Commit Graph

303 Commits

Author SHA1 Message Date
twinaphex e4fd727687 More translated strings 2016-10-20 18:23:34 +02:00
twinaphex ce7cb96e99 Add more translatable strings 2016-10-20 18:08:31 +02:00
twinaphex 09fd2fa118 Make two strings translatable 2016-10-20 18:02:23 +02:00
aliaspider 4503e5fd22 add a CMD_EVENT_QUIT request to CMD_EVENT_RESTART_RETROARCH. 2016-10-08 01:51:09 +01:00
Brad Parker 97a5e77181 mute state-related OSD messages when auto-saving 2016-10-04 17:58:16 -04:00
Gregor Richards 3953018547 Clarifications to Netplay menu and removing obsolete setting
This commit:
 * Reorders the Netplay settings menu to put more useful options at the
   top.
 * Renames the swap_input setting from "Swap Netplay Input", which is
   meaningless and confusing, to "Netplay P2 Uses C1", which is oddly
   truncated but at least true.
 * Removes the is_client setting altogether, as that's no longer how
   client vs. server mode is determined (each are separate options when
   enabling Netplay)
2016-10-03 17:28:20 -04:00
twinaphex ba93600b29 Remove path_get_default_shader_preset 2016-10-03 15:59:51 +02:00
Gregor Richards e41ac34561 Get rid of global->netplay
Moved settings values into settings->netplay, and global->netplay.enable
is moved into netplay itself, and is no longer a configuration value
whatsoever, as that conflicts with the behavior of the netplay menu.
2016-10-02 22:13:34 -04:00
Twinaphex f6a1eb65bb Cleanups 2016-10-03 03:30:34 +02:00
Twinaphex 5aa856d7cd remove unused variables 2016-10-03 03:24:09 +02:00
Brad Parker cf3ae942c2 make undo_save_state a task 2016-10-02 19:05:30 -04:00
Brad Parker eac3ca770a load/save state are now actual tasks 2016-10-02 19:05:30 -04:00
twinaphex 8f163e6972 Revert "Move global->name to paths.c"
This reverts commit 6ee7b733aa.
2016-10-01 08:18:23 +02:00
twinaphex 6ee7b733aa Move global->name to paths.c 2016-09-30 06:11:11 +02:00
twinaphex 1266c0609a Create path_is_empty 2016-09-30 04:43:16 +02:00
twinaphex 228886062b Create path_clear 2016-09-30 04:31:19 +02:00
twinaphex 1cf45d785f Turn path_set_names into static function 2016-09-30 04:19:57 +02:00
twinaphex 9384875ab0 Don't use HAVE_NETPLAY any more 2016-09-29 21:07:10 +02:00
twinaphex 329f6ad612 Update path_get 2016-09-29 08:31:41 +02:00
twinaphex be81edad84 Create path_get 2016-09-29 08:23:41 +02:00
twinaphex 5bce79369a Get rid of global->sram.use, turn it into static boolean
variable inside rarch_ctl
2016-09-28 07:17:34 +02:00
twinaphex a1488ae34f Move subsystem path to paths.c 2016-09-25 15:49:09 +02:00
twinaphex 8e6d9a6978 move default_shader_preste code to paths.c 2016-09-25 04:55:16 +02:00
twinaphex 5f5ac1557e Turn command_event_save_current_config into static function 2016-09-24 17:19:38 +02:00
twinaphex 9637e4ee29 Attempt to fix issue #3605 2016-09-24 17:17:43 +02:00
twinaphex 3aea25479c Cleanups 2016-09-24 16:54:01 +02:00
Twinaphex 22bd770571 Cleanup unused variable 2016-09-24 16:51:45 +02:00
twinaphex a27bc0da4f Create static function command_event_save_config 2016-09-24 16:49:42 +02:00
twinaphex a090deb8c1 Cleanups 2016-09-23 03:50:10 +02:00
twinaphex 6222badb51 Remove header includes 2016-09-23 03:21:33 +02:00
twinaphex 02dc90d7bd Move code from runloop.c to dirs.c 2016-09-23 03:19:33 +02:00
twinaphex 2277428f52 Move more global->savefiles usage to task_save.c 2016-09-19 04:09:27 +02:00
twinaphex f91a8eacdb Move event_load_files to task_save.c 2016-09-19 04:05:44 +02:00
twinaphex 082476f7b2 Move code to paths.c 2016-09-19 03:03:31 +02:00
Gregor Richards d53373a5cb Netplay savestate loading frontend changes
Support for the frontend to inform Netplay when a savestate has been
loaded, so Netplay can in turn inform the peer.
