Commit Graph

3810 Commits

Author SHA1 Message Date
Autechre e7f182811a
Split up audio code into new file audio/audio_driver.c (#13097)
* Split up audio code into new file audio/audio_driver.c

* Fix build issues #1

* Small cleanup

* Fix typo
2021-10-11 18:01:37 +02:00
twinaphex 3d710db798 input_state_wrapper symbol name was causing collisions with certain
cores on statically linked platforms
2021-10-08 12:50:45 +02:00
jdgleaver 534f8da487 Add enviroment callback to enable cores to notify the frontend that a core option value has changed 2021-10-06 16:45:14 +01:00
twinaphex 682d45379c Buildfix 2021-10-06 06:03:33 +02:00
twinaphex 61ee2274e6 Move more code over to input_driver.c - BSV code in particular but
also input state function callbacks - retroarch.c code size reduced
to 874Kb
2021-10-06 05:57:39 +02:00
Autechre f242ef6a7c
Merge pull request #13073 from gblues/gblues/wiiu-unified-hid
Gblues/wiiu unified hid
2021-10-06 02:25:08 +02:00
twinaphex f4734d223c Another buildfix 2021-10-05 22:57:49 +02:00
twinaphex 376b7a622c Fix NGC/Wii builds 2021-10-05 22:18:08 +02:00
Nathan Strong e02e345a28 Make GCA driver compatible with other HID drivers
== DETAILS
Use a little trickery to ensure the GCA driver continues working
with other HID implementation.

I've expanded the joypad implementation to support multi-pad devices.
However, this requires changes to each HID implementation to actually
function.

I've made the necessary changes for WIIU, but I don't have the means
of making the change in the other HID implementations.

So, I've built in a backwards-compatibilty mode for the driver.

The trick is to have an identifier byte at the top of both data structs
that the driver returns. We can then use that byte to determine which
of the structs has been passed to the pad functions and act accordingly.

In the GCA case, for non-wiiu platforms, it will simply expose port 1
of the GCA and the other 3 ports do nothing.
2021-10-05 09:47:03 -07:00
Nathan Strong 5da1cd08ff Unify the HID driver architecture
== DETAILS
When I first implemented the Wii U HID architecture, I ended up
having to design my own implementation because, at the time, I did
not have a way to read the HID device string to allow the existing
code to successfully detect the gamepad.

After spending some time experimenting, I've figured out how to
do this. And that means I can better align the HID driver with other
platforms.

change summary:

