Commit Graph

323 Commits

Author SHA1 Message Date
meancoot b530dce2d2 (iOS) Add ‘Small Keyboard’ input mode which repurposes certain keys while right shift is held.
Notably the tilde, number keys, minus and equals are changed to send Escape and F1-F12.  This is useful on iPad specific keyboards where these keys are otherwise unavailable.
2014-01-16 15:07:10 -05:00
meancoot 2445225526 (Apple) Fixup mapping joypads from RGUI. 2014-01-12 20:56:16 -05:00
meancoot 5747106e64 (Apple) Add keyboard event+character data support. (No char data for iOS) 2014-01-09 18:16:55 -05:00
meancoot 2a341ac15c (Apple) Add analog stick support for classic controller. You need to rotate the stick 360 degrees to calibrate it. (Todo: Document this somewhere!) 2014-01-07 22:08:09 -05:00
twinaphex de703eee52 (Apple) Ifdef code with HAVE_LOCATION and HAVE_CAMERA 2014-01-06 16:27:30 +01:00
Twinaphex e7cf6d1672 Merge pull request #461 from libretro/kb_overlay
Support for keyboard keys on overlays.
2014-01-06 05:51:05 -08:00
meancoot e2ffb51c2d (iOS) Fix brutal BTstack lag 2014-01-05 20:12:04 -05:00
meancoot aa23e81cca (Apple) Fix building for 32-bit OSX 2014-01-05 14:56:45 -05:00
meancoot b5ea9b4eb9 (OSX) Use more sane default config path. 2014-01-03 17:16:02 -05:00
meancoot 3a5e9ff79a (iOS) Make cocoa menu button image show up more constantly. 2014-01-02 16:42:28 -05:00
twinaphex 0a15a17d44 Update years on all license headers 2014-01-01 01:50:59 +01:00
twinaphex 255c3dcbd4 (iOS) Add IOS_IS_VERSION_6_OR_LOWER() macro 2013-12-30 17:35:18 +01:00
twinaphex 4acd75155f (iOS) Fix/refactor iOS major version detection 2013-12-30 17:31:16 +01:00
twinaphex 65ed3ab052 (iOS) Fix iOS 7 detection for new gamepad interface 2013-12-30 17:20:13 +01:00
twinaphex ac70e929be (Apple) Style nits - early return instead of encapsulating
entire function into one big int block - make a function out of
iOS 7 version detection - might need to be hosed outside of apple_gamecontroller.m someday
2013-12-30 17:17:35 +01:00
meancoot 75ff8e55c7 (Apple) Add setting range enforcement. 2013-12-29 16:00:21 -05:00
twinaphex b41c3cc6bd (iOS) Make apple_gamecontroller 'backwards compatible' with iOS 6
by doing runtime check for iOS version and then returning early
2013-12-28 21:49:31 +01:00
twinaphex ff036066e2 Rework frontend - separate functions now for iterating per frame
and for doing teardown - Emscripten and Apple ports can make use
of this now so we don't need separate frontend implementations
2013-12-28 21:08:30 +01:00
twinaphex 43cc675a49 (OSX) Build fix 2013-12-28 17:05:05 +01:00
meancoot aee6bce679 (iOS) Add initial MFi game controller support. 2013-12-27 20:13:24 -05:00
meancoot dab783a7fd (iOS) Long pressing on a setting menu item will give the option to reset it to default. (Except booleans) 2013-12-26 16:18:28 -05:00
meancoot 2bfcb8e4e8 (Apple) Add some extra location manager logging. 2013-12-26 13:28:12 -05:00
Themaister b23ff3b663 Refactor content_directory.
It shouldn't be RGUI browser dir. Instead it is a more developer centric
option for when libretro apps are distributed (along with RetroArch for
example). Also facilitates a standardized assets folder later on if
applicable.
