Commit Graph

95 Commits

Author SHA1 Message Date
TwinAphex51224 be56e901bb (PS3) More commits 2012-01-28 00:34:06 +01:00
TwinAphex51224 f803b5fbd3 (PS3) Shader menu texture (WIP) 2012-01-28 00:34:06 +01:00
TwinAphex51224 be62e537c6 (PS3) Added HAVE_SCREENSHOTS_BUILTIN define - is meant for targets
where native screenshot functionality is already supplied, negating
the need of compiling in screenshot.c
2012-01-28 00:34:06 +01:00
TwinAphex51224 7af7d55068 (PS3) use uint32_t * for pixels member as well for PS3 2012-01-28 00:34:06 +01:00
TwinAphex51224 15c5c69241 (PS3) Texture is now loaded 2012-01-28 00:34:06 +01:00
TwinAphex51224 b89554d11a (PS3) Added error logs to image.c for debugging purposes 2012-01-28 00:34:05 +01:00
TwinAphex51224 60760d69db (PS3) Added texture loading hooks, fails somewhere ATM 2012-01-28 00:34:05 +01:00
TwinAphex51224 ab687190a9 (PS3) Added border shaders - we will need a subrepo for all these shaders eventually 2012-01-28 00:34:05 +01:00
TwinAphex51224 f9de1a8831 (PS3) Doesn't crash anymore 2012-01-28 00:34:05 +01:00
TwinAphex51224 0a81b47932 (PS3) Hook up menu shader code - crashes currently 2012-01-25 23:28:50 +01:00
TwinAphex51224 422c13242f (PS3) Add menu shader code (WIP) 2012-01-25 04:38:19 +01:00
TwinAphex51224 9e917d4835 (PS3) Take out redundant printf calls for 'rewind_enable' 2012-01-25 03:14:18 +01:00
TwinAphex51224 1cc8a8a121 (PS3) Use ssnes_console_get_rom_ext function in file browser 2012-01-25 03:11:21 +01:00
TwinAphex51224 763f257d92 (PS3) Show static libsnes library in menu 2012-01-21 18:12:33 +01:00
TwinAphex51224 d55c86bc41 (PS3) Use ssnes_main_clear_state() 2012-01-21 18:00:07 +01:00
TwinAphex51224 3695cf78b9 (PS3) Swap is blocked before going into ingame menu - and unblocked
after exiting ingame menu
2012-01-21 17:50:21 +01:00
TwinAphex51224 fabceb0e84 (PS3) Rewind can be set now 2012-01-21 17:24:25 +01:00
TwinAphex51224 64cbfd0183 (PS3) Updated main-menu.jpg border picture 2012-01-21 06:42:04 +01:00
TwinAphex51224 64de1a3260 (PS3) Add rewind menu option - note - g_settings.rewind_enable gets
cleared to '0' somewhere in first-stage SSNES init for some weird
reason - can't even enable it right now beacuse of that
2012-01-21 06:06:01 +01:00
TwinAphex51224 4d95765cb5 (PS3) No longer gives framebuffer objects error 2012-01-21 05:20:44 +01:00
TwinAphex51224 e90b7e6a03 (PS3) Added ssnes_render_cached_frame - this is necessary for the
ingame menu - another problem - swap occurs at end of frame
function - this interferes with the swap done later on in the
ingame menu, leading to flickered libdbgfont text. We will somehow
need to divorce the swap from the main frame function
2012-01-21 03:56:31 +01:00
TwinAphex51224 e044275c3e (360) Fix for 360 - INVALID_FILE_ATTRIBUTES is not defined in a
360 header
(PS3) Added g_console.rom_path setting - not using g_extern.system.
fullpath anymore
2012-01-21 02:58:19 +01:00
TwinAphex51224 c5e8eb0283 (PS3) Ingame menu - can return now to SSNES 2012-01-21 02:32:55 +01:00
TwinAphex51224 8e74333ef4 (PS3) First stab at ingame menu 2012-01-21 00:30:01 +01:00
Themaister 2089521856 Menu/in-game-menu logic. 2012-01-20 19:29:26 +01:00
TwinAphex51224 d9a72ea076 (PS3) Implemented SSNES control flow 2012-01-20 18:00:33 +01:00
TwinAphex51224 955c0e85c8 (PS3) image.c - added header 2012-01-18 01:02:34 +01:00
TwinAphex51224 3c99021b60 (PS3) custom image.c (for PNG/JPEG decoding) 2012-01-18 00:59:35 +01:00
TwinAphex51224 5453cc0448 (PS3) Added preliminary resolution switching options 2012-01-18 00:18:23 +01:00
TwinAphex51224 c7e32cbbd2 (PS3) Some more work on PS3 menu front 2012-01-17 23:59:23 +01:00
TwinAphex51224 94bc6ff3a2 (PS3) Some more settings filled in 2012-01-16 17:15:16 +01:00
TwinAphex51224 62dc63542c (PS3) Clean up PS3 GL driver always assume HAVE_FBO and HAVE_CG 2012-01-16 16:46:35 +01:00
TwinAphex51224 dd8acd5872 (PS3) Added SN version number in 'print compiler' function 2012-01-16 16:38:27 +01:00
TwinAphex51224 d1113a5af0 (PS3) Added sysutil screenshot feature 2012-01-16 15:45:55 +01:00
TwinAphex51224 024e10b5a9 (PS3) Implemented some settings 2012-01-16 15:33:18 +01:00
TwinAphex51224 c4b2492872 (PS3) Some cleanups 2012-01-16 04:09:28 +01:00
TwinAphex51224 44bc9fe291 (PS3) Menu refactoring 2012-01-16 04:07:02 +01:00
TwinAphex51224 2dce493240 (PS3) Sysutil exit callback works in menu too 2012-01-13 01:27:18 +01:00
TwinAphex51224 83c3d7be57 (PS3) Menu fixes 2012-01-13 01:01:08 +01:00
TwinAphex51224 7b0e1e8022 (PS3) Got rid of warnings in main.c 2012-01-13 00:22:43 +01:00
TwinAphex51224 fe993fafd5 (PS3) Fixed menu speed 2012-01-13 00:01:52 +01:00
TwinAphex51224 048d2f65e0 (PS3) Fixed controller 2 2012-01-12 23:45:48 +01:00
TwinAphex51224 3ca62fbbbc (PS3) Pushed PS3 video fix 2012-01-12 22:02:28 +01:00
TwinAphex51224 95431414ae (PS3) Initialize some settings 2012-01-12 00:24:17 +01:00
TwinAphex51224 b3f7224ea1 (PS3) menu works, ROM loads, but screen is black 2012-01-12 00:05:32 +01:00
Themaister e583546778 Add some more needed stuff. 2012-01-11 23:48:48 +01:00
Themaister a39c37e1ee Add some hooks to video init/deinit for PS3. 2012-01-11 23:44:29 +01:00
TwinAphex51224 08e35a62d4 (PS3) Can now compile with SNC as well 2012-01-11 22:55:07 +01:00
TwinAphex51224 59aeb77744 (PS3) Some more work on menu 2012-01-11 22:27:07 +01:00
TwinAphex51224 a4a68a2ad5 (PS3) Implemented menu code some more 2012-01-11 02:25:49 +01:00