CatalystG
|
1c32975717
|
Add proper input handling for PlayBook/BB10
|
2013-03-19 19:27:15 -04:00 |
twinaphex
|
3bc487be87
|
Merge branch 'ios' of git://github.com/meancoot/RetroArch
|
2013-03-15 20:05:15 +01:00 |
Themaister
|
eeba16d0e8
|
Fix CXX_BUILD.
|
2013-03-15 09:21:47 +01:00 |
twinaphex
|
441d4a0698
|
(Xbox 1) Initial RGUI code - incomplete
|
2013-03-12 02:43:02 +01:00 |
twinaphex
|
275eef09c1
|
(Xbox 1) Wrap some lines around HAVE_RMENU
|
2013-03-10 23:09:47 +01:00 |
twinaphex
|
7be75b29dc
|
(PS3/XDK) Remove gfx_ctx_set_overscan
|
2013-03-10 20:13:06 +01:00 |
twinaphex
|
e741cc77c6
|
start/stop/restart ifdeffed for RARCH_CONSOLE instead of
HAVE_RMENU - transfer of control bypasses initialization of variables
in RGUI - issues fixed
|
2013-03-10 17:40:34 +01:00 |
twinaphex
|
b54cf4cd87
|
(RGUI) Can't have VLAs for Xbox 1 / MSVC
|
2013-03-10 16:37:34 +01:00 |
twinaphex
|
ae9ddf362b
|
(Xbox 1) Make xdk_ctx independent of HAVE_RMENU
|
2013-03-10 16:29:08 +01:00 |
twinaphex
|
5bc9402fed
|
(Xbox 1) Build fix
|
2013-03-10 16:16:54 +01:00 |
twinaphex
|
92573940bd
|
Move rmenu_set_default_pos to rmenu.c
|
2013-03-10 15:52:36 +01:00 |
twinaphex
|
522320a654
|
Get rid of some RMenu context callbacks
|
2013-03-10 15:26:49 +01:00 |
twinaphex
|
d74b7156fa
|
Move more RMenu stuff to rmenu.c and out of the context drivers
|
2013-03-10 15:23:34 +01:00 |
twinaphex
|
137b47c7e8
|
Remove reference to gfx_ctx_xdk_set_blend
|
2013-03-10 04:29:27 +01:00 |
twinaphex
|
59ff094b3b
|
Add set_blend to video_poke interface
|
2013-03-10 03:53:42 +01:00 |
twinaphex
|
79a27e34ed
|
(XDK) Start to implement video_poke interface
|
2013-03-10 03:34:37 +01:00 |
twinaphex
|
91e3355268
|
(RMenu) Use video_poke interface for RMenu as well
|
2013-03-10 02:58:55 +01:00 |
meancoot
|
e8e822ffc3
|
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
Conflicts:
gfx/gfx_context.c
gfx/gfx_context.h
retroarch.c
|
2013-03-03 21:36:47 -05:00 |
twinaphex
|
ec114db356
|
(Android) Reimplemented input loop - better throughput/latency
|
2013-03-02 23:53:06 +01:00 |
twinaphex
|
9b9c280f2b
|
(Playbook) Removing offending piece of code that was causing all
the problems
|
2013-02-27 08:22:48 +01:00 |
twinaphex
|
fbb83564ef
|
(Playbook) Finally displays properly - yay
|
2013-02-27 08:21:46 +01:00 |
twinaphex
|
1a0aaf0e9d
|
(Playbook) Hook up more state management - still attempting to
find the display problem
|
2013-02-27 08:05:36 +01:00 |
twinaphex
|
5b2a5c76b5
|
(Playbook) Starts showing game image - totally screwed up pitch right now
though
|
2013-02-26 16:34:10 +01:00 |
twinaphex
|
94379e8ae9
|
Forgot to commit bbqnx_ctx.c
|
2013-02-26 14:12:28 +01:00 |
Themaister
|
6dd4a9b492
|
Log which SwapInterval implementation is used.
