Commit Graph

397 Commits

Author SHA1 Message Date
twinaphex de1bae69c9 (Android) Add skeleton camera driver 2013-11-17 19:47:37 +01:00
Themaister 6d6e964672 Fixup CXX_BUILD.
Cleans lots of sign-related warnings as well.
2013-11-16 17:31:49 +01:00
twinaphex 9558a47ada (PS3 RGUI) Working OSK input 2013-11-15 23:19:44 +01:00
Squarepusher 4ab77e8405 Merge pull request #385 from libretro/webcam-test
Emscripten webcam driver
2013-11-13 01:25:19 -08:00
ToadKing aaff8f2648 move prototype camera interface to libretro interface - GL texture only for now 2013-11-12 19:48:36 -05:00
twinaphex aec049c803 (OSK) Refactor - (Onscreen Keyboard) - PS3-only backend for now -
I will make an overlay-based backend soon too for all other platforms
2013-11-13 00:27:31 +01:00
twinaphex 8ce8051654 (OSK PS3) Refactor OSK PS3 input 2013-11-12 17:16:30 +01:00
Themaister dfff94e5a0 Rework camera interface.
Hook up a more proper interface for libretro. Still very experimental.
2013-11-12 16:02:26 +01:00
twinaphex c107b06a76 Add RETRO_ENVIRONMENT_SET_CAMERA_RETRIEVE 2013-11-12 12:00:57 +01:00
twinaphex 6a9bc1bfa4 (Menu) Show camera driver inside 'Drivers' category 2013-11-11 15:39:46 +01:00
twinaphex f8d44c6e60 (Camera) Add camera driver init/deinit when HAVE_CAMERA is defined 2013-11-11 14:26:57 +01:00
Themaister 70fcf31fdd Use bool for ready. 2013-11-10 17:47:39 +01:00
ToadKing a6024c4efa add width and height retrieval to camera driver 2013-11-09 23:06:58 -05:00
twinaphex fc65ae7709 (Camera) Add preliminary camera interface and preliminary
Video4Linux 2 camera driver implementation - ToadKing can try
to hook into this driver interface now for his WebGL camera driver
2013-11-10 03:16:03 +01:00
twinaphex cc78199051 (Menu) Cut down on some HAVE_RMENU ifdefs 2013-11-08 15:15:53 +01:00
twinaphex f8c37fc933 (Menu) Simplify menu preprocessor conditionals - there is now
one common catch-all define called HAVE_MENU
2013-11-08 04:36:47 +01:00
Themaister ae07e75e7c Hook up sensors API in libretro.
There are still many FIXMEs to be resolved before the interface
can lose its experimental status.
2013-11-03 12:06:14 +01:00
twinaphex c0e02d3957 (Android/General) Add preliminary sensor support to libretro API /
add accelerometer support to Android input driver
2013-11-03 00:27:58 +01:00
twinaphex 3e8166bfa5 (Input) Add new function to input driver - get_capabilities 2013-11-02 21:16:57 +01:00
twinaphex f149c387b9 Remove 'start' from video interface 2013-11-01 21:18:38 +01:00
twinaphex aab3f93f56 Fix driver next/previous switching 2013-10-30 17:50:43 +01:00
twinaphex b2d1fe66b3 (RGUI) Can now change drivers from RGUI - you need to restart
for changes to take effect
2013-10-30 17:06:50 +01:00
Themaister 76c92bb0b4 Rework overlay driver interface.
Takes multiple images, each with individual positions, textures, etc.
2013-10-15 16:06:59 +02:00
twinaphex fd053086ef (RARCH_CONSOLE) Remove DECREMENT_BIND/INCREMENT_BIND 2013-10-06 20:01:44 +00:00
twinaphex abb829283b Take out messy Dpad emulation code - this will require an entire
rewrite where we come up with a solution that works the same across
console/PC/mobile
2013-10-05 20:55:37 +00:00
Themaister 2bd065e359 Move TURBO key below analogs.
Avoid having it show up in menu.
