Toad King
bb40fff99d
fix emscripten build
2014-06-18 20:31:41 -04:00
twinaphex
616427eddd
(GX) Fix Wii build
2014-06-17 18:27:20 +02:00
twinaphex
a7cddecb2c
(Android) Cleanup default settings in environment_get
2014-06-14 04:21:16 +02:00
twinaphex
16e6ac6fd5
(Android) Add JXD S7800 to device_is_game_console
2014-06-14 04:16:56 +02:00
twinaphex
23e95d9064
(Android) Add better Xperia Play detection
2014-06-14 04:10:33 +02:00
twinaphex
cd049bde2b
(Android) Add device_is_game_console helper function
2014-06-14 03:50:17 +02:00
Themaister
f1d1c62bfc
Fix derp.
2014-06-13 19:01:28 +02:00
twinaphex
ece82786db
(PS3) Cleanup callback_sysutil_exit
2014-06-13 18:18:10 +02:00
twinaphex
f2e4625858
(GX/PS3/PSP/XDK) Don't use strdup anymore for setting wrap arguments
2014-06-13 18:11:08 +02:00
Themaister
6536401c1e
Fix memory leak in platform_android.c.
...
Use static storage instead.
2014-06-13 18:00:49 +02:00
twinaphex
6cbf2f8bb0
(Android) Get_environment_settings - Set args->sram_path/args->savestate_path
2014-06-13 04:27:47 +02:00
twinaphex
94cd38f628
(Android) Sets default savedir/savestate/system directory paths now to internal sandboxed
...
app dir (Android 4.4.2 and so on no longer allow writing to SD card)
2014-06-13 03:52:17 +02:00
twinaphex
ddf0dcb165
(Android) Build fixes/cleanups to frontend
2014-06-13 01:10:14 +02:00
twinaphex
2f3af72501
Build fixes
2014-06-12 22:31:25 +02:00
twinaphex
c90a3f5a89
(Android) Set default out latency based on Android model
2014-06-12 18:59:55 +02:00
twinaphex
97a262dd60
Rename default_paths to g_defaults
2014-06-12 18:06:29 +02:00
twinaphex
0b076883d6
Add get_name function to frontend context
2014-06-12 16:26:33 +02:00
twinaphex
febdd2bc8a
(Android) Start implementing frontend_android_get_rating
2014-06-12 14:53:20 +02:00
Themaister
e8d123fdf5
Some more robustness in platform_android.
2014-06-11 15:48:15 +02:00
Themaister
ee916bf2f1
Some Android fixes.
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Dump config with RARCH_LOG instead of fprintf.
2014-06-11 15:48:15 +02:00
twinaphex
8193eb4b3d
(Android) Input - Move files around
2014-06-10 22:15:23 +02:00
Twinaphex
19d3efe7f9
Merge pull request #735 from aliaspider/master
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(PSP) add icon/background to launcher / update dist-script
2014-06-06 05:26:40 +02:00
aliaspider
b96d21ef8d
(PSP) update dist-script
2014-06-06 04:14:02 +01:00
twinaphex
ce412a7c8b
(XDK/GX) Cleanups to exitspawn implementations
2014-06-05 06:45:31 +02:00
twinaphex
48961b246e
(PSP) Cleanup frontend_psp_exitspawn
2014-06-05 06:36:30 +02:00
twinaphex
faea453a0b
(Salamander) Refactorings - Salamander should be easier to get to
...
work now on new console platforms
2014-06-05 06:12:41 +02:00
twinaphex
7676de50ce
(Salamander) Use EXT_EXECUTABLES
2014-06-05 02:12:42 +02:00
aliaspider
8b88439261
(PSP) rebase and sync with upstream changes.
2014-06-05 00:57:50 +01:00
aliaspider
329b5d8a13
(PSP) rebase and sync with upstream changes.
2014-06-05 00:43:38 +01:00
aliaspider
37878bd4ce
(PSP) implemented salamander and added support for switching between
...
cores.
2014-06-05 00:20:19 +01:00
aliaspider
ac38559017
(PSP) implemented salamander and added support for switching between
...
cores.
