Brad Parker
69bac11f02
GDI: fix window not clearing on every frame, requires both FillRect calls and InvalidateRect
2017-01-16 20:41:06 -05:00
Brad Parker
6c62901ae5
GDI: fix window not responding, but menu corruption still happens if set_gdi_pixel_format is called
2017-01-16 20:41:06 -05:00
Brad Parker
6fe2a974a5
GDI: does not freeze after a few seconds anymore, but the window still freezes when moving the mouse into it
2017-01-16 20:41:06 -05:00
Brad Parker
8eba18a54f
GDI: xmb draws for a few seconds and then freezes
2017-01-16 20:41:06 -05:00
Brad Parker
dd2778fb32
GDI text testing
2017-01-16 20:41:05 -05:00
Brad Parker
49d7be9813
MSVC GDI buildfix
2017-01-16 20:41:05 -05:00
Brad Parker
6df175bd31
GDI paint test
2017-01-16 20:41:05 -05:00
Brad Parker
33520fca6f
set win32_hdc for gdi
2017-01-16 20:41:05 -05:00
Brad Parker
a7a1f093c0
add GDI message loop
2017-01-16 20:41:04 -05:00
Brad Parker
e6d7116da0
create GDI window
2017-01-16 20:41:04 -05:00
Brad Parker
05c37bd39f
initial GDI driver skeleton
2017-01-16 20:41:04 -05:00
twinaphex
23017e0b45
Cleanups
2017-01-13 16:57:57 +01:00
twinaphex
34d5f609f7
(x11_common.c) Cleanups
2017-01-10 21:54:48 +01:00
Josh Palmer
e1d3493a9d
Handle more cases for EGL error reporting
2017-01-09 20:26:09 +00:00
twinaphex
36fb6776b2
Don't grab settings pointer in video_monitor_get_fps function
2017-01-09 15:42:14 +01:00
twinaphex
3d92ce140e
Pass video_frame_info_t to update_window_title
2017-01-09 14:42:07 +01:00
Logan McNaughton
35792721e5
Attempt to fix some issues with BGRA textures
2016-12-30 21:14:30 -07:00
Logan McNaughton
8953bce122
Found a combination that doesn't work
2016-12-30 10:42:26 -07:00
Logan McNaughton
f94e944723
Update gl_common.c
2016-12-30 10:30:21 -07:00
Logan McNaughton
c0bdc67458
One more sized format
2016-12-30 10:29:26 -07:00
Logan McNaughton
f45a75fa98
Use RGBA for internal format
2016-12-26 13:00:38 -07:00
hunterk
5ec5b199f6
less invasive revert for blue/red swap
2016-12-25 20:22:28 -06:00
twinaphex
77e5cdbfde
Revert "Rename runloop_msg_queue_push to video_driver_msg_queue_push"
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This reverts commit ad7386913c
.
2016-12-22 23:36:11 +01:00
twinaphex
ad7386913c
Rename runloop_msg_queue_push to video_driver_msg_queue_push
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and move code to video_driver.c
2016-12-22 13:15:02 +01:00
twinaphex
5d6067159c
gl_common.c - config.h include
2016-12-21 16:09:29 +01:00
twinaphex
19810233fa
Comment this out for PSGL
2016-12-21 16:06:42 +01:00
twinaphex
9dd7d7804e
Turn size_format into gl_size_format, and add a FIXME note
2016-12-21 15:47:38 +01:00
Logan McNaughton
3392f3996b
Fix up some texture format code
2016-12-20 08:57:13 -08:00
twinaphex
5ca7344436
Get rid of more implicit memsets
2016-12-19 19:17:23 +01:00
twinaphex
feae0823ce
Prevent some implicit memsets
2016-12-17 14:40:06 +01:00
Hans-Kristian Arntzen
4c99809cde
Vulkan: Fix VSync toggling on Windows.
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Retarded bug, but haven't actually had access to a Windows machine until
now.