|
2013-02-24 02:09:27 +01:00 |
Themaister
|
c78239a10d
|
Avoid async error handling breaking XSetInputFocus.
|
2013-02-23 15:20:47 +01:00 |
Themaister
|
00d7d6c7ca
|
Drop redundant input code in GLX.
|
2013-02-23 15:15:49 +01:00 |
Themaister
|
100c26f067
|
Avoid failing when XSetInputFocus fails.
|
2013-02-23 15:15:10 +01:00 |
Themaister
|
eb0476ffab
|
Add configurable GL context.
|
2013-02-23 14:50:18 +01:00 |
meancoot
|
06bb6b7840
|
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
|
2013-02-21 22:18:14 -05:00 |
meancoot
|
1edd531544
|
ios: Add proper license header to all files.
|
2013-02-20 19:52:52 -05:00 |
Squarepusher
|
bd4d97337c
|
Merge pull request #139 from Themaister/thread_video
Threaded video driver
|
2013-02-19 14:17:00 -08:00 |
twinaphex
|
0357f1510c
|
(RMenu) Add low RAM mode
|
2013-02-17 20:23:27 +01:00 |
Themaister
|
034c553ff6
|
Merge branch 'master' into thread_video
Conflicts:
console/griffin/griffin.c
|
2013-02-17 13:25:41 +01:00 |
Themaister
|
483d877498
|
Fix call to fill_dated_filepath
|
2013-02-17 10:39:54 +01:00 |
twinaphex
|
0a0aba068d
|
Rename screenshot_generate_filename
|
2013-02-17 03:50:19 +01:00 |
Themaister
|
0ca8730fdc
|
Set gl->tex_filter correctly in gfx_ctx_set_filtering.
|
2013-02-17 01:45:14 +01:00 |
Themaister
|
76bf41188a
|
Add video_threaded option to Android.
|
2013-02-17 00:26:17 +01:00 |
meancoot
|
5d139b185b
|
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
|
2013-02-15 18:54:57 -05:00 |
Themaister
|
ed55245551
|
Use the more correct format for X/EGL.
|
2013-02-15 11:38:27 +01:00 |
Themaister
|
35813414be
|
Fix KMS mode.
Wrong color format was used.
|
2013-02-15 11:30:59 +01:00 |
Themaister
|
384d6846b6
|
Use KMS more inline with upstream example code.
|
2013-02-15 11:13:30 +01:00 |
Themaister
|
bd4b22835c
|
Init threads in X/EGL.
|
2013-02-15 10:28:10 +01:00 |
Themaister
|
076f7ea22e
|
Add more basic debugging to KMS/EGL.
|
2013-02-15 10:28:02 +01:00 |
meancoot
|
6a77d72966
|
ios: Hopefully fix the crash when suspended for real this time. Make many things worse, but will fix them from the working state.
|
2013-02-14 21:35:24 -05:00 |
Themaister
|
236cae258d
|
Use GLX 1.3 more correctly.
|
2013-02-14 15:40:54 +01:00 |
meancoot
|
de05d7d7fb
|
ios: Add a hack to skip frames when video non-block is used, this allows the fast forward function to be used.
|
2013-02-08 20:35:19 -05:00 |
meancoot
|
23a3fe63bf
|
ios: Apply a small patch to gfx/gl.c to allow HAVE_FBO to work.
|
2013-02-08 15:50:55 -05:00 |
meancoot
|
ec51c819a3
|
ios: Change ioseagl_ctx to a C file that uses external functions to interact with obj-c.
|
2013-02-07 08:58:36 -05:00 |
meancoot
|
7b9490db48
|
ios: Fix size on retina screens; 'improve' life cycle management.
|
2013-02-06 20:48:32 -05:00 |
meancoot
|
a37a19e40d
|
First revision of iOS port. Only tested on simulator thus far.
