twinaphex
ab94af68c1
Cut down on settings access
2020-02-19 19:31:00 +01:00
twinaphex
682462fb20
Cleanups
2020-02-19 19:23:10 +01:00
twinaphex
7c7d0f596a
HAVE_MENU_WIDGETS now decoupled from HAVE_MENU
2020-02-17 21:28:42 +01:00
twinaphex
b00bf17153
Move menu_widgets to gfx/ and call it gfx_widgets
2020-02-17 01:54:07 +01:00
twinaphex
b229f267e4
Rename menu_widgets to gfx_widgets
2020-02-17 01:43:40 +01:00
twinaphex
47af95469a
(font_driver.c) Remove configuration.h dependency
2020-02-16 21:59:03 +01:00
twinaphex
c71469c715
Rename menu_display to gfx_display
2020-02-16 15:10:07 +01:00
twinaphex
cb0c145e3d
Cleanups
2020-02-14 12:55:36 +01:00
twinaphex
2e0f921ded
Cleanups
2020-02-13 02:18:38 +01:00
twinaphex
64c515bac4
Turn while (true) into for (;;) for easier MSVC backwards compatibility
2020-02-01 04:15:22 +01:00
twinaphex
f0e889b552
Change prototype of video_driver_set_size
2020-01-31 15:06:50 +01:00
twinaphex
74cd84399f
Cleanups - Replace '== NULL'
2020-01-30 16:47:33 +01:00
trioan
0e20be17cc
fix vulkan_framebuffer_generate_mips (msvc2017)
...
{0} initializer
2020-01-25 21:14:28 -05:00
twinaphex
920e89a506
Move pass set texture to vulkan_common.c
2020-01-22 14:27:24 +01:00
twinaphex
376ad6d61d
move more C functions over to gl_core.c
2020-01-22 13:12:00 +01:00
twinaphex
90874b434e
(shader_vulkan.cpp) Move more C code to vulkan_common.c
2020-01-22 12:09:08 +01:00
twinaphex
bcf8ff3d0a
(shader_gl_core) Get rid of ConfigDeleter - move C code to gl_core.c
2020-01-22 11:57:06 +01:00
twinaphex
f853632260
Move framebuffer generate_mips function to vulkan_common.c
2020-01-22 10:52:20 +01:00
twinaphex
e9c73bd9a6
(Vulkan) Move more C code to vulkan_common.c
2020-01-22 10:41:38 +01:00
twinaphex
ef27a660a7
(shader vulkan) Cleanups - moving C code out of the C++ file
2020-01-22 10:11:42 +01:00
twinaphex
8a989b65ee
Cleanup
2020-01-19 13:19:25 +01:00
twinaphex
826b2245ec
WndProcCommon - small optimization
2020-01-19 12:17:26 +01:00
twinaphex
f852209040
Silence some unused variable warnings on some targets
2020-01-19 06:04:37 +01:00
twinaphex
51d6b467d6
(Win32) Buildfix
2020-01-19 04:56:12 +01:00
twinaphex
c26c9483ec
Cleanup WNDPROC functions
2020-01-18 11:34:50 +01:00
twinaphex
a01e6652df
Replace ZeroMemory with memset
2020-01-18 10:46:25 +01:00
twinaphex
57c00e7e26
Cleanup
2020-01-18 10:41:26 +01:00
twinaphex
a67896ab2b
Cleanup
2020-01-18 09:37:16 +01:00
twinaphex
142503d3b5
move win32_menu_loop and win32_browser to win32_common
2020-01-18 09:28:46 +01:00
twinaphex
f97e557194
(DRM/EGL) Buildfix
2020-01-06 00:33:28 +01:00
twinaphex
4380b73ca6
Add HAVE_DYNAMIC_EGL option
2020-01-05 19:14:47 +01:00
twinaphex
6e0971fc61
(EGL) Call EGL common calls
2020-01-04 19:58:57 +01:00
twinaphex
d5cdfbb7ba
Move all EGL functions to egl_common.c file
2020-01-04 19:22:02 +01:00
twinaphex
1216c3ef6d
(OSX/Metal) Buildfix
2020-01-04 17:44:33 +01:00
twinaphex
3e1f56d57f
Change function signature of win32_has_focus
2020-01-04 15:49:23 +01:00
twinaphex
91baea201a
Change function signature of win32_show_cursor
2020-01-04 15:40:02 +01:00
twinaphex
53dbd69751
(EGL) Create egl_bind_api
2020-01-04 15:09:42 +01:00
twinaphex
6c97a7514c
(Vulkan) turn superfluous functions in vulkan_common.c into macros
...
