twinaphex
4cc3cf7344
Only restore resolution through resolution switch if CRT
...
switch mode was ever actually used
2018-04-16 03:19:33 +02:00
Brandon Wright
533f898132
Add get refresh rate context function. Implement for X11 and Wayland.
2018-04-15 17:56:12 -05:00
twinaphex
6d00810716
Simplify video_driver_monitor_adjust_system_rates
2018-04-15 19:38:01 +02:00
twinaphex
dc7c4fea2d
Prevent Coverity warning
2018-04-15 18:31:46 +02:00
twinaphex
87cf910396
(CRT switch) Cleanups
2018-04-15 17:12:28 +02:00
Twinaphex
a2516d23a3
Merge pull request #6469 from alphanu1/master
...
CRT Switchres Capabilities
2018-04-15 16:56:15 +02:00
twinaphex
97cf6613da
(XMB/Shaders) Reimplement menu shader loading for GLSL/Cg/HLSL backends - if
...
XMB is selected, it will compile the shader pipelines in
advance
2018-04-12 02:20:17 +02:00
twinaphex
f071e8b440
Solve more Clang static analysis warnings
2018-04-09 16:42:12 +02:00
alphanu1
9524203051
Add files via upload
...
Amended braces and function calls.
2018-03-31 15:17:55 +01:00
twinaphex
ef039c2c08
Cleanups
2018-03-29 22:39:41 +02:00
alphanu1
d06386d0a5
Add files via upload
...
Variables removed from headers.
2018-03-29 17:54:46 +01:00
alphanu1
024b23aa2c
Add files via upload
2018-03-26 20:29:34 +01:00
alphanu1
3b9036cc79
Add files via upload
...
Requested changes
2018-03-26 20:22:35 +01:00
alphanu1
51276a682f
Add files via upload
...
Changed variable names
2018-03-26 17:18:43 +01:00
alphanu1
b30aca2d6d
CRT
2018-03-26 16:08:29 +01:00
twinaphex
875450e228
Statistics - add sample count
2018-03-24 15:42:45 +01:00
twinaphex
33d99fe75b
Add fps / ms metrics to statistics
2018-03-24 15:39:02 +01:00
twinaphex
1fb7d14b36
Add audio statistics
2018-03-24 12:38:25 +01:00
twinaphex
647f1a48a6
Add max size to statistics
2018-03-24 12:08:43 +01:00
Twinaphex
473d978d78
Merge pull request #6444 from Dwedit/original_suggestion
...
Functions to suspend and resume audio and video, and environment function for core to query status of enabled/disabled audio and video
2018-03-24 09:54:47 +01:00
Dwedit
7deeb6d2fa
Functions to enable and disable audio and video, and an environment function to query status of audio and video enables
2018-03-23 14:12:05 -05:00
twinaphex
4d1b4f905f
Start adding OSD statistics - doesn't work yet for SDL2/SDL
2018-03-23 17:43:49 +01:00
twinaphex
0ece3d8397
Start implementing frame_time/frame_count to video_info
2018-03-23 13:30:30 +01:00
twinaphex
32b2808fe0
Revert "Turn scaler_ctx_scale_direct into inline function"
...
This reverts commit d51edd8239
.
2018-03-14 23:48:47 +01:00
twinaphex
d51edd8239
Turn scaler_ctx_scale_direct into inline function
2018-03-11 18:14:17 +01:00
twinaphex
0ec5ce8cfe
Get rid of d3d context drivers
2018-03-02 17:23:43 +01:00
twinaphex
9606db6f79
Start untangling more functions from context driver
2018-03-02 16:38:57 +01:00
twinaphex
4c08bdc0e9
Add GFX_CTX_GX_API
2018-03-01 22:22:13 +01:00
twinaphex
16c1bd7a03
Create context get_api function
2018-03-01 21:16:54 +01:00
twinaphex
128dff15ab
Add better fallback in case current_video_context_api is none
2018-03-01 18:15:04 +01:00
twinaphex
c8028f3150
Set current_video_context_api for GL and Vulkan
2018-03-01 17:51:55 +01:00
twinaphex
fbead501f3
Move SHADER_DIR_INIT to end of video driver init function
2018-02-26 19:33:27 +01:00
twinaphex
696fa900a1
Refactor macro functions which were unsafe
2018-02-26 18:08:17 +01:00
twinaphex
5b79d2b942
Refactor video_shader_driver_set_parameters
2018-02-26 17:51:52 +01:00
twinaphex
5665e27324
Nits
2018-02-26 15:12:19 +01:00
twinaphex
964e9db588
Reduce calls to video_driver_get_ptr - set it once for
...