2016-09-17 11:24:23 -04:00
twinaphex 075599e818 Start using path_ functions for accessing and modifying global->path.config 2016-09-17 13:14:14 +02:00
twinaphex b89def5d8f Rename config_get/config_set functions 2016-09-17 12:51:44 +02:00
twinaphex 1dd28bdf9f Move retroarch_set_pathnames/retroarch_fill_pathnames 2016-09-17 12:25:26 +02:00
twinaphex fb8237f1bb Cleanup command_event_save_current_config 2016-09-17 00:28:47 +02:00
Gregor Richards 27188e102d Support for savestate loading over netplay
Assuming the core supports saving/loading states, and (crucially)
assuming the states are portable across the architectures on both sides
of the connection, Netplay now supports the transmission of savestates.
Right now the frontend doesn't actually send any such requests, as it's
not clear exactly where the code for that should be.

This works in either direction, although I'll admit I have no idea what
happens if they both load at the same time.
2016-09-15 23:06:32 -04:00
twinaphex f648ea8602 Cleanups 2016-09-15 16:07:20 +02:00
twinaphex 233925bea6 Rename widgets/menu_popup to widgets/menu_dialog 2016-09-15 15:57:25 +02:00
radius 8fddf7f1ff prevent settings from propagating to main config when creating new overrides 2016-09-13 00:37:23 -05:00
twinaphex 51823f7169 Cleanups 2016-09-12 18:16:42 +02:00
twinaphex 056cc8ece8 Move menu_popu.c to menu/widgets 2016-09-11 21:03:31 +02:00
twinaphex 29c05599a3 Cleanup enum 2016-09-11 17:37:05 +02:00
twinaphex 583795ee36 Silence warning for targets that don't have HAVE_NETPLAY (GX/Wii) 2016-09-11 16:47:51 +02:00
Alcaro 439590d3ca More noise here... 2016-09-11 16:38:36 +02:00
twinaphex b93ef046a7 Header include cleanups 2016-09-11 16:31:23 +02:00
twinaphex 74c186c184 Cleanups 2016-09-08 08:08:50 +02:00
twinaphex 5aaebcfa62 Header include cleanups 2016-09-08 06:07:43 +02:00
twinaphex c3ba0ba4e9 Revert "Refactor core_system_info_* functions"
This reverts commit f637805c9e.
2016-09-06 08:38:26 +02:00
twinaphex f637805c9e Refactor core_system_info_* functions 2016-09-06 07:08:38 +02:00
twinaphex 82d82110ae Merge system.h with core.h 2016-09-06 06:11:54 +02:00
twinaphex 8467404fd6 Inline CMD_EVENT_LOAD_CORE_DEINIT 2016-09-06 05:05:50 +02:00
twinaphex a09601cbfa Change ifndef HAVE_DYNAMIC to ifdef HAVE_DYNAMIC 2016-09-06 04:55:24 +02:00
Brad Parker abd5d81b70 fix core unload when closing content 2016-09-05 12:46:28 -04:00
Brad Parker ef29bc96b0 do not return to game after canceling quit confirm if user toggled the menu manually 2016-09-05 11:35:27 -04:00
twinaphex 4bc837fe77 Fix confirm on exit codepath so that 'Quit RetroArch' works
again when selecting it
2016-09-05 08:21:51 +02:00
Brad Parker 276542ea98 more menu popup refactor, add back working confirm_on_exit 2016-09-05 01:04:15 -04:00
Brad Parker 27925da4ae revert confirm_on_exit option for now 2016-09-04 15:31:50 -04:00
twinaphex 6e89e8f209 Style nit 2016-09-03 23:31:26 +02:00
Twinaphex f5a4b402d7 (OSX) Fix some crashes that could occur 2016-09-03 23:27:53 +02:00
Brad Parker ee7545857c add config option to enable quit confirmation 2016-09-01 21:47:25 -04:00
twinaphex 4f577f1932 Get rid of some header includes 2016-09-01 05:36:52 +02:00