to avoid unnecessary function overhead
2020-01-03 20:20:59 +01:00
twinaphex
051342cc8b
Rewrite win32_get_video_output
2019-12-20 07:15:03 +01:00
Hans-Kristian Arntzen
96723c6f70
Vulkan/Android: Workaround weird WSI return codes in landscape mode.
...
Android WSI wants you to use preTransform, and if it is not used
correctly, Android 10 will return VK_SUBOPTIMAL_KHR, and we would create
a new swapchain every frame.
This workaround just ignores this error, since it's not really an error.
A more "proper" fix is to use prerotate and modify the MVP matrices,
which might help certain devices with crummy display processors.
2019-12-17 19:08:20 +01:00
driver1998
a8a4e60171
[ANGLE] Cleanup
2019-12-06 13:59:22 +08:00
driver1998
de203390be
[Windows] Add ANGLE support
2019-12-06 13:24:17 +08:00
Twinaphex
002f2ab6e7
Merge pull request #9801 from cmitu/kms-video-mode-selection
...
KMSDRM: better detection for the current video mode
2019-12-05 23:39:02 +01:00
cmitu
3953659901
KMSDRM: better detection for the current video mode
2019-12-01 06:45:43 +00:00
Jean-André Santoni
c0dfcd2adf
Fix Metal build
2019-11-30 12:49:52 +07:00
Rinnegatamante
6394342b9c
[VITA] Add gl1 video driver support through vitaGL.
2019-11-12 11:54:00 +01:00
Twinaphex
4ac264b1d0
Merge pull request #9591 from Rinnegatamante/videodrivers2
...
Graceful switching between videodrivers #2 .
2019-10-15 22:49:17 +02:00
orbea
55d123d95a
Fix build when SDL2 is not built against wayland.
...
Fixes https://github.com/libretro/RetroArch/issues/9583 .
2019-10-15 09:10:18 -07:00
Rinnegatamante
d1a74e1b96
Fix for crash on Linux.
2019-10-15 09:07:15 +02:00
jdgleaver
3057c31798
(Menu Input) Add mouse/touchscreen gesture support + full gesture support for XMB
2019-09-30 16:55:41 +01:00
Tor Arne Vestbø
b5cf9b639e
metal: Improve shader debugging
...
Having the path to each shader is helpful when debugging the
rendering pipeline. The render command encoder label is limited
to just the filename of the shader, as the graphics debugging
UI in Xcode doesn't handle long names very well.
We don't encode the pass number into the string as the shaders
can be organized in a graph, not just a linked list, so an
indexed order can be misrepresenting the flow.
2019-09-25 22:36:40 +02:00
Tor Arne Vestbø
91caf28bfc
metal: Add some missing debug labels and groups
2019-09-25 22:36:40 +02:00
twinaphex
f33264f7a6
(X11) XStoreName is a useless wrapper function around XChangeProperty
2019-09-22 13:00:44 +02:00
twinaphex
c5b3428408
Add sdl2_common.c/.h
2019-09-22 12:40:40 +02:00
twinaphex
ad1fb29092
(Metal) Refactor
2019-09-22 10:28:51 +02:00
twinaphex
c7fd375120
Create video_driver_display_userdata_{set/get}
2019-09-22 07:35:05 +02:00
twinaphex
302e2fdc53
Move show memory details outside of the video context driver and
...
into retroarch.c - avoid lots of code duplication
2019-09-21 07:49:33 +02:00
Brad Parker
c7c7d0988e
initial network video driver, sends raw frames over TCP
2019-09-17 04:18:44 +02:00
Tor Arne Vestbø
af75ddd04a
metal: Draw video stats on top of overlay
2019-09-02 20:02:16 +02:00
Tor Arne Vestbø
204407b64a
metal: Set up correct viewport before rendering overlay
2019-09-02 18:02:30 +02:00
Tor Arne Vestbø
48d28aa734
metal: Split menu drawing out from core drawing
2019-09-02 18:02:30 +02:00
Tor Arne Vestbø
e6227f9898
Use correct uniforms when blitting menu frame with Metal
...
