twinaphex
737718ba5d
(network) Turn functions that are not accessed outside static
2020-05-24 20:38:50 +02:00
twinaphex
506271e769
Expand size of frontend variable to avoid warning
2020-05-23 03:25:22 +02:00
twinaphex
5e88958e26
Silence warnings
2020-05-23 03:23:35 +02:00
twinaphex
65534f0286
(netplay frontend) This variable doesn't need to be so big
2020-05-23 03:09:46 +02:00
twinaphex
6dc758a080
Move cheevos-new to cheevos/
2020-05-21 23:23:01 +02:00
twinaphex
e1e6f2db51
Fix CXX_BUILD
2020-05-21 05:10:33 +02:00
twinaphex
0fced84f93
(Netplay) Lower announce rate
2020-05-20 23:01:04 +02:00
twinaphex
d9ab59cb4a
Comment out function that isn't used
2020-05-20 16:29:57 +02:00
twinaphex
115e779cf0
(Discord) Comment out code that isn't being used
2020-05-20 16:03:46 +02:00
twinaphex
3387170d62
(Discord) Cleanups - get rid of discord_register.h header
2020-05-20 15:43:01 +02:00
twinaphex
03ea12d334
Move discord files to network/
2020-05-20 15:27:27 +02:00
twinaphex
ad1aa59ce1
Cleanup != NULL comparisons
2020-05-19 21:15:06 +02:00
Autechre
7b8983a0e0
Merge pull request #10594 from MrHuu/master
...
(3DS) Enable basic networking / cheevos
2020-05-10 14:07:21 +02:00
twinaphex
3ad4b057f9
Go back to 1.8.4 netcode
2020-05-10 01:02:47 +02:00
MrHuu
e519ccd0be
(3DS) Enable basic networking / cheevos
2020-05-08 20:50:15 +02:00
twinaphex
0ef1b342e4
settings Cleanups
2020-03-02 20:10:24 +01:00
twinaphex
0c1568c4ab
Merge netplay_frontend.c into retroarch.c -
...
This should be the last file we have to roll into retroarch.c
2020-03-01 18:02:55 +01:00
twinaphex
182afe9561
Style nit
2020-03-01 17:30:42 +01:00
twinaphex
177d2a5903
(netplay_frontend.c) Settings cleanups
2020-03-01 16:24:06 +01:00
twinaphex
29d954bab2
Cleanups
2020-03-01 16:08:49 +01:00
twinaphex
69ffcf5648
(netplay_frontend.c) Simplify code
2020-03-01 15:58:17 +01:00
twinaphex
360fdfedbc
(netplay_frontend.c) Cleanups
2020-03-01 15:33:17 +01:00
twinaphex
9dcc941ec5
Reduce get_time_usec calls
2020-02-29 12:51:42 +01:00
twinaphex
74547c0a81
(netplay) Cleanups
2020-02-27 12:02:55 +01:00
twinaphex
85c672a0f6
Settings pointer cleanups
2020-02-19 20:57:02 +01:00
twinaphex
4c95d1af4e
(network) Turn some functions into static functions
2020-02-12 20:06:21 +01:00
twinaphex
013117318c
(network) Get rid of all the settings pointer grabbing
2020-02-12 20:01:48 +01:00
twinaphex
1fafdb2843
Style nits
2020-02-10 13:18:27 +01:00
twinaphex
64c515bac4
Turn while (true) into for (;;) for easier MSVC backwards compatibility
2020-02-01 04:15:22 +01:00
twinaphex
7f4139c427
Get rid of wrong double ';;'
2020-01-30 16:53:20 +01:00
twinaphex
f785e4b045
Replace while (1) with for (;;) - avoids MSVC warnings
2020-01-30 16:15:52 +01:00
twinaphex
764990bb59
Revert "Aggressively simplify netplay_handshake - this function was very"
...
This reverts commit 096f992cc0
.
2020-01-28 19:15:12 +01:00
twinaphex
ac72ba5af8
Revert "(Netplay) Cleanups"
...
This reverts commit 646eba5a92
.
2020-01-28 19:15:05 +01:00
twinaphex
846d9ed391
Revert "Cleanups"
...
This reverts commit 399f039b9e
.
2020-01-28 19:14:37 +01:00
twinaphex
21381ff990
Revert "(netplay_frontend.c) Cleanups"
...
This reverts commit d0a2315098
.