2014-06-05 00:17:37 +01:00
twinaphex
137ce497bd
Move find_and_set_first_file to frontend_salamander.c
2014-06-05 00:51:47 +02:00
twinaphex
c86281e5b8
(PS3/GX/XDK) Refactor find_and_set_first_file
2014-06-04 23:42:40 +02:00
twinaphex
413822c32c
(GX) Make find_and_set_first_file the same as code for PS3
2014-06-04 23:30:48 +02:00
twinaphex
d0fff4a625
(XDK) Some cleanups to find_and_set_first_file
2014-06-04 23:20:16 +02:00
twinaphex
3c7124dd0c
Take out cell/pad.h include in platform_ps3.c
2014-06-04 23:14:25 +02:00
twinaphex
a8aa91e03f
(Salamander) Clean up Wii/Xbox implementations too
2014-06-04 22:48:38 +02:00
twinaphex
1374226c6a
(PS3) Clean up Salamander implementation
2014-06-04 22:44:37 +02:00
twinaphex
353bbb5f83
(GX) Make gx_audio.c and platform_gx.c more generic
2014-06-04 18:54:40 +02:00
Toad King
19cbaaeba4
[GX] buildfix for salamander
2014-06-03 20:58:42 -04:00
twinaphex
d9c7d9f9bd
(PSP) Add HAVE_KERNEL_PRX ifdef
2014-06-04 02:52:29 +02:00
Twinaphex
f394dcc52a
Merge pull request #731 from aliaspider/master
...
(PSP) add support for kernel-mode functions through a loadable module.
2014-06-04 02:42:08 +02:00
Toad King
8f6775a790
[GX] change usleep to timed cond wait in device thread
2014-06-03 20:39:49 -04:00
aliaspider
b185fc3901
(PSP) add support for kernel-mode functions through a loadable module.
2014-06-04 01:35:26 +01:00
twinaphex
d9502fb2b4
(PSP) Typo fix
2014-06-04 01:42:39 +02:00
twinaphex
97c6ae0911
Change return type of process_args to void
2014-06-03 20:03:56 +02:00
twinaphex
27cbd74564
(Android) Change platform_android.c to new argc/argv system
2014-06-03 19:48:44 +02:00
twinaphex
fe72d42a0e
Remove process_args where we can
2014-06-03 19:21:49 +02:00
twinaphex
cdbdc524a5
(XDK) Changed to new argc/argv system
2014-06-03 19:14:07 +02:00
twinaphex
ac30fcab60
(PSP) Update platform_psp to use new argc/argv system
2014-06-03 17:34:25 +02:00
twinaphex
6443d173b7
(GX) Move platform_gx over to new argc/argv system
2014-06-03 07:57:20 +02:00
twinaphex
bcb8e39d05
(PS3) Cleanup - this can go now
2014-06-03 06:51:18 +02:00
twinaphex
483b07b4c3
(PS3) Fixed Core selection
2014-06-03 06:50:55 +02:00
twinaphex
b5ab16fa53
(PS3) Starts working with new argc/argv building - only
...
broken usecase right now is Core Selection - we'll have to
mess directly with argc/argv for fixing that one - pretty
similar issue to the one on the Wii
2014-06-03 06:37:57 +02:00
twinaphex
2c5bde4f84
(GX) Add new code for correcting argc/argv - doesn't work yet
2014-06-03 04:49:01 +02:00
twinaphex
29a3a46e73
Setup main_entry and environment_get for proper building of
...
argc/argv for console/mobile ports with non-conformant argc/argv
input values
2014-06-03 03:35:12 +02:00
twinaphex
83174b51c4
Correct 'ret' return of process_args at least - 0 is for content
...
being loaded, 1 is if content is not loaded
2014-06-02 22:58:28 +02:00
twinaphex
ae6688465c
(Menu) Add more info descriptions
2014-06-02 15:48:21 +02:00
twinaphex
2e430a9438
(Android) Should resume now from sleep again
2014-06-02 10:36:52 +02:00
twinaphex
537db4929c
(Android) Fix ROM parameter passing from Android frontend to
...
RetroArch native activity
2014-06-02 10:23:48 +02:00
twinaphex
a26bb62a56
(PS3) Add some HAVE_OPENGL ifdefs for platform_ps3.c
2014-06-02 09:37:26 +02:00
twinaphex
f224c21b7f
(Android) platform_android.c - reduce reliance on g_extern.lifecycle_state
...
for pausing
2014-06-02 09:31:14 +02:00
twinaphex
d04f86814d
(Android) More changes to platform_android.c
2014-06-02 09:24:06 +02:00
twinaphex
a55379c35b
(Android) Change some params to default_paths in environment_get
...