Fixes broken rgui with the Metal video driver.
2019-09-02 13:01:42 +02:00
Brad Parker
4e9cd6ff3e
win32: set menubar language to same as config
2019-08-29 16:36:09 -04:00
twinaphex
2609747243
MSVC buildfix
2019-08-29 20:20:35 +02:00
twinaphex
718d65d95d
Take this out - too unsafe - fixes D3D12 driver
2019-08-29 12:30:56 +02:00
twinaphex
029f1c403e
Turn function static
2019-08-29 10:16:26 +02:00
twinaphex
967aae04c8
Cleanups
2019-08-29 09:55:27 +02:00
twinaphex
9a49da10e5
(WndProcCommon) Put this back in
2019-08-29 09:31:08 +02:00
twinaphex
df4f2a67e3
(Win32) Simplify WndProcCommon
2019-08-29 02:26:32 +02:00
twinaphex
3a7515c82f
Cut down on code duplication
2019-08-28 23:58:15 +02:00
twinaphex
aa428e4a82
(X11) Better resizing of menu when window is resized
2019-08-24 20:50:06 +02:00
twinaphex
8780541de9
(Win32) Add deferred menu context reset - menu should properly rescale now
...
when we do a Win32 window resize
2019-08-24 20:03:09 +02:00
jdgleaver
f85c0737e4
(3DS) Build fix
2019-08-24 14:37:45 +01:00
LazyBumHorse
a882901e39
save unmodified auto-shaders as a reference instead of a copy, see:
...
- implement #reference directive for auto-shaders
- replace usual preset saving and loading functions with video_shader_read_preset() and video_shader_write_preset()
- apply saved presets automatically for console menus
- move auto-shader saving logic from menus into menu_shader.c menu_shader_manager_save_auto_preset()
- refactor menu_shader_manager_save_preset() into menu_shader_manager_save_preset_internal()
2019-08-22 16:57:28 +02:00
Twinaphex
3bc5c15526
Merge pull request #9309 from LazyBumHorse/fix_vulkan_gpu_list
...
fix handling of vulkan_gpu_list
2019-08-15 18:17:56 +02:00
LazyBumHorse
3c6a46d95d
fix handling of vulkan_gpu_list (use after free, not always being initialized)
2019-08-15 17:52:24 +02:00
twinaphex
6c671faed6
Start preparing for menu_widgets_ready to be moved to retroarch.c
2019-08-15 14:20:51 +02:00
twinaphex
d43b26348b
(Vulkan) Don't use video_driver_get_size
2019-08-13 12:28:16 +02:00
twinaphex
e43c55bef3
(GLCore) Don't use video_driver_get_size
2019-08-13 12:23:02 +02:00
twinaphex
c3d624267b
(GL) Start avoiding usage of video_driver_get_size
...
from within video drivers
2019-08-13 12:14:53 +02:00
twinaphex
65b4c2595e
Update set keyboard mapping code for input driver
2019-07-27 02:21:24 +02:00
twinaphex
dfc85f5908
Simplify win32_has_process
2019-07-26 06:10:02 +02:00
Twinaphex
1661f86ec0
Merge pull request #9154 from LazyBumHorse/shader_paths
...
simplify video_shader_read_conf_preset() calls
2019-07-22 01:21:47 +02:00
orbea
e13ec54dc6
Fix --disable-overlay.
2019-07-21 10:26:42 -07:00
LazyBumHorse
f8b92770d4
simplify video_shader_read_conf_preset() calls
2019-07-21 18:15:28 +02:00
Yoshi Sugawara
f292a5b9cb
macos: fix call to video_shader_read_conf_preset
2019-07-20 12:08:37 -10:00
twinaphex
ac47f54a8e
(Win32) Not sure why menubar was disabled when threaded video is
...
enabled, going to assume enabling it is thread-safe
2019-07-20 11:45:28 +02:00
twinaphex
c4c7a1b8cc
(Vulkan) Dehardcode application name
2019-07-19 20:12:12 +02:00
twinaphex
b747bb22f4
Properly dehardcode program name now
2019-07-19 20:08:45 +02:00
twinaphex
b04e057b5d
Revert "(Win32/Vulkan) Dehardcode more program name strings"
...
