twinaphex
19b8877e18
(RMenu )(Very glitchy) menu toggle
2013-04-27 16:22:26 +02:00
twinaphex
3dba1b2cb4
(RMenu) Menu pop/push stack refactors
2013-04-27 15:42:33 +02:00
twinaphex
28eaf7b128
(RARCH_CONSOLE) Build fix
2013-04-27 15:07:59 +02:00
twinaphex
3b2d41360c
(RMenu) Initial 'doing menu toggle' without delay timers
2013-04-27 14:52:39 +02:00
twinaphex
5f449fc870
(RMenu) Add Settings link to Quick Menu
2013-04-27 03:50:42 +02:00
twinaphex
34619412bc
(RARCH_CONSOLE) Get rid of video_stop_func
2013-04-24 16:08:18 +02:00
twinaphex
36d34871fb
(RMenu) Change ingame menu ordering to match RGUI's
2013-04-23 23:22:50 +02:00
twinaphex
fda5db7476
(CONSOLE) Get rid of system_deinit_save and system_post_init
2013-04-23 01:55:00 +02:00
twinaphex
e303156ffc
(RMenu) Fix title at bootup
2013-04-22 22:25:57 +02:00
twinaphex
7a2c78ae68
Start unifying global init/deinit code for console
2013-04-22 22:16:46 +02:00
twinaphex
c68d3fd512
(RMenu) Reduce calls to browser_update
2013-04-20 00:47:21 +02:00
twinaphex
b7e71f17b8
(RMenu/RGUI) Move menu_iterate to upper-layer menu_common
2013-04-19 17:53:01 +02:00
twinaphex
dd9e6029c2
(RMenu/RGUI) Make menu_iterate almost the same in both RGUI and RMenu - now we
...
can start moving it to the upper layer
2013-04-19 17:34:46 +02:00
twinaphex
2cef7466a8
(RMenu/RGUI) Don't set first delay timer
2013-04-19 00:52:37 +02:00
twinaphex
a979cba13c
(RMenu/RGUI) Standardization pt. 1
2013-04-18 23:00:27 +02:00
twinaphex
24e3f0d2ee
(RMenu/RGUI) Move DEVICE_NAV_* enums to menu_common.h
2013-04-18 19:08:17 +02:00
twinaphex
798f40b6a1
(RMenu/RMenu XUI) Move browser_update to upper-layer menu_common.c -
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use same function for both RMenu and RMenu XUI
2013-04-18 19:05:43 +02:00
twinaphex
96f2ecce20
(RMenu/RGUI) Move filebrowser/menu stack initialization to upper-layer
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menu_init() function
2013-04-18 18:33:03 +02:00
twinaphex
5b35feddae
(RMenu/RGUI) Free rgui and filebrowser in upper-layer menu_free() function
2013-04-18 17:29:04 +02:00
twinaphex
7c4b730e51
(RMenu/RGUI) Move menu_init/menu_free to menu_common.c
2013-04-18 14:58:47 +02:00
twinaphex
54725d009c
(RMenu/RGUI) Use similar defines for menu
2013-04-18 02:48:18 +02:00
twinaphex
84f80dc2c1
(RMenu/RGUI) Create menu_common to tie RMenu/RGUI more closely together
2013-04-17 23:31:49 +02:00
twinaphex
161dd5741f
(RGUI/RMenu) Standardize somewhat
2013-04-17 21:11:13 +02:00
twinaphex
6f226c1c01
(RMenu) Drop msg_queue_pull from menu_iterate
2013-04-16 02:13:53 +02:00
twinaphex
c0deb826de
(RMenu) Backport shader_manager_init to RMenu
2013-04-16 01:27:43 +02:00
twinaphex
909e1fadc8
(RMenu) Refactors - create rmenu_iterate - try to make
