Commit Graph

623 Commits

Author SHA1 Message Date
twinaphex 6cee86c768 (RMenu) Get rid of main_wrap savestate_dir/sram_dir 2013-04-29 05:44:32 +02:00
twinaphex 4a772c3fa8 (Wii) Working Load Game History 2013-04-29 03:05:46 +02:00
twinaphex 63ba647018 Move all of the code to menu_common.c to avoid code duplication
across frontends
2013-04-28 16:38:13 +02:00
twinaphex cd9c6aa95d Drop delay_timer 2013-04-27 21:27:41 +02:00
Themaister 767ad59857 Support disk append. 2013-04-27 15:49:29 +02:00
Themaister 9e2392051d Refactor libretro device type handling.
Show devices in RGUI.
2013-04-27 12:32:30 +02:00
Themaister 9eda39417f Refactor out disk swapping functions. 2013-04-27 12:03:13 +02:00
Themaister f06f6e544e Don't spam OSD messages for autoconfigure. 2013-04-26 15:03:09 +02:00
Themaister cca7fce89c Add joypad autoconfig support. 2013-04-26 14:48:48 +02:00
Themaister 610f33962a Add fullscreen toggle to RGUI.
Drop hotkey handling. Needed to add delay timer hackery in that case.
2013-04-21 00:01:49 +02:00
Themaister 7120e5842d Add integer scale to RGUI. 2013-04-20 11:48:26 +02:00
twinaphex 96f2ecce20 (RMenu/RGUI) Move filebrowser/menu stack initialization to upper-layer
menu_init() function
2013-04-18 18:33:03 +02:00
Themaister fa5e8b646c Preserve sram/state dir on reentrancy. 2013-04-16 12:22:27 +02:00
Themaister c9a02273bb Check for fullscreen in RGUI. 2013-04-14 16:40:17 +02:00
Themaister 1395c32937 Add dummy core loading. 2013-04-14 16:29:30 +02:00
twinaphex 6e56c552b4 (RMenu) Use g_settings.video.shader_path - properly set g_settings.video.shader_enable
based on return of video_set_shader_func - remove g_extern.file_state.cgp_path
2013-04-14 15:43:02 +02:00
Themaister 882b7ee889 Remove references to audio_rate_step.
Not used anymore.
2013-04-14 13:21:12 +02:00
twinaphex 53d5678b85 (RMenu) Take out RMENU_LOW_RAM_MODE 2013-04-13 16:32:40 +02:00
twinaphex c51347c532 Drop MODE_VIDEO_SCREENSHOTS_ENABLE 2013-04-13 09:09:56 +02:00
twinaphex da8bbde11d Simplify some _WIN32 includes 2013-04-11 22:35:15 +02:00
twinaphex 74edbf7339 (RMenu XUI / 360) Made RMenu XUI independent of MODE_MENU_DRAW - MODE_MENU_DRAW
removed
2013-04-11 16:38:41 +02:00
twinaphex 43c9195a77 Get rid of rarch_position_t structure and move RMenu texture to
rmenu.c instead of somewhere in g_extern global
2013-04-10 04:26:18 +02:00
Themaister eaecc6d6f5 Remove some references to configurability of SINC. 2013-04-07 10:33:46 +02:00
Themaister 4a8b3599bc Refactor out cg_shader_path, xml_shader_path.
Make shader paths uniform in shader_path.
2013-04-07 01:46:06 +02:00
twinaphex 909122122d Take out obsolete console-style overscan options - just use
Resize Mode instead
2013-04-07 01:23:10 +02:00
twinaphex 1c5144f9bd (RMenu) Move RMenu logic out of graphics driver context files 2013-04-06 17:44:07 +02:00
twinaphex eb0feac9e3 (PS3/All) Purge fixed-style shaders again - this time avoiding
breakage on PS3. Maister -you will need to redo shader_parse.c
again though - and this time I need to test it on PS3 to avoid
a regression that happened two pages prior again
2013-04-06 05:46:09 +02:00
twinaphex 58b6de008b Revert "Purge fixed-style second_pass_shader."