2013-09-30 19:40:41 +02:00
Themaister b4a648ca8a Merge branch 'master' of github.com:libretro/RetroArch into inputconfig
Conflicts:
	frontend/menu/menu_common.h
	frontend/menu/rgui.c
2013-09-30 17:50:05 +02:00
twinaphex 48c042d56c (360) More build fixes 2013-09-29 18:04:56 +02:00
Themaister dad5e347d8 Start adding joypad config. 2013-09-29 17:58:46 +02:00
Themaister c7db4aff64 Support variable strength for rumble motors. 2013-09-26 12:55:05 +02:00
Themaister a01ef18f80 Add RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE. 2013-09-25 23:21:32 +02:00
Themaister 7855781cd8 Hook up rumble interfaces to input drivers. 2013-09-25 22:59:05 +02:00
twinaphex 737520143f (Android) Add FC30 Gamepad to autodetection list (untested) 2013-09-19 02:13:34 +02:00
twinaphex a36f7a6b9a (Anroid) Add Wikipad (untested/preliminary) to autodetection list 2013-09-19 02:07:49 +02:00
twinaphex 650c6f4885 (Android) Add Much iReadGo i5 to autodetection list 2013-09-19 01:35:59 +02:00
Hans-Kristian Arntzen 7d90ff4011 Merge pull request #303 from libretro/emscripten
Emscripten/Javascript port
2013-09-11 01:01:29 -07:00
ToadKing a09dda3a9d [EMSCRIPTEN] add custom input driver, removes SDL dependency + adds mouse support 2013-09-10 20:21:48 -04:00
meancoot 149a0f37d0 (Overlay Analog) Coding style fixes 2013-09-05 18:19:07 -04:00
meancoot 21388592ea (Overlay) Add basic analog support 2013-09-05 11:38:00 -04:00
ToadKing 04be8cbee2 new audio core, RWebAudio. Glitchy, but works well, even with requestAnimationFrame callbacks 2013-08-28 00:03:25 -04:00
Themaister 32cae444a0 Fixup new private extensions.
Moved private stuff to libretro_private.h.
Dropped use of retro_variable (redundant and wrong type).

Didn't understand difference between EXEC_LOAD and EXEC_RELOAD at all.
Only one was used anyways ...
2013-08-25 11:10:32 +02:00
Themaister e18af77412 Add path to cache GL context on reinit.
If successful, can avoid libretro GL reset context callback being
called.
2013-08-11 00:53:19 +02:00
Themaister 222fa8317a Initial support for nVidia Shield. 2013-08-01 20:04:18 +02:00
twinaphex f7622d3294 Add OMAP graphics driver (Tobias Jakobi) 2013-07-28 18:37:31 +02:00
dwihn0r 91af9c5f4f Added auto detection for the iControlPad when using the HID joystick profile and adjusted the iControlPad Bluez IME detection to look for the IME. 2013-07-14 10:06:10 +02:00
meancoot 78acc25931 (Apple) Add keyboard input support for OSX 2013-07-07 16:01:58 -04:00
twinaphex 87a7a56726 (Blackberry) Add iPega default binds 2013-07-06 17:49:30 +02:00
twinaphex d0bd978142 (Android) Add JC U912F gamepad to autodetection list 2013-06-28 14:05:58 +02:00
Themaister e1bc9a96ae Drop unnecessary ifdef. 2013-06-22 10:49:55 +02:00
twinaphex 308e64094b (ALSA QSA) Add preliminary ALSA QSA driver based on CatalystG's
audio driver for PCSX ReARMed - still broken - exits at 'Error:
Channel Parameter Error - no such process'
2013-06-21 18:56:39 +02:00
twinaphex ffe6d0c2df (Android) Add Onlive Wireless Controller to input autodetection
list
2013-06-16 18:32:46 +02:00
twinaphex 65c52b2adb (Android) Add Logitech Precision Gamepad to input autodetection list 2013-06-16 18:25:17 +02:00
CatalystG c3077bd4fe (BlackBerry) Add Cascades button mapping interface, player 1 only so far. 2013-06-11 23:19:58 -04:00
Themaister b0b6e65ab6 Add monitor refresh rate monitor in RGUI.
Doesn't support updating refresh rate setting yet.
2013-06-07 14:10:42 +02:00
twinaphex 713b3fc64e (Android) Add Defender Game Racer Classic to autodetection list 2013-06-06 12:30:02 +02:00
twinaphex 2eac87630d (Android) Build fix
(Android) Add GameMID to autodetection list
2013-06-04 11:14:14 +02:00
twinaphex cb84451542 (Android) Add Gamestop Wireless, Tomee NES USB, and Thrustmaster T Mini
Wireless to autodetection list
2013-05-26 01:13:24 +02:00
twinaphex 75104aa4e2 (iOS) First stab at being able to set default binds (for Wiimote +
Classic)
2013-05-25 18:20:31 +02:00
twinaphex 1458678dbc (Android) Add preliminary Ouya controller support 2013-05-13 10:38:43 +02:00
CatalystG 89e672d4be (BlackBerry) Add HW Keypad support for Q10, hide default overlay. 2013-05-07 19:10:07 -04:00
twinaphex 34619412bc (RARCH_CONSOLE) Get rid of video_stop_func 2013-04-24 16:08:18 +02:00
Themaister bb36aecadb Fix MSVC 2010 build. 2013-04-21 10:05:26 +02:00
twinaphex 96f2ecce20 (RMenu/RGUI) Move filebrowser/menu stack initialization to upper-layer
menu_init() function
2013-04-18 18:33:03 +02:00
Themaister f968ee6527 Refactor nonblock states.