|
2013-02-06 10:14:05 -05:00 |
ToadKing
|
bf474b9f63
|
(Android) fix new FPS measurement
|
2013-02-04 18:02:10 -05:00 |
twinaphex
|
a88f1c3dce
|
(RMenu/PS3) Saves 'menu_path_texture' now to config
|
2013-02-01 09:13:29 +01:00 |
twinaphex
|
dfe7e760d7
|
(PS3) Add ability to set menu skin
|
2013-02-01 07:42:36 +01:00 |
twinaphex
|
914e39c55a
|
(RMenu) Refactor RMenu images
|
2013-02-01 06:53:41 +01:00 |
Themaister
|
9372e26cf3
|
No need anymore to explicitly set window icon.
|
2013-01-27 12:12:43 +01:00 |
Themaister
|
1a4b094abf
|
Use /usr/share/pixmaps instead of icons.
|
2013-01-26 17:52:04 +01:00 |
twinaphex
|
8efc01b321
|
(RARCH_CONSOLE) Use new unzip code and remove console-centric
stuff
|
2013-01-22 00:14:24 +01:00 |
twinaphex
|
f677c974fa
|
(XDK) Cleanup xdk_ctx_driver_destroy
|
2013-01-19 11:53:48 +01:00 |
twinaphex
|
ca9edec941
|
(PS3) Add PAL60 mode
|
2013-01-17 12:17:02 +01:00 |
twinaphex
|
a1dfe4f741
|
(Xbox 1) Fix build
|
2013-01-12 03:36:05 +01:00 |
twinaphex
|
04cacb5e30
|
Upgrade lifecycle_menu_state to 64bit variable lifecycle_mode_state
|
2013-01-12 03:13:03 +01:00 |
twinaphex
|
c7adeb9ed0
|
(RMenu) Rmenu now uses g_settings.video.font_size
|
2013-01-11 21:05:15 +01:00 |
twinaphex
|
cc43b84ff2
|
(RARCH_CONSOLE) Refactor more state variables
|
2013-01-11 19:44:34 +01:00 |
twinaphex
|
b67fd69c26
|
(RARCH_CONSOLE) Refactored out rmenu_hd/rmenu_widescreen
|
2013-01-11 18:14:54 +01:00 |
twinaphex
|
9bc24151f2
|
(XDK D3D) Go through local pointer to render device
|
2013-01-11 00:58:08 +01:00 |
twinaphex
|
6d755ae193
|
(Android) Rename android_glue.h into frontend_android.h and move it
|
2013-01-09 05:12:56 +01:00 |
twinaphex
|
dfc2d7ed3f
|
(PS3) Fix build
|
2013-01-08 22:24:39 +01:00 |
twinaphex
|
10fd5ea617
|
(360) Add more error checking in D3D code
|
2013-01-08 17:48:55 +01:00 |
twinaphex
|
a6f89670c9
|
(PS3) No longer needlessly loads RMenu background image three
times in a row
|
2013-01-06 07:03:17 +01:00 |
twinaphex
|
f8160fb2bd
|
(Android) Cleanups
|
2013-01-06 06:10:24 +01:00 |
twinaphex
|
cd46fc96a6
|
(Android) Refactor g_android
|
2013-01-05 07:38:59 +01:00 |
twinaphex
|
fc55e48221
|
(Android) Cut down on g_android usage
|
2013-01-05 07:20:02 +01:00 |
twinaphex
|
d6dca4c3d0
|
(PS3) Should fix resolution switching issues
|
2013-01-03 04:47:12 +01:00 |
Themaister
|
0b4cf2d053
|
Update license headers to 2013.
|
2013-01-01 01:41:15 +01:00 |
Themaister
|
8a58858d84
|
Refactor out save stating and reentrancy.