This reverts commit 160bbf0218.
2013-04-06 03:54:38 +02:00
twinaphex 20f339ec23 Revert "Get rid of MODE_LOAD_SECOND_SHADER id"
This reverts commit c28e99bf29.
2013-04-06 03:52:49 +02:00
twinaphex c28e99bf29 Get rid of MODE_LOAD_SECOND_SHADER id 2013-04-06 00:34:43 +02:00
Themaister 160bbf0218 Purge fixed-style second_pass_shader. 2013-04-06 00:03:28 +02:00
Themaister cf92211254 Update overlay when in RGUI. 2013-04-04 23:10:38 +02:00
Themaister 77164d18ca Begin adding core options interface. 2013-04-04 13:58:30 +02:00
Themaister 3b392dfcd6 Rename bsnes_shader_path to xml_shader_path. 2013-04-02 22:40:26 +02:00
Hans-Kristian Arntzen ebd7dcf721 Merge pull request #169 from Themaister/gl-render
HW GL render for libretro.
2013-03-30 06:33:53 -07:00
twinaphex 39c0ed745c (PS3) Get rid of QUICKMENU_TOGGLE define - was surpassing 64 entries
on PS3 - now going to do 'menu toggle behavior' logic instead -
menu toggle now triggers ingame menu - will be configurable
2013-03-30 07:19:42 +01:00
twinaphex 426b3a255d Revert "(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could" -
going to do this better

This reverts commit 8b4e6bed93.
2013-03-29 01:55:08 +01:00
twinaphex 8b4e6bed93 (PS3) Add third-pass shaders (ifdeffed for PS3 for now - could
be added to PC as well)
2013-03-28 20:59:49 +01:00
Themaister af40f3e9b8 Add initial GL direct rendering test. 2013-03-27 16:15:15 +01:00
twinaphex 6d8871c76c Combine menu_settings_set and menu_settings_set_default and
move to settings.c
2013-03-23 17:21:42 +01:00
twinaphex 82d80cf24f (PS3) Multiman cleanups 2013-03-23 05:17:39 +01:00
Themaister 51b5a2df5c Refactor aspect_ratio member.
Mutate in g_extern.system.aspect_ratio to avoid
getting wrong aspect ratio on reentrancy.
2013-03-17 22:05:15 +01:00
Themaister aa24755956 Make initial RGUI directory configurable. 2013-03-17 21:39:28 +01:00
twinaphex 595e591607 (RARCH_CONSOLE) Move sound_mode_enums to general.h 2013-03-17 18:16:34 +01:00
twinaphex ad2cd4e492 Revert "Remove platform-specific MAX_PADS - use global define MAX_PLAYERS"
This reverts commit fb1355b975.
2013-03-16 17:51:45 +01:00
twinaphex fb1355b975 Remove platform-specific MAX_PADS - use global define MAX_PLAYERS
instead and customize it for certain ports
2013-03-16 17:13:28 +01:00
Themaister e3c85b174c Can toggle rewind enable in runtime. 2013-03-16 14:28:34 +01:00
Themaister 12cc1c43d4 Can almost run RGUI on PC.
Input in menu is broken. Binds are set up wrongly for PC.