This reverts commit 5cefcb8327
.
2019-07-19 19:39:43 +02:00
twinaphex
5cefcb8327
(Win32/Vulkan) Dehardcode more program name strings
2019-07-19 19:27:24 +02:00
twinaphex
4c69dad0ce
Define DEFAULT_MAX_PADS inside config.def.h - get rid of the messy
...
MAX_PADS macros everywhere
2019-07-19 12:55:38 +02:00
twinaphex
b2946f4f1e
egl_swap_buffers - be safer
2019-07-18 18:54:26 +02:00
twinaphex
c0787accc3
Use config_file_new_from_path_to_string
2019-07-18 12:13:09 +02:00
LazyBumHorse
208d23b39d
fix hanging window under Windows 7 with threaded video
2019-07-17 23:27:43 +02:00
twinaphex
bddfca940e
Add HAVE_GDI switch
2019-07-11 13:18:38 +02:00
twinaphex
e02ff9c40c
(Win32) Reimplement PeekMessage implementation - this should be at the
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start of the while loop
2019-07-11 03:49:33 +02:00
twinaphex
09f5d2c95d
Fix compilation when configuring with --disable-overlay
2019-07-10 05:39:50 +02:00
twinaphex
f0f5c32b51
Remove state tracker - legacy code - we can revisit this later
...
and integrate it in a way so that it scales across all drivers
2019-07-09 07:39:38 +02:00
twinaphex
3cfa3ff1d8
Cleanups
2019-07-04 22:05:38 +02:00
Dwedit
81b6703912
Fix wrong reference count for D3D12 adapters (crash at close due to a destroyed adapter being released again)
2019-07-03 15:35:06 -05:00
Dwedit
10343d51b9
Small fixes for D3D12: Do not return false when enumerating, and add a null check for the Fence object
2019-07-02 19:46:02 -05:00
stoofin
1b57cf6112
Fall back to libvulkan.so.1 if libvulkan.so isn't present
2019-06-27 14:08:14 -07:00
LazyBumHorse
b5199d7921
fix black screen in Metal
2019-06-22 11:07:08 +02:00
twinaphex
6b9238198b
Cleanups
2019-06-21 04:47:51 +02:00
twinaphex
48eeb15d2c
Silence warnings
2019-06-20 01:16:05 +02:00
Brad Parker
d01f04c146
d3d10/11/12: add GPU selection
2019-06-18 16:35:50 -04:00
LazyBumHorse
692dc9f6a9
refactor shader checks affected by last commit and more:
...
- gl.c: refactor backend fallback into more general gl2_get_fallback_shader_type
- d3d9-12, gl_core, gx2_gfx, gl, vulkan: more consistent shader init and `set_shader` behavior
- configuration.c: remove check_shader_compatibility
- shader_glsl.c, shader_gl_cg.c: use `video_shader_get_type_from_ext`
- shader_gl_cg.c: add shader type check with fallback to stock like in shader_glsl.c
- menu_shader.c: use `enum rarch_shader_type` instead of `unsigned`
- video_shader_parse.c: add `video_shader_to_str` for easier logging
- remove `type` from `struct video_shader`, which was always set to CG and wrongly used in lang_process.cpp's `slang_process()` (has no further consequences because the code is unused)
2019-06-18 13:44:19 +02:00
twinaphex
ee3208ac39
Integrate video_driver.c into retroarch.c
2019-06-17 15:10:22 +02:00
twinaphex
f60306b232
Rename read_conf_cgp/write_conf_cgp to
...