2013-12-26 02:03:11 +01:00
meancoot 1eafcfe1a2 (iOS) Build fix 2013-12-25 10:00:14 -05:00
meancoot 87fff22956 (iOS) Add some common settings to the root of the core settings menu; Add some default paths; Add a default overlay 2013-12-25 09:52:09 -05:00
twinaphex 40d7eb40bd (Apple) Some minor cleanups to location manager code - still only reports a few initial
locations and nothing afterwards
2013-12-25 05:04:49 +01:00
twinaphex d1bdd4bd97 (Android/Apple) Set default opacity to 0.7f 2013-12-25 02:41:37 +01:00
twinaphex 204113e389 Add environ callback to expose 'Content Directory' path to core -
and refactor g_settings.rgui_browser_directory
2013-12-25 02:31:35 +01:00
meancoot 0ba6bd8094 Merge branch 'apple_no_thread' 2013-12-24 17:29:33 -05:00
meancoot 2ae0356081 (iOS) Pass BTstack messages through RARCH_LOG; patch the logger to print to stdout when building for the simulator. 2013-12-24 15:27:44 -05:00
meancoot 06c3cc1cb8 (iOS) Fixes:
Only display the limited permissions warning if the content actually failed to load.
	Fix loading a second game through the cocoa menu.
2013-12-24 14:21:57 -05:00
meancoot 090c0d8e84 Merge branch 'master' into apple_no_thread 2013-12-24 14:11:39 -05:00
meancoot 0b17dc0d47 (iOS) Changes:
Allow requesting to browse for a directory.
    Allow requesting the browser to display an option to return a black item.
    Swap the ‘Up’ and back buttons in the browser.
    Properly reset string settings that were changed in rgui.
2013-12-24 14:03:43 -05:00
meancoot 839a5529b8 Merge branch 'master' into apple_no_thread 2013-12-23 21:03:14 -05:00
twinaphex b884faa2b1 (OSX) OSX 10.6.8 (Snow Leopard) works now - can get into RGUI 2013-12-23 04:23:46 +01:00
meancoot 2f3a79c0af (Apple - No Thread) Fix crash when backgrounding the app. 2013-12-22 21:34:47 -05:00
meancoot f3d5a44e76 (Apple - No Thread) Fix performance regression. 2013-12-21 21:58:19 -05:00
meancoot f069c82417 (Apple) First pass at removing UI/RetroArch thread split. 2013-12-21 19:42:10 -05:00
meancoot f0bdd1286d (Apple) Work around thread issues for the location driver. 2013-12-21 18:48:13 -05:00
twinaphex b0a6a5f118 (Apple) Set distance filter to kCLDistanceFilterNone - should report every
movement change - still not calling didUpdateLocations though
2013-12-21 19:01:10 +01:00
meancoot 09dc8295d6 (iOS) Fix issues with orientation locking. 2013-12-20 19:20:01 -05:00
twinaphex 24dc89f42e (Apple) Build fix 2013-12-19 17:39:04 +01:00
twinaphex da6e360e49 (Location) Implement horizontal and vertical accuracy - Android's
location API only provides horizontal API but iOS/OSX API supports
both horizontal and vertical. Maybe consider implementing vertical
accuracy for Android by hand later
2013-12-19 17:36:27 +01:00
twinaphex 4ad6631812 (Apple) Location interface fixups 2013-12-19 15:58:15 +01:00
twinaphex f0aa0f99fd (Location) Reimplement some parts of the location interface - get_latitude
and get_longitude are gone now in place of get_position. Basically,
from C land we basically do a poll-style queries, but on the
implementation side (ie. Android/iOS/OSX) - they all use callback-based
location updates. So we simply check in the poll function (get_position)
whether position has changed, and if so, update the pointer values and
return true - if not, set them to 0 and return false.
2013-12-19 15:47:47 +01:00
twinaphex d092413d63 (Apple/Location) Build fixes 2013-12-19 03:41:28 +01:00
twinaphex e983aa4c35 (Location) Implement stub Android location driver - will still need
a couple of functions filled in
2013-12-19 03:37:26 +01:00
twinaphex 5f33a6b373 (Apple) Implement HAVE_LOCATION for OSX/iOS 2013-12-19 02:39:38 +01:00
twinaphex 5dc5193ebc (OSX/iOS) Add onLocationGetLatitude/onLocationGetLongitude 2013-12-15 19:26:04 +01:00
twinaphex f970b4835d (iOS/OSX) Implement didUpdateToLocation and didUpdateLocations 2013-12-15 19:01:47 +01:00
twinaphex 99db8ca731 (iOS/OSX) Stub location functions 2013-12-15 18:11:21 +01:00
meancoot 4c526585f5 (OSX) Reduce usage of obj-c dot notation to explicit properties. 2013-12-14 20:36:22 -05:00
meancoot 7f560672e7 (Apple) More 10.6 fixes:
Manually declare ivars used as backing for synthesized properties.