2013-03-16 10:35:22 +01:00
twinaphex 0166ce4585 (RGUI) RGUI input code now no longer GEKKO-specific 2013-03-15 01:22:52 +01:00
twinaphex ede829c354 Refactor set_default_keybinds callback into set_keybinds - remove
set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
2013-03-14 02:24:57 +01:00
twinaphex 4bd0999940 Remove rarch_input_set_default_keybinds - merge with function
pointer set_default_keybind_lut
2013-03-13 16:06:13 +01:00
twinaphex 8f5a49dc7e Refactor default_binds - now becomes a member ni retro_keybind
called def_joykey
2013-03-13 15:34:33 +01:00
twinaphex 801202a2fd (Input) Remove defunct map_dpad_to_stick 2013-03-12 23:49:45 +01:00
Themaister 7b6bf22ac6 Add rarch_bits_t. 2013-03-10 01:43:57 +01:00
Themaister 272ef70895 Merge branch 'master' into cd-swap 2013-03-09 09:27:14 +01:00
twinaphex 6899434609 (Android) Add back button behavior option 2013-03-07 15:21:17 +01:00
twinaphex 2d4d9d181e (Android) Add explicit runtime hack for Xperia Play so that
AKEYCODE_BACK behavior is not contingent on AKeyMeta (which
could produce problems on other pads). Hopefully should fix
some issues
2013-03-02 11:27:24 +01:00
twinaphex f72a505dbe Split up main() function to frontend/frontend.c 2013-02-25 07:01:16 +01:00
twinaphex 343a85c6dc (Playbook) Add Playbook ifdefs - cut down on compilation errors 2013-02-25 01:19:12 +01:00
Themaister 0d1d275227 Merge branch 'master' into cd-swap 2013-02-23 14:50:33 +01:00
Themaister eb0476ffab Add configurable GL context. 2013-02-23 14:50:18 +01:00
Themaister e3dfba2c34 Add preliminary disk swapping interface.
Works with Mednafen's disk swapping model.
2013-02-21 23:44:07 +01:00
Squarepusher bd4d97337c Merge pull request #139 from Themaister/thread_video
Threaded video driver
2013-02-19 14:17:00 -08:00
twinaphex 3fe68149a6 (RMenu) Improve Low RAM mode for RMenu 2013-02-17 22:01:08 +01:00
twinaphex 0357f1510c (RMenu) Add low RAM mode 2013-02-17 20:23:27 +01:00
Themaister 76bf41188a Add video_threaded option to Android. 2013-02-17 00:26:17 +01:00
Themaister 843d079002 Begin adding threaded video driver wrapper. 2013-02-16 02:48:08 +01:00
Themaister 3b5eedeab5 Measure frame times at frame granularity. 2013-02-10 01:42:56 +01:00
twinaphex fa582bf15e (Android) Add ICade profile option 2013-02-09 11:44:50 +01:00
Themaister 4e1387ce25 Fix Win32 MSVC 2010 build. 2013-02-09 10:39:23 +01:00
Themaister d33d2e9f0c Make resamplers more modular. 2013-02-08 11:49:51 +01:00
Themaister 1df86a722a Rework FPS measurement. 2013-02-05 12:51:12 +01:00
Themaister 27d57b789a Add basic FPS measurement routines. 2013-02-04 21:46:56 +01:00
ToadKing 7967086058 (Android) set opacity overlay 2013-02-01 20:29:42 -05:00
twinaphex dfe7e760d7 (PS3) Add ability to set menu skin 2013-02-01 07:42:36 +01:00
twinaphex 914e39c55a (RMenu) Refactor RMenu images 2013-02-01 06:53:41 +01:00
Themaister 61707d2783 Add integer scale options. 2013-01-29 19:28:33 +01:00
Themaister 6f8190ea0b Add savestate_auto_load option. 2013-01-24 19:24:40 +01:00
twinaphex 7abeca067d (Filebrowser) Remove MODE_FILEBROWSER_REFRESH_PENDING 2013-01-22 20:42:11 +01:00
ToadKing 6d174dcc3b (Console) don't delete the wrong file on when loading a second rom after loading one in a zip file 2013-01-21 20:18:11 -05:00
