meancoot
b530dce2d2
(iOS) Add ‘Small Keyboard’ input mode which repurposes certain keys while right shift is held.
...
Notably the tilde, number keys, minus and equals are changed to send Escape and F1-F12. This is useful on iPad specific keyboards where these keys are otherwise unavailable.
2014-01-16 15:07:10 -05:00
meancoot
2445225526
(Apple) Fixup mapping joypads from RGUI.
2014-01-12 20:56:16 -05:00
meancoot
5747106e64
(Apple) Add keyboard event+character data support. (No char data for iOS)
2014-01-09 18:16:55 -05:00
meancoot
2a341ac15c
(Apple) Add analog stick support for classic controller. You need to rotate the stick 360 degrees to calibrate it. (Todo: Document this somewhere!)
2014-01-07 22:08:09 -05:00
twinaphex
de703eee52
(Apple) Ifdef code with HAVE_LOCATION and HAVE_CAMERA
2014-01-06 16:27:30 +01:00
Twinaphex
e7cf6d1672
Merge pull request #461 from libretro/kb_overlay
...
Support for keyboard keys on overlays.
2014-01-06 05:51:05 -08:00
meancoot
e2ffb51c2d
(iOS) Fix brutal BTstack lag
2014-01-05 20:12:04 -05:00
meancoot
aa23e81cca
(Apple) Fix building for 32-bit OSX
2014-01-05 14:56:45 -05:00
meancoot
b5ea9b4eb9
(OSX) Use more sane default config path.
2014-01-03 17:16:02 -05:00
meancoot
3a5e9ff79a
(iOS) Make cocoa menu button image show up more constantly.
2014-01-02 16:42:28 -05:00
twinaphex
0a15a17d44
Update years on all license headers
2014-01-01 01:50:59 +01:00
twinaphex
255c3dcbd4
(iOS) Add IOS_IS_VERSION_6_OR_LOWER() macro
2013-12-30 17:35:18 +01:00
twinaphex
4acd75155f
(iOS) Fix/refactor iOS major version detection
2013-12-30 17:31:16 +01:00
twinaphex
65ed3ab052
(iOS) Fix iOS 7 detection for new gamepad interface
2013-12-30 17:20:13 +01:00
twinaphex
ac70e929be
(Apple) Style nits - early return instead of encapsulating
...
entire function into one big int block - make a function out of
iOS 7 version detection - might need to be hosed outside of apple_gamecontroller.m someday
2013-12-30 17:17:35 +01:00
meancoot
75ff8e55c7
(Apple) Add setting range enforcement.
2013-12-29 16:00:21 -05:00
twinaphex
b41c3cc6bd
(iOS) Make apple_gamecontroller 'backwards compatible' with iOS 6
...
by doing runtime check for iOS version and then returning early
2013-12-28 21:49:31 +01:00
twinaphex
ff036066e2
Rework frontend - separate functions now for iterating per frame
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and for doing teardown - Emscripten and Apple ports can make use
of this now so we don't need separate frontend implementations
2013-12-28 21:08:30 +01:00
twinaphex
43cc675a49
(OSX) Build fix
2013-12-28 17:05:05 +01:00
meancoot
aee6bce679
(iOS) Add initial MFi game controller support.
2013-12-27 20:13:24 -05:00
meancoot
dab783a7fd
(iOS) Long pressing on a setting menu item will give the option to reset it to default. (Except booleans)
2013-12-26 16:18:28 -05:00
meancoot
2bfcb8e4e8
(Apple) Add some extra location manager logging.
2013-12-26 13:28:12 -05:00
Themaister
b23ff3b663
Refactor content_directory.
...
It shouldn't be RGUI browser dir. Instead it is a more developer centric
option for when libretro apps are distributed (along with RetroArch for
example). Also facilitates a standardized assets folder later on if
applicable.