	Fix a couple of wiring errors in the .xib files.
	Don’t call release on a drained auto release pool.
2013-12-13 21:16:30 -05:00
meancoot b1767601b0 (Apple) More fixes for building on snow leopard. 2013-12-13 19:23:45 -05:00
meancoot a35396840f (Apple) Replace obj-c’s built in boxing with macros that can be used with older versions of the os x build tools. 2013-12-12 14:50:16 -05:00
meancoot ed2724e5ee (iOS 7) Bring back keyboard mode 2013-12-11 17:55:42 -05:00
meancoot 1da019f783 (OSX) Consolidate mouse handling into NSApplication’s sendEvent method. Cleaner overall and fixes issue where relative movement was unavailable from track pads. 2013-12-11 02:25:33 -05:00
meancoot 0073bef980 (OSX) Fix support for gamepads that aren’t a WiiMote or DualShock 3. 2013-12-10 16:41:23 -05:00
meancoot 5e0a35b6aa (iOS) Fix ios_logger_override.h issues; fix crash when closing a game with TV Mode enabled; remove unneded code block introduced by previous commit 2013-12-09 19:18:48 -05:00
twinaphex 4ab33d5b3b (meancoot/iOS) Add workaround for flickering with camera - still
some problems when Cocoa interface is brought up during camera
core and then we go back to the camera core
2013-12-05 13:04:17 +01:00
meancoot 806cca44ca (iOS) Improve handling of path settings some:
The file browser will start in the directory of the currently seleected file.
   The setting menu will display only the filename instead of the full path.
   Path settings can specify a list of extensions to search for.
2013-12-02 19:55:58 -05:00
meancoot 6943127aef (Apple) Start to refactor setting data structure; clean up iOS code some 2013-12-02 19:34:05 -05:00
twinaphex 99b5c77b0d (iOS) Camera - do glBindTexture(GL_TEXTURE_2D, 0) at end of processFrame
to prevent stale garbage texture frame from being output to main
framebuffer. There is still flickering going on though
2013-12-01 23:19:59 +01:00
twinaphex 5a483468f0 (iOS) Camera works now with instancingviewer camera core - it's glitchy
though - still seems to render to default framebuffer too - which we
need to avoid
2013-12-01 22:07:25 +01:00
twinaphex 977e6a1b52 (iOS) Integrate iOS camera driver into RAGameView.m - CVOpenGLESTextureCacheCreateTextureFromImage keeps failing right now so instancingviewer camera core doesn't yet work 2013-12-01 20:39:06 +01:00
twinaphex 37622eb48d (iOS) Camera - implement most of the code inside RAGameView -
totally untested - C camera driver is now a shim and will just
need to dial into the RAGameView camera driver parts
2013-12-01 19:31:00 +01:00
twinaphex 224c0b4652 (iOS) Flesh out camera driver some more - still no image - have to
generate texture cache in RAGameView.m
2013-12-01 17:06:44 +01:00
meancoot 9befaf995b (Apple) Fix input issues caused by previous commit 2013-11-29 14:41:21 -05:00
meancoot 697ce1b354 (Apple) Fix input binding with the settings menu, add groups for remaining players 2013-11-29 14:26:18 -05:00
twinaphex 3ec9581c68 (iOS) Move some cdoe from platform.m over to C 2013-11-29 19:31:39 +01:00
twinaphex d8b5ac7a83 Reword README.md and rewrite 'game' strings 2013-11-26 23:09:12 +01:00
twinaphex 7a97d300b4 (OSX) Fix build 2013-11-25 16:48:18 +01:00
twinaphex 92ba397519 (OSX) apple_display_alert - backwards compatible now for OSX 10.6 2013-11-22 16:53:10 +01:00
twinaphex 7728692e73 (OSX) Make apple_gfx_ctx_get_video_size backwards compatible with OSX 10.6 2013-11-22 16:38:19 +01:00
