Commit Graph

205 Commits

Author SHA1 Message Date
twinaphex 7306a124d6 (Apple) apple_display_alert - turn two NSString *params into const char* 2014-05-03 21:34:13 +02:00
twinaphex b765ac5634 (Apple) Nits 2014-05-03 19:14:19 +02:00
twinaphex 99b7a5532f (Apple) Cleanup Xcode projects a bit - don't include headers 2014-05-03 19:12:00 +02:00
twinaphex de7cf52227 (Apple/General_) Turn setting_data into general code - this code
will be used for exposing a list of generic menu settings to
WIMP menus and other such things (already used by the Apple port
in tihs way)
2014-05-03 18:38:29 +02:00
twinaphex 5678a7854f (Apple) Build fix 2014-05-03 07:17:59 +02:00
twinaphex 5033a39a1d (Apple) Move some C common code from ObjC file to platform_apple.c 2014-05-03 07:11:23 +02:00
twinaphex 8d8fb6f988 (Apple) Build fix 2014-04-26 21:48:42 +02:00
twinaphex 0ddc7d57fd Add core_info/rom_history extensions from Apple ports to mainline 2014-04-26 21:42:06 +02:00
twinaphex 36c121dc83 (Apple) Build fixes 2014-04-26 17:47:21 +02:00
twinaphex 1410b6937e (Apple) Move Apple input files around - rename files 2014-04-26 17:39:46 +02:00
twinaphex 02b0844061 (Apple) Style nits and cleanups 2014-04-26 04:49:47 +02:00
twinaphex 91faa161af (Apple) Style nits 2014-04-26 03:58:07 +02:00
twinaphex 2fc75bb4c5 (iOS) Fix warning 2014-04-26 03:27:33 +02:00
twinaphex 366d2d1879 (Apple) More style nit cleanups 2014-04-26 03:18:52 +02:00
twinaphex f72de0030f (Apple) Cleanups 2014-04-26 03:14:53 +02:00
twinaphex 70164a8105 (PPC) Build fix 2014-04-19 21:40:42 +02:00
twinaphex 0e45b11246 (Apple) Style nits 2014-04-19 20:16:29 +02:00
twinaphex 8e015a71b4 (Apple) Build fix 2014-04-17 22:10:37 +02:00
twinaphex 569de131a0 Move device enums outside of driver.h - and create new callback
for 'getting' the number of 'devices' the input driver supports
2014-04-17 20:47:43 +02:00
twinaphex d17392b835 (OSX) Fix some warnings 2014-04-15 16:53:38 +02:00
twinaphex fb579c24be (iOS) Fix some warnings in apple_gamecontroller.m 2014-04-14 20:50:10 +02:00
twinaphex d890a44f7a (Apple) Build fix for Snow Leopard 2014-03-10 06:10:34 +01:00
Themaister d3c0431a3b Update more context backends ... 2014-03-09 17:11:06 +01:00
Themaister fce4ebd31e Move core_info to frontend/info. 2014-03-01 11:53:04 +01:00
twinaphex 8536488955 (OSX PPC) Reduce errors from 15 to 12 - OSX PPC is pre-10.6 2014-02-22 13:50:45 +11:00
twinaphex efd413de62 (OSX PPC) Build fixes 2014-02-11 19:03:38 +11:00
twinaphex 75e7d10eba (OSX PPC) Build fixes 2014-02-11 18:49:49 +11:00
twinaphex 131ea08c26 (OSX PPC) Down to two errors now - implicit declaration of function
vec_splats - incompatible types in initialization (Altivec)
2014-02-11 18:19:15 +11:00
twinaphex 50f284e1cb (OSX PPC) Relative paths 2014-02-11 16:30:11 +11:00
twinaphex c42a00a39f (OSX PPC) Change anonymous unions, define GLint64/GLuint64/GLsync
for Leopard and Snow Leopard, other changes..