read_conf_preset/write_conf_preset
2019-06-15 09:00:35 +02:00
Brad Parker
c962da0ddb
add video setting to select gpu (currently implemented for vulkan)
2019-06-13 12:47:08 -04:00
LazyBumHorse
9ab49b7b2c
Add FrameDirection for metal and gx2_gfx
2019-05-29 21:06:44 +02:00
LazyBumHorse
b54ad4d67f
implement FrameDirection slang semantic for d3d10,11,12
2019-05-29 18:09:37 +02:00
twinaphex
e1b39f6621
(WinRT) Make dxgi_update into a stub function for WinRT
2019-05-26 08:22:16 +02:00
twinaphex
17b2019e11
(Vulkan) Fix potential memory leak
2019-05-26 08:18:42 +02:00
Huw Pascoe
acb28a38c4
video_layout gl basic implementation
2019-05-11 14:23:26 +01:00
twinaphex
52dd39f98a
Another buildfix
2019-05-10 20:17:20 +02:00
twinaphex
74388d8490
Remove string_concat
2019-05-10 18:05:58 +02:00
Nathan S
775c272029
Menu widgets stuff + vulkan sanity check ( #8710 )
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* task_screenshot: fix hang with menu widgets
* word_wrap: add max_lines parameter
* vulkan: better instance creation sanity check
2019-05-06 21:10:57 +02:00
twinaphex
39eadbab6f
Use string_concat in more performance critical areas
2019-04-30 21:17:51 +02:00
twinaphex
bc2bdd5734
config_file_read not needed anymore
2019-04-30 13:37:10 +02:00
twinaphex
c55873c324
(GL_CORE) More updates
2019-04-24 03:33:32 +02:00
twinaphex
59b45f7812
Start making HAVE_OPENGL_CORE independent
2019-04-24 03:23:57 +02:00
twinaphex
04d062b3d4
(MSVC2003) Enable HAVE_OPENGL1; make HAVE_OPENGL1 independent from
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HAVE_OPENGL
2019-04-22 22:48:23 +02:00
twinaphex
955a149ce9
Use config_file_read where we can assume we are reading a file
2019-04-22 01:56:24 +02:00
twinaphex
7372bafb44
Remove RARCH_CTL_SET_LIBRETRO_PATH
2019-04-21 06:03:02 +02:00
jdgleaver
54e1711f9a
(3DS) Sanitise/Improve display mode selection
2019-04-15 17:05:55 +01:00
Huw Pascoe
fed06044c4
silence warnings
2019-04-12 17:32:11 +01:00
Brad Parker
9579804c72
gl1: add overlay support
2019-04-05 23:07:59 -04:00
twinaphex
a5aa4d731b
Use memset instead of bzero
2019-04-03 16:56:50 +02:00
twinaphex
f67bfa24ef
Get rid of video_poke_interface set_mvp
2019-03-18 15:19:11 +01:00
Hugo Hromic
136c08a4bb
(x11_common.c) Fix C89 build
2019-03-14 16:09:34 +00:00
twinaphex
3691f4fabf
Fix CXX_BUILD errors
2019-03-13 17:00:52 +01:00
Twinaphex
75102a435f
Merge pull request #8437 from DSkywalk/master
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X11 auto-repeat event fixed
2019-03-10 23:17:53 +01:00
David Skywalker
83e7fda272
sorry, fixed typo.
2019-03-09 21:29:21 +01:00
David Skywalker
46036894d4
fix x11 auto-repeat event
2019-03-09 19:06:01 +01:00
Themaister
3029f96511
Add a new "glcore" driver with slang support.
...
This driver should sunset the old gl2 driver, but that driver will
likely live on to support really ancient and terrible GL stacks.
All the worst legacy cruft has been ripped out, and it's almost a decent
backend now.
Requirements for slang are GL 3.2+ or GLES3.
Some shaders require features which are not directly compatible with
GLES2 or legacy GL.
This driver shares a lot of concepts from the Vulkan driver.
The slang shader stack and SPIRV-Cross are used to implement the shader
spec, and the menu shaders are also shared with Vulkan.
2019-03-09 12:30:49 +01:00
Brad Parker
10df615d14
add "Send Debug Info" option under Help
2019-03-07 19:17:54 -05:00
driver1998
6ea79bca36
Allow winraw and xinput to work without dinput in Windows
...
