Commit Graph

452 Commits

Author SHA1 Message Date
twinaphex 43c9195a77 Get rid of rarch_position_t structure and move RMenu texture to
rmenu.c instead of somewhere in g_extern global
2013-04-10 04:26:18 +02:00
Themaister eaecc6d6f5 Remove some references to configurability of SINC. 2013-04-07 10:33:46 +02:00
Themaister 4a8b3599bc Refactor out cg_shader_path, xml_shader_path.
Make shader paths uniform in shader_path.
2013-04-07 01:46:06 +02:00
twinaphex 909122122d Take out obsolete console-style overscan options - just use
Resize Mode instead
2013-04-07 01:23:10 +02:00
twinaphex 1c5144f9bd (RMenu) Move RMenu logic out of graphics driver context files 2013-04-06 17:44:07 +02:00
twinaphex eb0feac9e3 (PS3/All) Purge fixed-style shaders again - this time avoiding
breakage on PS3. Maister -you will need to redo shader_parse.c
again though - and this time I need to test it on PS3 to avoid
a regression that happened two pages prior again
2013-04-06 05:46:09 +02:00
twinaphex 58b6de008b Revert "Purge fixed-style second_pass_shader."
This reverts commit 160bbf0218.
2013-04-06 03:54:38 +02:00
twinaphex 20f339ec23 Revert "Get rid of MODE_LOAD_SECOND_SHADER id"
This reverts commit c28e99bf29.
2013-04-06 03:52:49 +02:00
twinaphex c28e99bf29 Get rid of MODE_LOAD_SECOND_SHADER id 2013-04-06 00:34:43 +02:00
Themaister 160bbf0218 Purge fixed-style second_pass_shader. 2013-04-06 00:03:28 +02:00
Themaister cf92211254 Update overlay when in RGUI. 2013-04-04 23:10:38 +02:00
Themaister 77164d18ca Begin adding core options interface. 2013-04-04 13:58:30 +02:00
Themaister 3b392dfcd6 Rename bsnes_shader_path to xml_shader_path. 2013-04-02 22:40:26 +02:00
Hans-Kristian Arntzen ebd7dcf721 Merge pull request #169 from Themaister/gl-render
HW GL render for libretro.
2013-03-30 06:33:53 -07:00
twinaphex 39c0ed745c (PS3) Get rid of QUICKMENU_TOGGLE define - was surpassing 64 entries
on PS3 - now going to do 'menu toggle behavior' logic instead -
menu toggle now triggers ingame menu - will be configurable
2013-03-30 07:19:42 +01:00
twinaphex 426b3a255d Revert "(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could" -
going to do this better

This reverts commit 8b4e6bed93.
2013-03-29 01:55:08 +01:00
twinaphex 8b4e6bed93 (PS3) Add third-pass shaders (ifdeffed for PS3 for now - could
be added to PC as well)
2013-03-28 20:59:49 +01:00
Themaister af40f3e9b8 Add initial GL direct rendering test. 2013-03-27 16:15:15 +01:00
twinaphex 6d8871c76c Combine menu_settings_set and menu_settings_set_default and
move to settings.c
2013-03-23 17:21:42 +01:00
twinaphex 82d80cf24f (PS3) Multiman cleanups 2013-03-23 05:17:39 +01:00
Themaister 51b5a2df5c Refactor aspect_ratio member.
Mutate in g_extern.system.aspect_ratio to avoid
getting wrong aspect ratio on reentrancy.
2013-03-17 22:05:15 +01:00
Themaister aa24755956 Make initial RGUI directory configurable. 2013-03-17 21:39:28 +01:00
twinaphex 595e591607 (RARCH_CONSOLE) Move sound_mode_enums to general.h 2013-03-17 18:16:34 +01:00
twinaphex ad2cd4e492 Revert "Remove platform-specific MAX_PADS - use global define MAX_PLAYERS"
This reverts commit fb1355b975.
2013-03-16 17:51:45 +01:00
twinaphex fb1355b975 Remove platform-specific MAX_PADS - use global define MAX_PLAYERS
instead and customize it for certain ports
2013-03-16 17:13:28 +01:00
Themaister e3c85b174c Can toggle rewind enable in runtime. 2013-03-16 14:28:34 +01:00
Themaister 12cc1c43d4 Can almost run RGUI on PC.
Input in menu is broken. Binds are set up wrongly for PC.
2013-03-16 10:35:22 +01:00
twinaphex 0166ce4585 (RGUI) RGUI input code now no longer GEKKO-specific 2013-03-15 01:22:52 +01:00
twinaphex ede829c354 Refactor set_default_keybinds callback into set_keybinds - remove
set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
2013-03-14 02:24:57 +01:00
twinaphex 4bd0999940 Remove rarch_input_set_default_keybinds - merge with function
pointer set_default_keybind_lut
2013-03-13 16:06:13 +01:00
twinaphex 8f5a49dc7e Refactor default_binds - now becomes a member ni retro_keybind
called def_joykey
2013-03-13 15:34:33 +01:00
twinaphex 801202a2fd (Input) Remove defunct map_dpad_to_stick 2013-03-12 23:49:45 +01:00
Themaister 7b6bf22ac6 Add rarch_bits_t. 2013-03-10 01:43:57 +01:00
Themaister 272ef70895 Merge branch 'master' into cd-swap 2013-03-09 09:27:14 +01:00
twinaphex 6899434609 (Android) Add back button behavior option 2013-03-07 15:21:17 +01:00
twinaphex 2d4d9d181e (Android) Add explicit runtime hack for Xperia Play so that
AKEYCODE_BACK behavior is not contingent on AKeyMeta (which
could produce problems on other pads). Hopefully should fix
some issues
2013-03-02 11:27:24 +01:00
twinaphex f72a505dbe Split up main() function to frontend/frontend.c 2013-02-25 07:01:16 +01:00
twinaphex 343a85c6dc (Playbook) Add Playbook ifdefs - cut down on compilation errors 2013-02-25 01:19:12 +01:00
Themaister 0d1d275227 Merge branch 'master' into cd-swap 2013-02-23 14:50:33 +01:00
Themaister eb0476ffab Add configurable GL context. 2013-02-23 14:50:18 +01:00
Themaister e3dfba2c34 Add preliminary disk swapping interface.
Works with Mednafen's disk swapping model.
2013-02-21 23:44:07 +01:00
Squarepusher bd4d97337c Merge pull request #139 from Themaister/thread_video
Threaded video driver
2013-02-19 14:17:00 -08:00
twinaphex 3fe68149a6 (RMenu) Improve Low RAM mode for RMenu 2013-02-17 22:01:08 +01:00
twinaphex 0357f1510c (RMenu) Add low RAM mode 2013-02-17 20:23:27 +01:00
Themaister 76bf41188a Add video_threaded option to Android. 2013-02-17 00:26:17 +01:00
Themaister 843d079002 Begin adding threaded video driver wrapper. 2013-02-16 02:48:08 +01:00
Themaister 3b5eedeab5 Measure frame times at frame granularity. 2013-02-10 01:42:56 +01:00
twinaphex fa582bf15e (Android) Add ICade profile option 2013-02-09 11:44:50 +01:00
Themaister 4e1387ce25 Fix Win32 MSVC 2010 build. 2013-02-09 10:39:23 +01:00
Themaister d33d2e9f0c Make resamplers more modular. 2013-02-08 11:49:51 +01:00