Commit Graph

185 Commits

Author SHA1 Message Date
Twinaphex e2be9e659d Silence some warnings 2017-06-08 02:44:38 +02:00
twinaphex efce4d0abf Revert "Add cb_set_shader_coords"
This reverts commit 06df028722.
2017-05-19 21:21:40 +02:00
twinaphex 06df028722 Add cb_set_shader_coords 2017-05-19 21:13:44 +02:00
Zoran Vuckovic 54b5d289b0 Fix crash in GLSL shader driver 2017-05-19 12:14:51 +02:00
twinaphex 24ce77155a Cleanup 2017-05-19 03:52:04 +02:00
twinaphex 126a5bf121 Use string_is_equal_fast/string_is_not_equal_fast 2017-05-16 04:00:37 +02:00
aliaspider 66c8778878 'es' is required after #version 300. 2017-05-12 01:29:02 +01:00
aliaspider 1223309052 better handling of existing #version directive in glsl shaders. 2017-05-11 05:14:11 +01:00
twinaphex 57089dc108 Update gl_common.c - update CHANGES.md 2017-05-11 02:56:11 +02:00
twinaphex 865ec1eb71 Cleanup 2017-05-10 06:23:53 +02:00
hunterk 7f8d4479f4 fix version directives in GLSL shaders, courtesy of aliaspider 2017-05-09 23:20:00 -05:00
twinaphex 9e7ac432c3 Try to prevent null pointer dereference 2017-04-28 12:07:11 +02:00
twinaphex d77da6b53d Fix bug in shader_glsl.c 2017-04-21 23:10:55 +02:00
twinaphex f9bc2d3783 Use memcmp instead of string_is_equal where possible for
better performance
2017-04-21 22:47:15 +02:00
twinaphex 755ceda4f9 More consistent log messages 2017-03-24 00:30:14 +01:00
twinaphex 17235d70e2 Create set_coords_fallback for shader driver 2017-03-23 21:49:29 +01:00
twinaphex 17739435de Cleanups 2017-03-07 12:59:58 +01:00
twinaphex 4118d0bbd2 Cleanups 2017-03-07 12:49:52 +01:00
twinaphex f4ac760178 Cleanups 2017-03-07 12:37:11 +01:00
twinaphex cb1c8df547 Simplify gl_glsl_set_coords 2017-03-07 12:35:29 +01:00
Twinaphex 43c32aad3d Silence more warnings 2017-02-26 22:16:03 +01:00
Twinaphex b7b3b2cb5f Try to prevent truckload of warnings on iOS 2017-02-26 10:33:03 +01:00
twinaphex 81b529696f Cleanups 2017-01-23 02:33:46 +01:00
twinaphex 96c8ca5a09 Header update #1 2017-01-22 13:40:32 +01:00
twinaphex 0354ced675 Style nits 2017-01-17 19:02:49 +01:00
twinaphex c8bc6c7120 (XMB) Add Bokeh menu pipeline 2017-01-08 03:56:47 +01:00
twinaphex c57ab8f37a Add pipeline_bokeh to shader_glsl.c 2017-01-08 02:16:47 +01:00
twinaphex 58716e5f3c Silence some Coverity warnings 2016-12-21 01:34:28 +01:00
twinaphex 31b87594aa Get rid of some implicit memsets for state tracker 2016-12-19 19:08:37 +01:00
Brad Parker 1f39426195 only use fancy ribbon on GLES if GL_OES_standard_derivatives extension is detected 2016-12-09 19:32:55 -05:00
Brad Parker 32a3026654 enable standard derivatives extension for GLES, adds support for complex XMB ribbon 2016-12-06 21:04:12 -05:00
twinaphex 9f470c53ae Add 'Simple Snow' shader to GLSL backend 2016-12-06 00:48:36 +01:00
twinaphex abaa6eda62 Rename VIDEO_SHADER_MENU_SEC to VIDEO_SHADER_MENU_2 2016-12-06 00:34:38 +01:00
twinaphex 45407f9b52 (shader_glsl.c) Small cleanups 2016-12-02 16:50:08 +01:00
Jean-André Santoni 9c83658368 Make shader names consistent, step 4 2016-11-19 00:29:13 +01:00
Jean-André Santoni d1bf61076d Make shader names consistent, step 3 2016-11-19 00:27:54 +01:00
Jean-André Santoni 35d8ec12c5 Make shader names consistent, step 2 2016-11-19 00:23:07 +01:00
Jean-André Santoni 3b2b7580db Make shader names consistent, step 1 2016-11-19 00:20:52 +01:00
twinaphex df7ffe1822 Don't use legacy vertex shader for snow for OpenGLES 2016-11-17 21:25:02 +01:00
twinaphex 20c1ef83d6 First stab at getting snow shader to work 2016-11-17 21:08:50 +01:00
twinaphex a2c69ec254 Added snow shader hooks - doesn't work yet though - shader driver
system is very limited in terms of how we can set custom menu
shaders - will require a rethink
2016-11-17 20:54:29 +01:00
Higor Eurípedes 8977968b6d (shader_glsl.c) Don't allocate/clear more than needed in gl_glsl_set_coords() 2016-11-12 08:23:06 -03:00
twinaphex 8551cc4f9b Remove if 0 for memcpy 2016-11-11 22:54:13 +01:00
twinaphex 849cc591bc Revert "Use GL_STREAM_DRAW"
This reverts commit df4107b541.
2016-11-11 18:34:06 +01:00
neville df4107b541 Use GL_STREAM_DRAW 2016-11-11 00:52:43 +01:00
neville 12804431db (GLSL) Avoid memsets - good for about a +1fps speedup with simplified
ribbon on PowerPC Mac
2016-11-10 18:35:47 +01:00
twinaphex 3f29eed928 According to enygmata's findings we can comment this out 2016-11-10 02:09:25 +01:00
twinaphex 12ab2d5e7d (Android) Buildfix 2016-10-24 05:53:16 +02:00
twinaphex c3ab8800f4 Prevent implicit memsets 2016-10-21 05:57:40 +02:00
Logan McNaughton 1717e8c938 Fix for zarch menu 2016-10-20 20:29:46 -06:00