Commit Graph

193 Commits

Author SHA1 Message Date
ToadKing fcf6d98fb0 don't pop menu stack if it's the last one 2013-03-05 19:28:20 -05:00
twinaphex 62963d7510 Combine rmenu_generic.c and rmenu_gx.c 2013-03-04 21:41:10 +01:00
twinaphex 5c16cff2e7 Merge branch 'android-rgui' of https://github.com/Themaister/RetroArch into android-rgui
Conflicts:
	android/native/jni/input_android.c
2013-03-04 17:00:43 +01:00
twinaphex b4490ae496 (Android) Don't define HAVE_ASYNC_POLL for now 2013-03-04 14:21:37 +01:00
twinaphex acffc05494 (Android) Make HAVE_ASYNC_POLL optional 2013-03-04 14:15:47 +01:00
twinaphex 1124ac8494 Make android_handle_events an implementation of input_poll function -
rely on HAVE_ASYNC_POLL whether or not input_async_poll_func or
input_poll_func is 'blanked out'
2013-03-04 14:12:04 +01:00
ToadKing 7eee31d651 allow orientation changes in RGUI
allow closing RGUI menu, need to make the key binds sane
2013-03-03 16:52:37 -05:00
ToadKing a4b33a9a95 get touch navigation working
fix colors for GL
make seperate option list for non-consoles
2013-03-03 15:45:29 -05:00
twinaphex ebd8b29399 (Android) Move android_handle_event to input_android.c 2013-03-03 20:17:00 +01:00
Themaister cae578fe73 Refactor Android-specific polling logic. 2013-03-03 18:20:05 +01:00
twinaphex 28c9f51913 (Android) Rewrite new input code some more 2013-03-03 11:22:59 +01:00
twinaphex ec114db356 (Android) Reimplemented input loop - better throughput/latency 2013-03-02 23:53:06 +01:00
twinaphex ff88dc759c (Android) Start moving most input code to input_android.c - split
up main input logic into engine_handle_input
2013-03-02 22:56:58 +01:00
twinaphex 684a339651 (RMenu) Move some header stuff over to rmenu.c 2013-03-02 17:55:43 +01:00
twinaphex dbdb345c78 (Playbook) request 'access to shared files' so that we can read
ROMs from internal storage
2013-03-01 17:29:38 +01:00
ToadKing d28cb94717 start of RGUI port to Android
currently detects menu button to bring up RGUI, but GL does not draw it
yet and you cannot exit from the (invisible) RGUI menu yet
2013-02-27 20:20:29 -05:00
twinaphex 784ce8ab73 (Playbook) Set to -O3 2013-02-27 18:20:00 +01:00
twinaphex d2207ffc9f (Playbook) Cleanup frontend_bbqnx.c 2013-02-27 08:35:49 +01:00
twinaphex 1a0aaf0e9d (Playbook) Hook up more state management - still attempting to
find the display problem
2013-02-27 08:05:36 +01:00
twinaphex c85a20a0b1 Revert "(Android) show message on ROM load failure/crash"
This reverts commit 41a302de43.
2013-02-27 04:29:22 +01:00
Themaister 9370ae9dee Should fix OSX.
main() must be hacked by SDL_main.
2013-02-26 08:43:32 +01:00
twinaphex 7a8510e52f (Playbook) Gets to 'Cannot open video driver - exiting - fatal error received in
'init_video_input' now with VBA Next core
WARNING - hardcoded mess right now
2013-02-25 17:34:19 +01:00
twinaphex ef91a44652 (Playbook) Hardcoded libretro path for now - can load the dynamic library -
now issue is with EGL context file
2013-02-25 08:55:47 +01:00
twinaphex 39c42b5975 (Playbook) Add frontend_bbqnx.c 2013-02-25 07:29:09 +01:00
twinaphex f72a505dbe Split up main() function to frontend/frontend.c 2013-02-25 07:01:16 +01:00
twinaphex 49b0f5c204 Add HAVE_RARCH_MAIN_IMPLEMENTATION define - hook up console ports
differently
2013-02-25 06:47:26 +01:00
ToadKing 41a302de43 (Android) show message on ROM load failure/crash 2013-02-22 14:57:34 -05:00
twinaphex 145bad0b36 (RMenu) Indent fixes 2013-02-17 22:02:42 +01:00
twinaphex 3fe68149a6 (RMenu) Improve Low RAM mode for RMenu 2013-02-17 22:01:08 +01:00
twinaphex 0357f1510c (RMenu) Add low RAM mode 2013-02-17 20:23:27 +01:00
twinaphex 870115de38 remove HW_DOL codepath for platform_gx_exec.c 2013-02-17 02:18:48 +01:00
twinaphex 1e19587ca1 (360) Build fix 2013-02-16 20:57:14 +01:00
twinaphex b403c5208a (360) Add extra param to rarch_resampler_realloc 2013-02-16 20:55:12 +01:00
twinaphex c92decb983 (RMenu) Add extra param to rarch_resampler_realloc 2013-02-16 20:45:13 +01:00
twinaphex 2cff6b1463 (GX) Wii - platform_gx_exec.c accidentally got removed 2013-02-14 21:47:25 +01:00
twinaphex d39bad7b59 (NGC) Undefine HAVE_LIBRETRO_MANAGEMENT for Gamecube 2013-02-14 21:24:54 +01:00
twinaphex f0770eec48 (NGC) Remove sidestep code 2013-02-14 15:48:14 +01:00
twinaphex c5c22c6243 (RGUI) build fix 2013-02-14 14:07:01 +01:00
twinaphex 27748e6c3a (Xbox 1) Buid fix 2013-02-13 20:00:24 +01:00
twinaphex 9dcbfbba0f (NGC) Add Gamecube readme + dist script + fix build 2013-02-13 00:27:08 +01:00
Themaister ecde4d477f memset struct before gl_cg_save_cgp. 2013-02-11 08:57:40 +01:00
twinaphex 1734586c24 (PS3) Fixes setting CGP preset file 2013-02-10 22:45:25 +01:00
twinaphex 604d27f4db (360) Updates 'Resampler' button now 2013-02-09 09:24:35 +01:00
twinaphex 6cfc469f01 (RMenu XUI) Add 360 code for resampler option 2013-02-08 19:03:37 +01:00
twinaphex 3db9f488b0 (GX) Add resampler options to RGUI 2013-02-08 18:36:47 +01:00
twinaphex 4fdbd7deec (RMenu) Some cleanups to RMenu resampler code 2013-02-08 16:44:15 +01:00
twinaphex 094d076944 (PS3/Xbox 1/Rmenu) Add resampler type option 2013-02-08 14:40:22 +01:00
twinaphex f2151483d7 (GX) Remove 640x576 VI width/height option - height too big for EFB 2013-02-06 09:54:22 +01:00
twinaphex 4ab00536e9 (GX)Add 640x576 to list - but guard against switching to it when
not using PAL mode
2013-02-05 18:54:23 +01:00
twinaphex e9d29d7138 (Wii) Add 304x224, 608x224, 576x224 resolutions 2013-02-02 08:12:42 +01:00