Commit Graph

637 Commits

Author SHA1 Message Date
twinaphex 34619412bc (RARCH_CONSOLE) Get rid of video_stop_func 2013-04-24 16:08:18 +02:00
Themaister bb36aecadb Fix MSVC 2010 build. 2013-04-21 10:05:26 +02:00
twinaphex 96f2ecce20 (RMenu/RGUI) Move filebrowser/menu stack initialization to upper-layer
menu_init() function
2013-04-18 18:33:03 +02:00
Themaister f968ee6527 Refactor nonblock states.
Preserve nonblock state better across reinits, etc.
Try to keep vsync in RGUI.
2013-04-14 00:56:55 +02:00
Themaister c17714ffbb Add full screen mode to set_texture_enable. 2013-04-13 16:49:25 +02:00
twinaphex 1171b7576a Get rid of set_blend callback - the rgui draw texture function is
now in charge of making sure texture is properly blended - note
to OV2/maister - test if this breaks D3D9 PC driver and if so
fix accordingly
2013-04-11 13:13:37 +02:00
CatalystG df777c0264 (BlackBerry) Add initial Keyboard support for BB10. 2013-04-08 19:55:09 -04:00
CatalystG 21e45e3de6 (BlackBerry) Add Gamepad support for BlackBerry 10 devices 2013-04-08 19:55:09 -04:00
twinaphex db0ff2a212 (RARCH_CONSOLE) Build fixes 2013-04-07 18:03:25 +02:00
Themaister 4cdfcf30d5 Refactor set_rgui_texture.
More generic and avoids poking directly into RGUI state.
2013-04-07 14:07:45 +02:00
Themaister f88ea04c28 Remove fixed shader index in set_shader. 2013-04-07 13:00:21 +02:00
Themaister 4a8b3599bc Refactor out cg_shader_path, xml_shader_path.
Make shader paths uniform in shader_path.
2013-04-07 01:46:06 +02:00
twinaphex a2d9129782 Kill off set_fbo_state and get_fbo_state function pointers 2013-04-06 06:21:11 +02:00
Hans-Kristian Arntzen ebd7dcf721 Merge pull request #169 from Themaister/gl-render
HW GL render for libretro.
2013-03-30 06:33:53 -07:00
twinaphex b73edeb2c3 (Android) Add Sega Virtua Stick to input autodetection list 2013-03-30 08:56:46 +01:00
twinaphex 39c0ed745c (PS3) Get rid of QUICKMENU_TOGGLE define - was surpassing 64 entries
on PS3 - now going to do 'menu toggle behavior' logic instead -
menu toggle now triggers ingame menu - will be configurable
2013-03-30 07:19:42 +01:00
Themaister 292bc36b43 Basic mouse grabbing for X11. 2013-03-29 18:55:54 +01:00
twinaphex 426b3a255d Revert "(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could" -
going to do this better

This reverts commit 8b4e6bed93.
2013-03-29 01:55:08 +01:00
twinaphex 8b4e6bed93 (PS3) Add third-pass shaders (ifdeffed for PS3 for now - could
be added to PC as well)
2013-03-28 20:59:49 +01:00
Themaister 1cececac18 Add get_proc_address.
Render something "real" in GL.
2013-03-28 01:11:32 +01:00
Themaister af40f3e9b8 Add initial GL direct rendering test. 2013-03-27 16:15:15 +01:00
twinaphex 82329cf097 (Blackberry) Starts up in RGUI mode now - should (hopefully) allow
for dynamic changing of libretro core and selection of ROM instead
of hardcoded paths.