twinaphex 8efc01b321 (RARCH_CONSOLE) Use new unzip code and remove console-centric
stuff
2013-01-22 00:14:24 +01:00
Themaister b90490f425 Add zip loading support to core. 2013-01-21 23:52:47 +01:00
Themaister e04217e373 Refactor where ROM is loaded. 2013-01-21 21:01:12 +01:00
Themaister 019959a012 Add audio buffer statistics measurement. 2013-01-18 10:38:43 +01:00
twinaphex ca9edec941 (PS3) Add PAL60 mode 2013-01-17 12:17:02 +01:00
twinaphex 95961d1ccb (PS3) Fixes OSK code 2013-01-17 10:40:35 +01:00
twinaphex 32495632d8 (Filebrowser/RMenu) Now refreshes filebrowser when unzipping a file 2013-01-13 08:58:57 +01:00
twinaphex 15cbab4876 (RARCH_CONSOLE) Add new Unzip mode : Unzip, Load First File, Then Delete
- tested first on PS3
2013-01-13 07:12:21 +01:00
twinaphex ae9a1167b7 (RARCH_CONSOLE) Refactored sram_dir_enable / state_dir_enable setting -
also fixed a reentrant bug to do with set savestate dir/set sram dir
boolean variables in parse_input
2013-01-13 04:12:10 +01:00
twinaphex c1f5fc8890 Rename MODE_EMULATION define to MODE_GAME 2013-01-13 03:34:55 +01:00
twinaphex 0f2e36d349 (RARCH_CONSOLE) Move default_binds 2013-01-13 03:17:13 +01:00
twinaphex ef4f1bba0d (RMenu) Return to Menu fixed 2013-01-12 04:44:27 +01:00
twinaphex 04cacb5e30 Upgrade lifecycle_menu_state to 64bit variable lifecycle_mode_state 2013-01-12 03:13:03 +01:00
twinaphex ba51ff51f7 (RARCH_CONSOLE) Refactored zip_extract variable 2013-01-12 02:35:40 +01:00
twinaphex f21c998cc7 Change font_size to float 2013-01-11 23:00:51 +01:00
twinaphex c7adeb9ed0 (RMenu) Rmenu now uses g_settings.video.font_size 2013-01-11 21:05:15 +01:00
twinaphex cc43b84ff2 (RARCH_CONSOLE) Refactor more state variables 2013-01-11 19:44:34 +01:00
twinaphex b67fd69c26 (RARCH_CONSOLE) Refactored out rmenu_hd/rmenu_widescreen 2013-01-11 18:14:54 +01:00
Themaister 312980ee30 Add support for full-screen overlays. 2013-01-11 16:23:04 +01:00
twinaphex 67ab39e6be (RARCH_CONSOLE) Refactored external_launch 2013-01-11 08:15:23 +01:00
twinaphex 33a2816681 (RARCH_CONSOLE) Refactored out msg_info 2013-01-11 07:49:32 +01:00
twinaphex ca3be92255 (RARCH_CONSOLE) Refactor msg_fps variable 2013-01-11 06:56:05 +01:00
twinaphex 7411d140f8 Fix PC build 2013-01-11 04:39:24 +01:00
twinaphex b5e82dae59 (RARCH_CONSOLE) Refactor ingame_menu.enable variable 2013-01-10 20:29:07 +01:00
twinaphex 3c8bb7333e (RMenu) Refactor g_extern.draw_menu 2013-01-10 19:43:00 +01:00
twinaphex fd2013bb08 (360) set_shader variable could be removed now - setting it with
g_extern.lifecycle_menu_state
2013-01-10 18:19:52 +01:00
twinaphex 7a3b021b17 g_extern.console.rmenu.mode becomes g_extern.lifecycle_menu_state 2013-01-10 18:04:04 +01:00
twinaphex d599d87df0 (PSL1GHT) Compile in usleep support 2013-01-10 09:33:26 +01:00
twinaphex 6ad5d46781 (RARCH_CONSOLE) rmenu.mode is now set with bitmasked values so
as to allow more state management options
2013-01-10 08:46:46 +01:00
twinaphex d36af814c6 Reintroduce block_config_read 2013-01-10 06:45:44 +01:00
twinaphex cc71a83fa8 (RARCH_CONSOLE) Console ports now use config_load for loading
config file stuff and config_set_default as only place to load
defaults from. Slightly messy defaults will be cleaned up later.
