Commit Graph

60144 Commits

Author SHA1 Message Date
github-actions 5f6fc20360 Fetch translations from Crowdin 2022-01-21 00:10:19 +00:00
Cthulhu-throwaway b71be7efd2
(Netplay/LAN Discovery) Disable GetBestRoute for UWP (#13518) 2022-01-20 14:52:11 +01:00
twinaphex 5241d3e5d6 Cleanups 2022-01-20 06:09:43 +01:00
Cthulhu-throwaway c9d66eed46
(UPnP) Disable GetBestRoute for UWP (#13517)
* (UPnP) Disable GetBestRoute for the XBOX

* Macro branching to _WIN32_WINNT_WINXP

* Macro branching to __WINRT__
2022-01-20 06:12:12 +01:00
Gabriel Morazán f5a1af00eb
(UWP) Changes to Build Files (#13516)
* (UWP) Bump version Number

* (UWP) Bump version to 1.10.0

* Update TemporaryKey

* Update TemporaryTicket
2022-01-20 05:44:27 +01:00
github-actions a50bf67386 Fetch translations from Crowdin 2022-01-20 00:08:30 +00:00
twinaphex d4dbd677db (Dynamic dummy) Prevent recursive control path 2022-01-20 00:01:07 +01:00
twinaphex a14dcfa3ba Update CHANGES.md 2022-01-19 19:10:56 +01:00
Michael Burgardt 311fec15d9
Add Indonesian, Swedish and Ukrainian language options (#13490)
* Add Indonesian, Swedish and Ukrainian language options

* Enable Indonesian and Swedish localisations for RGUI
2022-01-19 19:12:55 +01:00
twinaphex cc756e4126 Silence some warnings 2022-01-19 19:08:22 +01:00
twinaphex bacae58ea5 Bump up to version 1.10.0 2022-01-19 18:53:15 +01:00
github-actions 51ba13035d Fetch translations from Crowdin 2022-01-19 00:07:26 +00:00
jdgleaver 58287ad666
(3DS) Disable CHD support (#13512) 2022-01-18 19:13:49 +01:00
Cthulhu-throwaway c50087efdc
(UPnP) Minor refactor (#13510)
Don't clear up the request at natt_close_port.
2022-01-18 13:03:32 +01:00
Vladimir Serbinenko 979428649a VITA: Fix Nat-t compilation 2022-01-18 11:23:27 +01:00
github-actions 650789a570 Fetch translations from Crowdin 2022-01-18 00:07:53 +00:00
Vladimir Serbinenko 0e77013f2f
CTR: Add jaxe and wasm4 (#13508) 2022-01-17 21:43:55 +01:00
Dystopian d6fda5044f
Fix flags when CC returns triple version (#13509) 2022-01-17 21:43:49 +01:00
Vladimir Serbinenko 2ca982691b
VITA: Fix early crash (#13507) 2022-01-17 20:38:04 +01:00
Vincent Pelletier d8d21e9947
Use mapped controller name in setting_action_ok_bind_all_save_autoconfig (#13500)
Consistently with input_config_get_device_name use in
get_string_representation_split_joycon.
Fixes a bug where saved autoconfig would not match the current device, but
an unpredictable other device in the system.
2022-01-17 13:47:25 +01:00
Dystopian 87ce001a4a
Detach HAVE_COMMAND option from HAVE_STDIN_CMD (#13502) 2022-01-17 13:46:50 +01:00
Cthulhu-throwaway 1a7e8e6628
(UPnP) Refactor (#13503)
COMMON: The common library can now be used independently by any number of features.
COMMON: The common library no longer restricts HAVE_SOCKET_LEGACY.
Netplay Task: Network interface scoring changed from byte-level to bit-level.
2022-01-17 13:46:03 +01:00
github-actions eaf32daf25 Fetch translations from Crowdin 2022-01-17 00:08:08 +00:00
github-actions 6d6eca7a9f Fetch translations from Crowdin 2022-01-16 00:08:20 +00:00
github-actions d3b38f45fd Fetch translations from Crowdin 2022-01-15 00:07:42 +00:00
jdgleaver c4a676d756
(3DS) Add a5200 assets (#13492) 2022-01-14 15:30:12 +01:00
Giovanni Cascione f93548ab56
mali_fbdev fix for fps drop after egl_destroy (#13494)
Currently each time a screen resolution or setting change occurs, fbdev_destroy, fbdev_init and fbdev_set_mode are called in sequence, trying to destroy context and surface (though context pointer seems to remain unchanged) and create again both of them.
However it seems something is wrong with egl_destroy, as after the call fps drops from 60 to 33fps in GUI with huge performance impact, at least with libmali.
Philosophy is changed with this commit to avoid destroying and creating context and surface each time (creation only occurs in fbdev_init and egl_destroy is called only if retroarch is shutting down).
As a minor modification, framebuffer is resetted to 0 on retroarch shutdown to avoid any chance of freezed screen effect.
2022-01-14 15:30:04 +01:00
github-actions aca2b9675f Fetch translations from Crowdin 2022-01-14 00:08:28 +00:00
jdgleaver 209b3b76b3
Restore missing 'Cache Core Info Files' menu entry (#13487) 2022-01-13 19:59:19 +01:00
twinaphex 4fa1443c71 New default setting for cheevos_richpresence_enable 2022-01-13 17:49:21 +01:00
MrHuu a5c79e4c86
(3DS) Enable CHD support / Disable richpresence by default (#13486) 2022-01-13 17:51:38 +01:00
Cthulhu-throwaway 0c0d19e3f1 (Netplay) Fix dummy notification
No longer shows a netplay initialization failed notification when netplay is not enabled.
2022-01-13 01:49:51 +01:00
github-actions 4331065cc0 Fetch translations from Crowdin 2022-01-13 00:09:41 +00:00
Vladimir Serbinenko c9a72fadab
EMSCRIPTEN: Add wasm4 and jaxe (#13483) 2022-01-12 22:35:10 +01:00
Cthulhu-throwaway f8da64d740
(UPnP) Accept IGD v2 service types (#13482) 2022-01-12 15:30:16 +01:00
Dystopian 2095fc53f8
Fix webOS build and run (#13480) 2022-01-12 07:12:34 +01:00
github-actions f4831809f7 Fetch translations from Crowdin 2022-01-12 00:10:11 +00:00
Vladimir Serbinenko 2f130a23e4
Allow loading files from archive subdirectory (#13443)
* Allow loading files from archive subdirectory

