Commit Graph

485 Commits

Author SHA1 Message Date
twinaphex 396857db9a Update logs 2017-03-24 01:28:58 +01:00
twinaphex 1b27c3dec1 Make some log messages more consistent 2017-03-24 00:28:21 +01:00
Twinaphex b7b3b2cb5f Try to prevent truckload of warnings on iOS 2017-02-26 10:33:03 +01:00
twinaphex 374fd57270 Remove the few performance counters that depend on runloop_ctl 2017-01-25 18:15:58 +01:00
twinaphex a9164b7124 Try to use performance counter plus functions in most cases 2017-01-25 17:12:43 +01:00
twinaphex 6661c0fb94 Rewrite performance counter stop/start/init into macros 2017-01-25 16:53:06 +01:00
twinaphex a104c73738 Go back to this 2017-01-22 23:19:35 +01:00
twinaphex 8698525f86 Only show the frame when libretro_running is true 2017-01-22 21:42:42 +01:00
twinaphex 2f504b4057 (gfx/drivers) Get rid of remaining runloop.h / runloop_ctl
references inside gfx/drivers
2017-01-22 18:17:48 +01:00
twinaphex 96c8ca5a09 Header update #1 2017-01-22 13:40:32 +01:00
twinaphex 57f8c637bf Cut down on runloop_ctl calls inside gfx/drivers 2017-01-22 12:38:20 +01:00
twinaphex 30c7754029 Buildfix 2017-01-20 14:37:02 +01:00
twinaphex 58a47e860a Add use_rgba member to video_frame_info_t 2017-01-20 14:04:50 +01:00
twinaphex e0ff0541a2 Pass video_info pointer to font drivers 2017-01-19 16:30:40 +01:00
twinaphex 9d1de5c974 Rewrite video_context_driver_set_resize 2017-01-19 14:31:57 +01:00
Twinaphex 78e06ca07f Cleanup variables 2017-01-19 00:11:29 +01:00
twinaphex f4adbd04ae (gl.c) Reduce amount of time video_driver_get_size is called inside
gl_frame
2017-01-18 22:55:03 +01:00
twinaphex bf511b72e6 Create menu_driver_frame 2017-01-18 21:23:18 +01:00
twinaphex a6a4808e94 Refactor frame monitor code 2017-01-18 17:41:27 +01:00
Brad Parker c283c1eaf4 disable shader dialog until video_threaded issues are fixed 2017-01-16 19:26:28 -05:00
twinaphex 8c9e0405fb Create video_driver_build_info 2017-01-13 16:09:32 +01:00
twinaphex 0b03e95d95 We no longer need the settings struct inside gl_init 2017-01-10 18:08:05 +01:00
twinaphex c086a18ceb video_driver_frame_filter no longer needs to grab pointer to
settings
2017-01-09 15:46:40 +01:00
twinaphex 35fefb1c09 Do away with yet more pointer grabbing of settings 2017-01-09 15:14:16 +01:00
twinaphex 6b3cc9068d Pass video_info to swap_buffers too 2017-01-09 14:59:15 +01:00
twinaphex 3d92ce140e Pass video_frame_info_t to update_window_title 2017-01-09 14:42:07 +01:00
twinaphex be2f921ee2 Don't use settings pointer inside video_frame function 2017-01-09 14:25:59 +01:00
Logan McNaughton 34ad1555f1 Use this code for GLES2 and GLES3 2016-12-30 13:56:54 -07:00
Logan McNaughton fc4c7529a1 Fix internal formats used with texture creation 2016-12-14 09:54:55 -08:00
twinaphex f9b019c83a Rename loadTexture to gl_load_texture_image 2016-12-14 16:59:16 +01:00
Logan McNaughton 8cd2566128 Simplify glTexImage2D/glTexStorage2D calls
Also add support for glTexStorage2DEXT (GLES2)
2016-12-14 07:29:37 -08:00
twinaphex a210e4f6fe (PS3) Some build fixes 2016-12-10 09:39:07 +01:00
Logan McNaughton 1d69baca82 Use glTexStorage2D for FBO textures 2016-12-08 21:14:10 -07:00
Logan McNaughton b275b2e113 Use RGBA8 for FBO texture internal format on GLES3
GLES3 supports GL_RGBA8 as an internal format for textures.