2013-01-10 06:38:19 +01:00
twinaphex 9c67f3a6ac refactor out rarch_console_get_rom_ext - use this for PC too
since RMenu depends on it and it will run on that as well
2013-01-09 07:07:46 +01:00
twinaphex 8fdc5197f5 (RARCH_CONSOLE) Use g_extern.fullpath 2013-01-09 06:40:55 +01:00
twinaphex 05ec28aef5 Make init_system_info function public 2013-01-08 22:52:56 +01:00
ToadKing f33ed73671 (Consoles) re-add second timer for scroll delays 2013-01-07 23:58:00 -05:00
twinaphex fe62828fb1 (RARCH_CONSOLE) Refactor timer code 2013-01-08 00:35:49 +01:00
twinaphex 411bda0006 Small cleanups 2013-01-07 07:47:42 +01:00
twinaphex 40430f735b (Wii) Menu flow control improvements 2013-01-06 17:40:27 +01:00
twinaphex c4d81c6371 (RARCH_CONSOLE) Use static variable for ingame menu index 2013-01-06 17:00:46 +01:00
Themaister 9df3b56413 Refactor main_wrap out to core. 2013-01-06 03:06:47 +01:00
twinaphex c572a5b544 (RARCH_CONSOLE) Remove initialize_rarch_enable 2013-01-06 01:39:43 +01:00
twinaphex e06583a45c (RARCH_CONSOLE) Get rid of emulator_initialized - replace with main_is_init 2013-01-05 23:49:58 +01:00
twinaphex 02514d509e Add main_is_init conditional 2013-01-05 23:44:49 +01:00
twinaphex c0c81bf22b (RARCH_CONSOLE) Move rarch_config_save to settings.c - rename to
config_save_file
2013-01-05 22:18:59 +01:00
twinaphex 9a8e6a6432 (Android) Add debug input keycode reporting option 2013-01-05 17:09:13 +01:00
twinaphex 4eeac9a1d7 (Android) Add autodetect_enable entry to settings 2013-01-05 04:58:30 +01:00
twinaphex d0c4de9635 (XDK) Build fixes 2013-01-02 17:23:31 +01:00
Themaister 276b588217 Add custom xml parser. Use as fallback. 2013-01-02 15:18:42 +01:00
Themaister 0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
twinaphex e2163317d7 (Android/RARCH_CONSOLE) Move DPAD_EMULATION enums to general.h -
makes it easier from maintenance perspective
2012-12-31 17:50:47 +01:00
twinaphex acefa9bfc4 (Android) Maps PS3 pad correctly now 2012-12-30 21:43:58 +01:00
Themaister f445c939e9 Merge branch 'master' into overlay 2012-12-23 13:56:57 +01:00
Themaister 9b58fac354 Always compile in config file support. 2012-12-23 13:55:59 +01:00
Themaister 9056946079 Merge branch 'master' into overlay 2012-12-22 11:38:18 +01:00
Themaister 6bb2349833 Kill off external driver plug interfaces.
These are too much work to maintain, and aren't really all
that useful.
2012-12-22 11:37:15 +01:00
Themaister ca9f081d27 Make input overlay configurable. 2012-12-20 20:23:53 +01:00
twinaphex 8ac8f6b7c8 Get rid of now unnecessary Android header include in general.h 2012-12-18 06:04:49 +01:00
twinaphex dacab094f0 (RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame 2012-12-15 16:40:02 +01:00
twinaphex 7685009f56 (GX) Compile fixes -haven't tested yet 2012-12-15 05:55:08 +01:00
twinaphex 8a271d318c Frame advance - get rid of unnecessary extern variables now 2012-12-15 02:25:48 +01:00
twinaphex dbb962e946 Streamline frame_count usage
(Android/Griffin) Fix build
2012-12-14 20:33:36 +01:00
twinaphex e1918b2ba6 (Android) Rename g_android.input_state to g_extern.lifecycle_state
- intend to use this for RMenu as well
2012-12-14 02:06:14 +01:00
Hans-Kristian Arntzen 3c5aec41a1 Merge pull request #72 from meancoot/master
Allow libretro core to receive keyboard input using events rather than polling.