- create a single state structure for all three sub-types of wiiu pads
  (kpad, wpad, and hid)
- eliminate confusing duplicate pad lists
- eliminate confusing duplicate HID pad drivers (ds3, gamecube
  adapter, etc)
- ensure the ds3 driver still works
2021-10-05 09:23:08 -07:00
Francisco Javier Trujillo Mata 9f96723dd0 Adding proper translations for changing resolution 2021-10-04 23:53:55 +02:00
Francisco Javier Trujillo Mata 3bbfcf7b39 Adding to get_video_output_size 2 parameters for additional info 2021-10-04 23:53:55 +02:00
Francisco Javier Trujillo Mata 216675919b Add PS2 Support for changing resolution and offset 2021-10-04 23:53:55 +02:00
Autechre 8807e2957e
Input refactors pt3 (#13053)
* Move more internal state over to input_driver.c and menu_driver.c -
retroarch.c now down to 893kb
- Remove now unused p_rarch pointers in functions
2021-10-01 07:18:30 +02:00
twinaphex e9a4e811ac Move more code and variables from rarch_state out to input_driver
and menu_driver
2021-10-01 00:41:50 +02:00
twinaphex 49fbed2423 Get rid of input_mouse_grabbed - move retroarch types to
retroarch_types.h
2021-09-30 23:22:50 +02:00
twinaphex 878ad88e5b Buildfix 2021-09-30 21:34:36 +02:00
twinaphex dbe414e1e1 move input_poll_overlay to input_driver.c 2021-09-30 21:29:35 +02:00
twinaphex ef875f6102 Create input_state_get_ptr - move to input_driver.c -
also moved over the functions that had a dependence on this
state - retroarch.c reduced to 979kb now
2021-09-30 20:54:56 +02:00
twinaphex e13073c411 move gfx_thumb_state to gfx_thumbnail.c 2021-09-30 18:05:00 +02:00
twinaphex b1410c72e5 - Move disp_get_ptr to gfx_display.c
- Move menu_driver_init to menu_driver.c, and turn
menu_driver_init_internal into static function
2021-09-30 17:14:26 +02:00
twinaphex 5ba8843354 Move dispwidget_get_ptr over to gfx_widgets.c 2021-09-30 04:40:15 +02:00
twinaphex 0364a277e4 Fix function declaration 2021-09-28 15:22:33 +02:00
twinaphex 4c419466e6 Cleanups 2021-09-28 15:19:08 +02:00
twinaphex 9bb2359a86 More naming consistency changes - take 'retroarch_' prefix out of
functions that don't touch p_rarch state
2021-09-28 13:48:49 +02:00
twinaphex f90809d754 Move data out of retroarch_data.h and into retroarch.c 2021-09-28 13:02:14 +02:00
twinaphex e886e908d5 Create consistent naming conventions - use retroarch_ instead
of rarch_ for some functions for all functions coming from retroarch.h
2021-09-28 12:56:10 +02:00
twinaphex e4bec6739c Move code over to menu_driver.c 2021-09-28 12:07:29 +02:00
twinaphex e31fbb8048 Move menu_driver_alive to menu_state 2021-09-28 10:11:13 +02:00
twinaphex 1e29ba3cd6 Move menu_driver_is_binding to menu_state 2021-09-28 09:52:46 +02:00
twinaphex 9e26012751 Move menu_driver_init_internal to menu_driver.c 2021-09-28 09:32:11 +02:00
twinaphex 9727be4de6 Cleanup 2021-09-28 04:03:15 +02:00
twinaphex 774dccca7c Move more code over to gfx/video_driver.c 2021-09-28 02:15:11 +02:00
twinaphex 3dee62ce62 Cleanups and buildfix 2021-09-28 01:16:53 +02:00
twinaphex 05e4aa8bfb move more code over to gfx/video_driver.c 2021-09-28 00:50:48 +02:00
twinaphex 4574a58683 (video_driver.c) Move some code over 2021-09-27 20:31:31 +02:00
twinaphex 0448afab96 Move video driver functions over to gfx/video_driver.c 2021-09-27 19:37:22 +02:00
twinaphex c3afd4b1a5 Buildfix for Emscripten 2021-09-26 23:07:51 +02:00
twinaphex 4b5951bda3 Rename gl_common.h to gl2_common.h and remove some file dependencies
on it
2021-09-26 17:42:12 +02:00
twinaphex ee97c2066a Make sure this is no longer a function behind a ifdef - too much
maintenance chores
2021-09-26 02:47:43 +02:00
twinaphex 89968333a4 Attempt to fix Mac build 2021-09-26 02:38:57 +02:00
Nathan Strong fb86ca6e33 Fix the snprintf warnings for everyone this time
== DETAILS
So, basically this back-and-forth is because we used fixed-size
data types (i.e. `uint32_t`) which maps to different primitive data
types on different platforms. So `uint32_t` might be a `long` on some
platforms (e.g. Wii U), while it's just a plain integer on others (PC).
And the format specifier works off primitive data type, not data type
size.

So, to resolve this, we:

- keep `%lx` as the format specifier
- cast the parameter to printf to unsigned long

This is better than the alternatives that could cause problems trying to
cast a long down to an int.
2021-09-25 15:08:34 -07:00
Nathan Strong 9b2d4236ad WIIU: Clean up a bunch of compiler warnings
== DETAILS
These changes fall into a few broad categories:

1. Explicitly undefine things we want to re-define due to conflicts with
   the version of devkitpro we're using
2. Clean up hex format specifiers to use `%lx` or `%lX` when working with
   long integers
3. Move variables inside the ifdef they're used in to squelch "unused variable"
   messages
4. Add parenthesis to make Wii U shader declarations stop complaining

And then there's a weird "misleading indent" warning that I fixed by just
rewriting a block of code to use a switch statement instead of if-then-else.

