Commit Graph

37479 Commits

Author SHA1 Message Date
twinaphex e50ecc1b5f command_event - cleanup 2016-12-25 01:24:17 +01:00
twinaphex d76a5ac3f7 Remove default switch case for command_event 2016-12-25 01:22:47 +01:00
twinaphex d66c23f3f3 Only read system info for disk core options 2016-12-25 01:19:38 +01:00
twinaphex f2c022cd54 command.c - use string_is_empty 2016-12-25 01:14:30 +01:00
twinaphex c3c963799b Create command_event_resize_windowed_scale 2016-12-25 01:11:18 +01:00
twinaphex bfd0f0bc3d Move menu shader code to menu_shader.c 2016-12-24 23:36:07 +01:00
twinaphex 5758da85b0 Create menu_shader functions 2016-12-24 23:32:02 +01:00
twinaphex 42ffa50758 (menu_shader.c) Cleanup 2016-12-24 23:06:38 +01:00
Twinaphex ad0707d289 Merge pull request #4309 from GregorR/netplay-reverse-catchup
Reverse catch-up, i.e., server-demanded stalling
2016-12-24 21:55:12 +01:00
Gregor Richards cd281d5757 Reverse catch-up, i.e., server-demanded stalling
Previously, if two clients were connected to the same server and one of
them was ahead of the server, the only way to rectify that situation was
for the client to get so far ahead that it stalled, as the server could
only catch up with an ahead client if all clients were ahead. That's
unrealistic. This gives the server the alternate option of demanding
that a client stall. This keeps things nicely in line even with >2
players.
2016-12-24 15:25:03 -05:00
twinaphex 958a028b0a (task_database.c) Remove unused message queue 2016-12-24 20:36:37 +01:00
twinaphex a94c20713d Update copyright 2016-12-24 20:24:06 +01:00
twinaphex 9db910c049 Cleanup 2016-12-24 20:22:23 +01:00
Twinaphex f8d9eede45 Merge pull request #4308 from Ryunam/master
Add toggle to show / hide Import Content tab on XMB
2016-12-24 20:09:28 +01:00
Ryunam c80d1e8242 Add toggle to show / hide Import Content tab on XMB 2016-12-24 18:45:15 +01:00
twinaphex f0a04fd98c Rename 'Load Archive/Open Archive') 2016-12-24 03:41:51 +01:00
twinaphex cc282e4bf6 Prevent crash when we select 'Open Archive' and we have no
installed cores and no core info files
2016-12-24 03:33:31 +01:00
twinaphex c27038d9bd (Wii) Fix build 2016-12-24 03:21:29 +01:00
twinaphex 70a1a5f38e Buildfixes 2016-12-24 01:48:36 +01:00
twinaphex a5e4ea2f33 C89_BUILD fix 2016-12-24 01:47:01 +01:00
twinaphex 64dc7daeca (MSVC) MSVC build fixes 2016-12-24 01:45:37 +01:00
twinaphex 3639011ed4 (XMB) Cleanup 2016-12-24 01:44:30 +01:00
twinaphex 6d965a7399 Hide Mouse/Touch support for non-advanced mode 2016-12-24 01:08:42 +01:00
twinaphex 46d3f7983d When fullscreen toggling, when we go from windowed to fullscreen,
hide the system cursor, otherwise show it
2016-12-24 01:03:20 +01:00
Jean-André Santoni fe0e458ba9 Move shutdown at the bottom of the main menu 2016-12-23 22:12:50 +01:00
twinaphex 0382f3ccd3 (XMB/MaterialUI) Hide mouse cursor after roughly 3 seconds
of inactivity
2016-12-23 22:12:30 +01:00
twinaphex 74e224abf0 (menu_input_bind_dialog.c) Use timer code 2016-12-23 19:17:38 +01:00
twinaphex ab2ee3c690 Simplify menu_dialog.c 2016-12-23 16:32:21 +01:00
twinaphex f6ec61b15c Create rarch_timer functions and have menu_dialog.c use them 2016-12-23 15:36:47 +01:00
twinaphex 2f352ed1b7 (Menu) We need to enable this code from now on regardless of the OSK
keyboard being enabled or not
2016-12-23 15:23:38 +01:00
Twinaphex 39f984b0dd Merge pull request #4306 from notnotme/fix/vita-materualui-sublabel
VITA/materialui - make sublabel text readable
2016-12-23 12:40:20 +01:00
Romain Graillot 401e82c316 VITA/materialui - make sublabel text readable 2016-12-23 12:14:46 +01:00
Brad Parker 25353c31e3 add new hash strings, update JP translation 2016-12-23 01:20:41 -05:00
twinaphex e67cb7650c (menu_displaylist.c) Create core_name variable 2016-12-23 04:26:29 +01:00
twinaphex 33f65dae57 (menu_displaylist.c) Cleanups 2016-12-23 04:13:40 +01:00
Twinaphex 220412886b (menu_displaylist.c) Prevent edge case crash - no core has been installed
yet, we load a zipped rom, and we select 'Load Archive' - crash
2016-12-23 04:11:15 +01:00
twinaphex 87e5c5a1bd input_menu_keys_pressed - remove some more boilerplate code 2016-12-23 02:28:13 +01:00
twinaphex af5aaa9db8 Cleanup boilerplate code in input_menu_keys_pressed 2016-12-23 02:22:47 +01:00
twinaphex adb26fac24 Cleanup general_write_handler 2016-12-23 02:01:09 +01:00
twinaphex dd8cae38ad Simplify RUNLOOP_CTL_MESSAGE_QUEUE_PULL 2016-12-23 00:00:40 +01:00
twinaphex 77e5cdbfde Revert "Rename runloop_msg_queue_push to video_driver_msg_queue_push"
This reverts commit ad7386913c.
2016-12-22 23:36:11 +01:00
twinaphex b07fd17258 Revert "Initialize message queue first"
This reverts commit b0c97e901f.
2016-12-22 23:34:21 +01:00
twinaphex b56f59d29d Cleanup 2016-12-22 21:56:54 +01:00
twinaphex 0eb7ca2c13 Clear filebrowser types before entering 'Scan Directory' 2016-12-22 21:13:14 +01:00
twinaphex 5fbc7aa488 Create action_ok_push_scan_file - reset file browser type
before entering 'Scan File'
2016-12-22 20:49:25 +01:00
twinaphex ea42e6c97b Reset filebrowser types after leaving 'Load From Collection' 2016-12-22 20:40:35 +01:00
twinaphex b0a809dd6e Turn this off by default 2016-12-22 19:26:02 +01:00
twinaphex 0d8f7b64f5 Remove some RUNLOOP_CTL actions 2016-12-22 19:21:42 +01:00
Brad Parker 42307a322a missing ../ 2016-12-22 11:25:49 -05:00
twinaphex b0c97e901f Initialize message queue first 2016-12-22 14:31:19 +01:00