Preserve nonblock state better across reinits, etc.
Try to keep vsync in RGUI.
2013-04-14 00:56:55 +02:00
Themaister c17714ffbb Add full screen mode to set_texture_enable. 2013-04-13 16:49:25 +02:00
twinaphex 1171b7576a Get rid of set_blend callback - the rgui draw texture function is
now in charge of making sure texture is properly blended - note
to OV2/maister - test if this breaks D3D9 PC driver and if so
fix accordingly
2013-04-11 13:13:37 +02:00
CatalystG df777c0264 (BlackBerry) Add initial Keyboard support for BB10. 2013-04-08 19:55:09 -04:00
CatalystG 21e45e3de6 (BlackBerry) Add Gamepad support for BlackBerry 10 devices 2013-04-08 19:55:09 -04:00
twinaphex db0ff2a212 (RARCH_CONSOLE) Build fixes 2013-04-07 18:03:25 +02:00
Themaister 4cdfcf30d5 Refactor set_rgui_texture.
More generic and avoids poking directly into RGUI state.
2013-04-07 14:07:45 +02:00
Themaister f88ea04c28 Remove fixed shader index in set_shader. 2013-04-07 13:00:21 +02:00
Themaister 4a8b3599bc Refactor out cg_shader_path, xml_shader_path.
Make shader paths uniform in shader_path.
2013-04-07 01:46:06 +02:00
twinaphex a2d9129782 Kill off set_fbo_state and get_fbo_state function pointers 2013-04-06 06:21:11 +02:00
Hans-Kristian Arntzen ebd7dcf721 Merge pull request #169 from Themaister/gl-render
HW GL render for libretro.
2013-03-30 06:33:53 -07:00
twinaphex b73edeb2c3 (Android) Add Sega Virtua Stick to input autodetection list 2013-03-30 08:56:46 +01:00
twinaphex 39c0ed745c (PS3) Get rid of QUICKMENU_TOGGLE define - was surpassing 64 entries
on PS3 - now going to do 'menu toggle behavior' logic instead -
menu toggle now triggers ingame menu - will be configurable
2013-03-30 07:19:42 +01:00
Themaister 292bc36b43 Basic mouse grabbing for X11. 2013-03-29 18:55:54 +01:00
twinaphex 426b3a255d Revert "(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could" -
going to do this better

This reverts commit 8b4e6bed93.
2013-03-29 01:55:08 +01:00
twinaphex 8b4e6bed93 (PS3) Add third-pass shaders (ifdeffed for PS3 for now - could
be added to PC as well)
2013-03-28 20:59:49 +01:00
Themaister 1cececac18 Add get_proc_address.
Render something "real" in GL.
2013-03-28 01:11:32 +01:00
Themaister af40f3e9b8 Add initial GL direct rendering test. 2013-03-27 16:15:15 +01:00
twinaphex 82329cf097 (Blackberry) Starts up in RGUI mode now - should (hopefully) allow
for dynamic changing of libretro core and selection of ROM instead
of hardcoded paths.
