Commit Graph

1412 Commits

Author SHA1 Message Date
twinaphex 4787c463b6 Backport this - 58748da89d 2015-07-27 00:08:25 +02:00
fr500 1af5943ca2 fix double inputs with akeycode_back when gamepads are mapped and pointer is enabled 2015-07-25 02:39:17 -04:00
fr500 6dc06885fb no need to name the device like the Shield controller, this will reduce OSD spam when hitting back 2015-07-25 02:04:00 -04:00
fr500 61c1a164fa Revert "improve the shield hack and add a generic function to check if a gamepad name is present, implement archos gamepad hack"
This reverts commit 1dc285a0d6.
2015-07-25 01:27:56 -04:00
Toad King 45e9055a63 don't uninitialize usb during libsicksaxis shutdown, fixes USB devices crashing on load 2015-07-23 19:06:21 -05:00
fr500 1dc285a0d6 improve the shield hack and add a generic function to check if a gamepad name is present, implement archos gamepad hack 2015-07-23 00:38:59 -04:00
fr500 8e7cccb92d fix autoconfig, it was matching the last profile when no match was found 2015-07-23 00:38:31 -04:00
radius 766b6b811e [android] expose vid/pid to the frontend so the value can be saved to autoconf files 2015-07-22 00:22:57 -05:00
twinaphex 450c665619 Create meta_key_pressed 2015-07-17 03:31:51 +02:00
twinaphex 8162b77bae Whitelist menu_toggle key 2015-07-17 03:12:52 +02:00
twinaphex a2af5252c1 Get rid of input_driver_key_pressed 2015-07-17 03:09:12 +02:00
twinaphex f1d8f98c90 Refinement on earlier revert 2015-07-17 02:59:03 +02:00
twinaphex 63582f83b1 Revert "Optimize input_driver_keys_pressed and make it possible to"
This reverts commit 5d87c697bb.
2015-07-17 02:58:26 +02:00
twinaphex f5566cbe3b Cleanup warnings 2015-07-16 10:11:28 +02:00
fr500 ca682d38eb better shield portable hack 2015-07-16 03:22:28 -04:00
twinaphex 56f273b0b5 Put in the Nvidia Shield hack back in for Shield Portable
explicitly
2015-07-15 06:26:32 +02:00
twinaphex a6bbc31f95 (GX) Header buildfix 2015-07-14 06:14:13 +02:00
Twinaphex f2ee781e92 Merge pull request #1959 from netux79/master
Fixed nunchuk controller support, it was not correctly detected.
2015-07-14 06:03:34 +02:00
Jose Ernesto Ramirez Ramirez 09f3c3ca77 Fixed nunchuk controller support, it was not correctly detected.
Fixed classic controller's analogs, were not working at all.
Restored sixaxis controller support, now with completely rewroten library.
Changed detection order (GC, Sixaxis, Wiimote/Nunchuck/Classic, left wiimote at the end, otherwise we needed to disconnect it to be able to use GC controller or sixaxis controller.
2015-07-13 22:58:01 -05:00
radius 39e15c983b Merge branch 'master' of github.com:libretro/RetroArch 2015-07-12 15:30:09 -05:00
radius 82feadd350 fix vid/pid saving for dinput, need to add it to other drivers 2015-07-12 15:29:49 -05:00
twinaphex 5ac2ac62a3 Add dot to message end 2015-07-12 21:55:21 +02:00
radius a480ad285b simplify the OSD message a bit more 2015-07-12 14:28:39 -05:00
Twinaphex 1ff9f89e7d Merge pull request #1952 from fr500/master
Proposals
2015-07-12 21:13:01 +02:00
radius 6f9467817e Shield Fix 2015-07-12 13:56:34 -05:00
radius 26b7ccead9 add a display_name field if available so the user can know which autoconf was used 2015-07-12 13:45:17 -05:00
twinaphex 117fd48f15 Get rid of some superfluous wrapper functions 2015-07-12 11:14:41 +02:00
twinaphex 7fb1265227 (PSP/CTR) Should fix lifecycle state menu toggling 2015-07-12 10:46:20 +02:00
twinaphex 23348f41ac (GX) Menu button toggle should work again 2015-07-12 10:41:49 +02:00
twinaphex b908b1083b (input_driver.c) small micro-opts 2015-07-12 09:28:24 +02:00
twinaphex 5d87c697bb Optimize input_driver_keys_pressed and make it possible to
pass more 'keys' to the input key pressed callback than just
the standard buttons
2015-07-12 09:08:27 +02:00
twinaphex 2a881d64be Name some functions the same across drivers 2015-07-12 08:51:13 +02:00
twinaphex fbc504acfe Turn one C++ comment into C 2015-07-12 08:46:41 +02:00
twinaphex 32b3aa6b00 (Cocoa) cocoa_input.c - Simplifications 2015-07-12 08:45:12 +02:00
twinaphex c2c9ace028 Input driver's 'input_key_pressed' implementation does not
have to query for overlay state - this is done in an upper-level
function already
2015-07-12 08:39:34 +02:00
twinaphex bbc63f7e99 Fix CXX_BUILD 2015-07-12 08:08:27 +02:00
twinaphex 135ee2f503 Use UINT64_C(1) everywhere instead of 1ULL 2015-07-12 07:53:46 +02:00
twinaphex ae14d8c78a (input_overlay.c) Cleanups 2015-07-12 07:42:14 +02:00
twinaphex b3e054a946 (input_overlay.c) Turn more functions static 2015-07-12 07:32:51 +02:00
twinaphex a0b2e4881a (input_overlay.c) Some more simplifications 2015-07-12 07:28:28 +02:00
twinaphex c9814c9b12 (Overlay) Don't expose input overlay handle to outside 2015-07-12 07:22:52 +02:00
twinaphex 2dbc3c4b56 (Overlays) Cleanups 2015-07-12 07:12:33 +02:00
twinaphex 599ed62849 (Overlay) Refactor some more code 2015-07-12 07:03:39 +02:00
twinaphex 86e7f34666 Create input_overlay_key_pressed 2015-07-12 06:54:35 +02:00
twinaphex 1a4954ce55 Move more code to input_overlay.c 2015-07-12 06:47:39 +02:00
twinaphex af752ba24b (PS3) ps3_input.c - cleanup 2015-07-12 02:55:29 +02:00
twinaphex 9e61a5ebf4 (udev_input.c) Cleanup add_device 2015-07-12 02:44:53 +02:00
twinaphex 0107be2485 (GX) Refactor controls 2015-07-12 01:58:43 +02:00
twinaphex 2bdce53651 (PSP) Refactor input code 2015-07-12 01:55:51 +02:00
twinaphex 69a406809e (CTR) Refactor code 2015-07-12 01:53:32 +02:00