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menu_iterate / menu_free / menu_init as much like RGUI as possible
2013-04-16 01:10:53 +02:00
twinaphex
71faee1d4d
(RMenu) Fix logic error in applying CGP changes
2013-04-16 00:16:26 +02:00
twinaphex
6e56c552b4
(RMenu) Use g_settings.video.shader_path - properly set g_settings.video.shader_enable
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based on return of video_set_shader_func - remove g_extern.file_state.cgp_path
2013-04-14 15:43:02 +02:00
twinaphex
f9c383e86e
(RMenu/XDK1) Fix some warnings
2013-04-14 14:59:36 +02:00
twinaphex
c1f6b80be9
(RMenu) Draw menu panel for currently selected Core option
2013-04-14 12:52:39 +02:00
twinaphex
23fff4cb9d
(RMenu) Xbox build fix
2013-04-13 23:51:13 +02:00
twinaphex
0fa54e6db0
(RMenu) Need to call set_texture_frame when menu texture changes as well
2013-04-13 22:43:59 +02:00
twinaphex
b006f01029
(RMenu) Do set_texture_frame only once in menu_init - solves busy loop
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problem with XMB overlay
2013-04-13 22:38:57 +02:00
twinaphex
08f5ee4dc0
(RMenu) Shader Manager build fix
2013-04-13 22:20:02 +02:00
twinaphex
4586b12173
(RMenu) Fix Shader Manager bug
2013-04-13 22:07:20 +02:00
twinaphex
e575e3acc7
(RMenu) Pop menu behavior management
2013-04-13 21:40:48 +02:00
twinaphex
16c984b5e0
(RMenu) Cleanups
2013-04-13 19:13:00 +02:00
twinaphex
a7a4b071c4
(RMenu) Cleanups to select_setting
2013-04-13 18:56:05 +02:00
twinaphex
a4ae3f0679
(RMenu) Don't use item struct anymore
2013-04-13 18:47:42 +02:00
twinaphex
5a7f6b4471
(RMenu) Less verbose help messages, less clutter
2013-04-13 18:10:39 +02:00
twinaphex
6824617031
(XDK1/RMenu) Build fix
2013-04-13 17:00:46 +02:00
twinaphex
e9fb07e352
(RMenu) ifndef HW_TEXTURE_FILTER so that Hardware Filtering only appears
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for devices with fixed-function GPUs
2013-04-13 16:53:58 +02:00
twinaphex
53d5678b85
(RMenu) Take out RMENU_LOW_RAM_MODE
2013-04-13 16:32:40 +02:00
twinaphex
34a66a45ea
(RMenu) Only set y member of menu_panel
2013-04-13 15:53:44 +02:00
twinaphex
6b01ce78cc
(XDK1) Reduce menu image to 320x240 and upscale to 640x480 -
...
to hell with how this looks - it saves over 2MB of RAM - you
try and justify that over stupid eye candy on an outdated
console and I'll call you a damn fool
2013-04-13 15:19:57 +02:00
twinaphex
6b94b53bfc
(XDK1) Reduced size of menu panel PNG - SFA3 now fits into RAM
2013-04-13 14:55:11 +02:00
Themaister
e389220df8
Refactor frame_counter.
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Graphics drivers get the task of updating this.
If threaded driver is used, main thread cannot update the counter
due to race conditions.
