twinaphex
e1368a9209
(Cg D3D9) Buildfix
2018-05-14 21:42:14 +02:00
twinaphex
39f45a17d2
create d3d9_convert_geometry
2018-05-14 21:32:14 +02:00
twinaphex
c941b4e922
Update D3D9 HLSL code
2018-05-14 21:26:52 +02:00
twinaphex
f37f8a1076
(HLSL renderchain) Refactor code
2018-05-14 21:10:14 +02:00
twinaphex
dc61c08006
Cleanups
2018-05-14 20:50:02 +02:00
twinaphex
15f2cde260
(HLSL) Start adding renderchain code
2018-05-14 20:42:28 +02:00
twinaphex
111aeb46b3
Make blit_texture a generic function used by both Cg and HLSL
...
renderchains
2018-05-14 19:11:45 +02:00
twinaphex
c1d949b017
Rename pass_vector_list to cg_pass_vector_list
2018-05-14 18:48:47 +02:00
twinaphex
8a607e72af
(D3D9 Cg) Cleanups
2018-05-14 18:46:06 +02:00
twinaphex
e646366fd4
Cleanups
2018-05-14 18:42:53 +02:00
twinaphex
e8ae1e324f
Cleanups
2018-05-14 18:40:36 +02:00
twinaphex
7a9bfa52b0
Add comments
2018-05-14 17:51:50 +02:00
twinaphex
e9054159ec
Remove set_font_rect callback
2018-05-14 16:57:34 +02:00
twinaphex
bf3122329b
(D3D9) Buildfixes
2018-05-14 06:37:01 +02:00
twinaphex
232d3f4d92
Take out add_state_tracker function callback for D3D9 renderchain
2018-05-14 06:33:51 +02:00
twinaphex
cbe4c78979
(D3D8/D3D9) Cleanups
2018-05-14 04:55:33 +02:00
twinaphex
6a9b39da3f
Get rid of d3d.h and xdk_defines.h
2018-05-14 03:57:27 +02:00
twinaphex
5fe6c74b51
Remove this
2018-05-14 03:47:13 +02:00
twinaphex
d1c1e4e2aa
Move D3D9_DECL_FVF_TEXCOORD to d3d9_common.h
2018-05-14 03:17:26 +02:00
twinaphex
86c7e7c69f
(D3D9) Uniquely name 'Pass' for cg renderchain; some more work on HLSL
2018-05-14 03:12:09 +02:00
twinaphex
1de6bf550b
(D3D renderchains) Cleanups/unifications
2018-05-14 03:06:19 +02:00
twinaphex
605d88751f
(HLSL) Remove XBOX ifdef
2018-05-13 19:35:20 +02:00
twinaphex
64f2efe567
Cleanups
2018-05-13 19:03:09 +02:00
twinaphex
bcedf74fe4
(D3D renderchains) Cleanups
2018-05-13 18:59:57 +02:00
twinaphex
380fa6fd5e
Updates
2018-05-13 18:51:05 +02:00
twinaphex
85da5360d2
(D3D9) Update
2018-05-13 18:47:24 +02:00
twinaphex
34149e510e
(D3D9) Cleanups
2018-05-13 18:36:17 +02:00
twinaphex
33d2c2d422
(D3D9) Cleanups
2018-05-13 18:33:16 +02:00
twinaphex
46f23f9fbd
Get rid of d3d_video_viewport
2018-05-13 18:24:19 +02:00
twinaphex
53446cc0c8
(D3D9 renderchains) Cleanups
2018-05-13 18:11:48 +02:00
twinaphex
c6cc2c930c
Create d3d9_log_info
2018-05-13 18:01:09 +02:00
twinaphex
8ecfd367ff
Backport shader log info
2018-05-13 17:57:48 +02:00
twinaphex
770b39e769
(HLSL) Buildfixes
2018-05-13 17:28:40 +02:00
twinaphex
5bde17025a
Move min_filter_to_mag to gl_common.h
2018-05-13 14:24:49 +02:00
twinaphex
1f944afff7
(GL) Cleanups
2018-05-13 06:34:15 +02:00
twinaphex
41295ef7b9
Remove viewport_info callback from D3D9 renderchain interface
2018-05-13 06:29:17 +02:00
twinaphex
27170674a5
(D3D9) Cleanups
2018-05-13 06:22:12 +02:00
twinaphex
dee50349ba
Rename d3d_renderchain_driver to d3d9_renderchain_driver
2018-05-13 06:03:26 +02:00
twinaphex
494ddb16d9
Get rid of viewport_info callback function - was the same for both
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GL1 and GL2 renderchains
2018-05-13 05:56:44 +02:00
twinaphex
6996e72b49
Move renderchain driver interface to gl_common.h - and replace
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some void pointers in function callbacks with gl_t
2018-05-13 05:53:35 +02:00
twinaphex
7c90933e3a
(GL1 renderchain) Updates
2018-05-13 02:44:54 +02:00
twinaphex
1763b8ad55
(GL1 renderchain) Get rid of bind_prev_texture
2018-05-13 02:41:31 +02:00
twinaphex
ad2290df43
Update gl1_renderchain.c
2018-05-13 02:33:15 +02:00
twinaphex
6c09195f5e
(D3D8/D3D9) Updates
2018-05-03 22:08:14 +02:00
twinaphex
82ebb9576f
Create d3d9_video_t and d3d8_video_t
2018-05-03 22:03:12 +02:00
twinaphex
d6c17178a3
Add some logging for shader backend setup
2018-04-23 18:25:41 +02:00
twinaphex
0c4a3a83ce