It's not really needed.
|
2012-12-30 18:25:49 +01:00 |
Themaister
|
35e17e5017
|
Fix CPU hogging issue on Android when paused.
|
2012-12-30 16:54:16 +01:00 |
Themaister
|
9fbd888566
|
Handle orientation without explict calls.
Appears to fix some kind of "race condition" in EGL.
|
2012-12-28 00:12:18 +01:00 |
Themaister
|
71505ccb87
|
Improve resize handling on Android.
|
2012-12-27 23:30:27 +01:00 |
twinaphex
|
7a9293b8c9
|
(Android) Remove gfx_ctx_get_aspect_ratio as well
|
2012-12-26 07:56:29 +01:00 |
twinaphex
|
0c3f9a854a
|
(Android) Remove HAVE_RMENU code from Android EGL context file -
we aren't going to use RMenu after all
|
2012-12-26 07:20:31 +01:00 |
notaz
|
b1e8c84f55
|
(Android) Enable and fix warnings.
|
2012-12-26 03:11:33 +02:00 |
notaz
|
fff846d579
|
(Android) Remove unused variables.
width/height is read by gfx_ctx_get_video_size() later.
|
2012-12-26 03:11:33 +02:00 |
notaz
|
df2466c5ed
|
(Android) Fix crash on orientation update.
|
2012-12-26 03:11:32 +02:00 |
notaz
|
bbc898400d
|
(Android) Remove unneeded include.
Also fixes build on older NDK (r6b).
|
2012-12-26 03:11:32 +02:00 |
twinaphex
|
2ee5efc4a1
|
(Android) Orientation change now done in a stable way without freeing/
reiniting the video driver again
|
2012-12-24 20:17:16 +01:00 |
twinaphex
|
ae8c7b8d7f
|
(Android) Orientation change works again - crashes after a finite
number of times changing orientation though
|
2012-12-24 19:06:28 +01:00 |
Themaister
|
5eb7432fff
|
Add overlay rendering to GL.
This allows e.g. Android to render a keypad overlay for touch.
|
2012-12-19 13:26:11 +01:00 |
twinaphex
|
2e988a61d9
|
(Android) Same for Android - remove gfx_ctx_clear
|
2012-12-18 09:18:22 +01:00 |
twinaphex
|
ddc94054cb
|
Get rid of RMenu context clear function
|
2012-12-18 09:17:40 +01:00 |
twinaphex
|
74ae6ecf57
|
(Android) Better deinit - will now deinit RetroArch and save game
RAM if you forcibly stop RetroArch
|
2012-12-17 18:45:26 +01:00 |
twinaphex
|
cd1ddbb9c7
|
(Android) Better restore state functionality
|
2012-12-17 17:58:08 +01:00 |
twinaphex
|
dca1175854
|
(Android) Add performance counters for input poll
|
2012-12-16 17:13:49 +01:00 |
twinaphex
|
3c5b7ba08e
|
(Android) Call ALooper_pollOnce for command event queue once per frame -
seems to be enough
|
2012-12-16 05:52:39 +01:00 |
twinaphex
|
cf539edf91
|
(Android) android_input_poll now only reads and processes input
events - check_window polls for system messages once
|
2012-12-16 02:04:13 +01:00 |
twinaphex
|
dacab094f0
|
(RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame
|
2012-12-15 16:40:02 +01:00 |
Themaister
|
30fc796061
|
Grab Key events in X/EGL as well.
