Commit Graph

168 Commits

Author SHA1 Message Date
twinaphex a697b562f6 (PSP2) Rename to Vita 2012-11-26 03:16:20 +01:00
Themaister f6e2c190ad Fix memory leak on consoles. 2012-11-23 22:46:36 +01:00
twinaphex 728b775905 (PSP1) Add preliminary PSP1 video driver 2012-11-23 05:20:05 +01:00
twinaphex 3b6fffa9f9 (PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
and PSP2
2012-11-23 02:40:03 +01:00
twinaphex c837e1101d (PSP2/Griffin) Add video driver hooks 2012-11-22 23:32:42 +01:00
twinaphex f278bc7f55 (PSP2) Add input driver 2012-11-22 18:37:10 +01:00
Themaister 91edc8ff49 Add volume control.
It imposes no performance loss as it is performed
during s16->float conversion.

It is however grouped together with check_mute.
2012-11-03 14:15:03 +01:00
Themaister f9693f7ea2 ARRAY_SIZE to simplify some for-loops. 2012-10-26 23:15:34 +02:00
Themaister e53dd431b4 Begin merging D3D9 driver. 2012-10-26 22:18:26 +02:00
Themaister a79ca54bc7 Fix CXX_BUILD. 2012-10-21 23:24:25 +02:00
Themaister 668ff7687e Let CPU filters work with any format. 2012-10-21 22:59:13 +02:00
Themaister 93078889cc Begin reworking RGB565 as default pixel format. 2012-10-20 01:12:02 +02:00
twinaphex 63238d3b67 (OpenSL) Add preliminary driver - OpenSL ES implementation in NDK
is a half-baked, half-implemented hackfest, so will have to go over
Android-specific examples to get this to work
2012-10-18 05:46:09 +02:00
twinaphex a675c4348f (Android) Split off input code into its own driver 2012-10-16 19:46:59 +02:00
twinaphex 608d3718a3 (Android) Android does not redirect stderr to the logger - so we
need to wrap all stderr fprintfs - this will help for Xbox 1 too
which also doesn't redirect stderr
2012-10-16 13:57:35 +02:00
Themaister be7a63932f Remove output_rate from DSP plug. 2012-10-16 12:54:58 +02:00
twinaphex 11465db9c1 (Android) We now do everything natively (including video) - so
we no longer need this
2012-10-16 12:01:00 +02:00
Themaister 11b9f039b2 Remove some useless ifdefs. 2012-10-14 23:22:16 +02:00
Themaister b8abf34785 Purge some now useless code.
Removes manual input rate adjustments.
Don't allow DSP plugs to resample as it would complicate things alot
with dynamic rate control.
Also purges optional ssnes_* symbols for external plugs.
2012-10-13 20:22:45 +02:00
twinaphex 7f0f6bc0a7 (Android) Video init/deinit will only be invoked frm Java side/
surface - so ifndef it out for ANDROID
2012-10-09 18:48:04 +02:00
twinaphex 8132f9fd8a (Android) Add Android context hooks 2012-10-09 00:11:11 +02:00
Themaister 5ae20a9f3c Log if graphics driver doesn't init input. 2012-09-30 15:03:53 +02:00
Themaister 74d7707875 Add dinput to input driver list. 2012-09-30 14:59:27 +02:00
Themaister c655c1d4e5 Big refactor of joypad input. 2012-09-28 23:06:16 +02:00
Themaister 704af0e0b7 x_input depends on HAVE_X11. 2012-09-25 15:14:56 +02:00
Toad King 500139f1b5 change video_rpi into a more generic video_vg 2012-09-24 15:19:07 -04:00
Themaister 102d30473e Shader directory looks for Cg/Cgp shaders. 2012-09-21 21:20:30 +02:00
Toad King 012c7def7b big Raspberry Pi-related changes
* convert old rpi video driver into a generic OpenVG driver
* add VideoCore EGL context
* build GLES by default if VideoCore detected (currently does not run)
2012-09-18 19:42:17 -04:00
Twinaphex e58d9f31dd (Android) Don't compile in linux_inputraw for Android - use
pretro_get_system_info instead of retro_get_system_info
2012-09-10 01:53:42 +02:00
Themaister 29a1e7ac27 Purge some still lingering SSNES-isms. 2012-09-07 21:56:26 +02:00
Themaister 3f613882a3 Avoid using IS_LINUX. Use plain __linux__. 2012-09-03 00:08:33 +02:00
Themaister 405a901d18 Be more careful about overwriting global settings in driver init. 2012-08-15 20:43:26 +02:00
Themaister 7372509bef Revert "(Libretro) Add nonblock_state"
This reverts commit 211381bb89.
2012-08-15 19:52:48 +02:00
Twinaphex 211381bb89 (Libretro) Add nonblock_state 2012-08-15 09:44:17 +02:00
Twinaphex 0e5528796d Set nonblock_state_func argument for >60Hz emu ports/games to true 2012-08-12 11:55:52 +02:00
Twinaphex 1af593f910 (RARCH_CONSOLE) Run set_nonblock_state if an emu runs at more than
60fps/60Hz - to forcibly set vsync off
2012-08-12 09:19:42 +02:00
Themaister e14a679f83 Forcefully disable VSync if game FPS >> monitor FPS. 2012-08-12 00:40:21 +02:00
Twinaphex 5e97b86e65 (GX) Change wii_ naming conventions to gx_ 2012-08-09 03:54:27 +02:00
twinaphex ded6f69933 (Xbox) Added RARCH_CONSOLE functions for null video driver - using null video driver for Xbox 1 for now 2012-07-08 18:21:29 +03:00
twinaphex 0951020196 (360/Xbox 1) Refactor XInput driver with portability in mind 2012-07-07 20:56:46 +03:00
twinaphex 9d5978cb3e (360/Xbox 1) xdk360_video changed 2012-07-07 20:15:06 +03:00
Twinaphex 5b8c426b3c (360) Xinput2 driver moved to input/ 2012-07-07 16:20:31 +02:00
Themaister b84bcc3670 Check if use_float is set while doing fixed point. 2012-07-06 18:15:14 +02:00
Themaister 7b12182a0f Add optional fixed point resampler. 2012-07-06 17:36:37 +02:00
TwinAphex51224 0faac2faf9 (Xbox 1) Don't include in the Xbox 360 drivers 2012-06-24 23:31:36 +02:00
Themaister 14f7f641f3 Refactor directory listing to greatly optimize sorting. 2012-06-23 15:32:46 +02:00
Themaister fd017b8f57 Add NULL drivers. 2012-06-20 00:43:41 +02:00
Toad King 4f3e54529b Merge branch 'master' of http://github.com/Themaister/RetroArch
Conflicts:
	qb/config.libs.sh
2012-06-18 18:50:22 -04:00
Themaister f0fab577e7 Take the slow but more correct path for directory sorting. 2012-06-19 00:16:59 +02:00
Themaister a1f5715431 Add sorting and size query to dir_list_new. 2012-06-18 01:11:03 +02:00