Commit Graph

233 Commits

Author SHA1 Message Date
Themaister 4f7d3b5ea0 Add custom viewport + integer scale mode. 2013-04-20 12:48:33 +02:00
Themaister 7120e5842d Add integer scale to RGUI. 2013-04-20 11:48:26 +02:00
Themaister be01a0ea59 Refactor aspect ratio handling.
Rework aspect ratio handling in RGUI.
Custom viewports work on PC. Ensure that aspect_ratio_idx persist
through reentrancy. Change ASPECT_RATIO_AUTO to ASPECT_RATIO_SQUARE to
better signal that it's the square pixel option.

Add ASPECT_RATIO_CONFIG as an option to use config file defined aspect
ratio.
2013-04-20 10:56:04 +02:00
twinaphex b7e71f17b8 (RMenu/RGUI) Move menu_iterate to upper-layer menu_common 2013-04-19 17:53:01 +02:00
twinaphex dd9e6029c2 (RMenu/RGUI) Make menu_iterate almost the same in both RGUI and RMenu - now we
can start moving it to the upper layer
2013-04-19 17:34:46 +02:00
twinaphex 2cef7466a8 (RMenu/RGUI) Don't set first delay timer 2013-04-19 00:52:37 +02:00
twinaphex a979cba13c (RMenu/RGUI) Standardization pt. 1 2013-04-18 23:00:27 +02:00
twinaphex 16a40af173 (RGUI) Move menu_stack code back into rgui.c 2013-04-18 22:22:25 +02:00
twinaphex 96f2ecce20 (RMenu/RGUI) Move filebrowser/menu stack initialization to upper-layer
menu_init() function
2013-04-18 18:33:03 +02:00
twinaphex 5b35feddae (RMenu/RGUI) Free rgui and filebrowser in upper-layer menu_free() function 2013-04-18 17:29:04 +02:00
twinaphex 7c4b730e51 (RMenu/RGUI) Move menu_init/menu_free to menu_common.c 2013-04-18 14:58:47 +02:00
Themaister 41573976b0 Fix ROM loading in RGUI.
menu_input_process() was skipped, so MODE_INIT wasn't set.
2013-04-18 09:44:47 +02:00
twinaphex 54725d009c (RMenu/RGUI) Use similar defines for menu 2013-04-18 02:48:18 +02:00
twinaphex 84f80dc2c1 (RMenu/RGUI) Create menu_common to tie RMenu/RGUI more closely together 2013-04-17 23:31:49 +02:00
twinaphex 161dd5741f (RGUI/RMenu) Standardize somewhat 2013-04-17 21:11:13 +02:00
Themaister a0f7a184fd Avoid potential segfaults if files are deleted.
Potentially, on a refresh, selection_ptr could be out of range
if files have been removed.
2013-04-16 12:32:03 +02:00
Themaister 46f1374a27 Refactor selection_ptr push/pop logic.
Should make more sense now.
2013-04-16 01:53:07 +02:00
Themaister 2c8ddeb109 Add gfx_shader_resolve_relative.
Translates relative paths (from CGP) into absolute paths,
suitable for loading files, and saving cgp some place else.
2013-04-15 23:48:25 +02:00
Themaister 4c15814bf7 Ensure that terminal doesn't get overflowed. 2013-04-14 23:27:15 +02:00
Themaister 2853e50aa2 Move Hardware Filtering to GEKKO ifdef. 2013-04-14 23:17:48 +02:00
Themaister 8c58ff191a Fix strange use of pointers in screenshot code. 2013-04-14 23:14:38 +02:00
Themaister 926707ae44 Avoid needless branch. 2013-04-14 23:05:25 +02:00
Themaister f8ac159fc2 Properly set RGUI shader struct on init.
Use g_settings.video.shader_path if configured.
2013-04-14 22:59:36 +02:00
Themaister 6373819a16 Use default shader type correctly.
Don't hardcode Cg as it's not supported everywhere.
2013-04-14 22:48:35 +02:00
Themaister c9a02273bb Check for fullscreen in RGUI. 2013-04-14 16:40:17 +02:00
Themaister 829840b415 Fallback in RGUI if libretro_path isn't set. 2013-04-14 16:34:42 +02:00
Themaister 5e45c31f06 Set selection_ptr when calling OPEN_FILEBROWSER. 2013-04-14 16:29:35 +02:00
Themaister ca5ff43b6f Add default filtering option to RGUI. 2013-04-14 01:45:33 +02:00
Themaister 241d55ccbf Add CGP preset load to RGUI. 2013-04-14 01:27:13 +02:00
Themaister c17714ffbb Add full screen mode to set_texture_enable. 2013-04-13 16:49:25 +02:00
Themaister e389220df8 Refactor frame_counter.
Graphics drivers get the task of updating this.
If threaded driver is used, main thread cannot update the counter
due to race conditions.