These changes work fine on Wii U, but we'll need to keep an eye on CI/CD to see
if other platform builds break.
2021-09-25 13:25:39 -07:00
Ben Hamilton (Ben Gertzfield) 1970786932
New feature: Use gamepad combo to quit Retroarch (#13017)
* Refactor menu toggle combo button logic to allow quit combo button

* Quit gamepad combo

* Fixes from @jdgleaver
2021-09-24 18:30:46 +02:00
twinaphex 6eeebeab25 Get rid of gfx_display_set_msg_force 2021-09-21 21:10:38 +02:00
twinaphex 83ce4259a0 Have only one getter for runloop_state 2021-09-21 19:08:26 +02:00
twinaphex 550d3fa766 Create new header runloop.h 2021-09-21 18:38:53 +02:00
twinaphex f21641d898 Get rid of another 'getter' function 2021-09-21 18:30:56 +02:00
twinaphex 1b7dea7e8e Move code over to menu_driver.c 2021-09-21 18:14:01 +02:00
twinaphex c42f932c3f Moved code over to menu_driver.c 2021-09-21 18:04:48 +02:00
twinaphex f11f892076 Put retroarch_apply_shader_preset behind ifdef 2021-09-21 17:31:51 +02:00
twinaphex 7c8c53fb2d Get rid of menu_driver_get_ptr - we are going to be using only one
getter for each component state instead of several getters
2021-09-21 07:14:27 +02:00
twinaphex 44012ace47 move more menu state over to menu_driver.c 2021-09-21 06:05:25 +02:00
twinaphex 28e0b669d2 (menu) move more state over 2021-09-21 05:44:53 +02:00
twinaphex 58bc88d433 Move menu_driver_state over to menu_driver.c and move it out of
p_rarch
2021-09-21 05:33:46 +02:00
twinaphex 30353ac8f2 move more code out of retroarch.c/retroarch_data.h and into
menu_driver.c
2021-09-21 05:11:39 +02:00
twinaphex d68a138250 Move more menu state to menu_state_t - and move code from
retroarch.c to menu_driver.c
2021-09-21 04:51:38 +02:00
twinaphex c4b8fab0d0 Move menu_input_state to menu_state 2021-09-21 04:20:04 +02:00
twinaphex f3b2e233bb Move more code to menu_driver.c 2021-09-21 00:51:15 +02:00
twinaphex abebf4a421 Cleanups 2021-09-21 00:41:52 +02:00
twinaphex ec55f8188a Move code out of retroarch.c and into menu/menu_driver.c 2021-09-21 00:12:26 +02:00
twinaphex e2e236f1bf Create menu_state_get_ptr() 2021-09-21 00:00:50 +02:00
twinaphex 94b5769375 Cleanups 2021-09-20 21:21:54 +02:00
twinaphex d2af43d457 Cleanups 2021-09-20 21:08:53 +02:00
twinaphex fabdede667 Move anim_get_ptr to gfx_animation.c 2021-09-20 20:17:53 +02:00
Autechre cbfa8d6400
Move coreinfo_get_ptr internal state back to core_info.c (#13020) 2021-09-20 15:43:27 +02:00
twinaphex 9b5a60af53 Move location driver code to separate file 2021-09-20 06:26:14 +02:00
twinaphex 238eb649a2 Split up midi_driver code to midi_driver.c 2021-09-20 03:43:37 +02:00
twinaphex b3d724b7a3 Move code out of retroarch.c 2021-09-18 22:05:03 +02:00
twinaphex eb895f9947 move more code out of retroarch.c 2021-09-18 21:14:15 +02:00
twinaphex 1c546cb7fd move more code out of retroarch.c 2021-09-18 21:03:16 +02:00
twinaphex db3f0a8468 Move code out of retroarch.c - move it into
network/netplay/netplay_frontend.c
2021-09-18 06:15:02 +02:00
twinaphex 7c74e035b0 Small cleanups 2021-09-18 06:15:02 +02:00
Autechre 62a66ff0e5
Prevent crash pointed out by LIJI - primary_joypad can be NULL (#13002) 2021-09-17 05:20:09 +02:00
twinaphex 3c69a941da Move code over to input_driver.c 2021-09-13 18:33:53 +02:00
twinaphex 2b08ebb677 Cleanups 2021-09-13 18:09:44 +02:00
MajorPainTheCactus 3c6bdfd0d8
Fixed numerous issues with HDR (#12979)
* Fix for warning and fix for incorrect comment