2012-12-08 03:29:03 -08:00
Toad King c6111a3259 [CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
Fixes issues with exit/menu button combo not working on GC controllers occasionally
2012-11-28 19:55:08 -05:00
Themaister 2c41fe7288 Move log_fp to g_extern.
Rework logger macros to use g_extern.log_file is it's non NULL.
Otherwise, fallback to stderr.
2012-11-26 16:59:00 +01:00
twinaphex e1ea973e58 Promote HAVE_FILE_LOGGER for all platforms 2012-11-26 02:46:40 +01:00
meancoot e60bb1d168 Add RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK. An interface for allowing keyboard event data to be sent to the core. 2012-11-25 20:23:31 -05:00
Themaister 8f9b68ad90 Add config file support to FFmpeg recording. 2012-11-23 22:46:36 +01:00
Themaister 770ac5a15a Minor cleanup in platform-headers in general.h. 2012-11-23 20:45:15 +01:00
twinaphex 844ea8d1fc (PSP1) Implement rarch_sleep for PSP1 2012-11-23 18:51:42 +01:00
Themaister a33c7a7d61 Make sure PATH_MAX is defined. 2012-11-23 10:34:40 +01:00
twinaphex 5f08905109 (PSP1) Add Makefile 2012-11-23 07:19:21 +01:00
twinaphex 52b46d9fd6 Implement prev_pow2 - will need this for 360 to round down texture
formats if passed value too large
2012-11-21 20:47:20 +01:00
Themaister 28bb46483c Drop video_force_16bit.
This option is silly now.
2012-11-20 23:23:18 +01:00
twinaphex 28c39a5beb (XDK) Fixed viewport settings 2012-11-20 06:08:58 +01:00
twinaphex e9dc0faace (360) Add 'force 16bit color' option 2012-11-20 03:09:11 +01:00
twinaphex ce1de27b5a (GL/PS3) Refactor FBO setting 2012-11-18 21:50:27 +01:00
Themaister 86e21686f7 Refactor out buggy 'in-line' path handling. 2012-11-18 17:16:20 +01:00
twinaphex f6031379f4 Remove HAVE_FIXED_POINT in general.h 2012-11-03 23:00:42 +01:00
Themaister 91edc8ff49 Add volume control.
It imposes no performance loss as it is performed
during s16->float conversion.

It is however grouped together with check_mute.
2012-11-03 14:15:03 +01:00
twinaphex 3837a503b7 (Android) Reimplement native glue code 2012-11-01 05:48:46 +01:00
Themaister 1908a81e1c Add RETRO_DEVICE_POINTER.
Implemented only for X11 so far.

Also clears up viewport_size call.
Changed to viewport_info to also grab X/Y info.
2012-10-28 00:38:31 +02:00
Themaister f9693f7ea2 ARRAY_SIZE to simplify some for-loops. 2012-10-26 23:15:34 +02:00
Themaister a79ca54bc7 Fix CXX_BUILD. 2012-10-21 23:24:25 +02:00
Themaister 668ff7687e Let CPU filters work with any format. 2012-10-21 22:59:13 +02:00
Themaister 93078889cc Begin reworking RGB565 as default pixel format. 2012-10-20 01:12:02 +02:00
Themaister d8d3442b29 Make rarch_main() the *real* entry point. 2012-10-15 21:50:22 +02:00
twinaphex 82d2ee63dc (Android) Move g_android outside of general.h 2012-10-15 19:09:59 +02:00
Themaister 298600781c Indentation fix. 2012-10-15 09:57:08 +02:00
twinaphex 5ffab01827 (Android) Add g_android global struct - EGLDisplay, EGLContext
and EGLSurface in this struct are temporarily and all code
will be moved to EGL context file
2012-10-15 08:57:23 +02:00
twinaphex 174c7d9d98 (RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
2012-10-15 06:25:12 +02:00