2013-12-26 02:03:11 +01:00
meancoot
1eafcfe1a2
(iOS) Build fix
2013-12-25 10:00:14 -05:00
meancoot
87fff22956
(iOS) Add some common settings to the root of the core settings menu; Add some default paths; Add a default overlay
2013-12-25 09:52:09 -05:00
twinaphex
40d7eb40bd
(Apple) Some minor cleanups to location manager code - still only reports a few initial
...
locations and nothing afterwards
2013-12-25 05:04:49 +01:00
twinaphex
d1bdd4bd97
(Android/Apple) Set default opacity to 0.7f
2013-12-25 02:41:37 +01:00
twinaphex
204113e389
Add environ callback to expose 'Content Directory' path to core -
...
and refactor g_settings.rgui_browser_directory
2013-12-25 02:31:35 +01:00
meancoot
0ba6bd8094
Merge branch 'apple_no_thread'
2013-12-24 17:29:33 -05:00
meancoot
2ae0356081
(iOS) Pass BTstack messages through RARCH_LOG; patch the logger to print to stdout when building for the simulator.
2013-12-24 15:27:44 -05:00
meancoot
06c3cc1cb8
(iOS) Fixes:
...
Only display the limited permissions warning if the content actually failed to load.
Fix loading a second game through the cocoa menu.
2013-12-24 14:21:57 -05:00
meancoot
090c0d8e84
Merge branch 'master' into apple_no_thread
2013-12-24 14:11:39 -05:00
meancoot
0b17dc0d47
(iOS) Changes:
...
Allow requesting to browse for a directory.
Allow requesting the browser to display an option to return a black item.
Swap the ‘Up’ and back buttons in the browser.
Properly reset string settings that were changed in rgui.
2013-12-24 14:03:43 -05:00
meancoot
839a5529b8
Merge branch 'master' into apple_no_thread
2013-12-23 21:03:14 -05:00
twinaphex
b884faa2b1
(OSX) OSX 10.6.8 (Snow Leopard) works now - can get into RGUI
2013-12-23 04:23:46 +01:00
meancoot
2f3a79c0af
(Apple - No Thread) Fix crash when backgrounding the app.
2013-12-22 21:34:47 -05:00
meancoot
f3d5a44e76
(Apple - No Thread) Fix performance regression.
2013-12-21 21:58:19 -05:00
meancoot
f069c82417
(Apple) First pass at removing UI/RetroArch thread split.
2013-12-21 19:42:10 -05:00
meancoot
f0bdd1286d
(Apple) Work around thread issues for the location driver.
2013-12-21 18:48:13 -05:00
twinaphex
b0a6a5f118
(Apple) Set distance filter to kCLDistanceFilterNone - should report every
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movement change - still not calling didUpdateLocations though
2013-12-21 19:01:10 +01:00
meancoot
09dc8295d6
(iOS) Fix issues with orientation locking.
2013-12-20 19:20:01 -05:00
twinaphex
24dc89f42e
(Apple) Build fix
2013-12-19 17:39:04 +01:00
twinaphex
da6e360e49
(Location) Implement horizontal and vertical accuracy - Android's
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location API only provides horizontal API but iOS/OSX API supports
both horizontal and vertical. Maybe consider implementing vertical
accuracy for Android by hand later
2013-12-19 17:36:27 +01:00
twinaphex
4ad6631812
(Apple) Location interface fixups
2013-12-19 15:58:15 +01:00
twinaphex
f0aa0f99fd
(Location) Reimplement some parts of the location interface - get_latitude
...
and get_longitude are gone now in place of get_position. Basically,
from C land we basically do a poll-style queries, but on the
implementation side (ie. Android/iOS/OSX) - they all use callback-based
location updates. So we simply check in the poll function (get_position)
whether position has changed, and if so, update the pointer values and
return true - if not, set them to 0 and return false.
2013-12-19 15:47:47 +01:00
twinaphex
d092413d63
(Apple/Location) Build fixes
2013-12-19 03:41:28 +01:00
twinaphex
e983aa4c35
(Location) Implement stub Android location driver - will still need
...
a couple of functions filled in
2013-12-19 03:37:26 +01:00
twinaphex
5f33a6b373
(Apple) Implement HAVE_LOCATION for OSX/iOS
2013-12-19 02:39:38 +01:00
twinaphex
5dc5193ebc
(OSX/iOS) Add onLocationGetLatitude/onLocationGetLongitude
2013-12-15 19:26:04 +01:00
twinaphex
f970b4835d
(iOS/OSX) Implement didUpdateToLocation and didUpdateLocations
2013-12-15 19:01:47 +01:00
twinaphex
99db8ca731
(iOS/OSX) Stub location functions
2013-12-15 18:11:21 +01:00
meancoot
4c526585f5
(OSX) Reduce usage of obj-c dot notation to explicit properties.