2013-03-24 01:00:00 +01:00
twinaphex 3bc487be87 Merge branch 'ios' of git://github.com/meancoot/RetroArch 2013-03-15 20:05:15 +01:00
Themaister b68a95c72e Declare enum name, not a variable. 2013-03-15 09:05:52 +01:00
twinaphex 0166ce4585 (RGUI) RGUI input code now no longer GEKKO-specific 2013-03-15 01:22:52 +01:00
twinaphex 375aa08e58 Remove rarch_conole_input - runtime button remapping should have
no more RARCH_CONSOLE dependencies
2013-03-14 21:55:10 +01:00
twinaphex 44ccbe0122 Implement KEYBINDS_ACTION_GET_BIND_LABEL - will be used through
set_keybinds
2013-03-14 18:02:19 +01:00
twinaphex fd05b5a25c rarch_input_set_keybind refactored away - input driver's set_keybinds
function now provides the functionality
2013-03-14 15:01:36 +01:00
twinaphex ede829c354 Refactor set_default_keybinds callback into set_keybinds - remove
set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
2013-03-14 02:24:57 +01:00
twinaphex 4fa8d0f3c6 (Android) Rewritten input_autodetect- now implements set_default_keybinds 2013-03-13 23:17:33 +01:00
twinaphex d7130d58f6 Move set_default_keybinds upstream (no longer ifdeffed RARCH_CONSOLE) 2013-03-13 16:33:39 +01:00
twinaphex ece717f2cc Rename set_default_keybind_lut to set_default_keybinds 2013-03-13 16:30:01 +01:00
twinaphex 8f5a49dc7e Refactor default_binds - now becomes a member ni retro_keybind
called def_joykey
2013-03-13 15:34:33 +01:00
twinaphex c28bb3a3fd Move init_console_drivers and uninit_console_drivers to driver.c
and rename them global_init_drivers and global_unit_drivers -
we'll need this for Blackberry, starting RetroArch with RGUI
at startup AND consoles
2013-03-13 04:16:56 +01:00
twinaphex 31998880f6 (Input) Remove max_pads member variable (was RARCH_CONSOLE only -
not needed)
2013-03-13 00:39:01 +01:00
twinaphex 545911d4da (Input) Remove post_init and make it part of input_init 2013-03-13 00:34:46 +01:00
twinaphex b4108eb343 Add set_osd_msg to video_poke 2013-03-11 21:42:02 +01:00
ToadKing eb82bd2127 implement driver.current_msg
fix RGUI to no longer use driver.video_data casting
2013-03-10 16:02:10 -04:00
twinaphex dd697ded76 (XDK) Ifdef FBO video_poke functions with HAVE_FBO 2013-03-10 20:24:19 +01:00
Themaister 0e75731685 Add get_fbo_state(). 2013-03-10 20:13:04 +01:00
Themaister 0b67cd7e84 Add apply_state_changes. 2013-03-10 19:49:26 +01:00
Themaister 63d946c69f Add set_rgui_texture interface to video_poke. 2013-03-10 19:14:28 +01:00
twinaphex e741cc77c6 start/stop/restart ifdeffed for RARCH_CONSOLE instead of
HAVE_RMENU - transfer of control bypasses initialization of variables
in RGUI - issues fixed
2013-03-10 17:40:34 +01:00
twinaphex 59ff094b3b Add set_blend to video_poke interface 2013-03-10 03:53:42 +01:00
meancoot 9fadca2a54 Merge branch 'master' of https://github.com/Themaister/RetroArch into ios 2013-03-09 20:09:32 -05:00
Themaister 2681f14032 Add video_poke_interface_t. 2013-03-10 01:17:17 +01:00
twinaphex 66e7606b25 HAVE_RGUI and HAVE_RMENU are now mutually exclusive - no longer
have to be defined both for (say) the Android port
2013-03-09 17:42:19 +01:00
twinaphex f14f6453df Get rid of HAVE_RMENU ifdef in bind ID enumeration 2013-03-09 16:15:26 +01:00
twinaphex 0b6e5a6388 Rename RARCH_RMENU_TOGGLE to RARCH_MENU_TOGGLE 2013-03-09 16:14:26 +01:00
twinaphex dc95abf70e Drop RARCH_SRAM_WRITE_PROTECT and RARCH_CHEAT_INPUT that we
aren't even using for now so that RetroArch bind IDs stay under
64
2013-03-09 15:36:33 +01:00
meancoot 06bb6b7840 Merge branch 'master' of https://github.com/Themaister/RetroArch into ios 2013-02-21 22:18:14 -05:00
Themaister e3dfba2c34 Add preliminary disk swapping interface.
