Commit Graph

1296 Commits

Author SHA1 Message Date
twinaphex b20b6525d3 (Android) PendingIntent code created bad dependencies on Java frontend and
made it impossible for external clients like Dinothawr to use RetroArch
as a library
2014-01-04 05:36:08 +01:00
Themaister 79cd808e81 Fix broken use of SET_LIBRETRO_PATH. 2014-01-03 21:38:48 +01:00
Themaister 76a6e61fdd Use core-specific config path for RGUI cgp/glslp if applicable.
Avoids some collisions.
2014-01-03 15:31:10 +01:00
Themaister 81fc0f621a Only call rarch_main_deinit if main has been initied. 2014-01-03 14:42:38 +01:00
Themaister be81549d92 Only save per-core configs when core specific option is enabled.
Also, need to enforce that g_settings.core_specific_config is true
after loading core specific config. It's possible that core specific
option is set to false before loading a different core (using global
config only).
2014-01-02 18:01:01 +01:00
Themaister 13a006d147 Restructure per-core configs.
Merging yesterday was probably a bit premature.

One issue I overlooked was that per-core configs were not flushed to disk
when loading a new core on PC. The per-core flushing only happened on
main_exit(), which is only run on application termination. This hence
would only work with consoles with exitspawn.

config_set_defaults() must be called when loading per-core-specifics as
well or lots of options silently leak into other core specific configs
when cores are changed.

The handling with g_extern.config_path and original_config_path was
difficult logic and very error prone considering it was mutated aribitrarily by RGUI.
I've removed the original config path concept and stuck
with that config_path is *only* for global config, and
core_specific_config_path is for core-specifics (which are resolved
during config load). Saves some memory too,
which is always nice.

The block_config_read solution I proposed yesterday was not good after
all (in fact, broken on PC), and the current solution should work better.