2020-01-28 19:14:22 +01:00
twinaphex
d0a2315098
(netplay_frontend.c) Cleanups
2020-01-28 15:42:55 +01:00
twinaphex
399f039b9e
Cleanups
2020-01-28 15:14:29 +01:00
twinaphex
646eba5a92
(Netplay) Cleanups
2020-01-28 14:56:05 +01:00
twinaphex
096f992cc0
Aggressively simplify netplay_handshake - this function was very
...
weird - the conditional was never triggered because all instances
of connection->mode being greater than or equal to
NETPLAY_CONNECTION_CONNECTED would already early return anyway
2020-01-28 14:29:30 +01:00
twinaphex
4d36f0d356
Remove rarch_get_cpu_architecture_string - don't have two
...
functions that do more or less the same thing
2020-01-27 22:51:20 +01:00
twinaphex
eb4e365820
(libretro-common) Cleanups
2020-01-27 17:00:18 +01:00
twinaphex
f57ca1abba
(netplay_room_parse) Fix namespacing of variable
2020-01-27 16:47:11 +01:00
twinaphex
e8bc606c20
Move netplay_get_architecture to frontend_driver.c
2020-01-27 16:39:36 +01:00
twinaphex
9f9191819d
(netplay_frontend.c) Cleanups
2020-01-27 16:27:51 +01:00
Nils Hasenbanck
600776012d
Add Brazil relay server in Sao Paulo.
2020-01-06 18:14:59 +01:00
twinaphex
fa328c1590
(Netplay) Cleanups
2020-01-02 17:07:03 +01:00
twinaphex
c4e04a6d09
Cleanups
2020-01-02 16:35:55 +01:00
twinaphex
fc4a5ad691
Revert "Configurable lobby URL"
...
This reverts commit cc0b7c42d1
.
2020-01-02 15:30:50 +01:00
twinaphex
cc0b7c42d1
Configurable lobby URL
2020-01-02 10:15:21 +01:00
twinaphex
ad397671a7
Add warning about globals
2019-12-30 06:50:25 +01:00
twinaphex
091c5f6092
Should fix netplay for cores that use the new bitmask code
2019-08-16 16:29:18 +02:00
twinaphex
d30b2ecaca
Merge menu_input_dialog.c into retroarch.c
2019-08-15 01:08:34 +02:00
twinaphex
0552c64161
(WiiU) Attempt to fix build
2019-08-11 23:39:26 +02:00
twinaphex
8308c41277
(netplay frontend) Cleanup this code - netplay_data should be
...
properly encapsulated
2019-08-10 17:25:39 +02:00
orbea
e13ec54dc6
Fix --disable-overlay.
2019-07-21 10:26:42 -07:00
twinaphex
d905986a52
Rename functions - change rarch_ prefix to retroarch_
2019-07-20 12:43:43 +02:00
twinaphex
7ee547db0f
Remove unused http server
2019-07-09 09:06:40 +02:00
twinaphex
f4bf218f35
(Menu) We need to tell rarch_menu_running_finished whether we want
...
to exit RetroArch or not - to avoid certain crashes when trying to
access the settings pointer - which should already be freed at this
point
2019-06-30 11:23:18 +02:00
twinaphex
5f2e3c283d
(netplay)/network) Style nits/cleanups
2019-06-26 07:13:50 +02:00
twinaphex
ee3208ac39
Integrate video_driver.c into retroarch.c
2019-06-17 15:10:22 +02:00
meleu
694bac565f
do not use old cheevos implementation
2019-05-29 14:26:22 -03:00
radius
34be5f399c
no need to do nat traversal if using relay
2019-05-26 22:39:46 +02:00
radius
370b9681b8
fix netplay paused spam
2019-05-26 22:39:46 +02:00
twinaphex
7fb5d9da62
Revert this
2019-04-27 04:44:01 +02:00
twinaphex
58073eeb15
Small cleanup
2019-04-27 04:43:07 +02:00
Twinaphex
c9cfd1cd89
Silence xcode warnings - unused variables
2019-04-20 16:36:01 +02:00
meleu
a5acd559d6
namespace both cheevos implementations & add a runtime setting to allow debugging
2019-03-19 21:13:10 -03:00
Twinaphex
5cb2e9f54c
Merge pull request #7883 from GregorR/netplay-share-policy
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Different (more intuitive?) default netplay share policy
2019-03-02 18:54:19 +01:00
Brad Parker
4f0d61a2ac
update copyright
2019-02-22 19:13:36 -05:00
Brad Parker
477d46d52b
update copyright
2019-02-22 19:13:36 -05:00
Gregor Richards
c0ed989738
Fix stall-out causing total disconnection with >2 players
2019-02-17 21:39:50 -05:00
Twinaphex
9b8efbc712
Merge pull request #8284 from fr500/master
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[fix] potential crash when username is empty and discord is disabled
2019-02-14 06:46:46 +01:00
radius
7107175b93
[fix] potential crash when username is empty and discord is disabled
2019-02-14 00:31:02 -05:00
twinaphex
386657a366
(menu widgets backport) Re-commit task queue changes
2019-02-08 08:00:32 +01:00
twinaphex
7022786f34
Revert parts of menu_widgets that were causing breakage, but leave
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all the hooks in so we can add them back piece by piece again
2019-02-08 07:26:43 +01:00
radius
701ac1dd72
there is no need for these to be so big
2019-02-07 17:53:03 -05:00
radius
671e90a415
[discord] party & ask to join refinements
2019-02-06 22:45:05 -05:00
natinusala
c20ab3864d
First version of menu widgets (gl only)
2019-02-06 20:48:24 +01:00
orbea
28ff4b391a
Clean up white space.