2013-04-13 14:28:12 +02:00
twinaphex
c51347c532
Drop MODE_VIDEO_SCREENSHOTS_ENABLE
2013-04-13 09:09:56 +02:00
twinaphex
2b3334fc23
(RMenu) use memcpy/memset to copy over/flush from one struct to another
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(for pop_menu_stack/push_menu_stack purposes)
2013-04-12 12:41:49 +02:00
twinaphex
f8a040e286
(Filebrowser) Refactor filebrowser - get rid of second filebrowser
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instance in rmenu.c
2013-04-12 12:25:36 +02:00
twinaphex
345a9c77e8
(Filebrowser) Don't expose filebrowser_get_current_path function
2013-04-12 10:33:55 +02:00
twinaphex
459a371982
(RMenu) Slimmer filebrowser dir popping
2013-04-12 00:16:23 +02:00
twinaphex
9d53311e33
(Filebrowser) Get rid of unnecessary filebrowser_init
2013-04-11 23:00:01 +02:00
twinaphex
7bb9f0d288
(RMenu) No longer rely on MODE_MENU_DRAW
2013-04-11 15:29:43 +02:00
twinaphex
ea969282f4
(XDK1 RMenu) Don't call texture_image_render for panel anymore in rmenu.c
2013-04-11 15:05:42 +02:00
twinaphex
0f60833cac
(RMenu) Do video rendering in RMenu after input - same as RGUI - will also
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avoid having to 'skip' video swap when doing the render cached
frame call
2013-04-11 15:00:58 +02:00
twinaphex
8c777110f7
(RMenu) Run glClear or equivalent function at start of driver_frame function
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so that we can use rarch_render_cached_frame for menu purposes at
all times (instead of doing explicit clearing in our menu loops
beforehand for low-RAM modes where no menu texture is being drawn
but we don't want ghosting in the picture)
2013-04-11 13:42:02 +02:00
twinaphex
1171b7576a
Get rid of set_blend callback - the rgui draw texture function is
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now in charge of making sure texture is properly blended - note
to OV2/maister - test if this breaks D3D9 PC driver and if so
fix accordingly
2013-04-11 13:13:37 +02:00
twinaphex
2c29884d7d
(RMenu) Don't break menu stack when shortcut exiting from screenshot mode
2013-04-10 19:12:25 +02:00
twinaphex
37b90574ac
(PS3 RMenu) Fullblown shader manager support - still unsure whether
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I'm setting FBO values right though - maister - please code review
the FBO scaling incrementing/decrementing logic
2013-04-10 15:57:36 +02:00
twinaphex
adbfa4af90
(RMenu) Get rid of checks for main_is_init (for load/save CGP)
2013-04-10 13:24:56 +02:00
twinaphex
872c0a8133
(RMenu XDK1) Build fix
2013-04-10 13:24:27 +02:00
twinaphex
ad31643b51
(PS3 RMenu) Add initial options to Shader Manager - Load CGP function
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works
2013-04-10 13:17:01 +02:00
twinaphex
c52530d03e
(RMenu) Stub Shader Manager menu in - now to fill it in
2013-04-10 11:20:28 +02:00
twinaphex
4c0da898ae
(RMenu) Simplify some more lengthy strings that won't fit on 640x480
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screen
2013-04-10 10:20:27 +02:00
twinaphex
65bc6850d5
(RMenu) shorter descriptions so that they fit on Xbox 1 resolution
2013-04-10 10:15:03 +02:00
twinaphex
a871b6da54
(XDK) Remove texture_image_free - will have to manually do freeing
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memory management without a public function for Xbox
2013-04-10 09:59:29 +02:00
twinaphex
de31ccef3e
Revert "(XDK1 RMenu) Free up tmpBrowser for every switch between game and menu as well"
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This reverts commit 4fa02a1952
.
2013-04-10 09:57:13 +02:00
twinaphex
4fa02a1952
(XDK1 RMenu) Free up tmpBrowser for every switch between game and menu as well
2013-04-10 09:49:04 +02:00
twinaphex
c0f9c0dc6f
(RMenu) Get casts working for C99 as well - argh
2013-04-10 09:48:56 +02:00
twinaphex
9cabedca58
(RMenu) C++98 compatibility casts
2013-04-10 09:46:52 +02:00
twinaphex
5f24e5daf4
(RMenu) Put menu_texture and menu_panel textures on heap - free
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them for Xbox 1 after going out of the menu and into the game
2013-04-10 09:34:46 +02:00
twinaphex
9d6f4590e8
(RMenu XDK1) Updated RMenu for Xbox 1 to use new
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RGUI/RMenu rendering funtions