video_frame_info_t
2018-02-16 17:19:55 +01:00
twinaphex
1e2d8de9ca
Move renderchain code to the relevant files
2018-02-16 11:24:10 +01:00
radius
789897481b
fix a bug with the || clean-up, tried to clean up the whole thing a bit
2018-02-14 22:32:19 -05:00
radius
5b99a74cd8
remove the empty || that is shown when FPS display is disabled
2018-02-13 22:43:34 -05:00
aliaspider
37bebb5b65
(D3D12) slang shaders support.
2018-02-11 00:00:20 +01:00
radius
ce5b481fc8
android build fix
2018-02-07 21:26:03 -05:00
radius
4eb7ca5db1
better fix for shader next / shader prev
2018-02-07 21:26:03 -05:00
radius
37454f79a8
fix SHADER_NEXT/SHADER_PREV
2018-02-07 21:26:00 -05:00
twinaphex
88cb40834c
Style nits
2018-02-02 22:50:07 +01:00
Twinaphex
f096e667d8
Merge pull request #6204 from aliaspider/master
...
(D3D11) Implement slang shader specification using Spirv-Cross.
2018-02-01 16:33:58 +01:00
twinaphex
b0013dbd68
Cleanups
2018-01-31 22:49:19 +01:00
aliaspider
5bc78d3ad5
(D3D11) Implement slang shader specification using Spirv-Cross.
...
(incomplete)
2018-01-31 01:08:36 +01:00
twinaphex
4aca11693e
video_shader_driver_reset_to_defaults - early return if current_shader
...
is NULL
2018-01-26 04:14:44 +01:00
Brad Parker
f087b150c9
Add quick menu option to watch shader files for changes and recompile automatically (Linux only for now)
2018-01-25 15:50:57 -05:00
twinaphex
c227ce5ed2
Correct typo
2018-01-24 22:16:06 +01:00
twinaphex
e79c19e52a
Ifdef this for HAVE_D3D12
2018-01-24 21:38:32 +01:00
aliaspider
30d5cd1a07
(D3D10/11/12) add viewport settings.
...
- move some common routines to video_driver.c
2018-01-24 15:00:32 +01:00
aliaspider
a5bf9d8dc6
(D3D10/11/12)
...
.add a d3d10 driver.
.add more utility functions to d3d*_common files.
.add an image transfer/convert function to dxgi_common.
.various refactors / style nits.
2018-01-23 18:04:55 +01:00
twinaphex
673a190d84
Merge d3d8_renderchain into d3d8.c
2018-01-23 07:18:46 +01:00
twinaphex
4b6c4e5a6a
BUildfix for D3D enum
2018-01-23 04:25:37 +01:00
twinaphex
d3c2d90a2c
BUildfix
2018-01-23 03:53:35 +01:00
twinaphex
7e56ecba4b
Cleanups
2018-01-23 03:22:00 +01:00
twinaphex
6cb2159a50
Buildfix for D3D8 renderchain
2018-01-23 03:00:34 +01:00
twinaphex
d28d14079a
Create separate D3D8 and D3D9 drivers
2018-01-23 02:55:33 +01:00
aliaspider
094196220d
(D3D11/D3D12) initial video driver implementation.
...
- some headers from the windows 10 sdk need to be added to the include
path when targeting mingw :
d3d11.h
d3d11sdklayers.h
d3d12.h
d3d12sdklayers.h
d3d12shader.h
d3dcommon.h
d3dcompiler.h
2018-01-21 04:10:45 +01:00
twinaphex
11f26ed549
Refactor verbosity code - try to avoid log calls if verbosity is not
...
set
2018-01-17 06:28:26 +01:00
twinaphex
a8445c3ec4
D3D8 buildfix
2018-01-03 20:23:34 +01:00
twinaphex
e87cd7382e
Silence warning
2018-01-02 06:41:52 +01:00
twinaphex
cf3a010ead
Remove some HAVE_MENU ifdefs
2017-12-31 17:42:07 +01:00
twinaphex
8c2070947e
Prevent some warnings
2017-12-29 13:00:24 +01:00
misson20000
6d2a7b1f26
Nintendo Switch (libtransistor) port
2017-12-29 00:10:01 +01:00
radius
a7f989fdb6
fix fullscreen toggle
2017-12-17 13:16:40 -05:00
gblues
6904101c44
Clean up trailing whitespace
...
