417b4 (Win32) Start using win32_shader_dlg.c for both D3D and GL 2015-11-18 14:19:35 +01:00
twinaphex fecdc86475 Create RARCH_MAIN_CTL_SET_WINDOWED_SCALE 2015-11-18 11:55:23 +01:00
twinaphex 2b727fa941 Add RARCH_MAIN_CTL_SET_LIBRETRO_PATH/RARCH_MAIN_CTL_SET_CONTENT_PATH 2015-11-18 11:15:42 +01:00
twinaphex 73990929e5 (WGL) Fix 2015-11-17 23:14:59 +01:00
twinaphex ed0e5c37e2 (XBOX) Some build fixes 2015-11-17 11:11:41 +01:00
twinaphex 7394913f11 (360) WNDCLASSEX not available 2015-11-17 11:02:18 +01:00
twinaphex 3ff5c91e5c (D3D) Cleanups 2015-11-17 10:49:36 +01:00
twinaphex daaabaa663 (Win32) g_quit no longer has to be exposed outside 2015-11-17 10:18:30 +01:00
twinaphex bb99dc4e38 Create win32_window_reset 2015-11-17 10:16:16 +01:00
twinaphex 9528738a09 Set g_quit outside of wgl_ctx.cpp 2015-11-17 10:12:23 +01:00
twinaphex 4d7daf5dfd g_hwnd no longer used outside 2015-11-17 09:44:26 +01:00
twinaphex 922b679769 Create win32_get_window 2015-11-17 09:41:18 +01:00
twinaphex f9e4ec72c4 Revert "(win32_common) No longer expose global variables to outside"
This reverts commit 33884de94c.
2015-11-17 09:33:27 +01:00
twinaphex 33884de94c (win32_common) No longer expose global variables to outside 2015-11-17 09:29:43 +01:00
twinaphex f76d9c2a0d win32_has_focus - buildfix 2015-11-17 09:02:02 +01:00
twinaphex 3d6f6869f0 Create win32_has_focus 2015-11-17 08:58:49 +01:00
twinaphex 95c1d4d53b (Win32) Blind coding sure sucks 2015-11-12 05:19:00 +01:00
twinaphex d4f1b6d14a (Win32) Another buildfix 2015-11-12 05:18:13 +01:00
twinaphex 8d0e375de0 (Win32) Buildfixes 2015-11-12 05:17:21 +01:00
twinaphex 105236a543 Create win32_set_video_mode 2015-11-12 05:16:06 +01:00
twinaphex d3efdf8e5a Move g_restore_desktop to win32_common 2015-11-12 05:14:09 +01:00
twinaphex 9a82d2a956 Create win32_monitor_set_fullscreen 2015-11-12 03:01:50 +01:00
twinaphex d2006c43c1 Turn g_resized into static variable 2015-11-12 02:57:56 +01:00
twinaphex 9961907d2c (Win32) Make g_pos_x/g_pos_y static 2015-11-12 02:55:26 +01:00
twinaphex 92f68fd614 (Win32) Buildfix 2015-11-12 02:53:01 +01:00
twinaphex 0dce6479c1 Create win32_window_create 2015-11-12 02:51:40 +01:00
twinaphex cb008b13f8 (D3D) Use the same hwnd variable as WGL 2015-11-12 02:45:16 +01:00
twinaphex cb5d4b0569 Compile in win32_monitor_ functions for Xbox too but leave them
stub
2015-11-12 01:22:28 +01:00
twinaphex 78b7980b12 Linker fix 2015-11-11 20:30:51 +01:00
twinaphex 9deeececf1 Turn win32_common and wgl_ctx into C++ 2015-11-11 20:07:06 +01:00