(HLSL) Fix implicit declaration
2018-04-23 15:32:47 +02:00
twinaphex
45cea92ba2
Remove null_renderchain
2018-04-23 14:57:37 +02:00
twinaphex
eb69025ca8
Cleanups
2018-04-23 11:30:38 +02:00
twinaphex
04fa4871f0
Create d3d_translate_filter and get rid of duplicate functions
2018-04-22 15:45:11 +02:00
twinaphex
2a655116a6
Set #define CINTERFACE in these files
2018-04-22 14:27:39 +02:00
twinaphex
ca8829fe3c
(D3D9) Simplifications
2018-04-22 14:00:32 +02:00
twinaphex
4c941d3ada
(gl2_renderchain) Try to prevent warning
2018-04-22 12:57:38 +02:00
twinaphex
6d7ffef316
(gl2_renderchain.c) Update
2018-04-21 08:52:38 +02:00
twinaphex
df5586570f
Make gl2_renderchain_deinit_fbo safer
2018-04-21 08:42:57 +02:00
twinaphex
32b2808fe0
Revert "Turn scaler_ctx_scale_direct into inline function"
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This reverts commit d51edd8239
.
2018-03-14 23:48:47 +01:00
twinaphex
d51edd8239
Turn scaler_ctx_scale_direct into inline function
2018-03-11 18:14:17 +01:00
twinaphex
b4a743fff4
Split up menu display drivers for D3D8/D3D9 into separate drivers;
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split up d3d_common into separate files
2018-03-03 15:28:58 +01:00
twinaphex
64b36ef5d8
(MSVC) Buildfix for Cg renderchain
2018-03-02 18:32:14 +01:00
twinaphex
588707f543
Cleanups
2018-03-02 17:30:21 +01:00
twinaphex
696fa900a1
Refactor macro functions which were unsafe
2018-02-26 18:08:17 +01:00
twinaphex
b67777f664
Update d3d9_hlsl_renderchainc.
2018-02-26 17:52:38 +01:00
twinaphex
5b79d2b942
Refactor video_shader_driver_set_parameters
2018-02-26 17:51:52 +01:00
twinaphex
febfc18f0b
Silence warning
2018-02-10 23:28:35 +01:00
twinaphex
49bea666ff
(D3D9 Cg) Buildfix
2018-02-10 21:23:15 +01:00
twinaphex
b141c37fe9
Get rid of set_mvp function in D3D9 renderchain driver - use
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one common set_mvp function instead
2018-02-10 21:21:09 +01:00
radius
c64d5556c1
readd shader to config, let's use a runtime check instead of overwritting the shader preset all the time
2018-02-07 21:25:59 -05:00
twinaphex
178730891d
- Silence more warnings
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- Don't include d3dx headers when including cgD3D9
2018-02-03 13:11:31 +01:00
twinaphex
d33772195f
(D3D9 Cg) CLeanups
2018-01-26 06:50:11 +01:00
twinaphex
8d6aafde95
(D3D9 Cg) Update
2018-01-26 06:36:24 +01:00
twinaphex
9436cc0234
- Add HAVE_HLSL to qb/config.params.sh, set to no by default
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- (D3D9 HLSL) Fix build/compilation
2018-01-26 04:09:35 +01:00
twinaphex
6f57aa84a8
Remove unused variable
2018-01-26 04:07:23 +01:00
twinaphex
3adb6cc5a8
CXX_BUILD fixes
2018-01-25 16:42:10 +01:00
twinaphex
204f9aa484
(360) More buildfixes
2018-01-25 15:35:07 +01:00
twinaphex
8f4a1b748b
(D3D8/D3D9) More dehardcoding
2018-01-25 14:34:20 +01:00
twinaphex
e98b165761
Silence some warnings
2018-01-25 12:38:14 +01:00
twinaphex
282853873b
(360) Some buildfixes
2018-01-25 12:35:46 +01:00
twinaphex
766f3b33c7
Dehardcode some more opaque types defined by macros
2018-01-25 11:50:07 +01:00
twinaphex
684374eec8
Remove D3DVIEWPORT dependency
2018-01-25 10:03:50 +01:00
twinaphex
0588c3c68e
Don't rely on LPDIRECT3DTEXTURE
2018-01-25 04:28:50 +01:00
twinaphex
bc81a9dc88
Dehardcode LPDIRECT3DDEVICE usage
2018-01-25 01:45:03 +01:00
twinaphex
673a190d84
Merge d3d8_renderchain into d3d8.c
2018-01-23 07:18:46 +01:00
twinaphex
ce19e7c98a
Get rid of unused reinit function and get rid of other
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unused stuff in D3D8
2018-01-23 07:00:25 +01:00
twinaphex
d28d14079a
Create separate D3D8 and D3D9 drivers
2018-01-23 02:55:33 +01:00
twinaphex
1a20fff7f2
Revert "reimplement mvp for D3D8"
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This reverts commit f0d47bcd13
.