Using the sized format (RGBA8 instead of RGBA) allows more flexibility. In my case I am trying to use glCopyImageSubData and it only works on textures with sized internal formats.
2016-12-07 11:22:24 -07:00
twinaphex 5fc1b0c88e Remove obsolete font_driver_has_render_msg 2016-11-20 17:51:16 +01:00
twinaphex 856d6b37be Turn video_shader_driver_set_coords into macro 2016-11-20 16:48:54 +01:00
twinaphex ef610312e7 Turn video_shader_driver_set_mvp into macro 2016-11-20 16:45:06 +01:00
twinaphex dd0a8d1778 Turn video_shader_driver_set_parameters into macro 2016-11-20 16:40:08 +01:00
twinaphex 2deb306967 Turn video_shader_driver_use into macro 2016-11-20 16:31:45 +01:00
twinaphex a7585f9988 Move video_frame.h to libretro-common 2016-11-08 15:35:24 +01:00
twinaphex 4ff6d8c108 Add more logging 2016-10-31 15:12:34 +01:00
twinaphex 456c4c4d58 Remove video_driver_cached_frame_render wrapper function 2016-10-25 00:42:26 +02:00
twinaphex 213e357918 Move gl_capabilities to libretro-common 2016-10-24 04:06:05 +02:00
twinaphex 35ba7fb2c4 Prevent implicit and superfluous memset 2016-10-21 20:04:56 +02:00
Higor Eurípedes 6f2cb9742d (font) Create font_data_t and update font_driver_init_first() 2016-10-18 20:07:00 -03:00
Higor Eurípedes c08650f1f9 Remove trailing whitespace 2016-09-17 21:20:27 -03:00
Higor Eurípedes d4305d65d9 (gl) Fix gl_check_error()
gl_check_error() was leaking memory and the error message was never
returned to the calling context.
2016-09-17 21:19:57 -03:00
twinaphex 51b0e61712 Cleanups 2016-09-11 16:24:02 +02:00
twinaphex 266a06ffb1 Revert "Expose GPU Hard Sync for GLES 3 too"
This reverts commit a74813c9ea.
2016-09-05 21:43:02 +02:00
twinaphex a74813c9ea Expose GPU Hard Sync for GLES 3 too 2016-09-05 21:16:30 +02:00
twinaphex acd4dd527b Header include cleanups 2016-09-05 18:31:32 +02:00
twinaphex f0702ac72c (PS3) Buildfix 2016-09-05 07:59:26 +02:00
twinaphex 1bed2dc3c4 Buildfix 2016-09-05 07:22:44 +02:00
twinaphex 1a241fa9ce Rewrite this 2016-09-05 07:22:44 +02:00
twinaphex 7af3b79416 Create gl_capabilities.c/gl_capabilities.h 2016-09-05 07:04:56 +02:00
twinaphex ddb9cff2af More header include cleanups 2016-09-01 18:10:59 +02:00
Twinaphex 50afc567b3 Prevent unused variable 2016-08-10 07:20:49 +02:00
twinaphex 8da3054968 Change this to HAVE_OPENGLES instead of HAVE_OPENGLES2 2016-08-08 18:40:58 +02:00
twinaphex becf96837e Allow for GL_DEBUG on GLES3/GLES 3.1/GLES 3.2 2016-08-08 18:37:46 +02:00
twinaphex 0164ce3725 Move comments 2016-08-06 17:31:01 +02:00
twinaphex ef74742078 Change GL_CAPS_FBO 2016-08-06 17:28:15 +02:00
twinaphex 083bc4eed3 Cut down on some HAVE_FBO ifdefs 2016-08-06 03:18:19 +02:00
twinaphex 444d957978 (PSGL) Fix 32bit color 2016-08-03 17:07:38 +02:00
twinaphex b8de32587b (GL) Fix PSGL build 2016-08-03 16:47:01 +02:00
twinaphex afce6fccc5 (GL) Fix statement is unreachable warnign 2016-08-03 16:28:52 +02:00
twinaphex b7b5ffe28c Above case should handle this already 2016-08-03 00:24:03 +02:00
twinaphex 02f0b4a428 GL_CAPS_BGRA8888 - Query for Apple extension GL_APPLE_texture_format_BGRA8888 too 2016-08-03 00:21:48 +02:00