2019-02-03 16:00:50 -08:00
radius
79d280e9c3
[discord] use discord username if available
2019-02-02 14:26:14 -05:00
twinaphex
b13777e9fc
Header cleanups
2019-01-20 03:16:58 +01:00
radius
dad3fe42db
[netplay] load subsystem content
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cleanup
cleanup
2019-01-14 18:58:57 -05:00
radius
9d0472c3ac
[netplay] finding content works now
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cleanup
2019-01-14 18:58:56 -05:00
radius
f0b8d2d12e
[netplay] support subsystem type netplay lobbies
2019-01-14 18:58:56 -05:00
orbea
bfc366decc
Squeeze extra blank lines with cat(1).
...
Example:
find . -type f -iname '*.c' | while read -r i; do
cat -s "$i" > "$i.new"
mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
twinaphex
93346fed6b
Buildfix
2019-01-08 17:53:58 +01:00
radius
58e192881a
[netplay] announce subsystems
2019-01-07 23:30:48 -05:00
radius
b8f20e60c2
[discord] rewrite secret/join logic to use a queried lobby name
2019-01-06 19:04:08 -05:00
Gregor Richards
b9a07a759b
Different (more intuitive?) default netplay share policy
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The previous default policy in netplay for sharing was to always share.
This appears to be causing more confusion than anything else, mainly
because the UI is terrible. The UI is a different problem, but for now,
I've changed the share policy: If you netplay with only one input
configured, it will share; if you netplay with multiple inputs, and
don't explicitly ask to share one, each device will get one client.
2019-01-03 16:53:30 -05:00
radius
0a6df1743c
[netplay] print upnp failed messages
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[cheevos] fix warning
2019-01-01 11:22:58 -05:00
orbea
d557ab09ce
Fix a gcc -Wformat= warning with C89_BUILD.
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network/netplay/netplay_frontend.c: In function ‘netplay_announce_cb’:
network/netplay/netplay_frontend.c:734:32: warning: format ‘%X’ expects argument of type ‘unsigned int *’, but argument 3 has type ‘int *’ [-Wformat=]
sscanf(val, "%08X", &host_room->gamecrc);
~~~^ ~~~~~~~~~~~~~~~~~~~
%08X
2018-12-16 19:59:53 -08:00
Brad Parker
51c9914cbb
add montreal MITM server for radius
2018-12-09 22:15:45 -05:00
twinaphex
ff4fa3be7a
Fix more string is too small warnings
2018-11-25 18:49:04 +01:00
meepingsnesroms
bcb4d61510
Add NULL check to prevent empty password from crashing RetroArch
2018-11-24 12:58:17 -08:00
Gregor Richards
f897b95d09
Avoid buffer overflows due to sha256_hash's nul-terminator.
2018-11-23 08:24:54 -05:00
Gregor Richards
2a67be3a7c
Revert "This should fix netplay passwords"
2018-11-23 08:15:22 -05:00
meepingsnesroms
129beaefb0
This should fix netplay passwords
2018-11-22 18:46:33 -08:00
twinaphex
a662b62d19
Use runloop_get_libretro_system_info in more places - clean some code up
2018-10-30 17:11:07 +01:00
twinaphex
ba020720db
Add HAVE_NETPLAYDISCOVERY
2018-10-12 18:29:52 +02:00
radius
e1227b2d68
enable local room discovery on WiiU
2018-10-11 20:15:50 -05:00
twinaphex
b7be322170
Cleanups
2018-09-25 15:00:29 +02:00
radius
fed74b9e70
[discord] populate data correctly
2018-09-12 01:45:28 -05:00
radius
4d0729187f
[discord] start getting ready for ask-to-join functionality, cleanup some of the mess
2018-09-12 01:45:27 -05:00
twinaphex
58472cb696
Silence some warnings
2018-09-12 04:09:19 +02:00
Brad Parker
7a76c6a4da
netplay: save lobby details received back from server after first announcement
2018-09-10 21:01:46 -04:00
Twinaphex
fd11b205da
Silence bunch of warnings
2018-06-21 07:52:01 +02:00
Gregor Richards
2c07561fc1
Fix compatibility between netplay and runahead
...