2018-01-22 23:03:02 +01:00
twinaphex
f0d47bcd13
reimplement mvp for D3D8
2018-01-22 23:01:20 +01:00
twinaphex
e8ff299fd4
Revert "(D3D8) Implement rotation matrix"
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This reverts commit ef63b4342c
.
2018-01-22 20:54:22 +01:00
twinaphex
ef63b4342c
(D3D8) Implement rotation matrix
2018-01-22 20:27:53 +01:00
twinaphex
63d9d80d17
Cleanup d3d9_cg_renderchain.c
2018-01-22 08:18:28 +01:00
twinaphex
4a5de7ed6a
Use D3D common format functions
2018-01-20 16:45:45 +01:00
twinaphex
c106783e85
(XDK1) Now renders RGUI and game frame properly
2018-01-20 06:25:02 +01:00
twinaphex
47f6ff7435
Silence warning
2018-01-19 04:56:10 +01:00
twinaphex
9f45370120
Cleanups
2018-01-19 03:54:07 +01:00
Mahyar Koshkouei
87a7c0f426
Show GL hex error in hex
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Fixes an issue whereby a hexadecimal error value was being printed in
decimal.
Tested on a RPi that suffers from issue 6078.
Signed-off-by: Mahyar Koshkouei <mahyar.koshkouei@gmail.com>
2018-01-17 17:08:03 +00:00
twinaphex
29098d6b99
Not necessary for D3D8 we believe
2018-01-17 07:45:06 +01:00
twinaphex
f1f3a6f0ae
Remove some Xbox specific code
2018-01-17 07:37:05 +01:00
aliaspider
ebd9430982
(D3D8) can now render content frame, rgui and overlays.
2018-01-17 07:10:45 +01:00
twinaphex
f48458d5bd
(D3D9) Fix warning
2018-01-17 00:53:47 +01:00
twinaphex
61ff51be2f
Start using string_is_equal predominantly
2018-01-16 22:53:38 +01:00
twinaphex
c4d3ea6f8d
Add want_mipmap function parameter to d3d_texture_new
2018-01-16 09:11:14 +01:00
twinaphex
713de18a04
Revert "Simplify d3d9_cg_renderchain"
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This reverts commit 17d1e387de
.
2018-01-16 03:29:10 +01:00
twinaphex
0c07dc6f24
Revert "Updates to d3d9_cg_renderchain"
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This reverts commit f13148d10e
.
2018-01-16 03:28:57 +01:00
twinaphex
1dee2438e6
Revert "(Cg D3D9) Cleanups"
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This reverts commit 6c95f389b1
.