* Fixed contrast to be more correct - now scales from 0-10 linearly and behaves more the way you'd expect it to - changed name to ditch legacy settings users may have
Added ability to skip inverse tonemapper to the shader via the constant buffer using 'inverse_tonemap' - set to 0.0f to skip
Fixed potential bug when swapping between hdr and sdr and the bit depth not being set correctly
Fixed dx11's blend, rasterizer and topology states not being set to the sames when using hdr and leaving the menu - caused issues with PCSX2's Shadow of the Colossus
Added numerous helper functions to help create the correct values to colour the UI - normally the white UI elements should be rendered at paper white not max brightness for various reasons

* Fix stylistic issues - * Don't use camelcase for variables and function names * Use '(void)' for function declarations instead of () in C code * Declare variables at the top of a function or code block * Make sure functions that return a value always have a default return path that is not encapsulated by an else block * Use more unique names for retro_math functions which are less likely to overlap with other libraries' function symbols

Co-authored-by: twinaphex <libretro@gmail.com>
2021-09-13 16:54:50 +02:00
twinaphex ad4b51b903 Move cde from retroarch.c to input_driver.c 2021-09-12 19:27:12 +02:00
twinaphex b5138b6122 Move input_config_get_bind_string to input_driver.c 2021-09-12 17:41:00 +02:00
twinaphex ad39b1d115 Simplify osk_update_last_codepoint() 2021-09-12 17:36:22 +02:00
twinaphex 26b9439dbc C89_BUILD buildfix 2021-09-12 16:50:46 +02:00
Autechre cfcd0a7a0d
Merge pull request #12795 from sonninnos/video-rate-switch
Automatic PAL/NTSC refresh rate switch where available
2021-09-12 16:15:04 +02:00
twinaphex 1b8d68c6e4 Another buildfix 2021-09-11 18:36:12 +02:00
twinaphex c4cbcb2ff4 Add ifdef around this 2021-09-11 18:22:07 +02:00
twinaphex 2490f6e215 Move code from retroarch.c to video_shader_parse.c 2021-09-11 18:15:35 +02:00
twinaphex c75bb549e5 Move another function over to menu_driver.c 2021-09-09 17:26:59 +02:00
twinaphex 4830150d22 Move function out of retroarch.c and into menu_driver.c 2021-09-09 17:21:48 +02:00
twinaphex 8564b4f8e3 Fix compilation problem when HAVE_BSV_MOVIE is not defined 2021-09-09 16:58:52 +02:00
twinaphex 6a310ecfed Move more code to command.c 2021-09-09 16:55:14 +02:00
twinaphex 14cd338b97 Move code from retroarch.c to command.c 2021-09-09 16:31:35 +02:00
twinaphex 9b8145f05d Cleanups 2021-09-09 16:06:57 +02:00
twinaphex a11b1c3b72 (retroarch.c) Cleanups 2021-09-09 16:01:33 +02:00
twinaphex 772282eeec Move menu shader code over to menu_driver.c 2021-09-09 15:33:17 +02:00
twinaphex 28389d30e8 Move some code from retroarch.c over to menu_driver.c 2021-09-09 15:22:12 +02:00
twinaphex 6c79cebc6e Move input_overlay_auto_rotate_ out of retroarch.c and into
input_driver.c
2021-09-09 14:24:42 +02:00
twinaphex 81e7dab159 Move code out of retroarch.c and into input_driver.c 2021-09-09 14:11:46 +02:00
Michael Burgardt 303d17e2e6 Rebase 'Add generic rumble gain to input settings' by davidgfnet 2021-09-08 19:52:32 +02:00
Jamiras 8a31b732dd
disable slowmotion when enabling hardcore mode (#12958) 2021-09-08 18:57:19 +02:00
bulzipke 8018be5c9b
Fix ram states to file when core deinit (#12956)
* Fix ram states to file when core deinit