twinaphex a517b39cfb Implement CAPS_PACKED_DEPTH_STENCIL for non-GLES too 2016-08-03 00:19:44 +02:00
twinaphex 36963b91c7 (GL capabilities) Packed depth stencil - if GLES is 3 or higher,
assume yes, also query EXT_packed_depth_stencil
2016-08-03 00:15:47 +02:00
twinaphex 23f4e8bdfa (Android/GLES) Should work with HW render context again 2016-08-03 00:08:50 +02:00
twinaphex 871b1740a8 Rename render_chain_driver.h to render_chain_gl.h 2016-08-02 16:22:57 +02:00
twinaphex 84588a1527 (GL) Move more code 2016-08-02 03:12:48 +02:00
twinaphex 9b06ec6c4e (GL) Move more FBO functions to render_chain_gl_legacy 2016-08-02 03:10:55 +02:00
twinaphex d391159f39 Move more HAVE_FBO code to render_chain_gl_legacy 2016-08-02 02:56:44 +02:00
twinaphex 85ec02ba6b (GL) Move more renderchain code over to render_chain_gl_legacy 2016-08-02 02:54:38 +02:00
twinaphex 78806bf33c Move more renderchain code over to render_chain_gl_legacy.c 2016-08-02 02:38:46 +02:00
twinaphex a8e74f0aa2 (GL) Start moving renderchain code over to separate files 2016-08-02 02:27:23 +02:00
twinaphex a0d3a148e7 Move force SRGB disable check at beginning of capability check 2016-08-02 00:56:21 +02:00
twinaphex 31ca6ca5ea (GL) Rename another function 2016-08-02 00:42:03 +02:00
twinaphex 188dd9bd69 Create gl_renderchain_add_lut 2016-08-02 00:31:04 +02:00
twinaphex ec91878187 (GL) rename to gl_recompute_pass_sizes 2016-08-02 00:25:28 +02:00
twinaphex 9c1155283b (GL) Create gl_renderchain_convert_geometry 2016-08-02 00:23:38 +02:00
twinaphex 124454430b (GL) Go through gl_query_core_context_in_use 2016-08-01 21:58:18 +02:00
Twinaphex becef95dc2 (GL) Silence unused variable 2016-08-01 21:55:02 +02:00
twinaphex e3dc0261c0 (GL) Cleanups 2016-08-01 18:10:34 +02:00
twinaphex 46c8bba59e (GL) Cut down on ifdefs 2016-08-01 18:08:18 +02:00
twinaphex 10ceec4c99 (GL) Cleanups 2016-08-01 17:46:02 +02:00
twinaphex b7458f5523 (GL) Cleanups 2016-08-01 17:40:53 +02:00
twinaphex 34488802d9 Create GL_CAPS_SRGB_FBO_ES3 2016-08-01 17:36:07 +02:00
twinaphex 09ea570dcb Create GL_CAPS_FP_FBO 2016-08-01 17:33:50 +02:00
twinaphex 3d76f6e79f gl_check_capability - cleanups 2016-08-01 17:30:58 +02:00
twinaphex 76c021df09 Create GL_CAPS_SRGB_FBO 2016-08-01 17:28:43 +02:00
twinaphex 9b5703c9f3 Create GL_CAPS_FULL_NPOT_SUPPORT 2016-08-01 17:23:01 +02:00
twinaphex 91bef22613 EGL images should be usable with GLES3 and later too 2016-08-01 16:47:24 +02:00
twinaphex a45239359c (GL) Create GL_CAPS_UNPACK_ROW_LENGTH
(GL) Cut down on HAVE_OPENGLES2 ifdefs and try to use
HAVE_OPENGLES instead
2016-08-01 16:36:57 +02:00
twinaphex 6d76a04b0f (GL) Cleanups
(Emscripten) Add HAVE_RPNG/HAVE_RJPEG
2016-08-01 16:25:02 +02:00
twinaphex 78217ca32b (GL) Create GL_CAPS_ES2_COMPAT 2016-08-01 16:19:41 +02:00
twinaphex bbc303c7f2 (GL) Create GL_CAPS_PACKED_DEPTH_STENCIL 2016-08-01 16:11:35 +02:00
twinaphex 375a2f2480 Create GL_CAPS_DEBUG 2016-08-01 16:06:19 +02:00
twinaphex 4b1ab53361 Create gl_check_capability 2016-08-01 16:01:21 +02:00