twinaphex
4d29cff96f
(Android) Get rid of ICADE_PROFILE_*
2014-06-11 08:13:18 +02:00
twinaphex
20cd1f5734
(Input) Remove devices_size function callback implementation in drivers
...
that no longer implement set_keybinds
2014-06-11 08:12:17 +02:00
twinaphex
78bbfcd64d
(Android) Input - do autoconf iterating over pads at joypad_init time
2014-06-11 01:40:09 +02:00
twinaphex
406dc253eb
(Android) Input driver - cleanup
2014-06-11 00:11:30 +02:00
twinaphex
4eb288f348
(Android) builtin_android.c - one entry per pad should be enough
2014-06-10 23:29:04 +02:00
twinaphex
ee542e2aa5
(Android) Shield - Start adding autoconf for Android - currently only binds to auto the two analog
...
sticks and the menu button - maister - please look at this as well to see what is going wrong
2014-06-10 23:24:09 +02:00
twinaphex
0154a8e0d3
(Android) Nit
2014-06-10 22:16:49 +02:00
twinaphex
8193eb4b3d
(Android) Input - Move files around
2014-06-10 22:15:23 +02:00
twinaphex
31c68a7402
(Android) Input driver - cleanup pt. 1
2014-06-10 21:59:18 +02:00
twinaphex
183a48f108
(PSP) Forgot to add builtin_psp.c
2014-06-10 15:41:57 +02:00
twinaphex
fa021197ba
(Apple) Set driver.input_data_own to true for input driver for now
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- until we can teardown and reinit this entire thing properly
2014-06-10 05:41:06 +02:00
twinaphex
234edda575
(Apple) Properly implement joypad - now executes init - and
...
also executes osx_pad_init and osx_pad_quit from joypad driver now
instead of outside code having to call it externally
2014-06-10 03:32:03 +02:00
twinaphex
a7cb3e22a7
(Menu) Replace some more RGUI strings
2014-06-10 02:44:19 +02:00
twinaphex
8c7435a308
(GX) Input - Don't do ptype == 0 early return
2014-06-10 01:29:20 +02:00
twinaphex
89b68687e4
(GX) Refactor controls in input_poll - still slow in VBA Next /
...
SSF2T
2014-06-10 00:06:04 +02:00
twinaphex
76cafc24f1
(GX) Working autoconf controls - investigate performance issues
2014-06-09 23:50:59 +02:00
twinaphex
74708ede99
(GX) Input rewrite pt. 2 - buggy and error-prone right now
2014-06-09 23:21:48 +02:00
twinaphex
6ab2e3e9ea
(GX) Add builtin_gx.c
2014-06-09 21:56:38 +02:00
twinaphex
13c5e4b1ab
(GX) Reimplement controls pt. 1
2014-06-09 21:18:22 +02:00
Themaister
9bf32df360
Report autoconfigured binds in RGUI.
2014-06-09 19:23:51 +02:00
twinaphex
a32c29e5ed
(PSP) Refactor input autoconf
2014-06-09 18:57:17 +02:00
twinaphex
735a07cdf9
(PS3) Input driver - cleanup
2014-06-09 18:28:28 +02:00
twinaphex
10de1624eb
(XDK) Update xinput driver
2014-06-09 18:28:33 +02:00
twinaphex
0e6d99d2de
(XDK) Switch to new autoconf system
2014-06-09 18:17:37 +02:00
twinaphex
af81660c18
(PS3) Set up left analog Y axis properly
2014-06-09 17:11:56 +02:00
twinaphex
34b8499525
(PS3) Build fix
2014-06-09 16:09:51 +02:00
Themaister
accc24ac8a
Properly init ps3 joypad driver.
2014-06-09 16:03:42 +02:00
twinaphex
b842ba5565
(PS3) Add additional logging to PS3 joypad init
2014-06-09 15:54:06 +02:00
twinaphex
2e013742bc
(PS3) Fix copy-pasta credits
2014-06-09 14:36:38 +02:00
twinaphex
6ad7a5131d
(PS3 autoconf) Add builtin_ps3.c
2014-06-09 14:33:29 +02:00
twinaphex
ade719748d
(PS3) Converted PS3 over to autoconf PC-style
2014-06-09 14:32:45 +02:00
twinaphex
e4abd58485
(GX) Remove obsolete gx_menu_input_state
2014-06-08 21:22:47 +02:00
twinaphex
a78d8ed4d5
(PS3) Input - ps3_input_set_rumble - forgot break
2014-06-08 08:20:52 +02:00
twinaphex
39372a886d
(PS3 Input) Take out hardcoded DEADZONE_LOW/DEADZONE_HIGH
2014-06-08 08:19:18 +02:00
twinaphex
829acde00f
(PS3) Input - take out #if 0
2014-06-08 06:22:40 +02:00
twinaphex
d7317d7329
(PSP) Take out unnecessary custom menu binds
2014-06-08 06:09:57 +02:00
twinaphex
dbf59930cf
(PS3 Input) Take out unnecessary custom menu binds
2014-06-08 06:09:10 +02:00
twinaphex
d3c09a30f6
(Menu/XDK) Take out no longer needed separate menu binds
2014-06-08 06:08:21 +02:00
aliaspider
37878bd4ce
(PSP) implemented salamander and added support for switching between
...
cores.
