Themaister
be01a0ea59
Refactor aspect ratio handling.
...
Rework aspect ratio handling in RGUI.
Custom viewports work on PC. Ensure that aspect_ratio_idx persist
through reentrancy. Change ASPECT_RATIO_AUTO to ASPECT_RATIO_SQUARE to
better signal that it's the square pixel option.
Add ASPECT_RATIO_CONFIG as an option to use config file defined aspect
ratio.
2013-04-20 10:56:04 +02:00
twinaphex
eb42492ab0
(GX) Use GX_InitTexObjFilterMode to set filtering modes
2013-04-19 16:23:09 +02:00
twinaphex
406d3a5d26
(GX) Add video optimizations
2013-04-19 16:09:37 +02:00
twinaphex
08f2c286fa
(GX) Set should_resize to false after doing the should_resize state block
2013-04-19 12:35:16 +02:00
twinaphex
96f2ecce20
(RMenu/RGUI) Move filebrowser/menu stack initialization to upper-layer
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menu_init() function
2013-04-18 18:33:03 +02:00
Themaister
e389220df8
Refactor frame_counter.
...
Graphics drivers get the task of updating this.
If threaded driver is used, main thread cannot update the counter
due to race conditions.
2013-04-13 14:28:12 +02:00
twinaphex
4e188a0e00
(Wii/RGUI) Take out QUIT_KEY button combo shortcuts - current
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RGUI works such that it goes directly into the ingame menu
after pressing menu toggle and you can quit from there.
2013-04-12 09:28:12 +02:00
twinaphex
a49fe27d21
(GX) Make Wii/Gamecube gx_video no longer depend on MODE_MENU_DRAW
2013-04-11 16:10:09 +02:00
twinaphex
8f0ea4c1a6
(GX) Build fix (in light of removing set_blend function pointer)
2013-04-11 13:47:45 +02:00
Themaister
4cdfcf30d5
Refactor set_rgui_texture.
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More generic and avoids poking directly into RGUI state.
2013-04-07 14:07:45 +02:00
Themaister
f88ea04c28
Remove fixed shader index in set_shader.
2013-04-07 13:00:21 +02:00
twinaphex
909122122d
Take out obsolete console-style overscan options - just use
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Resize Mode instead
2013-04-07 01:23:10 +02:00
twinaphex
39c0ed745c
(PS3) Get rid of QUICKMENU_TOGGLE define - was surpassing 64 entries
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on PS3 - now going to do 'menu toggle behavior' logic instead -
menu toggle now triggers ingame menu - will be configurable
2013-03-30 07:19:42 +01:00
Themaister
51b5a2df5c
Refactor aspect_ratio member.
...
Mutate in g_extern.system.aspect_ratio to avoid
getting wrong aspect ratio on reentrancy.
2013-03-17 22:05:15 +01:00
twinaphex
ad2cd4e492
Revert "Remove platform-specific MAX_PADS - use global define MAX_PLAYERS"
...
This reverts commit fb1355b975
.
2013-03-16 17:51:45 +01:00
twinaphex
f028a8555e
Revert "Move set_keybinds autoconfiguration (that is done on every console"
...
This reverts commit c26653fca8
.