* Fix unterminated state_path
Call CMD_EVENT_RAM_STATE_TO_FILE when CMD_EVENT_UNLOAD_CORE too
2021-09-08 18:01:07 +02:00
twinaphex c9e587a5a7 Move more input code over to input_driver.c from retroarch.c 2021-09-07 14:55:37 +02:00
twinaphex ccbbf45760 retroarch.c - cleanups 2021-09-07 13:55:42 +02:00
twinaphex 276b4fd72c Move more code over from retroarch.c to input_driver.c 2021-09-07 13:08:31 +02:00
twinaphex 67defbcf26 Transfer code over from retroarch.c to input_driver.c 2021-09-07 12:42:03 +02:00
twinaphex 5b1872f6be retroarch.c - some cleanups - retroarch_set_frame_limit - return
value - other cleanups
2021-09-07 12:29:44 +02:00
twinaphex 10782f9abc Cleanups - move code over to menu_driver.c 2021-09-07 11:55:12 +02:00
twinaphex 3a78b46862 Move code to input_driver.c 2021-09-07 10:17:06 +02:00
twinaphex 138afafbb3 generic_menu_entry_action - cleanup 2021-09-07 08:35:27 +02:00
twinaphex 71067d8873 Preinitialize varaibles in video_driver_translate_coord_viewport 2021-09-07 08:11:32 +02:00
twinaphex a0856c9847 Move another function to menu_driver.c 2021-09-07 07:14:27 +02:00
twinaphex 722166cb15 Move functions from retroarch.c to input_driver.c 2021-09-07 07:11:42 +02:00
twinaphex 7c665702a8 Move input_driver_toggle_button_combo to input_driver.c 2021-09-07 06:50:18 +02:00
twinaphex 19f4504943 Prevent collision with quasi88 in statically linked cores 2021-09-03 21:29:38 +02:00
bulzipke 8adc24ecbc
(3DS) Add bottom screen menu (#12470)
* (3DS) Add bottom screen menu
 -> User can save/load state on botom screen with thumbnail.
 -> Call a save_state_to_file() when RAM state has data to write a disk.
 -> If the bottom screen needs updating, swap the bottom framebuffers.

Add: SAVE/LODE STATE TO RAM
 -> This is useful for devices with slow I/O
 -> 3DS bottom save state use CMD_EVENT_SAVE_STATE_TO_RAM
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE when RAM state has no data
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE_FROM_RAM when RAM sate has data

* Rewrite path_get_state to retroarch_get_current_savestate_path

* Fix unterminated state_path
2021-09-03 18:14:03 +02:00
jdgleaver 743aea1810 Fix cheats when using second instance runahead 2021-09-03 11:27:12 +01:00
Autechre 7b9cbc08d7
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
* Add HDR support

* Attempt to fix Mingw build and Metal builds

* (D3D12) Fix relative header includes

* Add missing hdr_sm5.hlsl.h

* (d3d12_common.c) Some C89 build fixes

* Fix MSVC build

* - Attempt to fix build on mingw/msys unix with dirty hack
- Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio -
the define was seen as an error and was causing the first pipeline
to error out
- Make sure we manually set handle of backBuffer to NULL

* Moving the release of the texture above the freeing of desc.srv_heap
and desc.rtv_heap solves the hard crashes on teardown/setup in RA -
it was crashing hard in d3d12_release_texture before

* Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now
because of several things that are Windows desktop-specific right now
(GetWindowRect)

* Add dirty GUID hack - should work for both mingw/msys on Windows/Linux
as well as MSVC/Visual Studio (hopefully)

* Change HAVE_D3D12_HDR to HAVE_DXGI_HDR

* Move away from camelcase named variables

* Fix RARCH_ERR logs - they need a newline at the end

* d3d12_check_display_hdr_support - make it return a bool on return
and set d3d12->hdr.support and d3d12->hdr.enable outside of the
function

* (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and
move it to dxgi_common.c instead

* (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and
rename it dxgi_swapchain_color_space

* (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and
rename it dxgi_set_hdr_metadata

* (DXGI) dxgi_check_display_hdr_support - better error handling?

* Fix typo

* Remove video_force_resolution

* (D3D12) Address TODO/FIXME

* (D3D12) Backport
c1b6c0bff2
- Fixed resource transition for present when HDR is off
Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader

* Move d3d12_hdr_uniform_t to dxgi_common.h and
rename it dxgi_hdr_uniform_t

* (D3D11) Add HDR support

* Add TODO/FIXME notes

* Cache hdr_enable in video_frame_info_t

* Update comment
2021-09-03 06:15:25 +02:00
jdgleaver 48d9df6bb7 Ensure than menu sounds are re-enabled when calling CMD_EVENT_AUDIO_REINIT 2021-09-01 17:59:46 +01:00
jdgleaver 547f04b894 Fix menu sounds (audio mixing) when using the 'sinc' resampler with quality lower than 'normal' 2021-09-01 15:55:58 +01:00
twinaphex fb35460c6d Move more code over 2021-08-31 01:47:57 +02:00
twinaphex 5677799faf Move more code over 2021-08-31 01:27:36 +02:00
twinaphex fc4081cd8f Fix some builds 2021-08-31 00:55:46 +02:00
twinaphex 0db409d5b5 Move lots of menu code over to menu/menu_driver.c - moved at least
44Kb of code over
2021-08-31 00:43:04 +02:00
twinaphex 70ebc85b6c Buildfix for targets with no HAVE_OVERLAY defined 2021-08-30 22:58:53 +02:00
twinaphex dbf3e278dd menu_driver_toggle - cleanups 2021-08-30 22:31:30 +02:00
twinaphex 03c54a9854 Cleanup menu_event and nested functions so that we remove p_rarch
dependencies
2021-08-30 21:59:35 +02:00
twinaphex 8460618666 menu_input_get_mouse_hw_state - horiz mouse wheel up/down were inverted 2021-08-30 21:17:08 +02:00
twinaphex c6f2e52d62 Simplify menu_driver_toggle 2021-08-30 21:11:43 +02:00
twinaphex 7e61c7ab32 Optimize menu_input_get_mouse_hw_state 2021-08-30 20:55:27 +02:00
twinaphex b68ace9e3d Simplify several menu poll functions 2021-08-30 20:46:07 +02:00
twinaphex e384c2b099 Fix some warnings in retroarch.c - local variables hiding parameter
of the same name, local variable being unused on one platform because
it's only used within an ifdef, etc.
2021-08-30 18:27:55 +02:00
twinaphex 220dfe4dbf Move code in retroarch.c over to configuration file 2021-08-30 16:52:05 +02:00
twinaphex bfc7e824fe Rmeove some obsolete comments 2021-08-30 16:13:47 +02:00
twinaphex 2f14d2e4e2 Move some command functions over from retroarch.c to command.c - the
other ones have some dependencies on static locals in retroarch.c so
can't be easily transferred over for now
2021-08-30 16:08:50 +02:00
twinaphex d2283a5237 Use better already existing race guard 'audio_suspended' instead
of 'video_driver_is_switching_mode'
2021-08-30 05:08:09 +02:00
twinaphex d429ecf304 Safer way of avoiding the race condition in
audio_driver_sample/audio_driver_sample_batch - we can check
is_display_mode_switching to see if we're doing a fs/windowed toggle
(full teardown/setup), no audio should be processed at this point in
time
2021-08-30 04:52:28 +02:00
twinaphex d45945cda2 When audio driver write callback function fails, don't
turn audio off completely - look if audio_driver_output_samples_conv_buf
is non-NULL first before we attempt to write audio
2021-08-30 02:13:19 +02:00
twinaphex 943e14051c Increased safety for non-batched audio sample callback - fixes audio_driver_sample crashing in PCSX2 when toggling fullscreen 2021-08-30 01:54:49 +02:00
twinaphex 24721e6a1d C89 buildfix for MSVC 2021-08-29 20:37:09 +02:00
twinaphex 0a1affba7a Simplify menu_input_get_mouse_hw_state/menu_input_read_mouse_hw 2021-08-29 19:05:38 +02:00
twinaphex a9f1dd3647 input_driver_poll; remove shadowed variable
menu_input_read_mouse_hw - cleanup + go through local pointer
variable for primary_joypad
2021-08-29 18:41:58 +02:00
twinaphex 540d192ecb Buildfix for Apple + make sure primary_joypad/secondary_joypad goes through local pointers; cut down on HAVE_MFI ifdefs in retroarch.c 2021-08-29 18:34:52 +02:00
twinaphex f1f3998d28 Prevent joypad objects being destroyed before their pointers are being
