Commit Graph

43021 Commits

Author SHA1 Message Date
Twinaphex e0eb625dd0
Update CHANGES.md 2018-01-11 02:57:55 +01:00
twinaphex 54fd72fb24 Make it possible to compile with HAVE_VULKAN on MSVC 2017 build ;
glslang stripped out for now
2018-01-11 02:53:40 +01:00
Twinaphex 399011a4fa
Merge pull request #6079 from meepingsnesroms/master
Add frontend, battery level and memory amount detection to 3ds port
2018-01-11 02:16:06 +01:00
Twinaphex 8eac8916b7
Update CHANGES.md 2018-01-11 02:13:10 +01:00
Twinaphex bea71745c1
Merge pull request #6080 from aliaspider/master
(WIIU) add ribbon shader. fix menu bg gradient.
2018-01-11 02:11:50 +01:00
aliaspider 9c2fc061ee (WIIU) fix griffin build. 2018-01-11 02:09:34 +01:00
aliaspider eac088696a (WIIU) add ribbon shader. fix menu bg gradient. 2018-01-11 02:09:03 +01:00
meepingsnesroms 74c8506391 Add frontend, battery level and memory amount detection to 3ds port
Also fix white spaces in led drivers, make led drivers use standard driver format.
Begin work on translation driver.
Add salamander files to gitignore.
2018-01-10 16:52:32 -08:00
twinaphex 7e9945cde9 Buildfix 2018-01-09 23:47:13 +01:00
Twinaphex 2a42983b4f
Merge pull request #6077 from aliaspider/master
(WIIU) fix detection of 32bit input frames.
2018-01-09 17:53:47 +01:00
aliaspider a8d3ddc05d (WIIU) fix detection of 32bit input frames. 2018-01-09 17:05:09 +01:00
Twinaphex ae8d0630e2
Merge pull request #6076 from aliaspider/master
(WIIU) custom shader: add support for input textures and most uniforms.
2018-01-09 16:52:20 +01:00
aliaspider f34e180b40 (WIIU) custom shader: add support for input textures and most uniforms. 2018-01-09 16:41:01 +01:00
Twinaphex e0597ab747
Merge pull request #6072 from bkoropoff/builtin-flac-2
Make sure HAVE_CHD is defined regardless of which FLAC we use
2018-01-09 06:22:09 +01:00
Brian Koropoff 52f799a815 Make sure HAVE_CHD is defined regardless of which FLAC we use 2018-01-08 20:29:01 -08:00
Twinaphex bf1bd83631
Merge pull request #6071 from fr500/master
Disable hard sync on FF without mangling settings"
2018-01-09 03:43:33 +01:00
Twinaphex 31728bd2ca
Merge pull request #6074 from aliaspider/master
(WIIU) revert forced 480p mode.
2018-01-09 03:29:28 +01:00
aliaspider 22a776bb3e (WIIU) revert forced 480p mode. 2018-01-09 03:26:11 +01:00
Twinaphex ae9e13324d
Merge pull request #6073 from aliaspider/master
(WIIU) improve support for custom shaders.
2018-01-09 03:22:49 +01:00
aliaspider dc7c0a570f (WIIU) revert changes to net_listen.sh 2018-01-09 03:07:41 +01:00
aliaspider 0236b52b03 (WIIU) update uniform blocks correctly for custom shaders. 2018-01-09 03:06:54 +01:00
aliaspider 42905d9bbb (WIIU) add a better converter for slang shaders. 2018-01-09 03:05:29 +01:00
radius 8007c3efd7 Disable hard sync on FF without mangling settings 2018-01-08 20:06:24 -05:00
radius 6eb089cb82 Revert "Fast forward state disable hard sync"
This reverts commit ea5045d50a.
2018-01-08 20:03:29 -05:00
twinaphex aa641325cb Cleanups 2018-01-08 23:30:07 +01:00
twinaphex 7fdb621481 Update 2018-01-08 23:23:37 +01:00
twinaphex 8f9d807306 Remove some more Xbox ifdefs 2018-01-08 23:06:09 +01:00
Twinaphex 9f804f40bc
Merge pull request #6069 from orbea/revert-6064-builtin-flac
Revert "Fix building with built-in flac"
2018-01-08 19:21:51 +01:00
orbea 4415086176
Revert "Fix building with built-in flac" 2018-01-08 18:12:53 +00:00
twinaphex 7616ea1b73 Add some logging to SetTextureStageState 2018-01-08 17:25:39 +01:00
David Walters 3dc3534498 Merge branch 'master' of https://github.com/libretro/RetroArch into udev_lightgun_api 2018-01-08 14:37:05 +00:00
Twinaphex a84a2046c4
Merge pull request #6067 from Tatsuya79/patch-3
Fast forward state disable hard sync
2018-01-08 12:11:26 +01:00
Tatsuya79 ea5045d50a
Fast forward state disable hard sync 2018-01-08 12:02:37 +01:00
Andrés 581683dc69
Merge pull request #6065 from gblues/master
Remove all HID code from WiiU build via ifdef
2018-01-08 02:33:08 -05:00
gblues 5894d0ef86 Remove all HID code from WiiU build via ifdef
== DETAILS
We're trying to track down the source of crashes when switching cores.
To rule out the HID code, this commit does the following:

- Wraps the library imports in an ifdef
- Wraps the object files in conditionals in Makefile.wiiu
- In wiiu_joypad, calls into the hidpad driver are wrapped in ifdef

== TESTING
This didn't solve the "System memory error" crash I've been experiencing.
But, maybe it will impact the other flavors of crashes others are seeing.
2018-01-07 20:26:24 -08:00
Twinaphex 27d671bd0a
Merge pull request #6064 from bkoropoff/builtin-flac
Fix building with built-in flac
2018-01-07 21:39:35 +01:00
twinaphex 5eb5ecac77 Update shader_hlsl.c 2018-01-07 21:34:39 +01:00
twinaphex 23ace06ca1 Cleanups 2018-01-07 20:55:00 +01:00
twinaphex acf9e41aae Start using d3dx_compile_shader 2018-01-07 20:47:35 +01:00
twinaphex 49ea8b950e Create d3dx_compile_shader 2018-01-07 20:32:43 +01:00
twinaphex 141f09ad2e Cleanups 2018-01-07 20:25:30 +01:00
twinaphex d3a4cc90c8 Cleanups - get rid of shader ifdefs 2018-01-07 20:21:08 +01:00
Brian Koropoff 4ad0a1214e Fix building with built-in flac
Not having HAVE_FLAC caused CHD support to be missing, etc.
This updates the logic to match how zlib is handled.
2018-01-07 10:48:09 -08:00
twinaphex 5ca618c8d6 Cleanups 2018-01-07 14:52:26 +01:00
twinaphex 8d7ea32e0d Add flag for debug D3D 2018-01-07 14:06:31 +01:00
twinaphex 1f0d57f5f2 (xdk360_fonts.cpp) Cleanups 2018-01-07 13:45:37 +01:00
twinaphex 58e6e2c025 Try to fix DEBUG path 2018-01-07 13:25:32 +01:00
twinaphex 0be4d7d178 Add free(file) 2018-01-07 13:13:21 +01:00
twinaphex 99699af36f (MSVC 2003) Add DEBUG 2018-01-07 12:21:01 +01:00
twinaphex e011329728 (D3D) Buildfix 2018-01-07 12:12:41 +01:00