|
2012-12-15 12:00:57 +01:00 |
twinaphex
|
799a9c35fb
|
gfx_common.c - make gfx_get_fps into the main public function -
and remove the two public wrapper functions
|
2012-12-15 07:03:33 +01:00 |
twinaphex
|
566296068a
|
(Xbox 1) Fix build
|
2012-12-15 03:59:31 +01:00 |
twinaphex
|
4864adc7b1
|
(XDK) Rewrote Xbox font code
|
2012-12-15 03:35:04 +01:00 |
twinaphex
|
d2683cc02a
|
(Android) Fix build
|
2012-12-15 02:59:35 +01:00 |
twinaphex
|
a7a901962f
|
(PS3) Works again on PS3
|
2012-12-15 00:17:43 +01:00 |
twinaphex
|
dbb962e946
|
Streamline frame_count usage
(Android/Griffin) Fix build
|
2012-12-14 20:33:36 +01:00 |
twinaphex
|
e1918b2ba6
|
(Android) Rename g_android.input_state to g_extern.lifecycle_state
- intend to use this for RMenu as well
|
2012-12-14 02:06:14 +01:00 |
twinaphex
|
66180308e4
|
(Android) Remove android_get_sdk_version and change RMenu
mountpoints
|
2012-12-14 01:44:59 +01:00 |
twinaphex
|
707bcd483f
|
(Android) Some patches for RMenu compatibility
|
2012-12-14 01:29:01 +01:00 |
twinaphex
|
5421fb8269
|
(Android) PERF_TEST no longer default
|
2012-12-13 23:09:28 +01:00 |
Themaister
|
81e7ffe9a5
|
Don't use a particular bit depth in KMS.
|
2012-12-13 10:35:17 +01:00 |
notaz
|
d33cfef8bd
|
Don't restrict EGL color component sizes.
This makes SGX530 work when using 16bpp framebuffer.
|
2012-12-13 01:00:50 +02:00 |
notaz
|
7237abcff2
|
Report EGL errors.
Fix a few warnings along the way.
|
2012-12-11 02:43:29 +02:00 |
Themaister
|
671697a211
|
Move X11 keyboard event to x11_common.
TODO: Add to xegl and xvideo.
|
2012-12-08 13:35:07 +01:00 |
Themaister
|
5185524b46
|
Use common code for handling keysym translations.
|
2012-12-08 13:26:10 +01:00 |
Themaister
|
6709dcb274
|
Use XLookupKeysym instead. Add test.
XKeycodeToKeysym is deprecated.
|
2012-12-08 12:51:04 +01:00 |
Hans-Kristian Arntzen
|
3c5aec41a1
|
Merge pull request #72 from meancoot/master
Allow libretro core to receive keyboard input using events rather than polling.
|
2012-12-08 03:29:03 -08:00 |
meancoot
|
d236863d05
|
(Key Events) Sloppy, ascii only, X11 version.
|
2012-12-07 18:45:50 -05:00 |
meancoot
|
be1fdd419b
|
(Key Events) Add modifier flag argument; plus cleanup.
|
2012-12-07 03:18:18 -05:00 |
twinaphex
|
44b2343a9b
|
(Android) Move back to old reinit video context - meancoot - test
if this works for you
|
2012-12-05 19:53:57 +01:00 |
twinaphex
|
aab0ed8fce
|
(Android) Refactor check_window - store AConfiguration_getOrientation
return value in local variable and reuse this value from there
|
2012-12-05 06:43:00 +01:00 |
twinaphex
|
f81ee3be30
|
(Android) Refactor context restore and video orientation change
code - context restore only needs to restore video and not all
drivers
|
2012-12-05 06:31:24 +01:00 |
twinaphex
|
0dce6a6db6
|
(Android) Move video reinit code to EGL check_window function -
now properly resizes video after orientation change and restores
video context after minimizing and restoring
|
2012-12-05 06:17:45 +01:00 |
meancoot
|
e60bb1d168
|
Add RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK. An interface for allowing keyboard event data to be sent to the core.
|
2012-11-25 20:23:31 -05:00 |
twinaphex
|
51f51d4a65
|
(XDK) Remove force_16bit
|
2012-11-20 23:54:35 +01:00 |
Themaister
|
28bb46483c
|
Drop video_force_16bit.