2013-04-13 14:28:12 +02:00
ToadKing 4782522dbd (WII) fix RGUI controls
(CONSOLES) fix logging
2013-04-12 09:19:02 -04:00
twinaphex 4e188a0e00 (Wii/RGUI) Take out QUIT_KEY button combo shortcuts - current
RGUI works such that it goes directly into the ingame menu
after pressing menu toggle and you can quit from there.
2013-04-12 09:28:12 +02:00
Themaister 97095852f0 Should fix Wii and shader manager. 2013-04-12 09:08:07 +02:00
ToadKing ded105746c fix RGUI file browser 2013-04-11 21:00:13 -04:00
Themaister 91c8fea8e9 Fix crash in shader browser. 2013-04-11 16:15:09 +02:00
Themaister aebb2cb52e Add initial GLSL loading in RGUI. 2013-04-11 16:15:09 +02:00
twinaphex a49fe27d21 (GX) Make Wii/Gamecube gx_video no longer depend on MODE_MENU_DRAW 2013-04-11 16:10:09 +02:00
Themaister acd3b481be Let RGUI CGP be used across driver reinit. 2013-04-10 21:04:28 +02:00
twinaphex c52530d03e (RMenu) Stub Shader Manager menu in - now to fill it in 2013-04-10 11:20:28 +02:00
Themaister 37a276af9b Load RGUI CGP on startup. 2013-04-09 21:48:03 +02:00
Themaister d2f9eb300b Clarify error message. 2013-04-09 21:41:38 +02:00
Themaister a8f2317400 Can apply shaders in RGUI.
Kinda hoky, but basics seem to be down now.
2013-04-09 21:39:02 +02:00
Themaister fc353f0582 Pop menu stack correctly after picking shader. 2013-04-09 21:23:34 +02:00
Themaister 16b8bff6a7 Can browse for shader files.
Directory stack is not popped correctly however.
Pathnames are not correctly truncated in browser either. Looks kinda
ugly atm.
2013-04-09 21:01:43 +02:00
Themaister fdf7a443ad More work on shader manager.
Mostly missing filebrowser for shaders now.
2013-04-09 19:43:24 +02:00
twinaphex 99945f43a6 (RGUI) Fix RGUI 'Core' setting 2013-04-08 01:51:39 +02:00
twinaphex 035e9d2624 (RGUI) Fix RGUI actions 2013-04-07 23:43:07 +02:00
twinaphex c57b8f26a6 (RGUI) Fix 'Change Game' in RGUI 2013-04-07 23:39:52 +02:00
twinaphex 6f7b38221e (RGUI) Compile in Shader Manager as well for GLSL and HLSL 2013-04-07 23:24:24 +02:00
Themaister b62a2b602a More work on RGUI shader manager.
Still a long way to go, but shows most of the intended interface.
2013-04-07 16:45:05 +02:00
Themaister 651e088deb Start adding skeleton for shader manager. 2013-04-07 15:46:36 +02:00
Themaister a5722aef3a Fix RGUI rewind setting. 2013-04-07 15:15:16 +02:00
Themaister 4cdfcf30d5 Refactor set_rgui_texture.
More generic and avoids poking directly into RGUI state.
2013-04-07 14:07:45 +02:00
twinaphex 4102d1cfb8 Make sinc resampler the default and remove Hermite - audio
quality at high samplerates was too bad to be of any use
2013-04-07 03:41:06 +02:00
twinaphex 909122122d Take out obsolete console-style overscan options - just use
Resize Mode instead
2013-04-07 01:23:10 +02:00
Themaister cf92211254 Update overlay when in RGUI. 2013-04-04 23:10:38 +02:00
Themaister 7c3e4ef12d Fix unsigned bug in RGUI. 2013-04-04 22:27:16 +02:00
Themaister d7797f8497 Core options work in RGUI. 2013-04-04 22:08:23 +02:00
Themaister 435eec44f0 Start adding core options to RGUI.
Broken atm.
2013-04-04 21:48:09 +02:00
Themaister 262b867ae0 Update MSVC2010 build.
Add RGUI, add folder query for Windows, fix GL HW render bug.
