twinaphex
7306a124d6
(Apple) apple_display_alert - turn two NSString *params into const char*
2014-05-03 21:34:13 +02:00
twinaphex
b765ac5634
(Apple) Nits
2014-05-03 19:14:19 +02:00
twinaphex
99b7a5532f
(Apple) Cleanup Xcode projects a bit - don't include headers
2014-05-03 19:12:00 +02:00
twinaphex
de7cf52227
(Apple/General_) Turn setting_data into general code - this code
...
will be used for exposing a list of generic menu settings to
WIMP menus and other such things (already used by the Apple port
in tihs way)
2014-05-03 18:38:29 +02:00
twinaphex
5678a7854f
(Apple) Build fix
2014-05-03 07:17:59 +02:00
twinaphex
5033a39a1d
(Apple) Move some C common code from ObjC file to platform_apple.c
2014-05-03 07:11:23 +02:00
twinaphex
8d8fb6f988
(Apple) Build fix
2014-04-26 21:48:42 +02:00
twinaphex
0ddc7d57fd
Add core_info/rom_history extensions from Apple ports to mainline
2014-04-26 21:42:06 +02:00
twinaphex
36c121dc83
(Apple) Build fixes
2014-04-26 17:47:21 +02:00
twinaphex
1410b6937e
(Apple) Move Apple input files around - rename files
2014-04-26 17:39:46 +02:00
twinaphex
02b0844061
(Apple) Style nits and cleanups
2014-04-26 04:49:47 +02:00
twinaphex
91faa161af
(Apple) Style nits
2014-04-26 03:58:07 +02:00
twinaphex
2fc75bb4c5
(iOS) Fix warning
2014-04-26 03:27:33 +02:00
twinaphex
366d2d1879
(Apple) More style nit cleanups
2014-04-26 03:18:52 +02:00
twinaphex
f72de0030f
(Apple) Cleanups
2014-04-26 03:14:53 +02:00
twinaphex
70164a8105
(PPC) Build fix
2014-04-19 21:40:42 +02:00
twinaphex
0e45b11246
(Apple) Style nits
2014-04-19 20:16:29 +02:00
twinaphex
8e015a71b4
(Apple) Build fix
2014-04-17 22:10:37 +02:00
twinaphex
569de131a0
Move device enums outside of driver.h - and create new callback
...
for 'getting' the number of 'devices' the input driver supports
2014-04-17 20:47:43 +02:00
twinaphex
d17392b835
(OSX) Fix some warnings
2014-04-15 16:53:38 +02:00
twinaphex
fb579c24be
(iOS) Fix some warnings in apple_gamecontroller.m
2014-04-14 20:50:10 +02:00
twinaphex
d890a44f7a
(Apple) Build fix for Snow Leopard
2014-03-10 06:10:34 +01:00
Themaister
d3c0431a3b
Update more context backends ...
2014-03-09 17:11:06 +01:00
Themaister
fce4ebd31e
Move core_info to frontend/info.
2014-03-01 11:53:04 +01:00
twinaphex
8536488955
(OSX PPC) Reduce errors from 15 to 12 - OSX PPC is pre-10.6
2014-02-22 13:50:45 +11:00
twinaphex
efd413de62
(OSX PPC) Build fixes
2014-02-11 19:03:38 +11:00
twinaphex
75e7d10eba
(OSX PPC) Build fixes
2014-02-11 18:49:49 +11:00
twinaphex
131ea08c26
(OSX PPC) Down to two errors now - implicit declaration of function
...
vec_splats - incompatible types in initialization (Altivec)
2014-02-11 18:19:15 +11:00
twinaphex
50f284e1cb
(OSX PPC) Relative paths
2014-02-11 16:30:11 +11:00
twinaphex
c42a00a39f
(OSX PPC) Change anonymous unions, define GLint64/GLuint64/GLsync
...
for Leopard and Snow Leopard, other changes..
2014-02-11 16:07:00 +11:00
twinaphex
460670f074
Move sensor value reading to retro_sensor_interface
2014-01-20 14:52:53 +01:00
meancoot
8b8ebe0a06
(Apple) Don’t report out of bounds touches as being pressed.