Unsurprisingly, netplay and runahead are wildly incompatible; both rely
on internal rewinding, without communicating this fact to each other.
Somewhat more surprisingly, netplay already has all the infrastructure
for negative input latency, as it's structurally the same as receiving
delayed input from a peer. This patch makes the two features
"compatible" by disabling runahead per se when netplay is active, and
using runahead's configuration to adjust netplay's own input latency
feature, which is now allowed to be negative. The effect is mostly the
same (modulo the second core support), and it doesn't confuse netplay
peers.
2018-05-30 22:01:02 -04:00
twinaphex
6761ec471d
Silence some Coverity warnings
2018-04-12 21:39:31 +02:00
twinaphex
372603858d
Revert "(Menu) Update menu code"
...
This reverts commit f481924f1e
.
2018-04-11 06:10:51 +02:00
twinaphex
f481924f1e
(Menu) Update menu code
2018-04-11 03:04:58 +02:00
twinaphex
ff9aebedca
Some more Clang warning fixes
2018-04-09 17:48:11 +02:00
twinaphex
8e7b1ede7f
Silence Clang warnings
2018-04-09 17:35:27 +02:00
Twinaphex
08a54e45f2
Get rid of a lot of implicit conversions
2018-04-09 15:56:45 +02:00
Gregor Richards
06b402bc14
Fix a bug in remembering device availability for netplay
...
Really silly bug had netplay forgetting to unset device availability
when a client goes to spectator mode. As a consequence, in certain
configurations, later joins would automatically choose the wrong device,
and you'd have to manually specify a device to get the right one. This
fixes that.
2018-03-21 19:24:58 -04:00
radius
c52fdc469f
remove task_push_http_transfer_raw, encode before sending data to the task
2018-03-16 22:38:21 -05:00
Gregor Richards
a39bff6e03
Remove an incorrect double-check
...
Netplay sync incorrectly checked whether the replay pointer was behind
the unread pointer twice, when in the second check it should only have
been checking if it was behind the current execution pointer. Because of
how resimulation works with device sharing, I THINK this could affect
sync. Even if it can't, it's wrong.
2018-03-03 23:03:35 -05:00
Gregor Richards
8cf4127695
Fix bug in string length in strlcpy.
2018-02-16 19:31:00 -05:00
aliaspider
5549b136c2
(msvc) CXX_BUILD + griffin fixes.
2018-02-05 00:25:03 +01:00
Twinaphex
5483f5fc39
Merge pull request #6234 from aliaspider/master
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various fixes for CXX_BUILD.
2018-02-04 20:08:43 +01:00
aliaspider
700fce3bd2
various fixes for CXX_BUILD.
2018-02-04 20:03:27 +01:00
Brad Parker
6fc0cc4645
send selected MITM server to the lobby
2018-02-02 15:48:45 -05:00
Brad Parker
df27e704a5
add menu option to select different MITM server locations
2018-02-02 15:37:02 -05:00
Twinaphex
8bc1d9965d
Fix unused variables/etc.
2018-01-23 07:29:04 +01:00
twinaphex
54726aa668
Remove snprintf_p for now
2018-01-23 06:10:21 +01:00
twinaphex
6437e4b4a9
remove tons of unreferenced local variables
2018-01-23 05:49:03 +01:00
Twinaphex
4a6a97be60
Merge pull request #5429 from GregorR/netplay-input-upgrades-1
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Netplay input upgrades 1
2018-01-23 05:01:45 +01:00
twinaphex
a80fb7c969
Add some safeguards here
2018-01-22 21:48:28 +01:00
twinaphex
61ff51be2f
Start using string_is_equal predominantly
2018-01-16 22:53:38 +01:00
Gregor Richards
84baf5db1f
Wrong branch index!