Necessary for Windows ARM32 Desktop (RT)
2019-02-26 21:29:43 +08:00
Brad Parker
4f0d61a2ac
update copyright
2019-02-22 19:13:36 -05:00
Brad Parker
477d46d52b
update copyright
2019-02-22 19:13:36 -05:00
Brad Parker
99f4203abf
win32: implement screen orientation support
2019-02-21 14:37:24 -05:00
radius
814db2c44e
fix #7670 by checking threaded video
2019-02-21 11:54:10 -05:00
twinaphex
691462e3d6
Change INT32 to int32_t
2019-02-16 10:52:40 +01:00
Brad Parker
5e177c75a5
add memory stats to more context drivers, use correct default variables for fps/stats/framecount/memory_show
2019-02-15 15:59:00 -05:00
Themaister
3b9ad729fb
Vulkan: Fix color issues with RGBA8888 swapchains in readback.
2019-02-15 20:30:08 +01:00
Brad Parker
5a3a58c8a6
gl1: fix order of non-rgui menu drawing, add proper texture support
2019-02-11 12:05:31 -05:00
orbea
d3dcc548b2
qb: Allow falling back to a bundled wayland-protocols when not found.
2019-02-10 15:34:50 -08:00
twinaphex
1a8ad73c3f
(Cocoa) Unify both headers
2019-02-09 04:40:38 +01:00
Brad Parker
8d8feec318
gl1: screenshot support
2019-02-08 16:31:34 -05:00
Brad Parker
cbbb81f46f
gl1: add BFI and menu/content linear filtering
2019-02-08 15:37:38 -05:00
Brad Parker
333c630469
gl1: blend menu with video
2019-02-08 13:47:43 -05:00
Brad Parker
74fd184097
initial GL1 video driver, only rgui is working currently
2019-02-08 12:14:55 -05:00
twinaphex
e612773645
(Xbox OG) Buildfixes
2019-02-07 05:42:23 +01:00
twinaphex
f49b6e26a0
(Metal) Add menu widget support
2019-02-07 02:00:23 +01:00
twinaphex
b7c1fda56f
(Windows) Fix C89_BUILD
2019-02-06 19:08:56 +01:00
orbea
28ff4b391a
Clean up white space.
2019-02-03 16:00:50 -08:00
twinaphex
9aa542b1ae
* Get rid of video_shader_driver_use
...
* Get rid of Nuklear - ozone/menu widgets is probably the replacement
for it - Zarch will go next
2019-02-03 04:37:54 +01:00
twinaphex
91f8e8465a
(GL) Cleanups
2019-02-03 00:11:41 +01:00
twinaphex
97dc77b940
(GL) renderchain interface is gone now
2019-02-03 00:07:53 +01:00
twinaphex
62bea6ad11
SOme header cleanups
2019-02-02 22:02:24 +01:00
twinaphex
0c0ab19b11
(GL) We don't need gl_common.c anymore
2019-02-02 21:47:31 +01:00
twinaphex
350b0dd1a2
gl_add_lut can now become a static function inside gl.c
2019-02-02 21:34:02 +01:00
twinaphex
90f1317498
Cut down on code duplication - create gl_load_luts
2019-02-02 21:32:37 +01:00
twinaphex
2560d1c105
Move gl_load_texture_data to gl_common.c
2019-02-02 17:33:58 +01:00
twinaphex
7c74f0abe8
Create gl_add_lut
2019-02-02 17:25:27 +01:00
twinaphex
5d77244334
(OSX) Implement flyinghead's GL3 support
2019-01-31 21:30:49 +01:00
David Skywalker
347519a4d8
now X11 driver using keycodes instead keysyms, fixes international layouts problems.
2019-01-31 12:50:58 +01:00
krzys-h
3c18232448
Fix d3d12 swap chain creation
...
Apparently, HAVE_WINDOW was not defined in this file (and this obviously
doesn't appear on MSVC because of how griffin.c works...)
2019-01-28 10:44:47 +01:00
Twinaphex
8b958b91f9
Merge pull request #8105 from orbea/qb
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Update generate_wayland_protos.sh.
2019-01-28 00:31:57 +01:00
Brad Parker
8b6676e17f
d3d9: implement scissor test
2019-01-26 20:13:39 -05:00
orbea
ae7b09afae
gfx: Update generate_wayland_protos.sh.