2013-12-14 20:36:22 -05:00
meancoot
7f560672e7
(Apple) More 10.6 fixes:
...
Manually declare ivars used as backing for synthesized properties.
Fix a couple of wiring errors in the .xib files.
Don’t call release on a drained auto release pool.
2013-12-13 21:16:30 -05:00
meancoot
b1767601b0
(Apple) More fixes for building on snow leopard.
2013-12-13 19:23:45 -05:00
meancoot
a35396840f
(Apple) Replace obj-c’s built in boxing with macros that can be used with older versions of the os x build tools.
2013-12-12 14:50:16 -05:00
meancoot
ed2724e5ee
(iOS 7) Bring back keyboard mode
2013-12-11 17:55:42 -05:00
meancoot
1da019f783
(OSX) Consolidate mouse handling into NSApplication’s sendEvent method. Cleaner overall and fixes issue where relative movement was unavailable from track pads.
2013-12-11 02:25:33 -05:00
meancoot
0073bef980
(OSX) Fix support for gamepads that aren’t a WiiMote or DualShock 3.
2013-12-10 16:41:23 -05:00
meancoot
5e0a35b6aa
(iOS) Fix ios_logger_override.h issues; fix crash when closing a game with TV Mode enabled; remove unneded code block introduced by previous commit
2013-12-09 19:18:48 -05:00
twinaphex
4ab33d5b3b
(meancoot/iOS) Add workaround for flickering with camera - still
...
some problems when Cocoa interface is brought up during camera
core and then we go back to the camera core
2013-12-05 13:04:17 +01:00
meancoot
806cca44ca
(iOS) Improve handling of path settings some:
...
The file browser will start in the directory of the currently seleected file.
The setting menu will display only the filename instead of the full path.
Path settings can specify a list of extensions to search for.
2013-12-02 19:55:58 -05:00
meancoot
6943127aef
(Apple) Start to refactor setting data structure; clean up iOS code some
2013-12-02 19:34:05 -05:00
twinaphex
99b5c77b0d
(iOS) Camera - do glBindTexture(GL_TEXTURE_2D, 0) at end of processFrame
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to prevent stale garbage texture frame from being output to main
framebuffer. There is still flickering going on though
2013-12-01 23:19:59 +01:00
twinaphex
5a483468f0
(iOS) Camera works now with instancingviewer camera core - it's glitchy
...
though - still seems to render to default framebuffer too - which we
need to avoid
2013-12-01 22:07:25 +01:00
twinaphex
977e6a1b52
(iOS) Integrate iOS camera driver into RAGameView.m - CVOpenGLESTextureCacheCreateTextureFromImage keeps failing right now so instancingviewer camera core doesn't yet work
2013-12-01 20:39:06 +01:00
twinaphex
37622eb48d
(iOS) Camera - implement most of the code inside RAGameView -
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totally untested - C camera driver is now a shim and will just
need to dial into the RAGameView camera driver parts
2013-12-01 19:31:00 +01:00
twinaphex
224c0b4652
(iOS) Flesh out camera driver some more - still no image - have to
...
generate texture cache in RAGameView.m
2013-12-01 17:06:44 +01:00
meancoot
9befaf995b
(Apple) Fix input issues caused by previous commit
2013-11-29 14:41:21 -05:00
meancoot
697ce1b354
(Apple) Fix input binding with the settings menu, add groups for remaining players
2013-11-29 14:26:18 -05:00
twinaphex
3ec9581c68
(iOS) Move some cdoe from platform.m over to C
2013-11-29 19:31:39 +01:00
twinaphex
d8b5ac7a83
Reword README.md and rewrite 'game' strings
2013-11-26 23:09:12 +01:00
twinaphex
7a97d300b4
(OSX) Fix build
2013-11-25 16:48:18 +01:00
twinaphex
92ba397519
(OSX) apple_display_alert - backwards compatible now for OSX 10.6
2013-11-22 16:53:10 +01:00
twinaphex
7728692e73
(OSX) Make apple_gfx_ctx_get_video_size backwards compatible with OSX 10.6
2013-11-22 16:38:19 +01:00
twinaphex
d45bf7db1f
(OSX) apple_run_core - get rid of unneeded strlcpy call
2013-11-22 16:16:07 +01:00
twinaphex
a1321689ac
(OSX) Make apple_run_core backwards compatible with OSX 10.6
2013-11-22 16:13:55 +01:00
twinaphex
a96e813fe1
(Apple) Big merge - merge ios_ui_refactor by hand - note to meancoot -
...
