Commit Graph

1089 Commits

Author SHA1 Message Date
Andre Leiradella 342d399a2a Don't dispose the sound on behalf of the user 2017-02-23 00:15:07 +00:00
Andre Leiradella 13ef64769d Properly dispose the sound 2017-02-23 00:10:16 +00:00
Andre Leiradella 7e029a5981 Added an audio mixer 2017-02-22 23:54:28 +00:00
retro-wertz 9c3f017bf0 fix Dinothawr on xaudio/dsound
https://github.com/libretro/RetroArch/issues/4540
2017-02-01 21:36:10 +08:00
aliaspider ffbd1e838a (3DS) build fix. 2017-01-31 03:27:26 +01:00
twinaphex 6cde73d86f (CoreAudio) Add backwards compatibility 2017-01-29 19:55:14 +01:00
twinaphex 74b2fde05a (ALSA) Use non-near version of set_channels - we don't yet support
anything other than stereo
2017-01-28 16:00:57 +01:00
twinaphex 4a5688ffe7 (ALSA) Use near versions of set_rate and set_channels - ALSA
can now set a different sampling rate if the suggested rate is
not available - should make PS4 gamepad audio work
2017-01-28 15:59:36 +01:00
twinaphex 8d863bde3d (ALSA) Call snd_pcm_hw_params_set_rate_resample 2017-01-26 04:42:56 +01:00
twinaphex d5db559d38 (PS3) Buildfix 2017-01-26 04:26:19 +01:00
twinaphex eacac11abd Add more documentation to audio_driver.h 2017-01-26 02:36:48 +01:00
twinaphex 020ef3cfa1 (XAudio2) Buildfix 2017-01-26 01:23:44 +01:00
twinaphex 44ef975e7a (audio_driver.c) Small refactorings 2017-01-25 18:01:01 +01:00
twinaphex e74853750b (audio driver) Pass is_perfcnt_enable boolean variable to audio
driver write function
2017-01-25 17:30:50 +01:00
twinaphex 77d5a3941b Start calling performance_counter_{stop/start}_plus in case we
have is_perfcnt_enable already
2017-01-25 17:02:13 +01:00
twinaphex 41349621cf Add extra param to runloop_get_status 2017-01-25 16:57:22 +01:00
twinaphex 6661c0fb94 Rewrite performance counter stop/start/init into macros 2017-01-25 16:53:06 +01:00
twinaphex 19813a8958 Style nit 2017-01-25 15:00:44 +01:00
twinaphex c0bcbb2145 (alsathread.c) Cleanup 2017-01-25 03:37:14 +01:00
twinaphex 0de69c149a Cleanup 2017-01-25 03:34:37 +01:00
aliaspider 021b510452 (WiiU) refactors/cleanups. 2017-01-23 16:14:05 +01:00
twinaphex 2aaa3a3a3a Turn to C comments 2017-01-23 01:35:11 +01:00
twinaphex fd9531268e (wiiu_audio.c) Buildfix 2017-01-23 01:33:41 +01:00
twinaphex 90bc170829 Get rid of runloop_ctl calls inside audio drivers 2017-01-22 18:05:07 +01:00
twinaphex 9523afd53c Use runloop_get_status in audio_driver_flush as well 2017-01-22 16:31:10 +01:00
twinaphex 96c8ca5a09 Header update #1 2017-01-22 13:40:32 +01:00
twinaphex 7931436f5b Apply xerpi diff 2017-01-17 18:12:23 +01:00
twinaphex e04dc5ab2e Cleanup 2017-01-17 16:59:13 +01:00
Brad Parker e1f4db8081 Win2000 buildfixes 2017-01-16 20:41:08 -05:00
John Regan da51c2ebf6 coreaudio: fix getting device name 2017-01-16 10:26:17 -06:00
twinaphex d7e0a9005b (rsound.c) Update rsound 2017-01-14 09:38:45 +01:00
twinaphex a8c9cd91d8 (wiiu) Cleanups 2017-01-14 09:35:52 +01:00
twinaphex fad63aa036 More header include removals 2017-01-13 16:41:08 +01:00
twinaphex 952f5e8d6e Remove some more configuration.h header includes 2017-01-13 16:39:43 +01:00
twinaphex b20c9d870b Add block_frames member to audio driver init function;