NULLed. Another thread could access a "half destroyed" object before
2021-08-29 18:06:08 +02:00
twinaphex 46fb61bede input_state_wrap - do not attempt to access joypad or sec_joypad
pointers if non-NULL
2021-08-29 16:57:41 +02:00
jdgleaver bc6fec6e0c Fix overlay input when analog to digital mapping is enabled 2021-08-27 16:16:31 +01:00
jdgleaver 32e2aacd3c Allow 'Custom Aspect Ratio (X Position)/(Y Position)/(Width)/(Height)' to be entered manually via keyboard 2021-08-27 11:21:29 +01:00
twinaphex 7f08729a5e Revert "(gfx_display) Make gfx_display_set_fb_size - get rid of the small"
This reverts commit 618cfacd59.
2021-08-26 18:42:43 +02:00
twinaphex 618cfacd59 (gfx_display) Make gfx_display_set_fb_size - get rid of the small
getter/setter functions - also finally take this opportunity to stop
setting framebuffer width/height/pitch for menu drivers that don't
use a framebuffer texture at all
2021-08-26 18:26:44 +02:00
Autechre c66bcc05cf
Merge pull request #12878 from libretro/input-get-rid-of-getters-setters
Get rid of getters/setters in big driver files from now
2021-08-26 14:58:33 +02:00
twinaphex 597dbfdf9a Address issues pointed out 2021-08-26 14:01:37 +02:00
twinaphex af6b09d950 Fix some of the indenting; add NULL checks 2021-08-26 13:49:06 +02:00
twinaphex 0194ce91bf Get rid of getters/setters in big driver files from now 2021-08-26 13:27:44 +02:00
jdgleaver a6901dc85e Add option to (force-)write current core options to disk 2021-08-26 11:42:46 +01:00
twinaphex df98bca9ae (Mac) Add Discord RPC support - untested 2021-08-25 09:56:00 +02:00
twinaphex d401816f41 Silence warnings 2021-08-24 18:47:29 +02:00
Autechre dbb74ba5ab
Merge pull request #12823 from markwkidd/input-drivers
input_driver refactor
2021-08-24 18:45:20 +02:00
sonninnos 8d513f8199 Print video-prefix in refresh rate set to log only 2021-08-23 18:32:10 +03:00
sonninnos b8188baeaf Automatic refresh rate switch where available 2021-08-21 01:15:41 +03:00
twinaphex eb50d7dbb4 (UWP) Push temporary fixes for issue that happens when resizing on UWP
with latest Xbox Series dashboard; DXGIResizeBuffers passing 0, 0 as
width/height is apparently problematic as it changes 0, 0 to 8,8
instead,
breaking the program
2021-08-20 23:16:01 +02:00
Mark W. Kidd 5f834a8cb3 input_driver refactor 2021-08-19 20:02:39 -04:00
jdgleaver bbc121cd74 Fix RETRO_ENVIRONMENT_SET_FASTFORWARDING_OVERRIDE callback when runahead is enabled 2021-08-19 14:49:49 +01:00
Autechre ae327a769b
Revert "input refactoring: create input_driver.c" 2021-08-18 18:45:53 +02:00
Autechre a66b1b3e48
Merge pull request #12703 from markwkidd/input-drivers
input refactoring: create input_driver.c
2021-08-18 18:17:43 +02:00
Autechre 80136dd3ec
Merge pull request #12663 from Nargash/log_early
Starting logging and verbose mode before first config load
2021-08-18 18:17:03 +02:00
jdgleaver 0e98b4ddea Add environment callback for enabling core option menu visibility updates without toggling Quick Menu 2021-08-18 16:08:26 +01:00
Mark W. Kidd 5a8920c862 input_driver refactor 2021-08-17 08:56:29 -04:00
jdgleaver fa7dd0f6d9 Add facility to cap maximum window size in windowed mode 2021-08-16 17:49:11 +01:00
jdgleaver 0f142d531a Revert "Add extra video logs so we can see what goes on"
This reverts commit 6780f58444.
2021-08-16 17:49:11 +01:00
jdgleaver 6e7e8a7680 Revert "video_driver_init_internal - add more logs"
This reverts commit d0a08ce959.
2021-08-16 17:49:11 +01:00
jdgleaver c2b3ba907c Revert "video_driver_init_internal - refactor"
This reverts commit bba924e8d2.
2021-08-16 17:49:11 +01:00
twinaphex bba924e8d2 video_driver_init_internal - refactor 2021-08-15 21:57:44 +02:00