function
(Default paths) Add default_paths.core_path
2014-06-02 08:55:47 +02:00
twinaphex
b51b0d1e62
(Android) platform_android - cleanups
2014-06-01 22:51:52 +02:00
twinaphex
908164868f
Make 'argc' into int pointer so that we can modify argc inside
...
get_environment callback
2014-06-01 05:56:38 +02:00
twinaphex
4f27c4b56d
(Salamander XDK1) Fix build
2014-06-01 05:35:28 +02:00
twinaphex
6fa7e1894e
(GX) Move Wii-specific hack done to argc/argv to environment_get
...
function (platform_gx.c)
2014-06-01 04:42:32 +02:00
twinaphex
08c8e5fb5f
Reduce amount of includes for rarch_console.h
2014-06-01 03:08:26 +02:00
Toad King
500c3aac30
[GX] code cleanup
2014-05-31 16:27:35 -04:00
twinaphex
aaab33c014
(PS3 Salamander) Build fix
2014-05-31 18:45:08 +02:00
twinaphex
327be0af85
(PS3) frontend_ps3_process_args - properly sets verbosity back to original verbosity
...
before returning
2014-05-31 18:43:49 +02:00
twinaphex
ef7e3c91de
(RARCH_CONSOLE) Verbose logging is no longer enforced
2014-05-31 18:34:06 +02:00
twinaphex
7b0ce6131e
(Apple) platform_apple.c - some cleanups
2014-05-31 16:30:09 +02:00
twinaphex
f47b321cdf
(PSP) Add default asset dir and core info dir
2014-05-31 16:27:19 +02:00
twinaphex
1bdfed187f
(QNX) Remove config_load in get_environment
2014-05-31 16:25:30 +02:00
twinaphex
64d413fb68
Add screenshot_dir to default_paths
2014-05-31 16:23:45 +02:00
twinaphex
47b936aa33
(GX) Set default overlay dir
2014-05-31 16:17:59 +02:00
twinaphex
da51530f0e
(RARCH_CONSOLE) Setup default_paths properly
2014-05-31 08:15:57 +02:00
twinaphex
c57f780d9f
(Menu) Start undoing passing rgui pointer to every menu-related
...
function - the only functions where it should actually pass a
pointer instead of just grabbing a pointer from menu.driver should
be in the menu init/deinit functions
2014-05-30 19:34:01 +02:00
twinaphex
0fce77fd1b
(GX) Fill in gx_free (move code from platform_gx.c to gx/gx_video.c)
2014-05-29 05:55:21 +02:00
twinaphex
cf7b6b0c4a
(BB10) Take out some ifdefs for BB10
2014-05-18 11:04:30 +02:00
twinaphex
d62164c4ae
(BB10) Build fixes
...
(General) Fix some unused variable warnings
2014-05-17 22:16:25 +02:00
twinaphex
a0567c3c77
(BB10) Start cleaning up some include header references
...
(Android) Uniquely name symbols - platform_android.c
2014-05-17 15:45:14 +02:00
twinaphex
90b7589b5d
(Platform context) Unique names per platform instance
2014-05-17 14:56:12 +02:00
twinaphex
3e667a8c07
(Playbook) Fix build
2014-05-17 14:36:15 +02:00
twinaphex
fdfa41b1e0
(Frontend) Add get_rating to frontend context
2014-05-16 22:20:51 +02:00
twinaphex
1d552c42ee
(Apple) Style nits/cleanups
2014-05-12 16:37:02 +02:00
twinaphex
cf669f21ca
* Add 'null' frontend context driver (will come into use later on in
...
more important ways)
* RetroArch when compiled with menu support will now cleanly exit if
menu driver cannot be initialized properly
2014-05-09 06:12:53 +02:00
twinaphex
f483d862b2
(Apple) Build fix
2014-05-09 05:52:18 +02:00
twinaphex
0454ac623e
(Menu) Move 'rgui' global variable to 'driver' struct
2014-05-09 05:47:32 +02:00
twinaphex
de7cf52227
(Apple/General_) Turn setting_data into general code - this code
...
will be used for exposing a list of generic menu settings to
WIMP menus and other such things (already used by the Apple port
in tihs way)
2014-05-03 18:38:29 +02:00
twinaphex
5678a7854f
(Apple) Build fix
2014-05-03 07:17:59 +02:00
twinaphex
5033a39a1d
(Apple) Move some C common code from ObjC file to platform_apple.c
2014-05-03 07:11:23 +02:00
Twinaphex
4e2572bbfe
(MSVC 360) Build fix
2014-04-17 17:42:41 -07:00
twinaphex
064a0c87a0
(Apple) Build fix
2014-03-28 16:10:55 +01:00
Twinaphex
7fa8920357
Merge pull request #606 from aliaspider/master
...