2013-03-16 17:51:37 +01:00
twinaphex
c26653fca8
Move set_keybinds autoconfiguration (that is done on every console
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port) to driver.c - reducing lots of duplicate code
2013-03-16 17:24:24 +01:00
twinaphex
fb1355b975
Remove platform-specific MAX_PADS - use global define MAX_PLAYERS
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instead and customize it for certain ports
2013-03-16 17:13:28 +01:00
twinaphex
0166ce4585
(RGUI) RGUI input code now no longer GEKKO-specific
2013-03-15 01:22:52 +01:00
twinaphex
375aa08e58
Remove rarch_conole_input - runtime button remapping should have
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no more RARCH_CONSOLE dependencies
2013-03-14 21:55:10 +01:00
twinaphex
477b6ed893
Bugfix to previous commit
2013-03-14 18:04:16 +01:00
twinaphex
44ccbe0122
Implement KEYBINDS_ACTION_GET_BIND_LABEL - will be used through
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set_keybinds
2013-03-14 18:02:19 +01:00
twinaphex
fd05b5a25c
rarch_input_set_keybind refactored away - input driver's set_keybinds
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function now provides the functionality
2013-03-14 15:01:36 +01:00
twinaphex
ede829c354
Refactor set_default_keybinds callback into set_keybinds - remove
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set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
2013-03-14 02:24:57 +01:00
twinaphex
4fa8d0f3c6
(Android) Rewritten input_autodetect- now implements set_default_keybinds
2013-03-13 23:17:33 +01:00
twinaphex
ece717f2cc
Rename set_default_keybind_lut to set_default_keybinds
2013-03-13 16:30:01 +01:00
twinaphex
4bd0999940
Remove rarch_input_set_default_keybinds - merge with function
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pointer set_default_keybind_lut
2013-03-13 16:06:13 +01:00
twinaphex
8f5a49dc7e
Refactor default_binds - now becomes a member ni retro_keybind
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called def_joykey
2013-03-13 15:34:33 +01:00
twinaphex
31998880f6
(Input) Remove max_pads member variable (was RARCH_CONSOLE only -
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not needed)
2013-03-13 00:39:01 +01:00
twinaphex
545911d4da
(Input) Remove post_init and make it part of input_init
2013-03-13 00:34:46 +01:00
twinaphex
3f4366628d
(GX) Input build fix
2013-03-13 00:14:28 +01:00
twinaphex
42bdd80ec4
Combine rarch_input_set_controls_default and post_init
2013-03-13 00:12:29 +01:00
twinaphex
8edab3d970
Skip D-pad emulation polling when dpad_emulation is disabled
2013-03-12 23:45:47 +01:00
twinaphex
039fc644d5
Revert "Menu toggle without delay timers (more testing might be needed -"
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This reverts commit 54a6175a55
.
2013-03-11 02:07:50 +01:00
twinaphex
54a6175a55
Menu toggle without delay timers (more testing might be needed -
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tested on PS3 RMenu and seemed to work well enough)
2013-03-11 01:12:19 +01:00
ToadKing
eb82bd2127
implement driver.current_msg
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fix RGUI to no longer use driver.video_data casting
2013-03-10 16:02:10 -04:00
ToadKing
5b5264f2c5
(GX) implement viewport_info
2013-03-10 15:33:41 -04:00
twinaphex
e7287d19e5
Add HAVE_FBO ifdefs for gl and gx_video as well
2013-03-10 20:25:47 +01:00
Themaister
0e75731685
Add get_fbo_state().
2013-03-10 20:13:04 +01:00
Themaister
0b67cd7e84
Add apply_state_changes.
2013-03-10 19:49:26 +01:00
Themaister
63d946c69f
Add set_rgui_texture interface to video_poke.
2013-03-10 19:14:28 +01:00
twinaphex
59ff094b3b
Add set_blend to video_poke interface
2013-03-10 03:53:42 +01:00
twinaphex
52ef22bfa9
(GX) Get poke interface from gx_start
2013-03-10 03:21:16 +01:00
twinaphex
7f986357be
(GX) Use video_poke interface for GX as well
2013-03-10 02:42:16 +01:00
twinaphex
dece16ea12
(GX) No public visibility for gx_set_aspect
2013-03-09 22:47:09 +01:00
twinaphex
66e7606b25
HAVE_RGUI and HAVE_RMENU are now mutually exclusive - no longer
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have to be defined both for (say) the Android port
2013-03-09 17:42:19 +01:00
twinaphex
0b6e5a6388
Rename RARCH_RMENU_TOGGLE to RARCH_MENU_TOGGLE
2013-03-09 16:14:26 +01:00
twinaphex
34515fd7f5
(RARCH_CONSOLE) Integrate rarch-console_video into gfx_common
2013-03-09 03:20:59 +01:00
twinaphex
a23bc3a13f
Control flow change for RGUI/RMENU - no longer have to invoke RARCH_QUIT_KEY to toggle menu
2013-03-07 19:02:44 +01:00
ToadKing
8d35c7f1be
(GX) update dist scripts for big stack cores
2013-02-22 15:24:05 -05:00
twinaphex
a131f484ef
(GX) Remove Wiiuse
2013-02-15 01:34:03 +01:00
twinaphex
f0770eec48
(NGC) Remove sidestep code
2013-02-14 15:48:14 +01:00
ToadKing
8b4390dd06
(GX) Clamp max XFB height on PAL to 574
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Official docs say 574 is the max, but libogc says its 576.