be more prudent with strdup
2017-01-11 07:25:42 +01:00
twinaphex 6b29b44330 Silence warning without ifdef 2017-01-09 22:57:22 +01:00
twinaphex aea9784a44 Silence warning 2017-01-09 22:55:27 +01:00
twinaphex f3e7fc09d4 Fix pulse.c 2017-01-09 13:10:15 +01:00
twinaphex 83e8aec3d4 Refactor audio driver code - add new_rate variable 2017-01-09 13:09:14 +01:00
twinaphex 8fa011d836 Get rid of some header includes 2017-01-09 12:50:54 +01:00
twinaphex b89ec1369f Rename rarch_resampler_* to retro_resampler_* 2017-01-09 12:45:51 +01:00
twinaphex 03adb6fd3a Rename rarch_dsp_* to retro_dsp_* 2017-01-09 12:41:59 +01:00
twinaphex 92f9ad0714 Move audio DSP filters to libretro-common 2017-01-09 12:30:11 +01:00
twinaphex d3b818a16a Move dsp_filter to libretro-common 2017-01-09 12:22:29 +01:00
twinaphex 2c6ff22862 Move libretro_dspfilter.h to libretro-common 2017-01-09 12:17:57 +01:00
twinaphex 6f2dc9196b Cleanups 2017-01-09 12:14:46 +01:00
twinaphex 830cadc01d Start making audio_dsp_filter.c no longer dependent on Rarch
headers
2017-01-09 11:58:38 +01:00
twinaphex ba2968aa8a Cleanups 2017-01-09 02:12:08 +01:00
twinaphex 422a9a4455 (audio_dsp_filter.c) Cleanups 2017-01-09 02:10:22 +01:00
twinaphex 9b6b055047 avoid some implicit memsets 2017-01-08 19:35:24 +01:00
hizzlekizzle e4ed89d736 Create Mono.dsp 2017-01-03 12:16:05 -06:00
twinaphex 176fa2dcaf (audio_driver.c) Cleanups 2016-12-27 14:34:34 +01:00
Hans-Kristian Arntzen d661620962 Fix unmute after starting muted.
audio_driver_start() would for some reason fail if audio driver was
already started. The fix is to mute the audio driver on init. Makes
kinda sense anyways.
2016-12-19 14:40:28 +01:00
twinaphex 4599acf7aa Move code to dynamic.c 2016-12-12 13:30:50 +01:00
twinaphex 08a60c94d0 Move audio resampler drivers (Sinc/nearest) to libretro-common; maister gave permission to relicense to MIT 2016-12-12 13:02:29 +01:00
twinaphex 9375efe24e Add HAVE_CC_RESAMPLER defines 2016-12-12 12:44:29 +01:00
twinaphex 8042c2ac62 Move config_file_userdata.c to libretro-common 2016-12-12 12:36:46 +01:00
twinaphex f9b44bbcf6 Cleanups 2016-12-12 12:29:37 +01:00
twinaphex bcfbf46e5a Comment out underrun log messages for PulseAudio 2016-12-11 22:39:26 +01:00
Twinaphex b3f62fe49b Merge pull request #4191 from hizzlekizzle/master
Add ChipTuneEnhance.dsp
2016-12-08 18:57:29 +01:00
hizzlekizzle bf0d21521c Create ChipTuneEnhance.dsp 2016-12-08 11:36:17 -06:00
twinaphex e95cd1cbd1 (audio_driver.c) Cleanups, remove unused functions 2016-12-07 08:46:21 +01:00
FIX94 16fdc70a03 (WiiU) more small audio driver value adjustments 2016-11-23 07:22:34 +01:00
FIX94 ccd3e524a2 (WiiU) more audio driver work, this should hopefully fix any remaining audio crackling 2016-11-22 20:18:21 +01:00
FIX94 7baff176dc small wiiu correction 2016-11-22 07:34:11 +01:00
FIX94 8c8c92589d (WiiU) increased audio buffer size to allow PAL games to be played back properly 2016-11-22 07:07:21 +01:00
FIX94 a0669f19b5 better check the same thing twice! 2016-11-22 04:30:08 +01:00
FIX94 1c990c691c small correction 2016-11-22 03:18:36 +01:00