This option is silly now.
|
2012-11-20 23:23:18 +01:00 |
twinaphex
|
881e440ea6
|
(360) Add some FBO reiniting logic
|
2012-11-20 15:44:44 +01:00 |
twinaphex
|
eaf5041cd8
|
(Xbox 1) Build fixes
|
2012-11-20 06:39:35 +01:00 |
twinaphex
|
28c39a5beb
|
(XDK) Fixed viewport settings
|
2012-11-20 06:08:58 +01:00 |
twinaphex
|
1f74056286
|
(Xbox 1) Build fixes
|
2012-11-20 03:19:00 +01:00 |
twinaphex
|
a8b3d23184
|
(XDK D3D) Reinits textures now
|
2012-11-20 02:51:00 +01:00 |
twinaphex
|
9570e39744
|
(XDK D3D) Cleanups
|
2012-11-20 02:03:26 +01:00 |
twinaphex
|
cfc2fac31a
|
(XDK D3D) Split up device creation code to context file
|
2012-11-20 01:55:16 +01:00 |
twinaphex
|
5976f4c7b1
|
(XDK D3D) Split off texture init into separate function
|
2012-11-19 23:30:32 +01:00 |
twinaphex
|
ba2de00c8d
|
(XDK) Replace hardcoded 512 values with tex_w/tex_h
|
2012-11-19 19:57:25 +01:00 |
twinaphex
|
05b552e5a4
|
(Xbox 1) Build fixes
|
2012-11-19 05:00:38 +01:00 |
twinaphex
|
52f52bc253
|
(360) Build fixes
|
2012-11-19 04:46:48 +01:00 |
twinaphex
|
f0ebecfc32
|
(RMenu) Remove RMenu context files and use Gfx context files
instead
|
2012-11-19 04:09:16 +01:00 |
twinaphex
|
3bdfb3a011
|
(PS3/XDK) Get rid of redundant apply_fbo_state_changes function
|
2012-11-19 00:01:55 +01:00 |
Themaister
|
51f6cabc5f
|
Drop redundant functions in ps3 ctx.
|
2012-11-18 23:33:14 +01:00 |
twinaphex
|
d0be74d2e7
|
(PS3) Changing orientation and aspect ratio now no longer affects
the menu image
|
2012-11-18 23:29:27 +01:00 |
Themaister
|
dffbaff0b0
|
Use global vertexes_flipped.
|
2012-11-18 22:42:06 +01:00 |
twinaphex
|
8f821dd1d7
|
(PS3) Going to get rid of redundant apply fbo changes function -
non-FBO mode still broken
|
2012-11-18 22:02:29 +01:00 |
twinaphex
|
ce1de27b5a
|
(GL/PS3) Refactor FBO setting
|
2012-11-18 21:50:27 +01:00 |
twinaphex
|
85140492aa
|
(PS3) Fixup gfx_ctx_apply_fbo_state_changes + indenting fixes
|
2012-11-18 19:19:07 +01:00 |
ToadKing
|
1e6558d18d
|
[VC] log FPS to console
|
2012-11-15 19:08:24 -05:00 |
twinaphex
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4a198a83a8
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(PS3) Build fix
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2012-11-15 00:57:43 +01:00 |
twinaphex
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6d6c170f09
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(Xbox 1) Set up for 32bit color now - just need a more elegant
way of automatically switching on 32bit/16bit color during init
instead of g_settings.video.color_format
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2012-11-10 16:17:01 +01:00 |
twinaphex
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5d315029ae
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(360 Set 32bit color format - screen currently cut in half
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2012-11-10 15:57:05 +01:00 |
twinaphex
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e87477a75f
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(360) Now supports RGB565
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2012-11-10 14:32:15 +01:00 |
twinaphex
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93f9316a9b
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(Xbox 1) Build fixes
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2012-11-10 13:46:24 +01:00 |
twinaphex
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de4648a127
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(Android) Possible context fix
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2012-11-09 22:33:54 +01:00 |
twinaphex
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48b0bc7f2d
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(Android) Use eglGetError
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2012-11-09 21:52:07 +01:00 |