2013-02-10 17:19:09 -05:00
ToadKing
0ded65d177
(GX) max_xfb_height not necessary
2013-02-09 12:49:43 -05:00
twinaphex
d3cceb2bd8
(GX) Revert 'Pass GX_NEAR_MIP_NEAR to GX_initTexObjLOD just to be
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safe' - would force nearest filter
2013-02-09 16:09:01 +01:00
twinaphex
f37e414e23
(GX) Pass GX_NEAR_MIP_NEAR to GX_InitTexObjLOD just to be safe
2013-02-06 09:33:24 +01:00
ToadKing
ebf83bff76
(GX) PAL fixes
2013-02-05 23:11:35 -05:00
ToadKing
9807826e61
(GX) nit
2013-02-05 21:56:29 -05:00
ToadKing
80be1847a3
(GX) attempt to fix screen resolution issues
2013-02-05 21:36:15 -05:00
ToadKing
3f4699cdd4
(GX) re-enable ASM blitter
2013-02-02 21:51:55 -05:00
ToadKing
4d1dccbd25
(GX) fix video issue on non-multiple-of-4 texture
2013-02-02 21:47:27 -05:00
ToadKing
98fa22bd37
(GX) fix nunchuk/cc joysticks
2013-01-29 18:48:52 -05:00
ToadKing
84e48fd3ed
(GX) don't rotate menu if game rotates
2013-01-21 18:12:32 -05:00
ToadKing
9283aa2ea8
(GX) set default unbound buttons correctly
2013-01-21 17:32:37 -05:00
ToadKing
5daf48f303
(GX) cleanup input code a bit
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fix minor accuracy issue with joystick values
2013-01-19 14:43:18 -05:00
twinaphex
e30b71c2e4
(Wii) Refactor classic analog controller code somewhat
2013-01-18 19:43:56 +01:00
twinaphex
70e41129c2
(GX) Add Gamecube shortcut button combos
2013-01-18 15:46:02 +01:00
twinaphex
b1cb4a7cd4
(Wii) Add button combo shortcut binds
2013-01-18 15:07:11 +01:00
twinaphex
0acf0a461b
(Wii) Both analog sticks now work more or less correctly
2013-01-18 14:24:46 +01:00
twinaphex
1d29060e08
(Wiiuse) Merge patches from rpavlik/wiiuse
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(GX) Remove Wii Classic analog stick menu moving -too twitchy to
bother with
2013-01-18 12:16:06 +01:00
ToadKing
929859a291
(GX) fix some menu messages not appearing
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adjust position of in-game messages
2013-01-14 16:31:33 -05:00
twinaphex
c9b0e1635e
(GX) Shows text menu message now ingame
2013-01-14 06:26:45 +01:00
twinaphex
0ed0295629
Revert "(GX) Declutter message queue code in RGUI"
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This reverts commit 28b79e5872
.
2013-01-14 03:55:01 +01:00
twinaphex
28b79e5872
(GX) Declutter message queue code in RGUI
2013-01-14 03:49:24 +01:00
twinaphex
0f2e36d349
(RARCH_CONSOLE) Move default_binds
2013-01-13 03:17:13 +01:00
twinaphex
04cacb5e30
Upgrade lifecycle_menu_state to 64bit variable lifecycle_mode_state
2013-01-12 03:13:03 +01:00
twinaphex
cc43b84ff2
(RARCH_CONSOLE) Refactor more state variables
2013-01-11 19:44:34 +01:00
twinaphex
ca3be92255
(RARCH_CONSOLE) Refactor msg_fps variable
2013-01-11 06:56:05 +01:00
twinaphex
5bf022fd99
(RARCH_CONSOLE) Use local variable copy of g_extern.lifecycle_menu_state in frame
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functions - more state functionality will be moved here (for console ports)
2013-01-11 06:32:35 +01:00
twinaphex
3c8bb7333e
(RMenu) Refactor g_extern.draw_menu
2013-01-10 19:43:00 +01:00
twinaphex
a925f3ca9f
(RARCH_CONSOLE) Rename and relocate all menu files
2013-01-09 17:50:12 +01:00
twinaphex
905a2046f4
(NGC) Fix build
2013-01-09 05:08:08 +01:00
ToadKing
f33ed73671
(Consoles) re-add second timer for scroll delays
2013-01-07 23:58:00 -05:00
ToadKing
1dc08b9a6d
(GX) work with new console code
2013-01-07 23:48:21 -05:00
Themaister
d9b640fafe
(RARCH_CONSOLE) fixups for set_shader().