Works with Mednafen's disk swapping model.
2013-02-21 23:44:07 +01:00
Themaister 843d079002 Begin adding threaded video driver wrapper. 2013-02-16 02:48:08 +01:00
meancoot 7e4e028fc8 ios: Add a simple input driver draft; tracks only one touch for now. 2013-02-06 18:23:11 -05:00
Themaister eb979732b4 Add alpha modulation to overlays. 2013-01-29 21:51:15 +01:00
twinaphex 01ffc06d6a Add button descriptor to retro_keybind 2013-01-12 18:45:22 +01:00
Themaister 312980ee30 Add support for full-screen overlays. 2013-01-11 16:23:04 +01:00
twinaphex 589b5eefdb (360) 360 audio driver now goes through the same Xaudio driver
as PC
2013-01-09 22:04:28 +01:00
Themaister 551a464978 Rework index parameter to set_shader(). 2013-01-08 04:08:15 +01:00
twinaphex c76ae2a8d1 (RARCH_CONSOLE) Use init_drivers_pre once at startup of console
ports - use driver.video, driver.input as much as possible from
then instead of explicit platform-specific drivers
2013-01-07 18:18:44 +01:00
twinaphex 9251eebe13 (RARCH_CONSOLE) Make find_video_driver public in scope and use
it in console ports
2013-01-07 17:48:45 +01:00
twinaphex b56b645366 Rename RARCH_SHADER_BSNES to RARCH_SHADER_GLSL 2013-01-07 17:03:10 +01:00
twinaphex 3a5d056b95 Expand functionality of set_shader callback function 2013-01-07 16:46:26 +01:00
ToadKing fd0bb1b3ee make alsathread a seperate audio driver 2013-01-04 14:58:34 -05:00
Themaister e9cfb95900 Add fallback path for RGBA.
This is necessary for GLES devices which do not support BGRA_EXT.
2013-01-03 01:20:35 +01:00
Themaister 0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
Themaister 8a58858d84 Refactor out save stating and reentrancy.
It's not really needed.
2012-12-30 18:25:49 +01:00
Themaister e3378c219c Use crude ref-counting for driver handles. 2012-12-25 23:18:19 +01:00
Themaister 225647d0e3 Add public function to set refresh rate of monitor. 2012-12-23 19:05:20 +01:00
Themaister 35bf5c82c1 Make OVERLAY optional. 2012-12-23 18:39:01 +01:00
twinaphex 52e4c3eff4 Revert "Ifdef bind IDs based on compiled in features - we only have 64 bits"
This reverts commit 576a40707d.
2012-12-23 18:21:36 +01:00
twinaphex 576a40707d Ifdef bind IDs based on compiled in features - we only have 64 bits
to work with for input_state so we need to get rid of unneeded
features per port
2012-12-23 18:09:30 +01:00
Themaister 34bd32c1fd Add RETRO_OVERLAY_NEXT bind. 2012-12-22 15:33:28 +01:00
Themaister 9056946079 Merge branch 'master' into overlay 2012-12-22 11:38:18 +01:00
Themaister 6bb2349833 Kill off external driver plug interfaces.
These are too much work to maintain, and aren't really all
that useful.
2012-12-22 11:37:15 +01:00
Themaister 47a98ef205 Make overlay polling completely independent. 2012-12-20 15:33:54 +01:00
Themaister 1250fae7f1 Basic overlay POC works.
Add support for X11.