"RetroArch Config" option in RGUI now only shows global config.
2014-01-02 17:52:48 +01:00
Toad King e0671aba8b per-core minor fixes 2014-01-01 19:06:06 -05:00
Toad King e022b39061 fix per-core config on PC 2014-01-01 15:34:56 -05:00
Toad King 8f45063f74 menu support for core specific config 2014-01-01 15:02:57 -05:00
Toad King 0a91c528f9 core-specific config files 2014-01-01 14:44:20 -05:00
twinaphex 0a15a17d44 Update years on all license headers 2014-01-01 01:50:59 +01:00
twinaphex 0e54989a61 (XDK1) RMenu build fix 2013-12-31 20:50:24 +01:00
Themaister 0d3428ad15 Add texture_image_free().
Cleans up deinit code for textures.
2013-12-31 19:16:29 +01:00
Toad King defb6efc5a [EMSCRIPTEN] build fix 2013-12-29 16:19:15 -05:00
Themaister 2be201ecf3 Add volume option.
There's a rudimentary volume option for XBOX1 there though ...
Dunno what to do about that.
2013-12-29 12:01:23 +01:00
twinaphex fb41b96515 (360) Get to linkable state again 2013-12-29 06:06:23 +01:00
twinaphex c23b42013e (360) Remove set_root_and_ext function calls 2013-12-29 05:06:45 +01:00
twinaphex 18545b5730 (360) Move rmenu_xui.cpp to menu/disp/ 2013-12-29 04:26:34 +01:00
twinaphex 989106428e (360) Build fixes to rmenu_xui.cpp 2013-12-29 04:22:53 +01:00
twinaphex 030012f664 (360) Some build fixes 2013-12-29 04:08:42 +01:00
twinaphex ff036066e2 Rework frontend - separate functions now for iterating per frame
and for doing teardown - Emscripten and Apple ports can make use
of this now so we don't need separate frontend implementations
2013-12-28 21:08:30 +01:00
twinaphex 9d0c5a5a03 (frontend.c) Some cleanups 2013-12-28 04:40:40 +01:00
twinaphex 51c994da39 (Xbox 1) Render 'messagebox' text in menu disp now - position
text better
2013-12-27 02:00:57 +01:00
meancoot 55950cf009 (Apple) Update content history properly. 2013-12-26 16:18:28 -05:00
twinaphex 75a6db27b4 (GX/PS3) Reimplement menu binds 2013-12-26 20:11:33 +01:00
Themaister b23ff3b663 Refactor content_directory.
It shouldn't be RGUI browser dir. Instead it is a more developer centric
option for when libretro apps are distributed (along with RetroArch for
example). Also facilitates a standardized assets folder later on if
applicable.
2013-12-26 02:03:11 +01:00
Toad King 3fd4f21c9a fix check for salamander file in core menu 2013-12-24 22:28:24 -05:00
twinaphex 204113e389 Add environ callback to expose 'Content Directory' path to core -
and refactor g_settings.rgui_browser_directory
2013-12-25 02:31:35 +01:00
meancoot 839a5529b8 Merge branch 'master' into apple_no_thread 2013-12-23 21:03:14 -05:00
Toad King 2f46fa4fe9 [GX] input changes work now 2013-12-22 21:07:37 -05:00
Toad King d7cacaa9ed start of porting wii input driver to better support RGUI. still has issues with axises 2013-12-22 19:47:33 -05:00
meancoot f3d5a44e76 (Apple - No Thread) Fix performance regression. 2013-12-21 21:58:19 -05:00
twinaphex 129b7093a3 Set default overlay opacity to 0.7f 2013-12-22 03:03:26 +01:00
meancoot f069c82417 (Apple) First pass at removing UI/RetroArch thread split. 2013-12-21 19:42:10 -05:00
twinaphex 742f85eafc Add HAVE_LOCATION - still need to write frontend drivers now for
location
2013-12-19 01:51:51 +01:00
twinaphex 9852c5dc4c Rewrite perf interface - exposes callbacks now for RETRO_PERFORMANCE_INIT/RETRO_PERFORMANCE_START/RETRO_PERFORMANCE_STOP calls without messy, hardcoded preprocessor-dependent variables in macros - will update cores accordingly too 2013-12-18 19:03:08 +01:00
twinaphex 166aa29443 (Libretro) Expose perf_log as callback too to libretro 2013-12-17 19:37:33 +01:00
twinaphex 38d785984f Add RETRO_ENVIRONMENT_GET_PERF_INTERFACE to libretro.h 2013-12-17 19:10:40 +01:00
Toad King f291e9c353 make config directory require dynamic libraries for now. fixes issue #420
the way we implement chaning directories involves loading a dummy core, which we can't do on non-dynamic core platforms right now
2013-12-16 15:05:57 -05:00
meancoot b35153855c (iOS) Add option to clear Load History menu, useful when you need to invalidate history after the GUID of the install directory gets changed. 2013-12-15 21:27:17 -05:00
twinaphex b946a5e302 (Menu) Omit "Threaded Video" for Gamecube/Wii 2013-12-14 02:33:09 +01:00
twinaphex ee18da7632 Save autodetect_enable 2013-12-12 22:14:10 +01:00
twinaphex eacc193d74 (GX) Rewrite audio interleaving
(GX) Make menu_binds variable Wii-only for now
(Menu) Add toggleable autodetect_enable for input
2013-12-12 22:10:11 +01:00
twinaphex 21ae4c24af (Wii) Menu now takes input again from Gamecube pad, Wiimote, Wiimote + Classic
and Nunchuk
2013-12-12 20:50:42 +01:00
Twinaphex 14a6c01a14 Merge pull request #410 from libretro/rgui-search
Add experimental RGUI keyboard search feature.
2013-12-10 14:22:17 -08:00
meancoot 693a826f2f (OSX) Fix frontend/frontend.c so passed arguments are accepted. 2013-12-10 16:41:23 -05:00
Themaister fde4532a33 Fix menu_search_callback.
str can be empty and non-NULL.
2013-12-10 19:46:50 +01:00
Themaister 977cec1378 Refactor keyboard event callbacks.
Go through input/keyboard_line.c to better hide internal logic
regarding keyboard line input.
2013-12-10 19:39:09 +01:00
Themaister 84c93ef94a Add experimental RGUI keyboard search feature.
Type '/' to start search, then type search string (case sensitive for
now due to strcasestr being GNU ext). When done, type return.
2013-12-09 16:18:58 +01:00
meancoot 8882d07f3f (iOS) Move iOS settings code into iOS specific file and fix the issue where every compile unit would get its own copy of apple_frontend_settings 2013-12-03 19:47:24 -05:00