2014-01-16 15:07:10 -05:00
meancoot
b530dce2d2
(iOS) Add ‘Small Keyboard’ input mode which repurposes certain keys while right shift is held.
...
Notably the tilde, number keys, minus and equals are changed to send Escape and F1-F12. This is useful on iPad specific keyboards where these keys are otherwise unavailable.
2014-01-16 15:07:10 -05:00
meancoot
2445225526
(Apple) Fixup mapping joypads from RGUI.
2014-01-12 20:56:16 -05:00
meancoot
5747106e64
(Apple) Add keyboard event+character data support. (No char data for iOS)
2014-01-09 18:16:55 -05:00
meancoot
2a341ac15c
(Apple) Add analog stick support for classic controller. You need to rotate the stick 360 degrees to calibrate it. (Todo: Document this somewhere!)
2014-01-07 22:08:09 -05:00
twinaphex
de703eee52
(Apple) Ifdef code with HAVE_LOCATION and HAVE_CAMERA
2014-01-06 16:27:30 +01:00
Twinaphex
e7cf6d1672
Merge pull request #461 from libretro/kb_overlay
...
Support for keyboard keys on overlays.
2014-01-06 05:51:05 -08:00
meancoot
e2ffb51c2d
(iOS) Fix brutal BTstack lag
2014-01-05 20:12:04 -05:00
meancoot
aa23e81cca
(Apple) Fix building for 32-bit OSX
2014-01-05 14:56:45 -05:00
meancoot
b5ea9b4eb9
(OSX) Use more sane default config path.
2014-01-03 17:16:02 -05:00
meancoot
3a5e9ff79a
(iOS) Make cocoa menu button image show up more constantly.
2014-01-02 16:42:28 -05:00
twinaphex
0a15a17d44
Update years on all license headers
2014-01-01 01:50:59 +01:00
twinaphex
255c3dcbd4
(iOS) Add IOS_IS_VERSION_6_OR_LOWER() macro
2013-12-30 17:35:18 +01:00
twinaphex
4acd75155f
(iOS) Fix/refactor iOS major version detection
2013-12-30 17:31:16 +01:00
twinaphex
65ed3ab052
(iOS) Fix iOS 7 detection for new gamepad interface
2013-12-30 17:20:13 +01:00
twinaphex
ac70e929be
(Apple) Style nits - early return instead of encapsulating
...
entire function into one big int block - make a function out of
iOS 7 version detection - might need to be hosed outside of apple_gamecontroller.m someday
2013-12-30 17:17:35 +01:00
meancoot
75ff8e55c7
(Apple) Add setting range enforcement.
2013-12-29 16:00:21 -05:00
twinaphex
b41c3cc6bd
(iOS) Make apple_gamecontroller 'backwards compatible' with iOS 6
...
by doing runtime check for iOS version and then returning early
2013-12-28 21:49:31 +01:00
twinaphex
ff036066e2
Rework frontend - separate functions now for iterating per frame
...
and for doing teardown - Emscripten and Apple ports can make use
of this now so we don't need separate frontend implementations
2013-12-28 21:08:30 +01:00
twinaphex
43cc675a49
(OSX) Build fix
2013-12-28 17:05:05 +01:00
meancoot
aee6bce679
(iOS) Add initial MFi game controller support.
2013-12-27 20:13:24 -05:00
meancoot
dab783a7fd
(iOS) Long pressing on a setting menu item will give the option to reset it to default. (Except booleans)
2013-12-26 16:18:28 -05:00
meancoot
2bfcb8e4e8
(Apple) Add some extra location manager logging.
2013-12-26 13:28:12 -05:00
Themaister
b23ff3b663
Refactor content_directory.
...
It shouldn't be RGUI browser dir. Instead it is a more developer centric
option for when libretro apps are distributed (along with RetroArch for
example). Also facilitates a standardized assets folder later on if
applicable.