2013-03-24 01:00:00 +01:00
twinaphex 3bc487be87 Merge branch 'ios' of git://github.com/meancoot/RetroArch 2013-03-15 20:05:15 +01:00
Themaister b68a95c72e Declare enum name, not a variable. 2013-03-15 09:05:52 +01:00
twinaphex 0166ce4585 (RGUI) RGUI input code now no longer GEKKO-specific 2013-03-15 01:22:52 +01:00
twinaphex 375aa08e58 Remove rarch_conole_input - runtime button remapping should have
no more RARCH_CONSOLE dependencies
2013-03-14 21:55:10 +01:00
twinaphex 44ccbe0122 Implement KEYBINDS_ACTION_GET_BIND_LABEL - will be used through
set_keybinds
2013-03-14 18:02:19 +01:00
twinaphex fd05b5a25c rarch_input_set_keybind refactored away - input driver's set_keybinds
function now provides the functionality
2013-03-14 15:01:36 +01:00
twinaphex ede829c354 Refactor set_default_keybinds callback into set_keybinds - remove
set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
2013-03-14 02:24:57 +01:00
twinaphex 4fa8d0f3c6 (Android) Rewritten input_autodetect- now implements set_default_keybinds 2013-03-13 23:17:33 +01:00
twinaphex d7130d58f6 Move set_default_keybinds upstream (no longer ifdeffed RARCH_CONSOLE) 2013-03-13 16:33:39 +01:00
twinaphex ece717f2cc Rename set_default_keybind_lut to set_default_keybinds 2013-03-13 16:30:01 +01:00
twinaphex 8f5a49dc7e Refactor default_binds - now becomes a member ni retro_keybind
called def_joykey
2013-03-13 15:34:33 +01:00
twinaphex c28bb3a3fd Move init_console_drivers and uninit_console_drivers to driver.c
and rename them global_init_drivers and global_unit_drivers -
we'll need this for Blackberry, starting RetroArch with RGUI
at startup AND consoles
2013-03-13 04:16:56 +01:00
twinaphex 31998880f6 (Input) Remove max_pads member variable (was RARCH_CONSOLE only -
not needed)
2013-03-13 00:39:01 +01:00
twinaphex 545911d4da (Input) Remove post_init and make it part of input_init 2013-03-13 00:34:46 +01:00
twinaphex b4108eb343 Add set_osd_msg to video_poke 2013-03-11 21:42:02 +01:00
ToadKing eb82bd2127 implement driver.current_msg
fix RGUI to no longer use driver.video_data casting
2013-03-10 16:02:10 -04:00
twinaphex dd697ded76 (XDK) Ifdef FBO video_poke functions with HAVE_FBO 2013-03-10 20:24:19 +01:00
Themaister 0e75731685 Add get_fbo_state(). 2013-03-10 20:13:04 +01:00
Themaister 0b67cd7e84 Add apply_state_changes. 2013-03-10 19:49:26 +01:00
Themaister 63d946c69f Add set_rgui_texture interface to video_poke. 2013-03-10 19:14:28 +01:00
twinaphex e741cc77c6 start/stop/restart ifdeffed for RARCH_CONSOLE instead of
HAVE_RMENU - transfer of control bypasses initialization of variables
in RGUI - issues fixed
2013-03-10 17:40:34 +01:00
twinaphex 59ff094b3b Add set_blend to video_poke interface 2013-03-10 03:53:42 +01:00
meancoot 9fadca2a54 Merge branch 'master' of https://github.com/Themaister/RetroArch into ios 2013-03-09 20:09:32 -05:00
Themaister 2681f14032 Add video_poke_interface_t. 2013-03-10 01:17:17 +01:00
twinaphex 66e7606b25 HAVE_RGUI and HAVE_RMENU are now mutually exclusive - no longer
have to be defined both for (say) the Android port
2013-03-09 17:42:19 +01:00
twinaphex f14f6453df Get rid of HAVE_RMENU ifdef in bind ID enumeration 2013-03-09 16:15:26 +01:00
twinaphex 0b6e5a6388 Rename RARCH_RMENU_TOGGLE to RARCH_MENU_TOGGLE 2013-03-09 16:14:26 +01:00
twinaphex dc95abf70e Drop RARCH_SRAM_WRITE_PROTECT and RARCH_CHEAT_INPUT that we
aren't even using for now so that RetroArch bind IDs stay under
64
2013-03-09 15:36:33 +01:00
meancoot 06bb6b7840 Merge branch 'master' of https://github.com/Themaister/RetroArch into ios 2013-02-21 22:18:14 -05:00
Themaister e3dfba2c34 Add preliminary disk swapping interface.
Works with Mednafen's disk swapping model.