2014-02-11 16:07:00 +11:00
twinaphex 460670f074 Move sensor value reading to retro_sensor_interface 2014-01-20 14:52:53 +01:00
meancoot 8b8ebe0a06 (Apple) Don’t report out of bounds touches as being pressed. 2014-01-16 15:07:10 -05:00
meancoot b530dce2d2 (iOS) Add ‘Small Keyboard’ input mode which repurposes certain keys while right shift is held.
Notably the tilde, number keys, minus and equals are changed to send Escape and F1-F12.  This is useful on iPad specific keyboards where these keys are otherwise unavailable.
2014-01-16 15:07:10 -05:00
meancoot 2445225526 (Apple) Fixup mapping joypads from RGUI. 2014-01-12 20:56:16 -05:00
meancoot 5747106e64 (Apple) Add keyboard event+character data support. (No char data for iOS) 2014-01-09 18:16:55 -05:00
meancoot 2a341ac15c (Apple) Add analog stick support for classic controller. You need to rotate the stick 360 degrees to calibrate it. (Todo: Document this somewhere!) 2014-01-07 22:08:09 -05:00
twinaphex de703eee52 (Apple) Ifdef code with HAVE_LOCATION and HAVE_CAMERA 2014-01-06 16:27:30 +01:00
Twinaphex e7cf6d1672 Merge pull request #461 from libretro/kb_overlay
Support for keyboard keys on overlays.
2014-01-06 05:51:05 -08:00
meancoot e2ffb51c2d (iOS) Fix brutal BTstack lag 2014-01-05 20:12:04 -05:00
meancoot aa23e81cca (Apple) Fix building for 32-bit OSX 2014-01-05 14:56:45 -05:00
meancoot b5ea9b4eb9 (OSX) Use more sane default config path. 2014-01-03 17:16:02 -05:00
meancoot 3a5e9ff79a (iOS) Make cocoa menu button image show up more constantly. 2014-01-02 16:42:28 -05:00
twinaphex 0a15a17d44 Update years on all license headers 2014-01-01 01:50:59 +01:00
twinaphex 255c3dcbd4 (iOS) Add IOS_IS_VERSION_6_OR_LOWER() macro 2013-12-30 17:35:18 +01:00
twinaphex 4acd75155f (iOS) Fix/refactor iOS major version detection 2013-12-30 17:31:16 +01:00
twinaphex 65ed3ab052 (iOS) Fix iOS 7 detection for new gamepad interface 2013-12-30 17:20:13 +01:00
twinaphex ac70e929be (Apple) Style nits - early return instead of encapsulating
entire function into one big int block - make a function out of
iOS 7 version detection - might need to be hosed outside of apple_gamecontroller.m someday
2013-12-30 17:17:35 +01:00
meancoot 75ff8e55c7 (Apple) Add setting range enforcement. 2013-12-29 16:00:21 -05:00
twinaphex b41c3cc6bd (iOS) Make apple_gamecontroller 'backwards compatible' with iOS 6
by doing runtime check for iOS version and then returning early
2013-12-28 21:49:31 +01:00
twinaphex ff036066e2 Rework frontend - separate functions now for iterating per frame
and for doing teardown - Emscripten and Apple ports can make use
of this now so we don't need separate frontend implementations
2013-12-28 21:08:30 +01:00
twinaphex 43cc675a49 (OSX) Build fix 2013-12-28 17:05:05 +01:00
meancoot aee6bce679 (iOS) Add initial MFi game controller support. 2013-12-27 20:13:24 -05:00
meancoot dab783a7fd (iOS) Long pressing on a setting menu item will give the option to reset it to default. (Except booleans) 2013-12-26 16:18:28 -05:00
meancoot 2bfcb8e4e8 (Apple) Add some extra location manager logging. 2013-12-26 13:28:12 -05:00
Themaister b23ff3b663 Refactor content_directory.
It shouldn't be RGUI browser dir. Instead it is a more developer centric
option for when libretro apps are distributed (along with RetroArch for
example). Also facilitates a standardized assets folder later on if
applicable.