2013-04-10 06:54:16 +02:00
twinaphex
d313e9b8f9
(PS3 RMenu) RMenu now renders background texture the same way
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as RGUI
2013-04-10 06:22:37 +02:00
twinaphex
7cf75e5eb4
SETTING_EMU_SKIN action was mistakenly inside a HAVE_SHADER_MANAGER
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ifdef
2013-04-10 04:57:49 +02:00
twinaphex
af5dcd106a
(XDK1 RMenu) Show panel again even in low RAM mode
2013-04-10 04:54:22 +02:00
twinaphex
80390d8143
(XDK1 RMenu) Build fixes
2013-04-10 04:51:36 +02:00
twinaphex
43c9195a77
Get rid of rarch_position_t structure and move RMenu texture to
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rmenu.c instead of somewhere in g_extern global
2013-04-10 04:26:18 +02:00
twinaphex
7728e80e0f
(RMenu) Get rid of messy set_default_pos functions
2013-04-10 01:34:40 +02:00
twinaphex
6a87900f1a
(RMenu) Use HAVE_SHADER_MANAGER define for RMenu now as well
2013-04-10 00:47:14 +02:00
twinaphex
b91527749e
(RMenu) Some RMenu fixes - deal with overflow on 'pressed up'
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state in core options menu along with some other things
2013-04-09 09:58:26 +02:00
twinaphex
6a845dec64
(RMenu) Fix - Pops menu stack for a submenu - hack - needs a cleaner implementation
2013-04-09 09:16:23 +02:00
twinaphex
56de3696d0
(RMenu) Initial core options working - only FBA core currently shows
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'extra garbage' characters when updating a specific option -
"CPU Speed Overclock; 100%|110%|120%|130%|140%" etc - doesn't
happen in RGUI - could be the percentage sign
2013-04-09 08:55:54 +02:00
twinaphex
b02e9f374c
(RMenu) Further implement ingame_menu_core_options
2013-04-07 19:21:20 +02:00
twinaphex
3b82e779fe
(RMenu) Implement stub Core Options menu - real implementation
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tomorrow
2013-04-07 08:30:30 +02:00
twinaphex
b430ded254
(RMenu/Xbox 1) Hardcode some positioning values
2013-04-07 05:20:19 +02:00
twinaphex
4102d1cfb8
Make sinc resampler the default and remove Hermite - audio
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quality at high samplerates was too bad to be of any use
2013-04-07 03:41:06 +02:00
twinaphex
15eba51b22
(PS3) Get it at least compiling
2013-04-07 02:34:41 +02:00
twinaphex
909122122d
Take out obsolete console-style overscan options - just use
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Resize Mode instead
2013-04-07 01:23:10 +02:00
twinaphex
69c460bbec
(RMenu) Set 'selected' to FIRST_VIDEO_SETTING after selecting 'Change Game'
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in Ingame Menu
2013-04-07 00:31:12 +02:00
twinaphex
81896840f0
(RMenu) Remove ingame_menu function / make it part of select_setting
2013-04-06 23:49:28 +02:00
twinaphex
2ab049fd05
(Xbox 1) Addendum to 'always load panel' prior commit
2013-04-06 23:17:50 +02:00
twinaphex
ff19ff671d
(Xbox 1) Panel should always be loaded regardless of low RAM mode
2013-04-06 23:13:35 +02:00
twinaphex
bb0821b514
Remove screenshots_dir and cgp_dir from default_paths - cgp_dir
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is now the same as shaders_dir
2013-04-06 22:37:07 +02:00
twinaphex
bcbac5aac7
(RARCH_CONSOLE) Remove shader_dir from default_paths struct
2013-04-06 22:16:12 +02:00
twinaphex
cc05981455
(PS3/360) Now uses embedded shaders instead of stock shader from
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common-shaders
2013-04-06 21:53:03 +02:00
twinaphex
ec0e3e6087
(RMenu) Remove RMenu screenshot_dump function pointer - implement
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screenshot_dump instead for XDK1
2013-04-06 18:14:06 +02:00
twinaphex
1c5144f9bd
(RMenu) Move RMenu logic out of graphics driver context files
2013-04-06 17:44:07 +02:00
twinaphex
a2d9129782
Kill off set_fbo_state and get_fbo_state function pointers
2013-04-06 06:21:11 +02:00
twinaphex
eb0feac9e3
(PS3/All) Purge fixed-style shaders again - this time avoiding
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breakage on PS3. Maister -you will need to redo shader_parse.c
again though - and this time I need to test it on PS3 to avoid
a regression that happened two pages prior again
2013-04-06 05:46:09 +02:00