twinaphex f4b197784c Move zip_extract_mode from g_console to g_extern.filebrowser_state 2012-10-14 20:45:30 +02:00
twinaphex fc17456581 (RMenu / RARCH_CONSOLE) Move more g_console state to g_extern 2012-10-14 20:34:16 +02:00
Themaister f6d8902462 Add monitor selection option. 2012-10-12 21:15:58 +02:00
Themaister 6104ce2163 Add option for windowed fullscreen. 2012-10-05 14:15:54 +02:00
Themaister 9c462e19b7 Add basic turbo support. 2012-10-01 22:16:16 +02:00
Themaister 102d30473e Shader directory looks for Cg/Cgp shaders. 2012-09-21 21:20:30 +02:00
Twinaphex 455f74ea46 (PS3) Fix build - GL side is totally screwed up now though -
investigate
2012-09-13 06:52:47 +02:00
Twinaphex 201f5fd135 (PSL1GHT) More PSL1GHT work 2012-09-11 12:34:07 +02:00
Themaister a8ab9c54bc Add --appendconfig option. 2012-09-11 00:10:44 +02:00
Themaister 8981dd6c6b Add RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS. 2012-09-09 23:35:23 +02:00
Themaister d68f5424dc Add possibility to avoid screenshoting viewport. 2012-08-26 21:18:52 +02:00
Themaister 304615510a Start adding GPU recording to FFmpeg. 2012-08-25 22:38:49 +02:00
twinaphex eca2c09fdd (Xbox 1 RMenu) Add sound volume level setting 2012-08-22 16:59:12 +02:00
Toad King 7d4a320a17 (RGUI) add reset command to custom viewport setting
allow negative custom viewport offsets
2012-08-20 22:50:15 -04:00
twinaphex b839910551 (Xbox 1) Set MAX_PATH to theoretical max - 260 - frees up around
20Kb
2012-08-18 12:25:37 +02:00
Themaister f0d9cc09c9 Add --dualanalog/-A flag. 2012-08-16 21:21:19 +02:00
Themaister 405a901d18 Be more careful about overwriting global settings in driver init. 2012-08-15 20:43:26 +02:00
Twinaphex 5de1373d23 Revert "Revert "(GX) Add VI_Trap Filter (for Wii)" - noticeable audio pops"
This reverts commit 827e69fabc.
2012-08-08 22:39:19 +02:00
Twinaphex 827e69fabc Revert "(GX) Add VI_Trap Filter (for Wii)" - noticeable audio pops
for little gain

This reverts commit 690ac65d3e.
2012-08-08 21:25:52 +02:00
Twinaphex 690ac65d3e (GX) Add VI_Trap Filter (for Wii) 2012-08-08 21:04:33 +02:00
Twinaphex c6032be256 (GX) Add gamma correction options in settings menu 2012-08-08 19:55:38 +02:00
twinaphex a9de8e41e5 (Xbox 1) Add flicker filter and soft display filter options in
Settings menu
2012-08-07 18:26:52 +02:00
twinaphex 9e6c9e5f7b (Xbox 1) Option for debug info messages 2012-08-05 18:42:54 +02:00
Twinaphex 5da0354257 Make logging defines reusable by Salamander without having to
include general.h (full of dependencies which can't be met for
standalone app)
2012-07-28 17:32:30 +02:00
Twinaphex b29b04b4b0 (RARCH_CONSOLE) Add 'device' param to set_default_keybind_lut and
set_analog_dpad_mapping
2012-07-28 01:37:15 +02:00
Themaister ff9820af68 Merge branch 'master' of github.com:Themaister/RetroArch
Conflicts:
	gfx/gfx_common.c
2012-07-27 15:37:10 +02:00
Twinaphex 468f7256df (PS3) Add new ZIP extract mode - can extract ZIP to current directory
now
2012-07-26 13:08:08 +02:00
Themaister 38f7673fac Add command functionality to stdin. 2012-07-25 04:50:46 +02:00
Twinaphex 5994f6b6df (PS3/PSL1GHT) Redefine SDK function macros - fix some PSL1GHT
incompatibilities
2012-07-16 21:49:51 +02:00