2013-12-26 02:03:11 +01:00
meancoot
1eafcfe1a2
(iOS) Build fix
2013-12-25 10:00:14 -05:00
meancoot
87fff22956
(iOS) Add some common settings to the root of the core settings menu; Add some default paths; Add a default overlay
2013-12-25 09:52:09 -05:00
twinaphex
40d7eb40bd
(Apple) Some minor cleanups to location manager code - still only reports a few initial
...
locations and nothing afterwards
2013-12-25 05:04:49 +01:00
twinaphex
d1bdd4bd97
(Android/Apple) Set default opacity to 0.7f
2013-12-25 02:41:37 +01:00
twinaphex
204113e389
Add environ callback to expose 'Content Directory' path to core -
...
and refactor g_settings.rgui_browser_directory
2013-12-25 02:31:35 +01:00
meancoot
0ba6bd8094
Merge branch 'apple_no_thread'
2013-12-24 17:29:33 -05:00
meancoot
2ae0356081
(iOS) Pass BTstack messages through RARCH_LOG; patch the logger to print to stdout when building for the simulator.
2013-12-24 15:27:44 -05:00
meancoot
06c3cc1cb8
(iOS) Fixes:
...
Only display the limited permissions warning if the content actually failed to load.
Fix loading a second game through the cocoa menu.
2013-12-24 14:21:57 -05:00
meancoot
090c0d8e84
Merge branch 'master' into apple_no_thread
2013-12-24 14:11:39 -05:00
meancoot
0b17dc0d47
(iOS) Changes:
...
Allow requesting to browse for a directory.
Allow requesting the browser to display an option to return a black item.
Swap the ‘Up’ and back buttons in the browser.
Properly reset string settings that were changed in rgui.
2013-12-24 14:03:43 -05:00
meancoot
839a5529b8
Merge branch 'master' into apple_no_thread
2013-12-23 21:03:14 -05:00
twinaphex
b884faa2b1
(OSX) OSX 10.6.8 (Snow Leopard) works now - can get into RGUI
2013-12-23 04:23:46 +01:00
meancoot
2f3a79c0af
(Apple - No Thread) Fix crash when backgrounding the app.
2013-12-22 21:34:47 -05:00
meancoot
f3d5a44e76
(Apple - No Thread) Fix performance regression.
2013-12-21 21:58:19 -05:00
meancoot
f069c82417
(Apple) First pass at removing UI/RetroArch thread split.
2013-12-21 19:42:10 -05:00
meancoot
f0bdd1286d
(Apple) Work around thread issues for the location driver.
2013-12-21 18:48:13 -05:00
twinaphex
b0a6a5f118
(Apple) Set distance filter to kCLDistanceFilterNone - should report every
...
movement change - still not calling didUpdateLocations though
2013-12-21 19:01:10 +01:00
meancoot
09dc8295d6
(iOS) Fix issues with orientation locking.
2013-12-20 19:20:01 -05:00
twinaphex
24dc89f42e
(Apple) Build fix
2013-12-19 17:39:04 +01:00
twinaphex
da6e360e49
(Location) Implement horizontal and vertical accuracy - Android's
...
location API only provides horizontal API but iOS/OSX API supports
both horizontal and vertical. Maybe consider implementing vertical
accuracy for Android by hand later
2013-12-19 17:36:27 +01:00
twinaphex
4ad6631812
(Apple) Location interface fixups
2013-12-19 15:58:15 +01:00
twinaphex
f0aa0f99fd
(Location) Reimplement some parts of the location interface - get_latitude
...
and get_longitude are gone now in place of get_position. Basically,
from C land we basically do a poll-style queries, but on the
implementation side (ie. Android/iOS/OSX) - they all use callback-based
location updates. So we simply check in the poll function (get_position)
whether position has changed, and if so, update the pointer values and
return true - if not, set them to 0 and return false.