2013-12-26 02:03:11 +01:00
meancoot 1eafcfe1a2 (iOS) Build fix 2013-12-25 10:00:14 -05:00
meancoot 87fff22956 (iOS) Add some common settings to the root of the core settings menu; Add some default paths; Add a default overlay 2013-12-25 09:52:09 -05:00
twinaphex 40d7eb40bd (Apple) Some minor cleanups to location manager code - still only reports a few initial
locations and nothing afterwards
2013-12-25 05:04:49 +01:00
twinaphex d1bdd4bd97 (Android/Apple) Set default opacity to 0.7f 2013-12-25 02:41:37 +01:00
twinaphex 204113e389 Add environ callback to expose 'Content Directory' path to core -
and refactor g_settings.rgui_browser_directory
2013-12-25 02:31:35 +01:00
meancoot 0ba6bd8094 Merge branch 'apple_no_thread' 2013-12-24 17:29:33 -05:00
meancoot 2ae0356081 (iOS) Pass BTstack messages through RARCH_LOG; patch the logger to print to stdout when building for the simulator. 2013-12-24 15:27:44 -05:00
meancoot 06c3cc1cb8 (iOS) Fixes:
Only display the limited permissions warning if the content actually failed to load.
	Fix loading a second game through the cocoa menu.
2013-12-24 14:21:57 -05:00
meancoot 090c0d8e84 Merge branch 'master' into apple_no_thread 2013-12-24 14:11:39 -05:00
meancoot 0b17dc0d47 (iOS) Changes:
Allow requesting to browse for a directory.
    Allow requesting the browser to display an option to return a black item.
    Swap the ‘Up’ and back buttons in the browser.
    Properly reset string settings that were changed in rgui.
2013-12-24 14:03:43 -05:00
meancoot 839a5529b8 Merge branch 'master' into apple_no_thread 2013-12-23 21:03:14 -05:00
twinaphex b884faa2b1 (OSX) OSX 10.6.8 (Snow Leopard) works now - can get into RGUI 2013-12-23 04:23:46 +01:00
meancoot 2f3a79c0af (Apple - No Thread) Fix crash when backgrounding the app. 2013-12-22 21:34:47 -05:00
meancoot f3d5a44e76 (Apple - No Thread) Fix performance regression. 2013-12-21 21:58:19 -05:00
meancoot f069c82417 (Apple) First pass at removing UI/RetroArch thread split. 2013-12-21 19:42:10 -05:00
meancoot f0bdd1286d (Apple) Work around thread issues for the location driver. 2013-12-21 18:48:13 -05:00
twinaphex b0a6a5f118 (Apple) Set distance filter to kCLDistanceFilterNone - should report every
movement change - still not calling didUpdateLocations though
2013-12-21 19:01:10 +01:00
meancoot 09dc8295d6 (iOS) Fix issues with orientation locking. 2013-12-20 19:20:01 -05:00
twinaphex 24dc89f42e (Apple) Build fix 2013-12-19 17:39:04 +01:00
twinaphex da6e360e49 (Location) Implement horizontal and vertical accuracy - Android's
location API only provides horizontal API but iOS/OSX API supports
both horizontal and vertical. Maybe consider implementing vertical
accuracy for Android by hand later
2013-12-19 17:36:27 +01:00
twinaphex 4ad6631812 (Apple) Location interface fixups 2013-12-19 15:58:15 +01:00
twinaphex f0aa0f99fd (Location) Reimplement some parts of the location interface - get_latitude
and get_longitude are gone now in place of get_position. Basically,
from C land we basically do a poll-style queries, but on the
implementation side (ie. Android/iOS/OSX) - they all use callback-based
location updates. So we simply check in the poll function (get_position)
whether position has changed, and if so, update the pointer values and
return true - if not, set them to 0 and return false.