2013-04-04 20:25:41 +02:00
twinaphex 896d5d66d6 (RGUI) Add 'Change Game' option to RGUI Settings 2013-04-04 04:56:04 +02:00
twinaphex 684197ee77 (RGUI) Sets and resets MODE_MENU_INGAME flag for whenever we go
in and out of Settings
2013-03-31 06:15:56 +02:00
twinaphex 241ed9286a (RGUI) Menu toggle now goes to 'Settings' screen by default when
already ingame - will make the 'home screen' configurable to either
filebrowser or settings menu later on
2013-03-31 06:04:32 +02:00
twinaphex 58a98e3043 (GX RGUI) Resolution additions for Wii - by request 2013-03-30 05:38:22 +01:00
twinaphex 6905a38476 (PC) Fix RGUI build
(RGUI) Swap Start and Select buttons - Start is more commonly
found on gamepads than Select - Start does 'settings screen switch'
now and Select does 'reset to default' setting
2013-03-24 06:45:35 +01:00
twinaphex 9a1cbdce85 (RGUI) Add 'Resume Game' option 2013-03-24 06:32:42 +01:00
twinaphex 0fa8c04984 Remove menu_settings.c 2013-03-23 19:34:38 +01:00
twinaphex 9058143953 Move create_menu_item_label to rmenu_xui.cpp 2013-03-23 18:11:03 +01:00
Squarepusher c9673dbae6 Merge pull request #162 from CatalystG/bb_rgui
(BlackBerry) Add initial in-game RGUI support.
2013-03-23 09:48:13 -07:00
twinaphex 6d8871c76c Combine menu_settings_set and menu_settings_set_default and
move to settings.c
2013-03-23 17:21:42 +01:00
CatalystG f6c2c2c57d (BlackBerry) Add initial in-game RGUI support. 2013-03-23 12:21:30 -04:00
twinaphex 8fb9ab16d4 (GX) Fix build 2013-03-22 17:49:37 +01:00
twinaphex 8abe9802b5 (RGUI) Replace as much snprintfs with strlcpy as possible
for safety reasons
2013-03-18 02:01:14 +01:00
Themaister aa24755956 Make initial RGUI directory configurable. 2013-03-17 21:39:28 +01:00
Themaister 374975da34 Move core selection to top on PC. 2013-03-17 21:23:28 +01:00
Themaister 94ece08f44 Core selection works on PC/RGUI. 2013-03-17 21:18:56 +01:00
Themaister e3c85b174c Can toggle rewind enable in runtime. 2013-03-16 14:28:34 +01:00
twinaphex 92fba644b7 (RGUI) Ditch GX naming convention for menu bind IDs 2013-03-16 14:20:11 +01:00
Themaister 7b716ac837 Fix unsecure snprintf. 2013-03-16 12:28:25 +01:00
Themaister 1aca911fe3 Fix file browser on PC. 2013-03-16 11:16:55 +01:00
Themaister 8f6f35b2d9 Poll overlay on PC in RGUI. 2013-03-16 11:06:03 +01:00
Themaister 8360dff3ca Fix RGUI input on PC, but ugly. 2013-03-16 11:01:47 +01:00
Themaister aa1275a22d Check explicitly for video_poke interface. 2013-03-16 10:47:01 +01:00
Themaister 12cc1c43d4 Can almost run RGUI on PC.
Input in menu is broken. Binds are set up wrongly for PC.
2013-03-16 10:35:22 +01:00
Themaister 15099f8e4f RGUI builds on PC. 2013-03-16 09:55:08 +01:00
twinaphex 0166ce4585 (RGUI) RGUI input code now no longer GEKKO-specific 2013-03-15 01:22:52 +01:00
twinaphex 375aa08e58 Remove rarch_conole_input - runtime button remapping should have
no more RARCH_CONSOLE dependencies
2013-03-14 21:55:10 +01:00
twinaphex fd05b5a25c rarch_input_set_keybind refactored away - input driver's set_keybinds
function now provides the functionality
2013-03-14 15:01:36 +01:00
twinaphex ede829c354 Refactor set_default_keybinds callback into set_keybinds - remove
set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
2013-03-14 02:24:57 +01:00
twinaphex 4fa8d0f3c6 (Android) Rewritten input_autodetect- now implements set_default_keybinds 2013-03-13 23:17:33 +01:00
twinaphex ece717f2cc Rename set_default_keybind_lut to set_default_keybinds 2013-03-13 16:30:01 +01:00
twinaphex 4bd0999940 Remove rarch_input_set_default_keybinds - merge with function
pointer set_default_keybind_lut
2013-03-13 16:06:13 +01:00
twinaphex 713aa0ecbe (Input) Remove dpad_emulation_name_lut 2013-03-13 01:07:27 +01:00
twinaphex d9c3a99d0b Update some credits 2013-03-11 07:13:11 +01:00
twinaphex ce42e7fb65 Remove default_paths.salamander_file and make hardcoded constant
in config.def.h
2013-03-11 06:48:58 +01:00
twinaphex 4d062b869c (RGUI) Use fill_pathname_join for core switching 2013-03-11 06:41:22 +01:00
twinaphex 5730f6487d (RGUI) Use fill_pathname_join to get correct concatenated file paths 2013-03-11 06:23:14 +01:00
twinaphex 76482bcffe (RGUI) No longer check for '..' and '.' - filtered out by
dir_list_new now
2013-03-11 06:05:01 +01:00
twinaphex 660e7297e8 (RGUI) Clean up more ifdefs 2013-03-11 05:34:25 +01:00