2012-12-20 12:24:49 +01:00
Themaister b4cd58afe7 Rework overlays as a video driver interface. 2012-12-20 11:16:22 +01:00
twinaphex 2e5f21db60 (Android) Do window ready checking differently 2012-12-18 06:01:56 +01:00
twinaphex 74ae6ecf57 (Android) Better deinit - will now deinit RetroArch and save game
RAM if you forcibly stop RetroArch
2012-12-17 18:45:26 +01:00
twinaphex 0261d934f2 (RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
2012-12-15 01:14:21 +01:00
twinaphex 20bdef5d3b (PS3) Input refactoring (note - other console ports will need
refactoring too - will do that nexta)
2012-12-14 17:42:01 +01:00
twinaphex 707bcd483f (Android) Some patches for RMenu compatibility 2012-12-14 01:29:01 +01:00
twinaphex 710ac0031a Small refactor 2012-11-26 22:12:26 +01:00
twinaphex 70119e5558 Move driver macro defines to driver_funcs.h header and move
Griffin hook overrides too
2012-11-26 21:23:31 +01:00
twinaphex a697b562f6 (PSP2) Rename to Vita 2012-11-26 03:16:20 +01:00
twinaphex 728b775905 (PSP1) Add preliminary PSP1 video driver 2012-11-23 05:20:05 +01:00
twinaphex 3b6fffa9f9 (PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
and PSP2
2012-11-23 02:40:03 +01:00
twinaphex c837e1101d (PSP2/Griffin) Add video driver hooks 2012-11-22 23:32:42 +01:00
twinaphex f278bc7f55 (PSP2) Add input driver 2012-11-22 18:37:10 +01:00
twinaphex 46a4efd885 (Android) Better lifecycle management - getting close to restoring state 2012-11-03 19:06:55 +01:00
Themaister 91edc8ff49 Add volume control.
It imposes no performance loss as it is performed
during s16->float conversion.

It is however grouped together with check_mute.
2012-11-03 14:15:03 +01:00
twinaphex 0dbcdb087d (Android) Rewrite of input code 2012-11-03 00:31:05 +01:00
Themaister 0ac3ee7d31 Add input_hotkey_enable.
Adds a mechanism to toggle when hotkeys are enabled.
2012-11-02 23:26:29 +01:00
Themaister 2ad31fc919 Use larger audio block sizes. 2012-10-28 12:51:02 +01:00
Themaister 1908a81e1c Add RETRO_DEVICE_POINTER.
Implemented only for X11 so far.

Also clears up viewport_size call.
Changed to viewport_info to also grab X/Y info.
2012-10-28 00:38:31 +02:00
Themaister e53dd431b4 Begin merging D3D9 driver. 2012-10-26 22:18:26 +02:00
Themaister 93078889cc Begin reworking RGB565 as default pixel format. 2012-10-20 01:12:02 +02:00
twinaphex 63238d3b67 (OpenSL) Add preliminary driver - OpenSL ES implementation in NDK
is a half-baked, half-implemented hackfest, so will have to go over
Android-specific examples to get this to work
2012-10-18 05:46:09 +02:00
twinaphex a675c4348f (Android) Split off input code into its own driver 2012-10-16 19:46:59 +02:00
Themaister b8abf34785 Purge some now useless code.
Removes manual input rate adjustments.
Don't allow DSP plugs to resample as it would complicate things alot
with dynamic rate control.
Also purges optional ssnes_* symbols for external plugs.
2012-10-13 20:22:45 +02:00
Themaister 9c462e19b7 Add basic turbo support. 2012-10-01 22:16:16 +02:00
twinaphex 71443385e9 (PS3/XDK - Context) Some refactorings 2012-09-30 17:51:48 +02:00
Themaister dd6d27c108 Add WGL context. 2012-09-30 14:41:58 +02:00
Themaister d40cd53e24 Rewrite retroarch-joyconfig.
Rewrites a large chunk of retroarch-joyconfig to work with "any" joypad
driver. This allows e.g. the tool to work without X. SDL event pumps
require X to work (for some reason).