2016-12-17 12:06:43 +01:00
twinaphex
a5d4032d01
(X11) Cleanups
2016-12-15 12:37:14 +01:00
twinaphex
6807ef007b
(gl_common.c) Cleanups
2016-12-14 19:29:14 +01:00
Logan McNaughton
fc4c7529a1
Fix internal formats used with texture creation
2016-12-14 09:54:55 -08:00
twinaphex
f9b019c83a
Rename loadTexture to gl_load_texture_image
2016-12-14 16:59:16 +01:00
Logan McNaughton
8cd2566128
Simplify glTexImage2D/glTexStorage2D calls
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Also add support for glTexStorage2DEXT (GLES2)
2016-12-14 07:29:37 -08:00
twinaphex
700365c433
(XDK) Another buildfix
2006-05-14 14:08:32 +02:00
twinaphex
0b0a5b7890
Add HAVE_D3D9 ifdef
2016-12-07 06:59:46 +01:00
twinaphex
adb39cc844
Turn last param of d3d_set_texture into void *
2016-12-07 06:26:24 +01:00
twinaphex
4b2a906148
(gfx/common) Cleanups
2016-12-04 03:45:46 +01:00
twinaphex
2f171c4b5d
(x11_common.c) Cleanups
2016-12-04 03:39:51 +01:00
Brad Parker
e39031cbd0
revert rest of unicode changes
2016-12-03 00:15:29 -05:00
Brad Parker
f725b48555
starting to revert unicode changes
2016-12-03 00:15:29 -05:00
Brad Parker
cc7bf6b4fa
more unicode fixes
2016-12-02 21:11:55 -05:00
Brad Parker
3b8a81dd31
make existing hard-coded unicode calls switchable back to ansi
2016-12-02 14:34:29 -05:00
Brad Parker
d891f1c90b
remove explicit unicode def/undefs
2016-12-02 14:34:29 -05:00
twinaphex
e5072c8e7f
Put this behind #ifndef _XBOX ifdef
2016-12-02 00:59:01 +01:00
Brad Parker
ba54f20626
initial libcaca video driver
2016-12-01 12:13:45 -05:00
Brad Parker
367dea6723
unicode-ify a couple other windows files, start changing function names to W version explicitly
2016-11-29 20:32:24 -05:00
Brad Parker
8adafa9249
use UTF8/16 conversion functions instead of codepage ones
2016-11-29 14:34:36 -05:00
Brad Parker
cd9d09d1f3
use unicode versions of windows functions
2016-11-29 14:34:35 -05:00
twinaphex
64154f6060
win32_common.cpp - turn function static
2016-11-06 18:35:00 +01:00
twinaphex
05f1657048
(win32_common.cpp) Cleanup
2016-11-06 11:52:03 +01:00
Logan McNaughton
06eca5d530
Define some EGL constants
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Missing from the Android headers
2016-11-01 07:09:58 -06:00
twinaphex
09067e67c3
Create gl_symlinks.h
2016-10-24 04:02:03 +02:00
twinaphex
c3ab8800f4
Prevent implicit memsets
2016-10-21 05:57:40 +02:00
twinaphex
2cb7cc01bf
(D3D) Cleanups
2016-10-20 05:00:20 +02:00
twinaphex
f75a604ae8
Fix C89_BUILD
2016-10-16 01:51:07 +02:00
aliaspider
f9e7d4dc3f
(3DS) fix gfx corruption when closing content.
2016-10-13 12:16:07 +01:00
aliaspider
d48445fc1e
(3DS) video driver:
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- texture handling improvement.
- flush pending tasks while waiting for vsync.
2016-10-10 22:25:25 +01:00
Torsten Paul
d4a90f267d
Fix handling of enable flag for xdg-screensaver.
2016-10-10 19:01:41 +02:00
twinaphex
f66e447139
Get rid of path_get_content
2016-10-03 15:43:03 +02:00
twinaphex
91b1889873
(X11) Mouse input is no longer registered when we are on the
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titlebar of the window or we are no longer inside the window
2016-10-03 06:50:00 +02:00
twinaphex
5b6f1642f0
(D3D) Buildfix
2016-10-03 05:13:39 +02:00
twinaphex
5d77cd431c
(d3d_common.cpp) Cleanups
2016-10-03 04:19:19 +02:00
twinaphex
7bd38d93f0
(X11) Cleanup x11_alive
2016-10-01 12:12:58 +02:00
twinaphex
bf035b634b
Updates
2016-10-01 09:49:15 +02:00
twinaphex
0f26cade79
Revert "Update GX/WIn32 builds"
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This reverts commit 28a96fbb05
.
2016-10-01 08:17:07 +02:00
twinaphex
4fe8cf3811
Revert "(Win32) Buildfix"
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This reverts commit b73d183c44
.
2016-10-01 08:13:41 +02:00
aliaspider
056224bf50
(3DS) avoid using ctrGuCopyImage during font init for now. (fixes freeze
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on cia builds)
2016-09-30 16:16:18 +01:00
twinaphex
b73d183c44
(Win32) Buildfix
2016-09-30 08:19:36 +02:00
twinaphex
28a96fbb05
Update GX/WIn32 builds
2016-09-30 06:39:47 +02:00
Twinaphex
03215a831f
Merge pull request #3690 from aliaspider/master
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(3DS) add experimental font and menu_display drivers.
2016-09-29 21:33:08 +02:00
aliaspider
afd5e85a31
(3DS) add experimental font and menu_display drivers.
2016-09-29 20:14:12 +01:00
twinaphex
be81edad84
Create path_get
2016-09-29 08:23:41 +02:00
aliaspider
5db13323f6
(3DS) create gfx/common/ctr_common.h.
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remove depthbuffer.
use vramalloc.
