Commit Graph

29555 Commits

Author SHA1 Message Date
Themaister c589d82596 Clean up some stupid code. :p 2010-12-14 15:19:13 +01:00
Themaister 81ba2daa04 indent... 2010-12-14 14:28:09 +01:00
Themaister 8a030675a4 Clean up indentation and one code style issue. 2010-12-14 14:27:29 +01:00
Themaister 1ce718ed58 Add authors file 2010-12-14 14:22:26 +01:00
Devin J. Pohly 19a9641f59 add support for joystick axes
axes pushed farther than AXIS_THRESHOLD will be counted as button
presses
2010-12-14 14:00:17 +01:00
Devin J. Pohly 973c6212f2 eliminate extra loop in input_state
also introduces an is_pressed helper method
2010-12-14 14:00:12 +01:00
Themaister 8ee7d30260 play 2010-12-11 19:03:35 +01:00
Themaister 9e2ec0586b Merge branch 'master' into play
Conflicts:
	hqflt/cg/crt.cg
2010-12-08 00:16:37 +01:00
Themaister 14c656a419 Fix small issue 2010-12-08 00:13:57 +01:00
Themaister 783f384b6f :D 2010-12-01 22:46:23 +01:00
Themaister ed9e0d746a blah 2010-11-24 15:45:07 +01:00
Themaister 8b9e0c401c do not build cg by default *sigh* 2010-11-19 22:41:08 +01:00
Themaister fc1c8cb15c Merge branch 'play' 2010-11-19 21:27:31 +01:00
Themaister 3835100101 Add possibility to specify libsnes. 2010-11-19 21:26:31 +01:00
Themaister d1a0500219 Adds support for vertex shader input params. :) 2010-11-19 21:21:04 +01:00
Themaister 854516f9b1 stuff 2010-11-18 03:17:59 +01:00
Themaister c560ccbabc Should fix quad shader. :P 2010-11-15 21:51:16 +01:00
Themaister dcf5667e73 hmm :v 2010-11-15 00:45:21 +01:00
Themaister c23958680b Add quad interpolation. 2010-11-14 22:25:47 +01:00
Themaister 7cbd595446 Update config 2010-11-14 22:25:34 +01:00
Themaister 66d60bafdd update config 2010-11-14 19:07:31 +01:00
Themaister b18b731dcc Updated shaders a bit 2010-11-14 14:36:37 +01:00
Themaister 0cc3d4c2c5 Adding 2xSaI filter 2010-11-14 00:17:29 +01:00
Themaister 0482e11059 Add bloom filter 2010-11-13 23:41:46 +01:00
Themaister 20fe8827e2 Should fix some building issues on Win32. 2010-11-13 18:50:34 +01:00
Themaister af48ea7165 Can change shader with command line. 2010-11-13 15:14:30 +01:00
Themaister 065072e1fc Updates default config 2010-11-13 14:38:39 +01:00
Themaister 93899790ed Reduces barrel distortion 2010-11-13 14:29:58 +01:00
Themaister 86d3e73395 clean up crt filter a bit. 2010-11-13 14:16:45 +01:00
Themaister 11254285f4 Add sharpen filter 2010-11-13 13:55:26 +01:00
Themaister 4ccf7d90af add blur filter 2010-11-13 13:47:58 +01:00
Themaister 30f840f70d hq2x filter 2010-11-13 13:28:07 +01:00
Themaister c21b6d1f7d Remove some useless shaders 2010-11-13 13:20:33 +01:00
Themaister 51e81d9e1b move shaders to own subdir 2010-11-13 13:18:57 +01:00
Themaister c5c5d521aa Go back to standard conf 2010-11-13 13:16:30 +01:00
Themaister 13069e9022 Scanline shader looks pretty nice now :# 2010-11-13 13:08:35 +01:00
Themaister 9296f76ef8 Add scanline shader. Fix up interface a bit for screen width and height. 2010-11-13 13:02:45 +01:00
Themaister 0ae1456325 Adds output size param. Should map closely to bsnes shaders now. 2010-11-13 12:42:07 +01:00
Themaister ccc73ccbdb reset back to good old standards. ;p 2010-11-13 03:31:37 +01:00
Themaister 42dc761cac Loads in vertex program as well. 2010-11-13 03:13:10 +01:00
Themaister 43660dad6d Fix up globals. Hurr, durr. 2010-11-13 02:48:32 +01:00
Themaister 7fa5ec216a Updates interface for use with CRT shader. Should work with any reso
now. :)
2010-11-13 02:40:38 +01:00
Themaister ea4aad7b07 HDR-TV. Bright as shit, lol. 2010-11-13 02:13:18 +01:00
Themaister daa0e611a6 Pixels, mhhhm 2010-11-13 01:56:02 +01:00
Themaister 8eef955a48 Can select to use Cg shaders. 2010-11-12 23:09:43 +01:00
Themaister e01a0e297a include -I. 2010-11-12 22:44:09 +01:00
Themaister dab359bdf5 Updates for Cg shaders, yay. WIP. 2010-11-12 22:32:38 +01:00
Themaister 5df01fa396 Update FPS counter more seldom for more representative FPS counter. 2010-11-09 00:17:15 +01:00
Themaister 31c303e295 Update some stuff. 2010-11-09 00:13:57 +01:00
Themaister 0e9dd13601 Update makefile 2010-11-09 00:01:52 +01:00