2012-09-29 21:57:03 +02:00
Themaister c655c1d4e5 Big refactor of joypad input. 2012-09-28 23:06:16 +02:00
Toad King 500139f1b5 change video_rpi into a more generic video_vg 2012-09-24 15:19:07 -04:00
Themaister 102d30473e Shader directory looks for Cg/Cgp shaders. 2012-09-21 21:20:30 +02:00
Twinaphex 969a92ac17 (RARCH_CONSOLE) Add apply_state_changes to video driver 2012-08-20 12:41:10 +02:00
Twinaphex 5e97b86e65 (GX) Change wii_ naming conventions to gx_ 2012-08-09 03:54:27 +02:00
Themaister 488d2c5a63 Move keysyms to libretro.h.
Should allow RETRO_KEYBOARD to work on GL/SDL/X11 drivers.
2012-07-28 07:39:05 +02:00
Twinaphex e0f4953de8 (RARCH_CONSOLE) Add second param to set_default_keybind_lut (port
is player no)
2012-07-28 02:28:10 +02:00
Twinaphex b29b04b4b0 (RARCH_CONSOLE) Add 'device' param to set_default_keybind_lut and
set_analog_dpad_mapping
2012-07-28 01:37:15 +02:00
Twinaphex bf9980d8bc (RARCH_CONSOLE) Control refactor - add post_init and set_analog_to_dpad_mapping
members
2012-07-27 15:46:15 +02:00
Themaister ff9820af68 Merge branch 'master' of github.com:Themaister/RetroArch
Conflicts:
	gfx/gfx_common.c
2012-07-27 15:37:10 +02:00
Twinaphex 811abcf612 (RARCH_CONSOLE) Further Input rewrite for console ports 2012-07-25 21:02:01 +02:00
Themaister 38f7673fac Add command functionality to stdin. 2012-07-25 04:50:46 +02:00
twinaphex 0951020196 (360/Xbox 1) Refactor XInput driver with portability in mind 2012-07-07 20:56:46 +03:00
twinaphex 9d5978cb3e (360/Xbox 1) xdk360_video changed 2012-07-07 20:15:06 +03:00
Twinaphex c3d40d0f5a Snes exorcism 2012-07-07 17:19:32 +02:00
Twinaphex 5b8c426b3c (360) Xinput2 driver moved to input/ 2012-07-07 16:20:31 +02:00
Themaister c440c7a50a Add support for RETRO_DEVICE_ANALOG. 2012-06-28 18:32:06 +02:00
Themaister fd017b8f57 Add NULL drivers. 2012-06-20 00:43:41 +02:00
Toad King 7986e01cbf Merge branch 'master' of http://github.com/Themaister/RetroArch
Conflicts:
	qb/config.libs.sh
2012-06-14 03:03:12 -04:00
Themaister 19f0c04021 Add screenshot support from backbuffer. 2012-06-08 22:39:18 +02:00
Toad King ec87f858f2 Merge branch 'master' of http://github.com/Themaister/RetroArch
Conflicts:
	qb/config.libs.sh
2012-05-28 02:27:25 -04:00
TwinAphex51224 463fdd9bdf (360) Add 360 context file and use it 2012-05-28 02:29:51 +02:00
Themaister 448bf2cdc8 Add static start/stop/restart to console video drivers. 2012-05-27 19:25:53 +02:00
Themaister 65b78348f0 Use HAVE_NETWORK_CMD 2012-05-27 14:23:30 +02:00
Themaister 0375de48a2 Add preliminary network command interface. 2012-05-27 14:12:29 +02:00
Toad King 6c79d66e1b linuxraw input: gets input straight from stdin
WARNING: this mode uses a raw keyboard mode. if the emulator does not exit cleanly, you could be left at a terminal with no form of input. do not use this mode for testing.