twinaphex d0a08ce959 video_driver_init_internal - add more logs 2021-08-14 08:36:47 +02:00
twinaphex 6780f58444 Add extra video logs so we can see what goes on 2021-08-14 08:11:17 +02:00
jdgleaver c4880ca840 Add option to disable core option categories 2021-08-13 16:18:02 +01:00
twinaphex 5b3942eae7 * (PSP/Vita) Remove unused variables
* (Switch/libnx) remove dead code
* (Lakka/Switch/libnx) It was a mistake to include
  switch_performance_profiles.h inside lakka.h, it was creating warnings
for nearly every file. Instead, it gets optionally included for the
files that need it
2021-08-12 18:51:33 +02:00
twinaphex d28402b87d Current label and value seems too big for strings being spoken,
reduce them by half
2021-08-12 18:24:35 +02:00
twinaphex ccb8ecec4d Simplify command_event_save_current_config 2021-08-12 18:16:50 +02:00
Twinaphex 57054a075d (macOS) Fix remaining build errors with netplay discovery ifdefs 2021-08-12 17:11:31 +02:00
twinaphex 20ef0667b0 Add initial webOS port courtesy of informatic/webosbrew/mariotaku 2021-08-11 20:04:11 +02:00
Autechre ef3dbc8378
Merge pull request #12749 from jdgleaver/core-option-category
Add core option category support
2021-08-09 14:19:00 +02:00
twinaphex 93e5fc60af Silence some warnings 2021-08-08 22:14:50 +02:00
jdgleaver fe1f311a35 Add core option category support 2021-08-06 15:33:47 +01:00
sonninnos bd3533f05d Friendly names for mice where available 2021-08-06 00:21:17 +03:00
Nargash c844705665 Enable verbosity and logging before initial config file load 2021-08-02 20:31:48 -05:00
twinaphex 9dd06996c5 Skip state_manager_event_{deinit/init} when core type is dummy 2021-08-01 22:31:44 +02:00
Autechre b4ccf23701
Merge pull request #12708 from sonninnos/auto-mouse-grab
'Automatic Mouse Grab' option
2021-07-30 13:44:01 +02:00
sonninnos 149beaf061 'Automatic Mouse Grab' option 2021-07-29 02:16:43 +03:00
Autechre 910d729d50
Merge pull request #12661 from markwkidd/menu-input
consolidate menu_input.h declarations
2021-07-29 01:14:06 +02:00
jdgleaver d2f8af553d Ensure that config overrides and remaps are unloaded upon core initialisation failure and when core calls RETRO_ENVIRONMENT_SHUTDOWN 2021-07-26 16:14:35 +01:00
Mark W. Kidd e3d2a9b614 Merge branch 'master' of http://github.com/markwkidd/retroarch into menu-input 2021-07-23 10:27:49 -04:00
twinaphex edd9ed3619 Fix some style nits 2021-07-20 05:13:52 +02:00
jdgleaver e306dd8eeb Automatically disable core info cache when core info directory is read-only 2021-07-19 16:39:18 +01:00
gouchi fcefefaeab intl: Add missing languages for the first startup 2021-07-18 22:40:01 +02:00
Mark W. Kidd 64672b4b63 consolidate menu_input.h declarations 2021-07-15 14:19:38 -04:00
CrystalCT 89b46bc246 First basic RSX driver for PSL1GHT 2021-07-12 09:35:44 +02:00
sonninnos c10bac6558 AV_INFO logging details 2021-07-09 16:06:56 +03:00
Autechre ed3412c004
Merge pull request #12618 from markwkidd/input-remapping
consolidate and comment input_remapping.h
2021-07-08 14:22:51 +02:00
Autechre 7d9d57dc50
Merge pull request #12564 from sonninnos/integer-overscale
Integer overscale option
2021-07-08 12:03:28 +02:00
HyperspaceMadness d14c4d2883 Added Aspect Ratio Full
Fixes

Fixes

Moved ASPECT_RATIO_FULL to end of list, added TODO

Fixed Full Order

Fixed UI Visibility
2021-07-07 09:37:36 -04:00
Mark W. Kidd b17dd28ff2 consolidate and comment input_remapping.h 2021-07-06 16:13:43 -04:00
Mark W. Kidd b0831bf1a0 comment documentation for input_driver.h 2021-06-29 20:12:44 -04:00
sonninnos b483f233d2 Integer overscale option 2021-06-24 00:56:52 +03:00