2016-09-28 20:59:54 +01:00
twinaphex
2d11ea71cc
Move runloop_fullpath to paths.c
2016-09-23 03:39:44 +02:00
twinaphex
12949420b6
(Windows) Buildfix
2016-09-17 15:07:45 +02:00
twinaphex
cb17c0f493
Style nits
2016-09-16 13:31:18 +02:00
Bastien Nocera
5afdd35e54
x11: Only call out to xdg-screensaver when D-Bus failed
2016-09-16 13:03:48 +02:00
Bastien Nocera
a061b4a801
x11: Implement xdg-screensaver uninhibition
2016-09-16 13:03:37 +02:00
Bastien Nocera
e563bd5512
x11: Flatten D-Bus (un)inhibit functions
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Instead of nesting, try to exit as soon as possible in case of errors.
Also make sure to tell the caller whether the call succeeded and a
fallback should be attempted.
2016-09-16 12:59:16 +02:00
Bastien Nocera
297c9a8613
x11: Reset dbus_connection global variable on exit
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To ensure that the state of the variable is correct. This won't be
needed if X11 is never reinitialised.
2016-09-16 12:34:15 +02:00
Bastien Nocera
6ab7fab326
x11: Lower the severity of D-Bus not being accessible
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As there is a fallback through xdg-screensaver, no need to make this any
more important than a log message.
2016-09-16 12:32:22 +02:00
Bastien Nocera
65fa874c3a
x11: Rename function fetching the D-Bus connection
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You'd expect a "get" function to return the variable in question. This
doesn't, and simply sets a global variable.
2016-09-16 12:32:15 +02:00
Alcaro
f6b7fc17f6
Those checks aren't needed.
2016-09-16 00:45:00 +02:00
Alcaro
1964491e5f
Fix Linux-MinGW build
2016-09-15 20:54:14 +02:00
twinaphex
1b46f3c344
Nits
2016-09-14 15:58:53 +02:00
twinaphex
f87dbe7946
Style nits/cleanups
2016-09-14 15:58:03 +02:00
twinaphex
ca673b4fc8
C89_BUILD fixes etc.
2016-09-14 15:56:14 +02:00
Twinaphex
09ccef1684
Merge pull request #3547 from nguillaumin/wip-screensaver-dbus
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WIP: Fixes #2026 Screensaver suspend on Linux via Dbus
2016-09-14 15:48:43 +02:00
twinaphex
7ac1ed7e10
Cleanups
2016-09-11 14:54:34 +02:00
nguillaumin
c69c488fdf
Address code review comments
2016-09-09 18:08:54 -07:00
Nicolas Guillaumin
05df632bd8
WIP: Fixes #2026 Screensaver suspend on Linux via Dbus
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One some systems (tested with Gnome 3 on Arch Linux) the current method
of using `xdg-screensaver` to suspend the screensaver does not work.
Instead, using DBus to issue an `Inhibit` request is recommended.
The request returns a cookie that needs to be re-used to un-inhibit the
screensaver later. Additionally if the DBus connection is closed the
current inhibition is discarded. Thus, the DBus connection needs to stay
connected for the duration of the screenshot inhibition.
The code is heavily inspired from the [SDL 2.x
code](http://hg.libsdl.org/SDL/file/default/src/core/linux/SDL_dbus.c#l172 ).
I didn't call the SDL 2 code though since this it to fix the issue with
the GL driver, and I assume one would want to have screensaver inhibited
even when SDL 2 is not available (but GL is).
I've set "WIP" because:
* I haven't done C in a long time so my code is probably not great
* There's a dependency on DBus which I don't know is acceptable or
not
* I've put my code where I could to check it works, but `x11_common` may
not be the best place
* The code need and "init" and "deinit" kind of method as it needs to
initialise the DBus connection, and on deinit close it properly. I've
used `x11_connect` and `x11_window_destroy` but they don't sound like
the best choices.
* I'm a bit unclear as to what happens when "suspend screensaver" is
ticked on/off in the menu. This doesn't seem to call
`x11_suspend_screensaver` everytime, so I'm not sure if there's a hook
somewhere (as disabling screensaver suspend in the menu should cause a
DBus unhinibit request to be sent).
* Should I just call the SDL 2.x code (meaning that the GL driver would
depend on SDL 2.x at runtime)?
So, first of all are you ok with the approach, and if yes I'd gladly get
feedback about the code, how to architecture it and the best place to
put it.
Thanks!
2016-09-08 15:23:41 -07:00
twinaphex
b43f786f89
Cleanups
2016-09-08 08:15:40 +02:00
mudlord
b1833c2d52
account for if people have core id files but not the actual cores.
2016-09-07 09:44:07 +10:00
twinaphex
3e9df72123
Try to fix ARM build
2016-09-06 03:14:20 +02:00
twinaphex
075aea2289
Header include cleanups
2016-09-06 00:56:00 +02:00
twinaphex
266a06ffb1
Revert "Expose GPU Hard Sync for GLES 3 too"
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This reverts commit a74813c9ea
.
2016-09-05 21:43:02 +02:00
twinaphex
a74813c9ea
Expose GPU Hard Sync for GLES 3 too
2016-09-05 21:16:30 +02:00