2013-12-19 15:47:47 +01:00
twinaphex
d092413d63
(Apple/Location) Build fixes
2013-12-19 03:41:28 +01:00
twinaphex
e983aa4c35
(Location) Implement stub Android location driver - will still need
...
a couple of functions filled in
2013-12-19 03:37:26 +01:00
twinaphex
5f33a6b373
(Apple) Implement HAVE_LOCATION for OSX/iOS
2013-12-19 02:39:38 +01:00
twinaphex
5dc5193ebc
(OSX/iOS) Add onLocationGetLatitude/onLocationGetLongitude
2013-12-15 19:26:04 +01:00
twinaphex
f970b4835d
(iOS/OSX) Implement didUpdateToLocation and didUpdateLocations
2013-12-15 19:01:47 +01:00
twinaphex
99db8ca731
(iOS/OSX) Stub location functions
2013-12-15 18:11:21 +01:00
meancoot
4c526585f5
(OSX) Reduce usage of obj-c dot notation to explicit properties.
2013-12-14 20:36:22 -05:00
meancoot
7f560672e7
(Apple) More 10.6 fixes:
...
Manually declare ivars used as backing for synthesized properties.
Fix a couple of wiring errors in the .xib files.
Don’t call release on a drained auto release pool.
2013-12-13 21:16:30 -05:00
meancoot
b1767601b0
(Apple) More fixes for building on snow leopard.
2013-12-13 19:23:45 -05:00
meancoot
a35396840f
(Apple) Replace obj-c’s built in boxing with macros that can be used with older versions of the os x build tools.
2013-12-12 14:50:16 -05:00
meancoot
ed2724e5ee
(iOS 7) Bring back keyboard mode
2013-12-11 17:55:42 -05:00
meancoot
1da019f783
(OSX) Consolidate mouse handling into NSApplication’s sendEvent method. Cleaner overall and fixes issue where relative movement was unavailable from track pads.
2013-12-11 02:25:33 -05:00
meancoot
0073bef980
(OSX) Fix support for gamepads that aren’t a WiiMote or DualShock 3.
2013-12-10 16:41:23 -05:00
meancoot
5e0a35b6aa
(iOS) Fix ios_logger_override.h issues; fix crash when closing a game with TV Mode enabled; remove unneded code block introduced by previous commit
2013-12-09 19:18:48 -05:00
twinaphex
4ab33d5b3b
(meancoot/iOS) Add workaround for flickering with camera - still
...
some problems when Cocoa interface is brought up during camera
core and then we go back to the camera core
2013-12-05 13:04:17 +01:00
meancoot
806cca44ca
(iOS) Improve handling of path settings some:
...
The file browser will start in the directory of the currently seleected file.
The setting menu will display only the filename instead of the full path.
Path settings can specify a list of extensions to search for.
2013-12-02 19:55:58 -05:00
meancoot
6943127aef
(Apple) Start to refactor setting data structure; clean up iOS code some
2013-12-02 19:34:05 -05:00
twinaphex
99b5c77b0d
(iOS) Camera - do glBindTexture(GL_TEXTURE_2D, 0) at end of processFrame
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to prevent stale garbage texture frame from being output to main
framebuffer. There is still flickering going on though
2013-12-01 23:19:59 +01:00
twinaphex
5a483468f0
(iOS) Camera works now with instancingviewer camera core - it's glitchy
...
though - still seems to render to default framebuffer too - which we
need to avoid
2013-12-01 22:07:25 +01:00
twinaphex
977e6a1b52
(iOS) Integrate iOS camera driver into RAGameView.m - CVOpenGLESTextureCacheCreateTextureFromImage keeps failing right now so instancingviewer camera core doesn't yet work
2013-12-01 20:39:06 +01:00
twinaphex
37622eb48d
(iOS) Camera - implement most of the code inside RAGameView -
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totally untested - C camera driver is now a shim and will just
need to dial into the RAGameView camera driver parts
2013-12-01 19:31:00 +01:00
twinaphex
224c0b4652
(iOS) Flesh out camera driver some more - still no image - have to
...
generate texture cache in RAGameView.m
2013-12-01 17:06:44 +01:00
meancoot
9befaf995b
(Apple) Fix input issues caused by previous commit
2013-11-29 14:41:21 -05:00