don't let a branch get out of date for this long - merging it by
hand was not pretty
2013-11-22 15:30:02 +01:00
twinaphex
0386ae6e1b
(Apple) Get rid of unused ios_get_rarch_system_directory
2013-11-22 02:04:45 +01:00
twinaphex
a6e012e747
(iOS) Refactor out path_make_and_check_directory
2013-11-22 01:56:54 +01:00
twinaphex
c51d5bcd57
(Apple) Build fix
2013-11-22 01:42:20 +01:00
twinaphex
afb2419235
(Apple) Move rarch_main_spring from ObjC source file to C (platform_apple.c)
2013-11-22 01:36:35 +01:00
Squarepusher
6500f9bd21
(iOS) Get rid of 'unused variables' warnings
2013-11-22 01:28:54 +01:00
Squarepusher
3f47951d3d
(Apple) Build fix
2013-11-22 01:10:35 +01:00
twinaphex
b1003b7640
(Apple) Move code out of main.m (ObjC) and into platform_apple (C)
2013-11-22 00:57:39 +01:00
twinaphex
70f696bc56
(Core_info) Backport maister patch from two months ago - Start implementing
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firmware detection
2013-11-21 23:48:31 +01:00
twinaphex
ed8229e2f9
(Apple) Make apple_gfx_ctx_get_proc_address backwards compatible
...
with Snow Leopard
2013-11-09 07:07:35 +01:00
twinaphex
611ca465fe
(OSX) get_chosen_screen - should now compile for Snow Leopard and up
2013-11-09 01:49:22 +01:00
twinaphex
223448d943
(Apple) Build fix for platforms where we have ARC
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enabled - can't use NSAutoreleasePool directly it seems
2013-11-09 01:37:34 +01:00
twinaphex
03495fdc3a
(OSX) Replace some ObjC literals for Snow Leopard backwards
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compatibility - should be code reviewed
2013-11-09 01:15:38 +01:00
twinaphex
9b34000434
(OSX) ifdef NSOpenGLPFAOpenGLProfile with MAC_OS_X_VERSION_10_7 - Core GL
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profile only available from 10.7 and up
2013-11-09 00:41:00 +01:00
twinaphex
6670766bb6
(OSX) Simplify NSScreen - bounds
2013-11-09 00:24:34 +01:00
twinaphex
c49e9b51af
(OSX) Snow Leopard backwards compatibility - NSScreen implementation -
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bounds function - first convert NSRect to CGRect, then use CGRectGet*
functions on them
2013-11-09 00:10:00 +01:00
Daniel De Matteis
fad421e381
(OSX) get_chosen_screen - make it backwards compatible with Xcode 3.2/
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Snow Leopard - meancoot - please code review
2013-11-08 23:57:57 +01:00
twinaphex
da8f8b6d63
Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
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instead
2013-11-07 21:44:44 +01:00
twinaphex
b126cb59d7
(Apple) Fix build
2013-11-03 04:47:29 +01:00
twinaphex
c0e02d3957
(Android/General) Add preliminary sensor support to libretro API /
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add accelerometer support to Android input driver
2013-11-03 00:27:58 +01:00
twinaphex
3e8166bfa5
(Input) Add new function to input driver - get_capabilities
2013-11-02 21:16:57 +01:00
twinaphex
849cfb680e
Saves 'Show Framerate' setting to config file now too
2013-10-11 01:19:54 +02:00
Themaister
fee10d3d76
Fix OSX/Windows build.