2019-01-26 16:08:18 -08:00
Twinaphex
b512c0aeb9
Merge pull request #8095 from Sunderland93/wayland-version
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[Wayland] Set minimum wayland version to 1.12
2019-01-26 22:49:34 +01:00
Sunderland93
10d2d13004
Fix version's comparison
2019-01-26 13:41:03 +04:00
orbea
63c7abef06
qb: Allow testing more than one version in check_pkgconf.
2019-01-25 15:04:29 -08:00
Sunderland93
677395f05e
[Wayland] Set minimum wayland version to 1.12
2019-01-25 21:41:13 +04:00
orbea
d3f81e8db8
Fix the osx metal travis build.
2019-01-21 13:03:51 -08:00
twinaphex
b13777e9fc
Header cleanups
2019-01-20 03:16:58 +01:00
twinaphex
d3ae2cbd29
Cleanup some header includes
2019-01-20 01:49:21 +01:00
twinaphex
83241ed0b1
Some header cleanups
2019-01-19 23:27:59 +01:00
orbea
e062b98088
Remove trailing blank lines.
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find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
2019-01-17 19:39:38 -08:00
orbea
ff2e3bbbce
Fix CXX_BUILD errors.
2019-01-13 11:51:33 -08:00
twinaphex
7ad34509e7
Silence more CXX_BUILD warnings
2019-01-12 21:16:48 +01:00
Twinaphex
ff8e10f014
Merge pull request #7984 from myfreeweb/egl-fix
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Fix EGL initialization not setting 'n'
2019-01-12 05:10:46 +01:00
CozmoP
2052e15a08
pass content label when loading content from Qt ( #7982 )
2019-01-11 18:51:44 -05:00
Greg V
3ab7e780d1
EGL: use unused 'n' argument for storing the config count ( fixes #7953 )
...
The 'n' argument was probably intended for the count, but it was unused.
The Wayland platform would check whether n would be non-zero (and
wouldn't initialize n with zero), so it would only succeed because it
was initialized with random garbage.
Pointy hat: @Sunderland93
2019-01-11 20:41:40 +03:00
twinaphex
c98b2e2292
Buildfixes and more static code analysis warning fixes
2019-01-10 22:24:43 +01:00
twinaphex
b9ff2e4de1
Fix some static code analysis warnings from MSVC 2017
2019-01-10 21:47:15 +01:00
Twinaphex
ac04c1bfc5
Merge pull request #7892 from Datamats/libnx_nwindow
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libnx: refactor all the code of the now deprecated gfx api over to the new nwindow / framebuffer api
2019-01-08 23:36:20 +01:00
Twinaphex
40997473ed
Merge branch 'master' into orbis2
2019-01-08 20:18:08 +01:00
orbea
bfc366decc
Squeeze extra blank lines with cat(1).
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Example:
find . -type f -iname '*.c' | while read -r i; do
cat -s "$i" > "$i.new"
mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
Mats
462a4b24fd
libnx: refactor all the code of the now deprecated gfx api over to the new nwindow / framebuffer api
2019-01-07 15:03:44 +01:00
Brad Parker
85b560e76b
vc2003 buildfix
2019-01-05 19:19:53 -05:00
Greg V
a1c15b5362
Wayland: try /usr/local for wayland-scanner/protocols
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Default prefix is /usr/local on FreeBSD
2019-01-01 03:07:20 +03:00
Francisco José García García
c56e9b1ff6
[ORBIS] eglSwapInterval workaround
2018-12-30 14:01:10 +01:00
twinaphex
1cb9f7c1bf
Fix D3D10/11/12 drivers for Win32 build
2018-12-30 05:08:57 +01:00
Twinaphex
22e54dfc6b
Merge pull request #7839 from frangarcj/orbis2
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[WIP] ORBIS / PS4 Port
2018-12-30 01:04:50 +01:00
Francisco José García García
d34b94a661
[ORBIS] Several EGL and GL fixes
2018-12-30 00:11:53 +01:00
krzys-h
1cb1ea55b1
Bugfix - creating swap chain twice in d3d11
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Not sure what I was thinking when writing this
dd60b5d576 (commitcomment-31801518)
2018-12-29 11:38:09 +01:00
twinaphex
bddcd2d5e5
Buildfix - include header for prototype definition
2018-12-29 06:04:46 +01:00