radius 725e41b20b (ovr) add osd messages 2016-08-26 09:54:15 -05:00
radius 671aa0f59c (ovr) add game overrides too 2016-08-26 09:43:29 -05:00
radius 45ca269573 (ovr) define paths for override files 2016-08-26 00:45:01 -05:00
radius c6c054bad1 (ovr) start implementing diff function 2016-08-25 01:34:51 -05:00
radius 1fbeebf8a9 (ovr) add menu items 2016-08-25 00:54:39 -05:00
twinaphex 7c19b2fac5 More translatable strings 2016-08-22 13:41:11 +02:00
twinaphex a43dab71ba More translated strings 2016-08-22 02:38:19 +02:00
twinaphex 60158f5247 Make it possible to compile again with ./configure --disable-rgui 2016-08-01 18:29:26 +02:00
Twinaphex a739b7e60c Merge pull request #3289 from fr500/master
Per-core & Per-game shader presets #2
2016-07-31 01:42:34 +02:00
twinaphex 8b706ad805 Start creating new history files for music/video/image 2016-07-30 22:47:43 +02:00
radius 785d5519a6 only load shaders compatible with the current backend 2016-07-30 15:28:47 -05:00
radius 0026a91d62 clear the runloop variable 2016-07-30 14:37:07 -05:00
radius d58c802e3b restore the original shader on close 2016-07-30 14:36:01 -05:00
radius fccb4387d2 implement shader overriding 2016-07-30 13:55:50 -05:00
twinaphex 58c425ef19 Revert "Refactor settings"
This reverts commit afcc9657d2.
2016-07-25 12:30:41 +02:00
twinaphex afcc9657d2 Refactor settings 2016-07-25 11:59:38 +02:00
twinaphex 2be127c04a Start wrapping settings->path.libretro 2016-07-24 11:12:26 +02:00
twinaphex 3fd8d0e1d2 Start using config_get_active_path 2016-07-23 14:22:04 +02:00
twinaphex 0506684e9f Cleanup 2016-07-23 11:22:13 +02:00
twinaphex 7ef4f5a717 Cleanup 2016-07-23 08:53:19 +02:00
twinaphex 282dbf0b38 (PS3) Should get playlist entries working again - now we need to
propagate the core path to the playlist correctly
2016-07-23 07:47:05 +02:00
twinaphex aae99faf12 (Non-HAVE_DYNAMIC) should correctly call retro_unload_game and
core_deinit now when we select 'Close Content'
2016-07-23 07:13:21 +02:00
twinaphex 3669d44de9 Create core_uninit_symbols function 2016-07-23 07:06:32 +02:00
Sebastien Ronsse f65eaf1de9 command: Remove core deinitialization on close for non-dynamic targets 2016-07-21 20:16:14 +10:00
twinaphex 0eb467e04d Dehardcode more strings, can get rid of some TODOS/FIXMEs 2016-07-01 07:28:46 +02:00
twinaphex dcbd68b11b Create FILE_PATH_AUTO_EXTENSION 2016-07-01 07:07:18 +02:00
Twinaphex 1e9300be68 Prevent crash inside command_event_save_auto_state 2016-07-01 07:03:44 +02:00
twinaphex dc4275b673 Should autosave state now at exit 2016-07-01 06:55:44 +02:00
Sebastien Ronsse 087e26bd2d command: Load dummy core on close only if core has not been initialized yet 2016-06-29 17:24:55 +10:00
twinaphex 099be6ed2d Use noext versions of fill_path* functions 2016-06-28 13:13:36 +02:00
twinaphex 7a745c3f70 Use string_is_empty 2016-06-28 11:02:51 +02:00
Alcaro 5b388d8c92 Fix some Coverity errors 2016-06-27 21:16:49 +02:00
Hans-Kristian Arntzen c80127d29d Vulkan: Hook up async compute test more properly.
Supports multiple queues and queues from different families.
2016-06-27 20:54:53 +02:00
twinaphex 728249fa61 Add more strings 2016-06-27 08:19:39 +02:00
twinaphex 946de514dc Don't use strcpy 2016-06-27 08:07:19 +02:00