2012-05-25 15:44:39 -04:00
Toad King 350af0a458 initial Raspberry Pi work. Currently just displays a solid blue screen. 2012-05-23 02:31:29 -04:00
Themaister 4ddc5a9912 Fix strange bug where binds in player 2 would carry over to player 1. 2012-05-09 23:25:30 +02:00
Themaister dd90a338d5 Add L2/R2/L3/R3 keys. 2012-05-07 21:51:32 +02:00
Themaister ce740f8948 More fixups. 2012-04-21 23:31:57 +02:00
Themaister aab8fb6151 ssnes_* => rarch_*. 2012-04-21 23:25:32 +02:00
Themaister 9ab51ad23a SSNES => RetroArch. 2012-04-21 23:17:43 +02:00
Themaister 867df49fcf Reword for consistency. 2012-04-10 19:24:08 +02:00
Themaister ba2e913908 Use unsigned port. 2012-04-09 22:05:26 +02:00
Themaister e3a71a8c5b Fixup headers. 2012-04-09 22:05:26 +02:00
Themaister 62c96ea937 Change license header. 2012-04-09 22:03:57 +02:00
Themaister 9698cd7dbd Change headers. 2012-04-09 22:03:57 +02:00
Themaister 84f40dab16 Move set_aspect_ratio to SSNES_CONSOLE. 2012-04-09 22:02:46 +02:00
Twinaphex e18a9e1001 Added set_aspect_ratio callback function 2012-04-09 16:04:24 +02:00
Themaister 2178a14952 Find drivers before snes_init() to allow rotation to work properly. 2012-04-01 19:38:50 +02:00
Themaister 5d4e32ef9d Add support for rotation. 2012-03-30 19:09:34 +02:00
Twinaphex 5553774f6f (PS3) Dodge function pointers / make direct calls through
HAVE_GRIFFIN define
2012-03-29 01:15:22 +02:00
Themaister eee0233abb Wrap driver calls in overridable macros. 2012-03-29 00:30:50 +02:00
Themaister 848a67252f Fix subtle regression. 2012-03-09 18:18:35 +01:00
Themaister 2463924d69 Use uint64_t across the board for joykeys. 2012-03-04 13:55:35 +01:00
Themaister ea0233716e Slow motion mode. 2012-03-04 12:01:07 +01:00
Themaister f548ebb1a2 Cleanup typedefs. 2012-03-03 23:57:42 +01:00
TwinAphex51224 cd08339051 (PS3) D-pad analog stick left mapping - make this configurable later
on
2012-03-03 14:57:28 +01:00
Themaister 438ac4ca4b Begin adding rate control. 2012-02-14 01:16:37 +01:00
Themaister e0408c30ae Slight refactor. Make ssnes_load_state(), ssnes_save_state() public. 2012-02-13 20:57:32 +01:00
Themaister 77e55bb577 Add some video callbacks for consoles. 2012-02-13 19:17:13 +01:00
Themaister 5b0a948797 Refactor input config. 2012-01-30 01:20:35 +01:00
Themaister 75408b689d Hook up binds. 2012-01-21 14:24:38 +01:00
TwinAphex51224 8e74333ef4 (PS3) First stab at ingame menu 2012-01-21 00:30:01 +01:00
Themaister 5edf67bba8 Fixup comment. 2012-01-17 23:49:03 +01:00
Themaister 35ae61fbc7 Use more correct UINT*_C() constants. 2012-01-12 20:16:47 +01:00
Themaister 36a2c96cb7 ifdef console oriented binds. 2012-01-11 10:00:24 +01:00
TwinAphex51224 a4a68a2ad5 (PS3) Implemented menu code some more 2012-01-11 02:25:49 +01:00
Themaister b4248038fb Update license headers. 2012-01-08 01:12:05 +01:00
TwinAphex51224 ebea0220cd (360) Added 360 solution and added some defines 2012-01-05 13:30:13 +01:00
Themaister a4767d3d43 Add python build. Fix ssize_t define. 2011-12-25 18:25:37 +01:00
Themaister eac468ba19 MSVC compat. 2011-12-25 01:38:59 +01:00
Themaister d5fca50a2f Can build for C++. 2011-12-24 15:26:01 +01:00
TwinAphex51224 7c28a62b40 (Libxenon) No more SDL 2011-12-15 13:54:22 +01:00
Themaister aa4f79f236 Start working on video. 2011-12-14 14:26:40 +01:00
Themaister 62f5c53b72 Start on Wii input. 2011-12-14 13:20:22 +01:00
Themaister 534163a57f Start adding stuff for Wii. 2011-12-14 12:49:13 +01:00
TwinAphex51224 757fa71469 (Libxenon) Added (non-working) input driver 2011-12-14 01:35:17 +01:00
TwinAphex51224 1136820124 (Libxenon) Terribly borked libxenon audio driver :) 2011-12-13 23:17:37 +01:00
Themaister 2b6c252747 Minor fixes. 2011-12-02 02:22:29 +01:00
TwinAphex51224 2e34c6fc5c Moved in old PS3 audio driver 2011-11-30 17:11:42 +01:00
Themaister 5dbd1ea35c Add mute toggle. 2011-11-26 15:54:58 +01:00
Themaister f3e487557e Fix some style nits. 2011-11-01 20:27:59 +01:00
Themaister 418ba455f8 Allow the rest of the buttons in Python.
