Commit Graph

8603 Commits

Author SHA1 Message Date
Themaister 53e766762e Use lower quality sinc on Android. 2013-02-08 14:31:07 +01:00
Themaister c5a96adae2 Fix warning in Java. 2013-02-08 14:28:26 +01:00
Themaister e19555d394 Make number of sinc taps variable in NEON. 2013-02-08 14:28:25 +01:00
twinaphex a38293caad (PS3/360) Use 8-tap resampler instead of 16-tap for PS3/360 after
rethinking it
2013-02-08 14:13:05 +01:00
twinaphex 511d5995e8 (PS3/360) Compile in 16-tap sinc for PS3 and 360 2013-02-08 14:02:51 +01:00
twinaphex 9c24273afd (Wii/Xbox 1) Compile in sinc resampler (lower-quality) for Xbox 1 and Wii 2013-02-08 14:00:34 +01:00
twinaphex 2f7b3bf781 (RARCH_CONSOLE) audio_resampler will be saved to config file too 2013-02-08 13:55:58 +01:00
Themaister 3efd600dec Fix CXX_BUILD. 2013-02-08 12:05:22 +01:00
Themaister 202e204fd7 Add resampler.c. 2013-02-08 11:50:45 +01:00
Themaister d33d2e9f0c Make resamplers more modular. 2013-02-08 11:49:51 +01:00
twinaphex 5b57e99b89 (Android) Build fix 2013-02-08 02:59:28 +01:00
twinaphex 4ed6248c89 (Android) Add to autodetection list - add Zeemote Steelseries, Add Saitek Rumblepad, add Super Smart Joy 2013-02-08 02:57:21 +01:00
twinaphex 51d2d3bba4 (Android) Help text - Some adjustments 2013-02-08 01:56:30 +01:00
twinaphex 5120a0d7d9 (Android) Add some more entries to Help 2013-02-08 01:51:02 +01:00
twinaphex b560e58fb0 (Android) Add help system in Java frontend 2013-02-08 01:15:34 +01:00
meancoot 675468e9d6 ios: Enable the android portrait mode hack for ios too. 2013-02-07 19:10:46 -05:00
meancoot 1a236f4a67 ios: Fix a couple of warnings 2013-02-07 19:07:50 -05:00
meancoot 33d57ee3a0 ios: Don't use performSelector to schedule every frame, the rarch_iterate method runs the UI loop internally; Split dirent_list code out of dirlist.m. 2013-02-07 19:05:39 -05:00
meancoot 80c0d35f58 ios: Fix symlinks in the file browser; remove the top entry of the path instead of appending '..' when going back a directory. 2013-02-07 16:53:17 -05:00
meancoot 5f5be7c4dc ios: Multi-touch support 2013-02-07 16:11:17 -05:00
meancoot cb484546b2 ios: Spruce up browser with sorting and icons. (The icons are just borrowed from android for now). 2013-02-07 14:45:30 -05:00
meancoot 7a44d9bcba ios: As a hack, force app to terminate when entering background. 2013-02-07 13:43:42 -05:00
meancoot 16759620b5 ios: Some cleanup and simplifications 2013-02-07 12:38:30 -05:00
meancoot 5d0828d009 ios: Now starts with a directory browser to let you choose the game you wan't to play. 2013-02-07 12:05:46 -05:00
meancoot ec51c819a3 ios: Change ioseagl_ctx to a C file that uses external functions to interact with obj-c. 2013-02-07 08:58:36 -05:00
meancoot 8315a05f5f ios: Add incomplete code for basic directory list. 2013-02-07 08:47:35 -05:00
Themaister 64c0e39596 Add NEON check for sinc taps. 2013-02-07 07:32:10 +01:00
Themaister b2226de89d Add some basic SINC profiles. 2013-02-07 07:22:33 +01:00
meancoot 7b9490db48 ios: Fix size on retina screens; 'improve' life cycle management. 2013-02-06 20:48:32 -05:00
meancoot 7e4e028fc8 ios: Add a simple input driver draft; tracks only one touch for now. 2013-02-06 18:23:11 -05:00
meancoot 1d727e50e7 ios: Will load a file named 'overlay.cfg' stored in the bundles root directory. 2013-02-06 13:10:07 -05:00
meancoot 6ab845b795 ios: Use dynamic loading; add clean up after rarch_main_iterate. 2013-02-06 11:35:46 -05:00
meancoot a37a19e40d First revision of iOS port. Only tested on simulator thus far. 2013-02-06 10:14:05 -05:00
twinaphex a145e4f451 (dist_scripts) nit - xdk360-cores.sh 2013-02-06 09:55:41 +01:00
twinaphex f2151483d7 (GX) Remove 640x576 VI width/height option - height too big for EFB 2013-02-06 09:54:22 +01:00
twinaphex f37e414e23 (GX) Pass GX_NEAR_MIP_NEAR to GX_InitTexObjLOD just to be safe 2013-02-06 09:33:24 +01:00
twinaphex 3997f8ca0c (360) Add dist-scripts 2013-02-06 06:37:30 +01:00
ToadKing 459f91f665 (Android) delete accidentally-added overlays/shaders 2013-02-05 23:13:08 -05:00
ToadKing ebf83bff76 (GX) PAL fixes 2013-02-05 23:11:35 -05:00
ToadKing 9807826e61 (GX) nit 2013-02-05 21:56:29 -05:00
twinaphex e05fd038e3 (PS3) Link nxengine correctly in dist-scripts 2013-02-06 03:38:32 +01:00
ToadKing 80be1847a3 (GX) attempt to fix screen resolution issues 2013-02-05 21:36:15 -05:00
ToadKing 94c2f13b35 (Wii) link nxengine correctly in distscript 2013-02-05 19:29:35 -05:00
Themaister bdd67f1a3f (Android) Fix build breakage. 2013-02-05 21:55:20 +01:00
twinaphex 2588f4877a (XDK) Use QueryPerformanceCounter on _XBOX as well 2013-02-05 21:49:58 +01:00
Themaister 166705a54a Round off usec for clock_gettime(). 2013-02-05 21:42:30 +01:00
twinaphex 4ab00536e9 (GX)Add 640x576 to list - but guard against switching to it when
not using PAL mode
2013-02-05 18:54:23 +01:00
twinaphex bdf74174f1 (Android) Quick fix for input - bump up version to r10 2013-02-05 18:00:16 +01:00
Themaister c692e9ff92 Use QueryPerformanceCounter on Win32 to get usec. 2013-02-05 13:03:16 +01:00
Themaister 1df86a722a Rework FPS measurement. 2013-02-05 12:51:12 +01:00