(PSP) VFPU optimized audio resampler and s16 <-> float conversions
2014-03-14 17:02:04 +01:00
twinaphex
7cdc23505c
(Apple) Build fix
2014-03-10 06:00:06 +01:00
aliaspider
1d517d1846
(PSP) add VFPU flag to main thread attributes
2014-03-08 15:48:47 +01:00
twinaphex
20798433d1
(PS3) Add HAVE_RMENU ifdef to platform_ps3.c
2014-02-28 01:59:18 +01:00
twinaphex
03ec845977
(Salamander) frontend_context.h gets new member function
...
'salamander_init'
2014-02-24 18:23:12 +01:00
twinaphex
6a4cfc7271
(GX) Get rid of warnings while compiling Wii/NGC versions
2014-02-19 18:07:47 +01:00
twinaphex
71b6485bb5
(PSP) Fix warnings
2014-02-19 17:47:59 +01:00
aliaspider
68c7a3ad5b
(PSP) change clockspeed to 333MHz/166MHz on start.
2014-02-18 18:43:23 +01:00
twinaphex
e17e5aa960
(PSP) Cleanup psp_process_args
2014-02-17 15:14:48 +01:00
aliaspider
566696223f
(PSP) allow game loading form the commandline (for use with pspsh)
2014-02-17 14:31:33 +01:00
aliaspider
650adef8da
(PSP) added audio support
2014-02-17 14:26:03 +01:00
twinaphex
0260d51b7a
(PSP) Starts up in RGUI now
2014-02-17 00:19:51 +01:00
twinaphex
63e8dfba4d
(PSP) Hardcode ROM being fed right now for testing purposes
2014-02-13 11:45:22 +01:00
twinaphex
b724851e93
(PSP) Hook up frontend platform driver - implement process_args
...
and not exec function
2014-02-12 18:17:54 +01:00
twinaphex
76a40ef066
(PSP) Add example for manually loading a ROM file so that we can
...
skip past the menu
2014-02-12 17:29:20 +01:00
twinaphex
d4f9c211ee
(PSP) Build fixes
2014-02-11 16:10:40 +01:00
twinaphex
de0d0626f6
Include boolean.h instead of stdbool.h
2014-02-11 07:49:15 +01:00
twinaphex
b109b9b01f
(Emscripten) Rename frontend_emscripten.c to frontend/platform/platform_emscripten.c
2014-01-27 01:47:10 +01:00
twinaphex
7e9c8908f8
(PS3) Set default overlay directory
2014-01-05 19:17:13 +01:00
twinaphex
b20b6525d3
(Android) PendingIntent code created bad dependencies on Java frontend and
...
made it impossible for external clients like Dinothawr to use RetroArch
as a library
2014-01-04 05:36:08 +01:00
twinaphex
0a15a17d44
Update years on all license headers
2014-01-01 01:50:59 +01:00
twinaphex
ff036066e2
Rework frontend - separate functions now for iterating per frame
...
and for doing teardown - Emscripten and Apple ports can make use
of this now so we don't need separate frontend implementations
2013-12-28 21:08:30 +01:00
meancoot
55950cf009
(Apple) Update content history properly.
2013-12-26 16:18:28 -05:00
meancoot
f3d5a44e76
(Apple - No Thread) Fix performance regression.
2013-12-21 21:58:19 -05:00
meancoot
f069c82417
(Apple) First pass at removing UI/RetroArch thread split.
2013-12-21 19:42:10 -05:00
meancoot
8882d07f3f
(iOS) Move iOS settings code into iOS specific file and fix the issue where every compile unit would get its own copy of apple_frontend_settings
2013-12-03 19:47:24 -05:00
meancoot
6943127aef
(Apple) Start to refactor setting data structure; clean up iOS code some
2013-12-02 19:34:05 -05:00
twinaphex
3d18d580b6
(iOS) Add frontend/platform/platform_ios.h
2013-11-29 19:32:07 +01:00
twinaphex
3ec9581c68
(iOS) Move some cdoe from platform.m over to C
2013-11-29 19:31:39 +01:00
twinaphex
6c638f91f4
(Android) Big changes -
...