Fix issue where long type was enforced for return values of uniforms.
2011-10-25 23:02:17 +02:00
Themaister 466ab1ef8d Frame advance. 2011-10-17 21:30:58 +02:00
Themaister 23516572b7 Use SK_* keysyms (pretty much SDL 1.2). 2011-09-13 14:40:33 +02:00
Themaister 924848fdad Start working towards SDL 1.2/1.3 compat. 2011-09-13 14:06:49 +02:00
Themaister 32a5460ea7 Small cleanup. 2011-09-06 19:53:22 +02:00
Themaister 14ae5e397a Add CoreAudio driver. Untested. 2011-08-08 17:27:52 +02:00
Themaister 776291a137 Start working on DirectSound driver. Untested so far. 2011-08-04 18:45:40 +02:00
Themaister 69227bc1ca Alter design. Use DInput as piggyback only. 2011-06-10 17:34:04 +02:00
Themaister 851debf1e4 Start working on DInput. 2011-06-10 16:55:05 +02:00
Themaister 2144ef84fd Add fast-forward (hold) mode.
Also purge default player 2-5 binds ...
2011-05-24 02:31:21 +02:00
Themaister 7f1cd62c8a Update DSP API for config callback.
Clean up API a bit to have separate
SSNES_*_API_VERSION defines.
2011-05-17 19:20:41 +02:00
Themaister efed98d5b6 Yay, works :) 2011-05-15 17:16:29 +02:00
Themaister 6244671b04 Small API cleanup. 2011-05-15 15:57:47 +02:00
Themaister 5d5865cfd8 Add external API for audio driver. 2011-05-15 01:46:11 +02:00
Themaister 4b9e46ff06 Update config. 2011-05-11 17:57:31 +02:00
Themaister f2ee22d259 Start working on video interface. 2011-05-05 20:23:08 +02:00
Themaister d317a9773f Start on SDL video driver. 2011-04-21 03:23:44 +02:00
Themaister 092fa9d531 Get initial cheat support down. 2011-04-17 13:30:59 +02:00
Themaister 1706763a4c Start supporting shaders hiding in a directory. 2011-03-29 18:04:41 +02:00
Themaister 48dcd174a7 Add resetting support. (About time, ey?! :D) 2011-03-24 20:41:28 +01:00
Themaister adfd461c3e Start on XVideo 2011-03-13 04:51:09 +01:00
Themaister 96b978d55a Start on modular CPU filters. Abandon the old CPU filter stuff. 2011-03-07 17:22:03 +01:00
Themaister 7c16424ba3 Shader enabling, and automatic resolution detection. 2011-02-28 16:59:31 +01:00
Themaister e49aeb1071 Remove redundant define. 2011-02-26 18:48:17 +01:00
Themaister 93202f191c Add pausing when window loses focus :p 2011-02-05 21:45:44 +01:00
Themaister 3033fb6791 Pausing support. 2011-02-05 20:46:58 +01:00
Themaister 9ad9cbd7de Build fixes for OSX. (PPC) 2011-02-04 13:49:53 +01:00
Themaister 5f8993cb83 Movie playback seems to work! :D 2011-02-02 12:45:56 +01:00
Themaister 351e098da1 Basic rewind works! 2011-01-31 16:48:42 +01:00
Themaister 25fe9b7f58 Add possibility to alter sound input rate on-the-fly. 2011-01-29 18:42:21 +01:00
Themaister e83f3ed444 Initial PulseAudio code. 2011-01-29 01:15:09 +01:00