Common example is "games.7z#game1/version1.ext" current code assumes that
everything that is before last slash is part of filesystem directory which
is false in this case.

* Fix listing of archive subdirectories

Currently file_archive_get_file_list_cb returns 0 on skipped entries.
It's wrong as calling convention for it is "0 means to stop iterating".
So on first extensionless file or an explicitly listed directory
further listing has stopped
2022-01-11 13:59:38 +01:00
Cthulhu-throwaway 4dda10b86d
(Netplay) Disable netplay on init failure (#13479)
* (Netplay) Disable netplay on init failure

Make sure netplay is disabled and properly deinitialized after an initialization failure.

* missing comma
2022-01-11 13:50:09 +01:00
Jamiras 0a1ffcd4d5
reset hardcore default to enabled; show message when trying to load state in hardcore (#13471) 2022-01-11 13:48:05 +01:00
Cthulhu-throwaway 4cf1bcf70f
(Netplay/UPnP) Delay lobby server announcing (#13473)
Delay the announcing in order to give UPnP's port forwarding more time.

Fix the remaining truncation warnings.
2022-01-11 08:48:59 +01:00
github-actions 310c43d7ad Fetch translations from Crowdin 2022-01-11 00:08:12 +00:00
Vladimir Serbinenko 0b205c2292
Add psl1ght compilation (#13472) 2022-01-10 18:25:36 +01:00
Cthulhu-throwaway fb2d600837
(Netplay/UPnP) Smart interface selection (#13470)
Find the most suitable address for UPnP by scoring interfaces on how close their address is to the device's address.
2022-01-10 15:52:15 +01:00
Colin Kinloch 3e3cf904ca
(Vulkan) Double combined image sampler descriptor pool size (#13467) 2022-01-10 09:10:11 +01:00
MajorPainTheCactus ad4f6176ff
Vulkan driver fixes for HDR (#13468)
* Fixed crash on boot with xmb and vulkan driver Fixed wrong blend state affecting the ribbon shader Fixed up C++ style comments with C style

* Fixed compilation issue - I made a last minute change and thought I had compiled it but obviously hadn't! No wonder it worked.
2022-01-10 06:26:02 +01:00
github-actions b3f3bf1e83 Fetch translations from Crowdin 2022-01-10 00:08:23 +00:00
Rob Loach aa642e5786
(Cheevos) By default, have Hardcore mode disabled (#13465) 2022-01-09 11:19:03 +01:00
Jamiras 176c2d1911
report Unknown Game instead of Not Logged In when no hash is generated (#13463) 2022-01-09 02:42:41 +01:00
github-actions 28f531647f Fetch translations from Crowdin 2022-01-09 00:08:35 +00:00