2014-06-05 00:20:19 +01:00
twinaphex
961e2e2a70
Revert "(Apple) Integrate apple_hid_pad code into apple_joypad"
...
This reverts commit 62d1e311ad
.
2014-06-04 21:17:00 +02:00
twinaphex
62d1e311ad
(Apple) Integrate apple_hid_pad code into apple_joypad
2014-06-04 20:57:46 +02:00
twinaphex
7a7fffc7d8
(GX) Make input driver more generic
2014-06-04 06:22:29 +02:00
twinaphex
d9c7d9f9bd
(PSP) Add HAVE_KERNEL_PRX ifdef
2014-06-04 02:52:29 +02:00
aliaspider
b185fc3901
(PSP) add support for kernel-mode functions through a loadable module.
2014-06-04 01:35:26 +01:00
Toad King
0e28c455f3
[GX] own input driver, prevent wiimote disconnecting on game load
2014-05-30 20:59:08 -04:00
twinaphex
ffd68d4878
(Xbox) Seems that Xbox D3D does not free up all resources
...
for some reason and that they didn't anticipate full teardown/setup.
Not sure if I can confirm, but it has been hell so far trying to get
this to work. So, instead, implement a butt-ugly hack that forces
ownership over video/input lifetime state. Will properly refactor
the driver.*_data_own variables later so that this hack is less
ugly. Ideally we'd solve the teardown/setup problem but given this
is esoteric D3D gibberish - good luck debugging >_>
2014-05-30 01:48:55 +02:00
twinaphex
a747ad29d3
(XDK1) Remove manual usage of XInputClose in input free function
2014-05-30 00:33:04 +02:00
twinaphex
4ac47a9c56
(PS3) Input - free data variable at end of free function
2014-05-30 00:02:06 +02:00
twinaphex
07cd28d00f
(XDK) Properly implement XDK input free function
2014-05-29 23:54:00 +02:00
twinaphex
d1bcf03a3d
(GX) Input - properly implement free function
2014-05-29 23:49:33 +02:00
twinaphex
27765eb519
(PSP/XDK) Free input_data inside free function
2014-05-29 22:33:44 +02:00
twinaphex
b683feb389
(RARCH_CONSOLE) More cleanups to PS3 input/graphics drivers - don't do
...
early exit out of graphics/input free functions and ditto for init
function
2014-05-28 23:32:14 +02:00
twinaphex
0b66427768
(Xbox) Make XDK input and D3D drivers more resilient
2014-05-28 23:16:37 +02:00
twinaphex
e1387a7b0b
Take out image driver
2014-05-28 21:14:33 +02:00
Themaister
addba80c3b
Rewrite DSP plugin interface.
2014-05-20 12:28:33 +02:00
twinaphex
701a805737
(Playbook) Fixes Playbook build
2014-05-20 02:33:09 +02:00
twinaphex
3e667a8c07
(Playbook) Fix build
2014-05-17 14:36:15 +02:00
twinaphex
72beeba8b0
(Apple) Fix OSX build
2014-05-16 23:30:43 +02:00
Twinaphex
adcbb1ba42
Merge pull request #690 from orikad/master
...
fixed MFi controller support
2014-05-16 18:59:48 +02:00
Ori Kadosh
16cf2a0e52
fixed MFi controller support
2014-05-16 19:57:38 +03:00
twinaphex
f8e40f613b
(Input) Move console input drivers to input/ directory - should start getting rid of
...
all these platform-specific folders cluttering up the codebase tree
(GL) Build fix for PS3 - current MiniGL implementation doesn't support SRGB
(Griffin) shader_common only baked in if HAVE_SHADERS defined
2014-05-13 17:01:27 +02:00
twinaphex
3a3bc7c667
(Apple) Get rid of g_polled_input_data - this previously was necessary
...
for the Apple port because we were running RA on two threads - one UI, one RA.
With one thread it's no longer necessary to memcpy the input data over from one
thread to the other
2014-05-13 14:25:11 +02:00
twinaphex
fad218ea75
(Apple input) Cleanups
2014-05-13 14:02:56 +02:00
twinaphex
277b1f6702
(Apple) Input - some cleanups
2014-05-13 13:49:29 +02:00
Twinaphex
d236552aeb
Merge pull request #684 from orikad/master
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fixed backspace on OS X (and possibly other UNIX)
2014-05-12 23:25:04 +02:00
Ori Kadosh
91d99e6859
fixed backspace on OS X (and possibly other UNIX)
2014-05-13 00:23:34 +03:00
Themaister
e677b4c091
Check for keyboard line input outside function.