- both MainMenuActivity and RetroActivity are single instances now
- AKEYCODE_BACK gets eaten and onBackPressed in Java is triggered
- onBackPressed right now calls an instance of MainMenuActivity
(reuses the existing activity on the stack)
- User can switch back and forth between RetroActivity and MainMenuActivity
with AKEYCODE_BACK / Back button
- When a subsequent intent is launched after RetroActivity has already been
started up once, the pending intent gets passed to the existing RetroActivity
throug onNewIntent - in C land it will look every frame if an intent is pending - if it is, it will look up certain variables through JNI to launch a new game - or whatever it is that the intent wants to do
- With this we can now switch seamlessly between Android UI and RetroArch
itself.
2013-11-24 22:02:57 +01:00
twinaphex
1d06b07a16
(Android) Add "USED" intent extra to RetroActivity
2013-11-24 17:58:23 +01:00
twinaphex
4c4c828c02
(Android) JNI - Cache getIntent and getStringExtra jmethodIDs
2013-11-24 17:24:41 +01:00
twinaphex
25faefefac
(Android) get_environment_settings - make it more readable
2013-11-24 17:02:38 +01:00
twinaphex
47c8c26511
(Android) Simplify intent grabbing with JNI
2013-11-24 16:43:57 +01:00
twinaphex
37fce3c56e
(Android) Move engine_handle_cmd from input_android.c to platform_android.c
2013-11-22 21:12:13 +01:00
twinaphex
d66d4f7263
(Android) have engine_handle_cmd take as argument void*
2013-11-22 17:41:45 +01:00
twinaphex
afb2419235
(Apple) Move rarch_main_spring from ObjC source file to C (platform_apple.c)
2013-11-22 01:36:35 +01:00
Squarepusher
3f47951d3d
(Apple) Build fix
2013-11-22 01:10:35 +01:00
twinaphex
b1003b7640
(Apple) Move code out of main.m (ObjC) and into platform_apple (C)
2013-11-22 00:57:39 +01:00
twinaphex
fb9eca8c69
(Android) Fix jni_get_intent_variable
2013-11-20 18:26:42 +01:00
twinaphex
8e303a3159
(Android) jni_get_intent_variable - Get rid of warnings - jstring pointer maybe uninitialized
2013-11-20 18:18:37 +01:00
twinaphex
ef2bf910c7
(Android) Rename jni_get to jni_get_intent_variable
2013-11-20 18:10:52 +01:00
twinaphex
868de7d4ef
(Android) jni_params struct -remove class_obj
2013-11-20 18:09:50 +01:00
twinaphex
87421d477c
Clean up JNI: (...)
...
* pthread_key_create is used to set a destructor for every thread
created through jni_thread_getenv
* To grab a JNIEnv pointer - go through jni_thread_getenv
* jni_thread_getenv sets pthread_setspecific for the JNIEnv pointer
to bind destructor
* Reuse activity->vm everywhere instead of creating local pointer
copies
* Don't use DetachCurrentThread outside of platform_android's (new)
jni_thread_destruct function - the destructor will do this for us
now
2013-11-20 17:33:19 +01:00
twinaphex
3f279a2d5c
(Android) Get rid of JNI_OnLoad - unused and unneeded
2013-11-20 15:54:31 +01:00
twinaphex
20f679d201
(Android) Get rid of globalMyNativeActivityClass variable
2013-11-20 03:56:33 +01:00
ToadKing
894b2870c0
more android camera work. no longer crashes, but still no image
2013-11-19 14:20:29 -05:00
twinaphex
21bc30a44c
(Android) Make RetroActivity invoke JNI_OnLoad - grab pointer to
...
RetroActivity class - try to use from camera/android.c
2013-11-19 14:30:45 +01:00
twinaphex
0c54da42e3
(Android JNI) jni_params - now also takes a submethod_name/submethod_signature
2013-11-18 00:52:26 +01:00
twinaphex
6c394d717c
(XDK1 Salamander) Build fix
2013-11-15 04:26:38 +01:00
twinaphex
921327c7ab
Add copyright to platform_apple.c
2013-11-13 12:43:28 +01:00
twinaphex
d87c20feee
(PS3) Get rid of ps3_input.h
2013-11-13 00:41:03 +01:00
twinaphex
aec049c803
(OSK) Refactor - (Onscreen Keyboard) - PS3-only backend for now -
...
I will make an overlay-based backend soon too for all other platforms
2013-11-13 00:27:31 +01:00
twinaphex
8ce8051654
(OSK PS3) Refactor OSK PS3 input
2013-11-12 17:16:30 +01:00