FIX94 b3eb8ec3be (WiiU) use some more direct callback for audio updates and added safety into it 2016-11-22 02:39:12 +01:00
FIX94 0c314d0159 (WiiU) more audio driver cleanup 2016-11-22 00:37:22 +01:00
aliaspider 0dbd48ec5a (WiiU) audio driver: cleanups, update copyright notice. 2016-11-21 23:37:06 +01:00
FIX94 b29cdef8ec (WiiU) continuation of the audio driver changes from yesterday 2016-11-21 22:47:29 +01:00
FIX94 aa6121975c forgot to remove small code piece 2016-11-21 05:44:47 +01:00
FIX94 8a62d5ea96 (WiiU) massive changes in the audio driver, this should hopefully work better
(WiiU) making sure the menu is properly drawn before swapping buffers, fixes visible menu drawing lines
2016-11-21 03:18:48 +01:00
FIX94 f098b54347 (WiiU) increased volume (again) 2016-11-20 04:35:00 +01:00
Francisco José García García d99d8d1a56 (MACH) Fix compilation 2016-11-15 00:05:37 +01:00
Francisco José García García c68325a713 (VITA) Add support for -mthumb 2016-11-14 19:13:07 +01:00
aliaspider 7dab3ea378 (WiiU) audio quality/latency tweaks. 2016-11-13 16:42:43 +01:00
aliaspider fc82e91465 (WiiU) increase audio volume. 2016-11-12 08:36:00 +01:00
aliaspider dddff81d3a (WiiU) fix clicking artifatcs: endOffset was actually the last played
sample and not the looping/end offset.
2016-11-12 07:53:50 +01:00
FIX94 88e674cf3d (WiiU) disabled log init and properly init the audio buffer with 0 on audio init 2016-11-07 00:53:52 +01:00
aliaspider eef74793f8 (WiiU) fix audio mix settings. 2016-11-06 22:12:26 +01:00
aliaspider 86763e1e26 (WiiU) implement a sound driver. 2016-11-06 19:03:41 +01:00
twinaphex 4bade2aa2e C89_BUILD buildfix 2016-11-05 14:05:05 +01:00
twinaphex d6a436ed19 (audio_driver.c) Get rid of struct 2016-11-05 03:12:31 +01:00
twinaphex a3aeb9c927 (audio/test) Remove 2016-11-03 22:54:11 +01:00
twinaphex 6c6daeca5b (libretro-common) Add float_minmax.h 2016-11-01 11:27:00 +01:00
twinaphex ef67ba52b3 Cleanups 2016-10-24 07:28:32 +02:00
twinaphex 70eaadb8f7 audio_driver_process_resampler - get rid of wrapper function 2016-10-24 07:25:57 +02:00
twinaphex 9d4e954c41 Optimize audio_driver_flush 2016-10-24 07:21:41 +02:00
twinaphex 546a6aa64a audio_driver_flush - prevent implicit memset 2016-10-19 03:48:34 +02:00
Francisco José García García 81e7a60759 (VITA) Try to use NEON 2016-10-17 18:39:53 +02:00
twinaphex 844130efe2 Buildfix for Android/Vita 2016-10-03 06:25:30 +02:00
Gregor Richards e41ac34561 Get rid of global->netplay
Moved settings values into settings->netplay, and global->netplay.enable
is moved into netplay itself, and is no longer a configuration value
whatsoever, as that conflicts with the behavior of the netplay menu.
2016-10-02 22:13:34 -04:00
twinaphex 28630b6fcf Get rid of ifndef 2016-10-01 05:40:33 +02:00
twinaphex 2e75aac7f7 (audio_driver.c) Cleanup 2016-10-01 05:36:36 +02:00
twinaphex 3c95381050 Create more static variables 2016-10-01 04:56:53 +02:00
twinaphex 77d9789baf (audio_driver.c) Move variables out of struct 2016-10-01 04:48:48 +02:00
twinaphex 9384875ab0 Don't use HAVE_NETPLAY any more 2016-09-29 21:07:10 +02:00
twinaphex aac78af832 audio_driver.c - cleanup 2016-09-29 07:18:02 +02:00