2014-05-12 22:40:59 +02:00
Ori Kadosh
3429c54af8
fixed double key input on OS X
2014-05-12 23:32:14 +03:00
twinaphex
b2b5c6daec
(Image) Put image functions through abstract interface
...
(Image) Add image_driver to retroarch.cfg to specify image driver to use
(Menu) Add Image Driver to Drivers section
2014-05-10 20:26:58 +02:00
twinaphex
6b0f9d3698
(Apple) Move hid_pad.c to input/
2014-05-03 07:08:10 +02:00
twinaphex
1410b6937e
(Apple) Move Apple input files around - rename files
2014-04-26 17:39:46 +02:00
Themaister
76ef249982
Add missing MOUSE_MIDDLE.
2014-04-25 23:44:53 +02:00
Themaister
a64da5d5ff
We don't support SDL 2.0 anyways.
2014-04-25 23:40:20 +02:00
twinaphex
b6e5b54091
Add note to sdl_input.c regarding mouse wheel up/down
2014-04-25 21:50:46 +02:00
twinaphex
771c7e20b7
Add mouse wheel up/down support to libretro.h - also add preliminary
...
support for these buttons to 'some' input driver implementations
2014-04-25 21:35:13 +02:00
twinaphex
569de131a0
Move device enums outside of driver.h - and create new callback
...
for 'getting' the number of 'devices' the input driver supports
2014-04-17 20:47:43 +02:00
Themaister
89e48d3f1b
Only accept key releases.
2014-04-13 19:51:10 +02:00
Themaister
39ef5d8e03
Don't accept hotkeys until key has been released.
...
Avoid quitting RetroArch immediately after Quit RetroArch bind.
2014-04-13 19:47:32 +02:00
Themaister
255e43966a
Implement basic keyboard binding in RGUI.
2014-04-13 12:12:12 +02:00
twinaphex
fd7f4d45cd
Move image files to gfx/image/
2014-02-25 21:24:15 +01:00
Themaister
712ab89ebb
Check KEY_UP to KEY_DOWN in udev joypad.
...
Wiimote classic uses this for some odd reason ...
2014-02-20 08:23:17 +01:00
pinumbernumber
ecdf175006
fix tiny leak
2014-02-04 19:59:15 +00:00
Themaister
860dfc61e6
Only warn if udev detects no input.
2014-01-24 10:20:10 +01:00
pinumbernumber
09651cbe21
Hopefully improved detection of third-party dual xinput/dinput pads
2014-01-23 21:57:19 +00:00
Royerson
a13dd7a6fc
Add name to xinput pad list
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"Controller (GPX Gamepad)"
2014-01-22 22:52:49 -07:00
twinaphex
460670f074
Move sensor value reading to retro_sensor_interface
2014-01-20 14:52:53 +01:00
Themaister
682bd74a28
Only destroy dinput if non-NULL.
2014-01-16 08:17:20 +01:00
OV2
34561b3708
win32: detect joypad changes
2014-01-16 00:04:56 +01:00
Themaister
af7fb86427
Fallback if mouse or keyboard interface is not working.
...
Problems with tablets on Windows.
2014-01-15 17:35:23 +01:00
Themaister
2c60dfb8cf
Add some more error logging to dinput.
2014-01-11 18:11:00 +01:00
Twinaphex
165698b9f2
Merge pull request #481 from libretro/dpad-map
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Analog D-pad mapping
2014-01-08 12:01:39 -08:00
Themaister
67e7628568
Rename input_find_sk_key.
...
Matches up better with the conventions in input_common.
The sk-prefix was from SSNES days (how things linger on ... D:)
2014-01-08 18:24:54 +01:00
meancoot
c786483635
Expand config key map table; have overlay’s use it to look up key names.
2014-01-08 12:16:22 -05:00
Themaister
f57a1aa032
Add support for mapping analogs to D-pad again.
...
Use a cleaner approach which can feasibly work on all platforms.
Uses input_push/pop_analod_dpad to modify the joyaxis field before
polling input. This way, the RetroPad D-pad binds can inherit the
joyaxis fields from ANALOG_LEFT_X_PLUS and friends.
Also add support for the field in RGUI and saves settings.
2014-01-08 17:31:14 +01:00
Themaister
35c485aab0
Reuse bind maps in input_common for overlay.
2014-01-07 17:14:09 +01:00
Themaister
5b4ebb3fa1
Build fix for overlay.
...
Compute keyboard mod state once.
Fix C++ 'new' usage.
2014-01-06 19:42:46 +01:00
Twinaphex
e7cf6d1672
Merge pull request #461 from libretro/kb_overlay
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Support for keyboard keys on overlays.
2014-01-06 05:51:05 -08:00
Higor Eurípedes
1f8c114641
Use C linkage in frontend.h and input_common.h
2014-01-05 23:28:34 -03:00
twinaphex
54f0fb5319
(Wii) Bump up version
2014-01-04 22:52:26 +01:00
meancoot
f55bac7f7e
(Overlay Keyboard) Use 1 bit per key to store state.
2014-01-02 23:37:18 -05:00