Commit Graph

675 Commits

Author SHA1 Message Date
twinaphex 0aa2cf5019 Create path_set_config and path_is_config_empty 2016-09-17 13:04:12 +02:00
twinaphex b89def5d8f Rename config_get/config_set functions 2016-09-17 12:51:44 +02:00
twinaphex 5aebdb7484 Mov code to paths.c 2016-09-17 12:35:29 +02:00
twinaphex 96d4347c4a Go back to only calling core_poll() if menu is alive or RetroArch
is paused
2016-09-17 12:05:27 +02:00
twinaphex 1cf7d758b5 Move code to movie.c 2016-09-17 01:54:33 +02:00
twinaphex 125c4f9529 Add menu_event.c 2016-09-16 16:39:30 +02:00
twinaphex 2294bcf158 Not sure if this was brought back intentionally; probably not 2016-09-16 14:13:55 +02:00
Gregor Richards f2058620d3 Tell Netplay when the frontend is paused
The runloop now informs Netplay if it's paused. This currently happens
by polling the pause state every frame, which is ugly, but might be the
only feasible technique.
2016-09-16 07:40:24 -04:00
Twinaphex e4cf93cff4 Merge pull request #3600 from GregorR/netplay-new-features
New Netplay features
2016-09-16 13:35:12 +02:00
twinaphex 574d51d1e0 Cleanups 2016-09-16 12:49:26 +02:00
twinaphex 17e78909d5 Cleanups 2016-09-16 12:43:19 +02:00
Gregor Richards 96186438ec Remote pausing
Support for remote pausing, and with it, support for Netplay pausing the
frontend correctly. With this patch alone this doesn't work, since
there's no clean way for the frontend to tell Netplay that it's paused.
2016-09-15 23:06:32 -04:00
twinaphex de1c5ec8bd Rename menu_input_frame_retropad to menu_event 2016-09-15 21:14:45 +02:00
twinaphex f648ea8602 Cleanups 2016-09-15 16:07:20 +02:00
twinaphex 233925bea6 Rename widgets/menu_popup to widgets/menu_dialog 2016-09-15 15:57:25 +02:00
twinaphex 6f23a8ac0d Move httpserver to network/ 2016-09-12 17:21:00 +02:00
twinaphex 056cc8ece8 Move menu_popu.c to menu/widgets 2016-09-11 21:03:31 +02:00
twinaphex b93ef046a7 Header include cleanups 2016-09-11 16:31:23 +02:00
twinaphex 5aaebcfa62 Header include cleanups 2016-09-08 06:07:43 +02:00
twinaphex 8320466824 Add HAVE_CONFIG_H ifdefs 2016-09-06 23:52:33 +02:00
twinaphex c3ba0ba4e9 Revert "Refactor core_system_info_* functions"
This reverts commit f637805c9e.
2016-09-06 08:38:26 +02:00
twinaphex f637805c9e Refactor core_system_info_* functions 2016-09-06 07:08:38 +02:00
twinaphex 82d82110ae Merge system.h with core.h 2016-09-06 06:11:54 +02:00
Brad Parker abd5d81b70 fix core unload when closing content 2016-09-05 12:46:28 -04:00
Brad Parker ef29bc96b0 do not return to game after canceling quit confirm if user toggled the menu manually 2016-09-05 11:35:27 -04:00
Brad Parker 276542ea98 more menu popup refactor, add back working confirm_on_exit 2016-09-05 01:04:15 -04:00
Brad Parker 27925da4ae revert confirm_on_exit option for now 2016-09-04 15:31:50 -04:00
Twinaphex affb159fe2 Buildfix 2016-09-03 08:27:58 +02:00
twinaphex fb1ac7ab38 Cleanups 2016-09-03 08:22:41 +02:00
Brad Parker ee7545857c add config option to enable quit confirmation 2016-09-01 21:47:25 -04:00
twinaphex 3526a2454b Cleanups 2016-08-28 18:39:10 +02:00
twinaphex 36d9b866cc Remove some logs 2016-08-22 02:30:23 +02:00
Brad Parker 0e6059f1eb call quit event when key combination for quit is pressed, fixes autosave in issue #3335 2016-08-20 22:11:06 -04:00
twinaphex 64d6e0facf (Vita) Implement proper gamepad menu toggle combo for Vita, and remove
old hack
2016-08-02 16:48:54 +02:00
twinaphex d77dd4f0d3 Add enums for gamepad menu toggle combos 2016-08-02 16:45:50 +02:00
twinaphex 39aba8e36f Create override setting functions 2016-08-01 20:41:42 +02:00
Andre Leiradella 292335b84c Added an embedded HTTP server to RetroArch; Mapped the /mmaps URI to a JSON-based RESTful API to retrieve memory maps 2016-07-31 22:45:01 +01:00
radius d58c802e3b restore the original shader on close 2016-07-30 14:36:01 -05:00
twinaphex 58c425ef19 Revert "Refactor settings"
This reverts commit afcc9657d2.
2016-07-25 12:30:41 +02:00
twinaphex afcc9657d2 Refactor settings 2016-07-25 11:59:38 +02:00
twinaphex 2be127c04a Start wrapping settings->path.libretro 2016-07-24 11:12:26 +02:00
twinaphex a6aa0b8e0c Cleanups 2016-07-23 14:29:57 +02:00
twinaphex ee87ef0ae9 Turn path_core_specific_config into static variable 2016-07-23 14:27:17 +02:00
twinaphex f7c57d7ae1 Hotkey messages should have precedence over FPS display 2016-07-19 18:34:17 +02:00
twinaphex 8345ad2aba Cleanups 2016-07-18 07:11:08 +02:00
radius c38adcabd3 fix shader next/prev 2016-07-17 23:47:43 -05:00
twinaphex 34fd48c961 Refactor runloop_iterate_menu 2016-07-11 02:47:46 +02:00
twinaphex 38005a4b0a Create runloop_iterate_menu 2016-07-11 02:46:16 +02:00
Twinaphex a2c435ab2c Reintroduce deinit and get rid of slock_unlock at bottom of threaded_worker function 2016-07-06 16:35:00 +02:00
twinaphex 51e2da2cbd Revert this back - reintroduce the leak but should hopefully
solve issues on newer Intel CPUs
2016-07-06 13:21:08 +02:00