twinaphex d45bf7db1f (OSX) apple_run_core - get rid of unneeded strlcpy call 2013-11-22 16:16:07 +01:00
twinaphex a1321689ac (OSX) Make apple_run_core backwards compatible with OSX 10.6 2013-11-22 16:13:55 +01:00
twinaphex a96e813fe1 (Apple) Big merge - merge ios_ui_refactor by hand - note to meancoot -
don't let a branch get out of date for this long - merging it by
hand was not pretty
2013-11-22 15:30:02 +01:00
twinaphex 0386ae6e1b (Apple) Get rid of unused ios_get_rarch_system_directory 2013-11-22 02:04:45 +01:00
twinaphex a6e012e747 (iOS) Refactor out path_make_and_check_directory 2013-11-22 01:56:54 +01:00
twinaphex c51d5bcd57 (Apple) Build fix 2013-11-22 01:42:20 +01:00
twinaphex afb2419235 (Apple) Move rarch_main_spring from ObjC source file to C (platform_apple.c) 2013-11-22 01:36:35 +01:00
Squarepusher 6500f9bd21 (iOS) Get rid of 'unused variables' warnings 2013-11-22 01:28:54 +01:00
Squarepusher 3f47951d3d (Apple) Build fix 2013-11-22 01:10:35 +01:00
twinaphex b1003b7640 (Apple) Move code out of main.m (ObjC) and into platform_apple (C) 2013-11-22 00:57:39 +01:00
twinaphex 70f696bc56 (Core_info) Backport maister patch from two months ago - Start implementing
firmware detection
2013-11-21 23:48:31 +01:00
twinaphex ed8229e2f9 (Apple) Make apple_gfx_ctx_get_proc_address backwards compatible
with Snow Leopard
2013-11-09 07:07:35 +01:00
twinaphex 611ca465fe (OSX) get_chosen_screen - should now compile for Snow Leopard and up 2013-11-09 01:49:22 +01:00
twinaphex 223448d943 (Apple) Build fix for platforms where we have ARC
enabled - can't use NSAutoreleasePool directly it seems
2013-11-09 01:37:34 +01:00
twinaphex 03495fdc3a (OSX) Replace some ObjC literals for Snow Leopard backwards
compatibility - should be code reviewed
2013-11-09 01:15:38 +01:00
twinaphex 9b34000434 (OSX) ifdef NSOpenGLPFAOpenGLProfile with MAC_OS_X_VERSION_10_7 - Core GL
profile only available from 10.7 and up
2013-11-09 00:41:00 +01:00
twinaphex 6670766bb6 (OSX) Simplify NSScreen - bounds 2013-11-09 00:24:34 +01:00
twinaphex c49e9b51af (OSX) Snow Leopard backwards compatibility - NSScreen implementation -
bounds function - first convert NSRect to CGRect, then use CGRectGet*
functions on them
2013-11-09 00:10:00 +01:00
Daniel De Matteis fad421e381 (OSX) get_chosen_screen - make it backwards compatible with Xcode 3.2/
Snow Leopard - meancoot - please code review
2013-11-08 23:57:57 +01:00
twinaphex da8f8b6d63 Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
instead
2013-11-07 21:44:44 +01:00
twinaphex b126cb59d7 (Apple) Fix build 2013-11-03 04:47:29 +01:00
twinaphex c0e02d3957 (Android/General) Add preliminary sensor support to libretro API /
add accelerometer support to Android input driver
2013-11-03 00:27:58 +01:00
twinaphex 3e8166bfa5 (Input) Add new function to input driver - get_capabilities 2013-11-02 21:16:57 +01:00
twinaphex 849cfb680e Saves 'Show Framerate' setting to config file now too 2013-10-11 01:19:54 +02:00
Themaister fee10d3d76 Fix OSX/Windows build. 2013-10-08 22:49:50 +02:00
twinaphex c0c6ecc6cb Rewrite gfx_get_fps - now outputs proper string for FPS output 2013-10-07 20:17:07 +02:00
twinaphex 4e7abfb6ad (Apple) Build fix for RAModuleInfo.m 2013-10-06 13:58:21 +02:00
Squarepusher 8a674d07e9 Merge pull request #326 from libretro/coreinfo
Integration of core info files in RGUI.