2013-10-08 22:49:50 +02:00
twinaphex
c0c6ecc6cb
Rewrite gfx_get_fps - now outputs proper string for FPS output
2013-10-07 20:17:07 +02:00
twinaphex
4e7abfb6ad
(Apple) Build fix for RAModuleInfo.m
2013-10-06 13:58:21 +02:00
Squarepusher
8a674d07e9
Merge pull request #326 from libretro/coreinfo
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Integration of core info files in RGUI.
2013-10-06 04:54:46 -07:00
twinaphex
abb829283b
Take out messy Dpad emulation code - this will require an entire
...
rewrite where we come up with a solution that works the same across
console/PC/mobile
2013-10-05 20:55:37 +00:00
Themaister
a470ae0d04
Use consistent namespace for core_list.
2013-10-05 13:48:08 +02:00
meancoot
ad6aebb277
(Apple) Add rumble support for DualShock 3 controllers.
2013-10-03 18:04:28 -04:00
meancoot
fae300aaaf
(Apple) Rework gamepad connection management; fix BTstack support when building with the iOS 7 SDK.
2013-10-03 17:43:41 -04:00
Themaister
7855781cd8
Hook up rumble interfaces to input drivers.
2013-09-25 22:59:05 +02:00
meancoot
0ddf198875
(Apple) Objective C refactoring:
...
All properties are marked (nonatomic)
All table view cell reuse identifiers are now constant string objects.
Where appropriate all calls to [RetroArch_iOS get] are replaced with self.navigationController.
All calls to objc_setAssociatedObject use proper keys rather than string literals.
2013-09-24 20:29:12 -04:00
meancoot
8272d1cd68
(iOS) Clean up and refactor apple/iOS/browser.m. All of the file management actions are accessed by long pressing a list entry rather than an accessory button.
2013-09-24 19:34:59 -04:00
meancoot
7319260957
(iOS) Add iCade toggle option to prevent OSK from popping up
2013-09-20 19:04:46 -04:00
meancoot
1b9b2f4cc2
(iOS) First draft of iCade support for iOS 7
2013-09-20 17:49:18 -04:00
meancoot
a0e8f7ce13
(OSX) Don't leak memory for NSScreen objects
2013-09-19 14:17:32 -04:00
meancoot
97c94a6ea7
(OSX/iOS) Refactor RAGameView.m to be more straightforward.
2013-09-13 16:22:04 -04:00
meancoot
d92fb6ac9c
(OSX) Now when video_monitor_index is out of range a warning is logged and the main screen is used instead. Previously a modal error was displayed and retroarch would exit when it was dismissed.
2013-09-12 18:42:39 -04:00
meancoot
083f1cdffe
(OSX/iOS)
...
Move Wii and PS3 hid drivers into the common source directory.
Use the Wii and PS3 hid drivers on OSX when appropriate.
Notably OSX now has WiiMote support.
2013-09-11 19:17:58 -04:00
meancoot
3b27a50625
(OSX) Improvements:
...
Pause emulation while settings window is open
Allow negative numbers to be input in the settings list
Don't crash when changing a setting value to an empty string
2013-09-10 19:47:24 -04:00
meancoot
c3909c6468
(Apple) Start to clean the objective-c code
2013-09-10 19:23:24 -04:00
meancoot
29fdf1fd7e
(OSX/iOS) Consolodate key map tables and binding routines
2013-09-09 17:52:02 -04:00
meancoot
837c96bbc8
(OSX) Add system key items to the settings menu; fix a few warnings
2013-09-08 19:39:28 -04:00
meancoot
081e526bf9
(OSX) Support video_monitor_index and audio_device settings
2013-09-07 21:30:58 -04:00
meancoot
a180b589b1
(OSX) Hide mouse cursor in fullscreen mode
2013-09-06 15:11:00 -04:00
meancoot
20001489ac
(OSX) Update gfx_context:
...
Now resizes window when asked
Displays proper title in window
No longen prints Cocoa warning at start up
Now supports the pause_nonactive feature
2013-09-05 14:38:40 -04:00
meancoot
cb55a1d45a
(Apple) Reorganize source tree
2013-09-05 01:24:27 -04:00