2013-12-19 15:47:47 +01:00
twinaphex d092413d63 (Apple/Location) Build fixes 2013-12-19 03:41:28 +01:00
twinaphex e983aa4c35 (Location) Implement stub Android location driver - will still need
a couple of functions filled in
2013-12-19 03:37:26 +01:00
twinaphex 5f33a6b373 (Apple) Implement HAVE_LOCATION for OSX/iOS 2013-12-19 02:39:38 +01:00
twinaphex 5dc5193ebc (OSX/iOS) Add onLocationGetLatitude/onLocationGetLongitude 2013-12-15 19:26:04 +01:00
twinaphex f970b4835d (iOS/OSX) Implement didUpdateToLocation and didUpdateLocations 2013-12-15 19:01:47 +01:00
twinaphex 99db8ca731 (iOS/OSX) Stub location functions 2013-12-15 18:11:21 +01:00
meancoot 4c526585f5 (OSX) Reduce usage of obj-c dot notation to explicit properties. 2013-12-14 20:36:22 -05:00
meancoot 7f560672e7 (Apple) More 10.6 fixes:
Manually declare ivars used as backing for synthesized properties.
	Fix a couple of wiring errors in the .xib files.
	Don’t call release on a drained auto release pool.
2013-12-13 21:16:30 -05:00
meancoot b1767601b0 (Apple) More fixes for building on snow leopard. 2013-12-13 19:23:45 -05:00
meancoot a35396840f (Apple) Replace obj-c’s built in boxing with macros that can be used with older versions of the os x build tools. 2013-12-12 14:50:16 -05:00
meancoot ed2724e5ee (iOS 7) Bring back keyboard mode 2013-12-11 17:55:42 -05:00
meancoot 1da019f783 (OSX) Consolidate mouse handling into NSApplication’s sendEvent method. Cleaner overall and fixes issue where relative movement was unavailable from track pads. 2013-12-11 02:25:33 -05:00
meancoot 0073bef980 (OSX) Fix support for gamepads that aren’t a WiiMote or DualShock 3. 2013-12-10 16:41:23 -05:00
meancoot 5e0a35b6aa (iOS) Fix ios_logger_override.h issues; fix crash when closing a game with TV Mode enabled; remove unneded code block introduced by previous commit 2013-12-09 19:18:48 -05:00
twinaphex 4ab33d5b3b (meancoot/iOS) Add workaround for flickering with camera - still
some problems when Cocoa interface is brought up during camera
core and then we go back to the camera core
2013-12-05 13:04:17 +01:00
meancoot 806cca44ca (iOS) Improve handling of path settings some:
The file browser will start in the directory of the currently seleected file.
   The setting menu will display only the filename instead of the full path.
   Path settings can specify a list of extensions to search for.
2013-12-02 19:55:58 -05:00
meancoot 6943127aef (Apple) Start to refactor setting data structure; clean up iOS code some 2013-12-02 19:34:05 -05:00
twinaphex 99b5c77b0d (iOS) Camera - do glBindTexture(GL_TEXTURE_2D, 0) at end of processFrame
to prevent stale garbage texture frame from being output to main
framebuffer. There is still flickering going on though
2013-12-01 23:19:59 +01:00
twinaphex 5a483468f0 (iOS) Camera works now with instancingviewer camera core - it's glitchy
though - still seems to render to default framebuffer too - which we
need to avoid
2013-12-01 22:07:25 +01:00
twinaphex 977e6a1b52 (iOS) Integrate iOS camera driver into RAGameView.m - CVOpenGLESTextureCacheCreateTextureFromImage keeps failing right now so instancingviewer camera core doesn't yet work 2013-12-01 20:39:06 +01:00
twinaphex 37622eb48d (iOS) Camera - implement most of the code inside RAGameView -
totally untested - C camera driver is now a shim and will just
need to dial into the RAGameView camera driver parts
2013-12-01 19:31:00 +01:00
twinaphex 224c0b4652 (iOS) Flesh out camera driver some more - still no image - have to
generate texture cache in RAGameView.m
2013-12-01 17:06:44 +01:00
meancoot 9befaf995b (Apple) Fix input issues caused by previous commit 2013-11-29 14:41:21 -05:00