== DETAILS
Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
Brad Parker
247b9ea973
add menu setting for window opacity, includes generic display server interface
2017-12-11 18:12:42 -05:00
twinaphex
241df59771
Get rid of include
2017-12-04 11:20:18 +01:00
Alcaro
0e91822ad1
#5802
2017-11-27 17:11:43 +01:00
twinaphex
00d57af005
C89_BUILD fixes
2017-11-26 22:53:42 +01:00
orbea
e10dd4d95e
Silence -Wunused-function warning.
2017-11-21 13:29:46 -08:00
Rob Loach
5a990841dc
Fix priority and timing of FPS and Fast Forward messages
2017-11-18 11:05:38 -05:00
twinaphex
bfd815985f
Rename function callback
2017-11-16 12:02:25 +01:00
twinaphex
721b5f9529
Add set_mvp function callback
2017-11-15 16:51:29 +01:00
twinaphex
a5076df751
Implement set_mvp/set_coords - remove GL code from video_driver.c
2017-11-15 14:24:16 +01:00
twinaphex
619acbb5aa
Start implementing video_driver_set_mvp properly
2017-11-15 14:16:06 +01:00
twinaphex
2b1481d97f
Refactor set_mvp code a bit
2017-11-15 14:09:41 +01:00
twinaphex
b50a667335
Buildfixes for Win32
2017-11-14 21:45:11 +01:00
twinaphex
229841b1c4
Create video_driver_set_coords
2017-11-14 21:43:13 +01:00
twinaphex
41daddfe1c
Create video_driver_set_mvp
2017-11-14 21:22:44 +01:00
twinaphex
e560adcc9f
Refactor this - get rid of set_coords_fallback
2017-11-13 12:27:45 +01:00
twinaphex
ade80dbe76
Move gl_ff_matrix to gfx/video_driver.c
2017-11-13 12:15:28 +01:00
twinaphex
2aea191835
Cleanups
2017-11-13 11:34:40 +01:00
twinaphex
6b6d1ee986
Create cb_set_coords
2017-11-13 11:26:53 +01:00
twinaphex
ec123ef6ca
Get rid of most of the HAVE_FBO usage
2017-11-13 06:20:30 +01:00
twinaphex
c1c9e1897c
Expand conditional
2017-11-11 19:12:32 +01:00
twinaphex
9c6edaff30
Update renderchain driver for GL
2017-11-07 10:10:52 +01:00
twinaphex
f681cb455c
Prepare GL renderchains
2017-11-07 07:56:18 +01:00
Brad Parker
fc856c76a8
fix race condition reading OSD message in video driver
2017-10-29 23:28:02 -04:00
Brad Parker
ee7590868a
add option to remove frame count from FPS display
2017-10-13 20:35:55 -04:00
rz5
677229d541
(video driver) Style nit
2017-10-12 19:59:20 +01:00
rz5
24c1ad72ce
(video driver) If we can't set flag data, do it later
...
Currently, there is at least one instance where video_context_driver_set_flags() is called when current_video_context.set_flags is set to NULL (see #5538 ). To solve this, we create 2 new global variables - one to store flag data and the other to symbolize we deferred setting flag data.
This way, the next time we do get_flags(), we first check if we have anything stored first.
Should fix #5538
2017-10-12 17:38:07 +01:00
Twinaphex
59cabfe80f
Merge pull request #5454 from rz5/master
...
Prevent crashes caused by loading shaders in incompatible contexts
2017-10-11 17:25:25 +02:00
Alcaro
8d274f4f43
let's not include unneeded headers.
2017-10-03 00:03:55 +02:00
Alcaro
b97853a536
Rename STRING_REP_ULONG to STRING_REP_USIZE
2017-10-02 22:51:51 +02:00
twinaphex
721afe22d8
(MSVC 2010) Compile griffin.c as C
2017-10-02 22:06:32 +02:00
twinaphex
e9a072c1ce
uniquely name D3D function for initing renderchain
2017-09-20 14:53:40 +02:00
r5
4a9325d01d
(shaders) Avoid certain shader types when context isn't compatible.
...
@bparker06 to the rescue.
2017-09-18 03:46:17 +01:00