2018-01-16 03:28:47 +01:00
twinaphex
6c95f389b1
(Cg D3D9) Cleanups
2018-01-16 03:22:13 +01:00
twinaphex
f13148d10e
Updates to d3d9_cg_renderchain
2018-01-16 03:18:12 +01:00
twinaphex
91e8f7d4db
BUildfix
2018-01-16 03:12:38 +01:00
twinaphex
17d1e387de
Simplify d3d9_cg_renderchain
2018-01-16 03:09:51 +01:00
twinaphex
7477dd65ff
(D3D8) Try to implement set_final_viewport
2018-01-16 02:57:24 +01:00
twinaphex
bce0c40b73
(D3D8) Assume we need to set this
2018-01-16 02:32:26 +01:00
twinaphex
734e952457
(D3D8) Try this
2018-01-16 02:26:35 +01:00
twinaphex
8ddcf4d6d7
Let's try this
2018-01-16 02:21:43 +01:00
twinaphex
797f26421a
Add MVP code
2018-01-16 01:16:38 +01:00
twinaphex
9d144e28fc
Use D3DFVF_XYZ for PC, D3DFVF_XYZRHW for Xbox
2018-01-16 02:04:50 +01:00
twinaphex
ae52cd2c68
Fix return type of render_pass
2018-01-16 01:41:16 +01:00
twinaphex
7a281a348e
Fix d3d8_renderchain
2018-01-16 01:38:31 +01:00
twinaphex
591e8e22c7
Fix d3d8_renderchain_free
2018-01-16 01:37:07 +01:00
twinaphex
89ee07486a
Remove d3d8_renderchain_clear
2018-01-16 01:34:39 +01:00
twinaphex
7ceb107c6a
Rewrite d3d8_renderchain.c
2018-01-16 01:30:59 +01:00
twinaphex
e32ceb8f30
Rewrite d3d_texture_blit
2018-01-16 00:08:10 +01:00
twinaphex
391fd3eadc
Fix CXX_BUILD for D3D
2018-01-15 21:44:49 +01:00
aliaspider
25a7c04a27
(direct3D) fix scaling in the menu display driver.
2018-01-15 03:45:37 +01:00
aliaspider
7b09d5399c
(Direct3D) Menu display driver implementation.
2018-01-14 02:21:48 +01:00
twinaphex
88d1e455e3
Add code that allows for debug D3D
2018-01-07 10:46:53 +01:00
twinaphex
942fd7102d
Start getting HLSL compiling for PC
2018-01-06 20:48:17 +01:00
twinaphex
bd14582465
Update D3D8 codepath
2018-01-04 12:42:51 +01:00
twinaphex
efb022bb28
(D3D8 renderchain) Buildfix
2018-01-03 14:46:08 +01:00
twinaphex
947bd80faf
d3d8_renderchain_set_vertices - buildfix
2018-01-03 14:06:47 +01:00
twinaphex
2884ad2d73
(360) Some buildfixes
2017-12-31 06:09:39 +01:00
twinaphex
20bb653f1e
(Xbox 360) Buildfixes
2017-12-30 12:36:00 +01:00
gblues
6904101c44
Clean up trailing whitespace
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== DETAILS
Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
twinaphex
b1f1f519d5
Don't redefine HAVE_GL_SYNC
2017-12-06 18:28:57 +01:00
twinaphex
a53927c5aa
Fix PS3 build
2017-12-06 16:53:19 +01:00
ToKe79
6bb2a0e142
GLsync build fix for HAVE_OPENGLES2
2017-12-05 21:58:01 +01:00
twinaphex
db4387bd30
See if it's always defined this way
2017-12-05 17:10:31 +01:00
Twinaphex
763e6f766c
Silence warning
2017-12-05 16:58:20 +01:00
twinaphex
b69622ea88
Avoid usage of GLsync type
2017-12-05 16:56:33 +01:00
twinaphex
fafc96d377
Cleanups
2017-12-05 13:31:51 +01:00
Rob Loach
e8a9471afd
Fix to ARM to ensure chain has been declared
2017-12-04 18:53:34 -05:00
twinaphex
f08b049520
Move more variables
2017-12-04 13:24:27 +01:00
twinaphex
2fd720bcb3
move more variables over
2017-12-04 13:21:23 +01:00
twinaphex
9a8f73fb6c
Move variables
2017-12-04 13:18:34 +01:00
twinaphex
48c3a50932
Move more variables
2017-12-04 13:03:14 +01:00
twinaphex
f47888aeda
Move more variables to renderchain data
2017-12-04 12:50:22 +01:00
twinaphex
19ad9aa1cb
Add resolve extensions callback
2017-12-04 12:43:22 +01:00
twinaphex
267e6fe85f
Move fence variables to renderchain data struct
2017-12-04 12:02:53 +01:00
twinaphex
072570bbf3
(GL) Update GL1 renderchain too
2017-12-04 11:58:16 +01:00
twinaphex
05ab278aca
Pass chain userdata to renderchain driver
2017-12-04 11:54:30 +01:00
twinaphex
4e342956c1
Update comment
2017-12-04 06:13:01 +01:00
twinaphex
c869cc5102
Refactor GL code
2017-12-04 05:55:18 +01:00
twinaphex
5a341acb5f
Wrap more GL framebuffer functions
2017-12-04 04:57:58 +01:00