Themaister 8c1ef3051d Add XAudio support. Need a separate xaudio-c.dll which actually implements the interface. 2011-01-27 01:57:25 +01:00
Themaister 17663bbe46 Add save state slots. 2011-01-23 23:09:54 +01:00
Themaister 2267c7d048 Update licensing headers. 2011-01-23 20:29:28 +01:00
Themaister 2211dc73e1 Progress on font rendering. :) 2011-01-23 00:27:20 +01:00
Themaister c7e6e73bcb Fix a blooper in headers. 2011-01-17 20:54:58 +01:00
Themaister 5c9c4f42c3 Clean up float handling a bit.
ALSA now checks if floating point is supported to avoid one extra
conversion, also clean up the driver itself a bit.
2011-01-15 20:37:42 +01:00
Themaister 6b21e6b8a3 Clean up audio a bit. Less use of nasty statics and VLAs. 2011-01-14 15:34:38 +01:00
Themaister a365989557 Add support for joypad "hats". 2011-01-09 00:27:30 +01:00
Themaister 2a5addc79f Clean up input handling some more. Removes the hack to set fast forward
toggles.
2011-01-08 18:37:45 +01:00
Themaister a5bbc68a84 Add SDL audio driver. 2011-01-07 15:50:16 +01:00
Themaister ff78f74393 Should fix ssize_t issue on some platforms. 2011-01-07 12:50:14 +01:00
Themaister 86e080476a Fixes here and there... 2011-01-06 20:01:32 +01:00
Themaister 4cc3f7aaab Start moving over to SDL rather than GLFW to minimize dependencies. 2011-01-06 18:34:11 +01:00
Themaister 56e050f10d Add config option for XML shader. 2011-01-05 17:32:30 +01:00
Themaister b47f58c338 Add Jack audio driver. 2011-01-01 03:53:30 +01:00
Themaister fc126942e9 Fixes... Add driver ident and remove some config.h deps. 2010-12-29 20:05:57 +01:00
Themaister 2da6a4e2cc More work on configs. 2010-12-29 19:18:37 +01:00
Themaister 3fdb201710 Some refactoring. Splitting up driver logic and file logic. 2010-12-24 01:26:36 +01:00
Themaister 28ae93ed23 Should fix up some flaws with joypad support. 2010-12-24 00:58:42 +01:00
Devin J. Pohly 19a9641f59 add support for joystick axes
axes pushed farther than AXIS_THRESHOLD will be counted as button
presses
2010-12-14 14:00:17 +01:00
Themaister c5f433f399 Update for more modern GL approach. 2010-11-08 23:38:32 +01:00
Themaister eea6da43d7 Some preliminary 2 player support. 2010-10-01 20:15:45 +02:00
Themaister 38ae262d85 Some fast forwarding support. 2010-08-16 18:40:17 +02:00
Themaister 13c503160f Small updates. 2010-06-27 14:57:37 +02:00
Themaister 10d9a1c6ba Updates for libsnes 0.065 2010-06-27 14:40:06 +02:00
Themaister d6128bf502 Added HQ filters. (They eat CPU!! :\) 2010-05-29 16:59:57 +02:00
Themaister a4b6c3d1ec Configurable smoothness. 2010-05-29 14:45:40 +02:00
Themaister 3a20bb8ac4 :x 2010-05-28 18:22:57 +02:00