2013-01-08 04:08:15 +01:00
twinaphex
fe62828fb1
(RARCH_CONSOLE) Refactor timer code
2013-01-08 00:35:49 +01:00
twinaphex
3a5d056b95
Expand functionality of set_shader callback function
2013-01-07 16:46:26 +01:00
ToadKing
1221b024cb
(GX) fix potential memory corruption in 32-bit video conversion
2013-01-06 20:34:41 -05:00
twinaphex
4866aff654
(Android) Input tweaks - use local pointer variables
2013-01-07 02:09:19 +01:00
twinaphex
31e82fa6e8
(GX) Input - fix ifdefs
2013-01-07 01:51:29 +01:00
twinaphex
e563b3f1d2
(GX) One for loop now for both PAD and WPAD - WPAD done
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first
2013-01-07 01:48:56 +01:00
ToadKing
5f08c2f937
(GX) skip polling of disconnected GC controllers
2013-01-06 19:19:23 -05:00
ToadKing
71bc5ae50d
(GX) potential video memory corruption
2013-01-06 19:02:49 -05:00
ToadKing
dc92db11a3
(GX) fix input quirks
2013-01-06 18:47:52 -05:00
twinaphex
1a48a5522d
(GX) Shows 'ingame menu' options now
2013-01-06 23:45:30 +01:00
twinaphex
3f2112d2fd
(GX) Input polling refactor - do Wiimote first - skip GC poll
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if no GC pads are connected
2013-01-06 20:17:05 +01:00
twinaphex
33154c1a04
(GX) Input tweaks
2013-01-06 19:40:54 +01:00
twinaphex
40430f735b
(Wii) Menu flow control improvements
2013-01-06 17:40:27 +01:00
twinaphex
6c4da75612
(RARCH_CONSOLE) Move Salamander files to frontend/salamander
2013-01-06 05:33:37 +01:00
twinaphex
011e740129
Move all frontend files to new dir 'frontend'
2013-01-06 05:22:21 +01:00
twinaphex
aaebc0be3d
(RARCH_CONSOLE) Add #ifdef HAVE_DYNAMIC for libretro dynamic
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library argv
2013-01-06 04:11:24 +01:00
twinaphex
66dfceabe1
(RARCH_CONSOLE) Build fixes + rarch_main_init_wrap needs to be
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always compiled in and not ifndef HAVE_RARCH_MAIN_WRAP
2013-01-06 03:50:55 +01:00
twinaphex
3f537518e1
(RARCH_CONSOLE) Use g_extern.config_path
2013-01-06 03:09:51 +01:00
twinaphex
369477a15b
(RARCH_CONSOLE) Add MODE_INIT
2013-01-06 01:28:39 +01:00
twinaphex
e06583a45c
(RARCH_CONSOLE) Get rid of emulator_initialized - replace with main_is_init
2013-01-05 23:49:58 +01:00
twinaphex
c0c81bf22b
(RARCH_CONSOLE) Move rarch_config_save to settings.c - rename to
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config_save_file
2013-01-05 22:18:59 +01:00
twinaphex
08afcbfa3d
(RARCH_CONSOLE) Use void* for param passing type
2013-01-03 03:02:52 +01:00
twinaphex
14c3faab53
(GX) Create stub gx_set_shader function
2013-01-02 17:13:32 +01:00
Themaister
0b4cf2d053
Update license headers to 2013.
2013-01-01 01:41:15 +01:00
ToadKing
44dbdf7b02
(GX) skip launching salamander if we're switching core, one less point of failure
2012-12-30 18:06:17 -05:00
ToadKing
1fccba40d5
(GX) add ability to change default save location
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fix save/load/screenshot/reset options not showing up in in-game menu
2012-12-30 17:30:43 -05:00
Toad King
5400d9eaa4
(GX) adjust refresh rate for non-interlaced mode
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fix pal-60 detection
2012-12-23 15:43:37 -05:00
Toad King
ac1e760296
(GX) small changes to video mode switching, fixes debug text in some video modes
2012-12-23 12:52:35 -05:00
Toad King
9a41c3c1c7
(GX) convert image to pixel format with alpha field if we're drawing the menu
2012-12-23 12:32:24 -05:00
Toad King
c42bbaf191
fix
2012-12-18 23:04:26 -05:00
Toad King
79ccb9a6d9
(GX) implement 32-bit color support
2012-12-18 22:18:31 -05:00
twinaphex
2ecb4cebe8
(GX) Video - refactor convert_texture function some more
2012-12-19 04:16:04 +01:00
twinaphex
2e9d84efc3
(GX) Video - small refactor of texture conversion routine
2012-12-19 04:08:47 +01:00
Toad King
376317309e
Revert "(GX Video) Only update texture if frame is not NULL"
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This reverts commit 78027ee920
.