2013-02-21 23:44:07 +01:00
Themaister 843d079002 Begin adding threaded video driver wrapper. 2013-02-16 02:48:08 +01:00
meancoot 7e4e028fc8 ios: Add a simple input driver draft; tracks only one touch for now. 2013-02-06 18:23:11 -05:00
Themaister eb979732b4 Add alpha modulation to overlays. 2013-01-29 21:51:15 +01:00
twinaphex 01ffc06d6a Add button descriptor to retro_keybind 2013-01-12 18:45:22 +01:00
Themaister 312980ee30 Add support for full-screen overlays. 2013-01-11 16:23:04 +01:00
twinaphex 589b5eefdb (360) 360 audio driver now goes through the same Xaudio driver
as PC
2013-01-09 22:04:28 +01:00
Themaister 551a464978 Rework index parameter to set_shader(). 2013-01-08 04:08:15 +01:00
twinaphex c76ae2a8d1 (RARCH_CONSOLE) Use init_drivers_pre once at startup of console
ports - use driver.video, driver.input as much as possible from
then instead of explicit platform-specific drivers
2013-01-07 18:18:44 +01:00
twinaphex 9251eebe13 (RARCH_CONSOLE) Make find_video_driver public in scope and use
it in console ports
2013-01-07 17:48:45 +01:00
twinaphex b56b645366 Rename RARCH_SHADER_BSNES to RARCH_SHADER_GLSL 2013-01-07 17:03:10 +01:00
twinaphex 3a5d056b95 Expand functionality of set_shader callback function 2013-01-07 16:46:26 +01:00
ToadKing fd0bb1b3ee make alsathread a seperate audio driver 2013-01-04 14:58:34 -05:00
Themaister e9cfb95900 Add fallback path for RGBA.
This is necessary for GLES devices which do not support BGRA_EXT.
2013-01-03 01:20:35 +01:00
Themaister 0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
Themaister 8a58858d84 Refactor out save stating and reentrancy.
It's not really needed.
2012-12-30 18:25:49 +01:00
Themaister e3378c219c Use crude ref-counting for driver handles. 2012-12-25 23:18:19 +01:00
Themaister 225647d0e3 Add public function to set refresh rate of monitor. 2012-12-23 19:05:20 +01:00
Themaister 35bf5c82c1 Make OVERLAY optional. 2012-12-23 18:39:01 +01:00
twinaphex 52e4c3eff4 Revert "Ifdef bind IDs based on compiled in features - we only have 64 bits"
This reverts commit 576a40707d.
2012-12-23 18:21:36 +01:00
twinaphex 576a40707d Ifdef bind IDs based on compiled in features - we only have 64 bits
to work with for input_state so we need to get rid of unneeded
features per port
2012-12-23 18:09:30 +01:00
Themaister 34bd32c1fd Add RETRO_OVERLAY_NEXT bind. 2012-12-22 15:33:28 +01:00
Themaister 9056946079 Merge branch 'master' into overlay 2012-12-22 11:38:18 +01:00
Themaister 6bb2349833 Kill off external driver plug interfaces.
These are too much work to maintain, and aren't really all
that useful.
2012-12-22 11:37:15 +01:00
Themaister 47a98ef205 Make overlay polling completely independent. 2012-12-20 15:33:54 +01:00
Themaister 1250fae7f1 Basic overlay POC works.
Add support for X11.
2012-12-20 12:24:49 +01:00
Themaister b4cd58afe7 Rework overlays as a video driver interface. 2012-12-20 11:16:22 +01:00
twinaphex 2e5f21db60 (Android) Do window ready checking differently 2012-12-18 06:01:56 +01:00
twinaphex 74ae6ecf57 (Android) Better deinit - will now deinit RetroArch and save game
RAM if you forcibly stop RetroArch
2012-12-17 18:45:26 +01:00
twinaphex 0261d934f2 (RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
2012-12-15 01:14:21 +01:00
twinaphex 20bdef5d3b (PS3) Input refactoring (note - other console ports will need
refactoring too - will do that nexta)
2012-12-14 17:42:01 +01:00
twinaphex 707bcd483f (Android) Some patches for RMenu compatibility 2012-12-14 01:29:01 +01:00
twinaphex 710ac0031a Small refactor 2012-11-26 22:12:26 +01:00
twinaphex 70119e5558 Move driver macro defines to driver_funcs.h header and move
Griffin hook overrides too
2012-11-26 21:23:31 +01:00
twinaphex a697b562f6 (PSP2) Rename to Vita 2012-11-26 03:16:20 +01:00
twinaphex 728b775905 (PSP1) Add preliminary PSP1 video driver 2012-11-23 05:20:05 +01:00
twinaphex 3b6fffa9f9 (PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
and PSP2
2012-11-23 02:40:03 +01:00
twinaphex c837e1101d (PSP2/Griffin) Add video driver hooks 2012-11-22 23:32:42 +01:00
twinaphex f278bc7f55 (PSP2) Add input driver 2012-11-22 18:37:10 +01:00