2013-10-06 04:54:46 -07:00
twinaphex abb829283b Take out messy Dpad emulation code - this will require an entire
rewrite where we come up with a solution that works the same across
console/PC/mobile
2013-10-05 20:55:37 +00:00
Themaister a470ae0d04 Use consistent namespace for core_list. 2013-10-05 13:48:08 +02:00
meancoot ad6aebb277 (Apple) Add rumble support for DualShock 3 controllers. 2013-10-03 18:04:28 -04:00
meancoot fae300aaaf (Apple) Rework gamepad connection management; fix BTstack support when building with the iOS 7 SDK. 2013-10-03 17:43:41 -04:00
Themaister 7855781cd8 Hook up rumble interfaces to input drivers. 2013-09-25 22:59:05 +02:00
meancoot 0ddf198875 (Apple) Objective C refactoring:
All properties are marked (nonatomic)
	All table view cell reuse identifiers are now constant string objects.
	Where appropriate all calls to [RetroArch_iOS get] are replaced with self.navigationController.
	All calls to objc_setAssociatedObject use proper keys rather than string literals.
2013-09-24 20:29:12 -04:00
meancoot 8272d1cd68 (iOS) Clean up and refactor apple/iOS/browser.m. All of the file management actions are accessed by long pressing a list entry rather than an accessory button. 2013-09-24 19:34:59 -04:00
meancoot 7319260957 (iOS) Add iCade toggle option to prevent OSK from popping up 2013-09-20 19:04:46 -04:00
meancoot 1b9b2f4cc2 (iOS) First draft of iCade support for iOS 7 2013-09-20 17:49:18 -04:00
meancoot a0e8f7ce13 (OSX) Don't leak memory for NSScreen objects 2013-09-19 14:17:32 -04:00
meancoot 97c94a6ea7 (OSX/iOS) Refactor RAGameView.m to be more straightforward. 2013-09-13 16:22:04 -04:00
meancoot d92fb6ac9c (OSX) Now when video_monitor_index is out of range a warning is logged and the main screen is used instead. Previously a modal error was displayed and retroarch would exit when it was dismissed. 2013-09-12 18:42:39 -04:00
meancoot 083f1cdffe (OSX/iOS)
Move Wii and PS3 hid drivers into the common source directory.
        Use the Wii and PS3 hid drivers on OSX when appropriate.
	Notably OSX now has WiiMote support.
2013-09-11 19:17:58 -04:00
meancoot 3b27a50625 (OSX) Improvements:
Pause emulation while settings window is open
	Allow negative numbers to be input in the settings list
	Don't crash when changing a setting value to an empty string
2013-09-10 19:47:24 -04:00
meancoot c3909c6468 (Apple) Start to clean the objective-c code 2013-09-10 19:23:24 -04:00
meancoot 29fdf1fd7e (OSX/iOS) Consolodate key map tables and binding routines 2013-09-09 17:52:02 -04:00
meancoot 837c96bbc8 (OSX) Add system key items to the settings menu; fix a few warnings 2013-09-08 19:39:28 -04:00
meancoot 081e526bf9 (OSX) Support video_monitor_index and audio_device settings 2013-09-07 21:30:58 -04:00
meancoot a180b589b1 (OSX) Hide mouse cursor in fullscreen mode 2013-09-06 15:11:00 -04:00
meancoot 20001489ac (OSX) Update gfx_context:
Now resizes window when asked
   Displays proper title in window
   No longen prints Cocoa warning at start up
   Now supports the pause_nonactive feature
2013-09-05 14:38:40 -04:00
meancoot cb55a1d45a (Apple) Reorganize source tree 2013-09-05 01:24:27 -04:00