the logic for this is already in update_textures and it broke menu rendering
2012-12-18 21:12:00 -05:00
twinaphex
5cd6017ff5
(GX) Use g_extern.draw_menu
2012-12-18 08:32:48 +01:00
twinaphex
49d35b2339
(Wii) Use WPAD_Data to obtain local pointer to pad state
2012-12-16 07:28:01 +01:00
twinaphex
7a67348b3c
Change 1 << for bitmasks to 1ULL <<
2012-12-15 18:00:30 +01:00
twinaphex
ffa5d4fa5f
Rewrite do-while loops for console ports
2012-12-15 16:47:35 +01:00
twinaphex
dacab094f0
(RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame
2012-12-15 16:40:02 +01:00
twinaphex
78027ee920
(GX Video) Only update texture if frame is not NULL
2012-12-15 07:33:56 +01:00
twinaphex
799a9c35fb
gfx_common.c - make gfx_get_fps into the main public function -
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and remove the two public wrapper functions
2012-12-15 07:03:33 +01:00
twinaphex
7685009f56
(GX) Compile fixes -haven't tested yet
2012-12-15 05:55:08 +01:00
twinaphex
89e493ed15
(GX) Some input tweaks
2012-12-15 05:46:49 +01:00
twinaphex
8a271d318c
Frame advance - get rid of unnecessary extern variables now
2012-12-15 02:25:48 +01:00
twinaphex
dbb962e946
Streamline frame_count usage
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(Android/Griffin) Fix build
2012-12-14 20:33:36 +01:00
Toad King
2209103248
(GX) redo video/RGUI code to use new font location
2012-12-13 16:12:51 -05:00
Toad King
c6111a3259
[CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
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Fixes issues with exit/menu button combo not working on GC controllers occasionally
2012-11-28 19:55:08 -05:00
Toad King
dcf505f0ea
[GX] expand VI width in widescreen mode
2012-11-28 09:36:26 -05:00
twinaphex
1e91a5b827
(Wii) Input driver - some name changes so that Griffin function
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overrides still work
2012-11-27 01:23:10 +01:00
Themaister
2c41fe7288
Move log_fp to g_extern.
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Rework logger macros to use g_extern.log_file is it's non NULL.
Otherwise, fallback to stderr.
2012-11-26 16:59:00 +01:00
twinaphex
e1ea973e58
Promote HAVE_FILE_LOGGER for all platforms
2012-11-26 02:46:40 +01:00
Toad King
6dad2cda8c
[GX] Probe Wiimote before doing input code for it
2012-11-23 18:01:28 -05:00
Toad King
f02b7e1791
[GX] set auto-return for crashes on release builds
2012-11-22 02:09:13 -05:00
Toad King
f333d0bc8c
[GX] cleanup, prepare for 32-bit support (needs to be implemented)
2012-11-22 02:09:12 -05:00
Toad King
9746cb8f97
(GX) fix blank video
2012-11-20 18:21:42 -05:00
twinaphex
41b1bd3ed0
(GX/XDK) Have console ports use gfx_fps_title instead of gfx_window_title
2012-11-18 02:32:58 +01:00
Toad King
7f81422ae0
[CONSOLES] get compiling working
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[GX] support rgb565, still need to fix a blending issue
2012-10-21 19:01:43 -04:00
twinaphex
6bf7c3cb06
Update credits for collaborated files
2012-10-18 06:06:55 +02:00
twinaphex
174c7d9d98
(RARCH_CONSOLE) g_console struct removed now - console settings
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now a part of g_extern and also compiled in for PC - will use
this for RMenu
2012-10-15 06:25:12 +02:00
twinaphex
f4b197784c
Move zip_extract_mode from g_console to g_extern.filebrowser_state
2012-10-14 20:45:30 +02:00
twinaphex
fc17456581
(RMenu / RARCH_CONSOLE) Move more g_console state to g_extern
2012-10-14 20:34:16 +02:00
twinaphex
c6cf258b42
Simplify rarch_config_load
2012-10-04 20:09:23 +02:00
Twinaphex
c09fa1c7af
Revert "(Android) Set up rarch_main_init_wrap so that it can load dynamic" - revisit
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later
This reverts commit 42f2d068a7
.
2012-09-13 06:45:41 +02:00
Twinaphex
42f2d068a7
(Android) Set up rarch_main_init_wrap so that it can load dynamic
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libretro cores if supported
2012-09-13 06:28:57 +02:00
Toad King
c69b3ca938
(GX) support more resolution modes, attempt fix at clearing garbage left during screen switch
2012-09-12 09:36:38 -04:00