2018-01-05 14:27:02 -05:00
Gregor Richards
73bd969ac9
Fixes for slave mode with multiple input devices
2018-01-05 14:27:02 -05:00
Gregor Richards
984f763d75
Only do our careful resimulation with joypads
2018-01-05 14:27:02 -05:00
Gregor Richards
50de28b1a1
Netplay keyboard hack for keydown/keyup support
...
An unfortunate hack for cores that translate the keyboard input device
into keydown/keyup events without saving that in the savestate. We
simply replay the previous frame's input before loading the rewound
frame's state, to assure that both the state and the keyup/down state
are correct.
Ideally, cores would save this as part of the state, but it's a bit
proximal and a fairly significant change for those that use it, so it's
easier to fix in netplay.
2018-01-05 14:27:02 -05:00
Gregor Richards
a96eb24247
Support for keyboards over netplay.
2018-01-05 14:27:02 -05:00
Gregor Richards
c01a199493
Netplay input device abstraction, support for mice
...
This abstracts away the details of particular input devices for netplay,
and adds support for mice and (similar) lightguns. Unfortunately, in
practice, no core handles mice or lightguns in a savestate-safe way, so
they need to be used in stateless mode to be reliable, but they do work.
2018-01-05 14:27:02 -05:00
Gregor Richards
ab669a2db8
Fix a bug that could segfault with fast dis/reconnection.
2018-01-05 14:27:02 -05:00
Gregor Richards
8d5a79fc69
Removing long-obsolete now-disfunctional "netplay flip players" feature
2018-01-05 14:27:02 -05:00
Gregor Richards
c2923f5504
Netplay message for input devices not available.
2018-01-05 14:26:19 -05:00
Gregor Richards
fff95facc7
New netplay failure messages.
2018-01-05 14:26:19 -05:00
Gregor Richards
e4ad16fc1b
Document MODE change in netplay README
2018-01-05 14:26:19 -05:00
Gregor Richards
dc9ee8c6bc
Don't 0-index device numbers!
2018-01-05 14:26:19 -05:00
Gregor Richards
f7dba84c67
Netplay mode change improvements
...
(1) All mode change code unified, so server mode changes and client mode
changes and announcements go through the same functions
(2) New messages which are translateable and work with multiple input
devices
2018-01-05 14:26:19 -05:00
Gregor Richards
2104ac44d9
Fixed server mode changes.
2018-01-05 14:24:43 -05:00
Gregor Richards
6eaaaef995
Minor bugfixes in input resolution.
2018-01-05 14:24:43 -05:00
Gregor Richards
2794031d12
Improved reemulation to not replay unread frames if they haven't changed.
2018-01-05 14:24:43 -05:00
Gregor Richards
74901e6161
Whoops, missed one refactor rename.
2018-01-05 14:24:43 -05:00
Gregor Richards
6946ea1bd3
Netplay support for multiple local devices.
2018-01-05 14:24:43 -05:00
Gregor Richards
95bbd914f1
Fixed >2-player issues with multi-input.
2018-01-05 14:24:43 -05:00
Gregor Richards
ed320fd914
Adding and removing players
...
The new input handling makes adding and removing players more
complicated, since data can be present that's not expected from the
connected clients list, or absent that's expected in the list but
actually shouldn't be there.
2018-01-05 14:24:43 -05:00
Gregor Richards
39243a8d40
Configurable sharing mode.
2018-01-05 14:24:43 -05:00
Gregor Richards
abf045ef0e
Made device requests (badly) configurable.
2018-01-05 14:24:43 -05:00
Gregor Richards
7af7616d3d
New initial connection header and support for inter-version connections.
2018-01-05 14:24:43 -05:00
Gregor Richards
fe80c4ce2c
Added real pad sharing modes.
2018-01-05 14:24:43 -05:00
Gregor Richards
e4029b72c1
Rename things back after renaming for refactoring.
2018-01-05 14:24:42 -05:00
Gregor Richards
b897ba4e30
Re-fixed input simulation.
2018-01-05 14:24:42 -05:00
Gregor Richards
8c551f3990
Fixing some counters.
2018-01-05 14:24:42 -05:00
Gregor Richards
d1ca90e136
Get rid of this FIXME.
2018-01-05 14:24:42 -05:00
Gregor Richards
ed69916e59
First cut of input changes (not yet working)
2018-01-05 14:24:42 -05:00
Gregor Richards
6d4119690d
First step (not yet compiling) of changing around Netplay input.
2018-01-05 14:24:42 -05:00
radius
7bdd8e945a
show the frontend name and CPU architecture on netplay rooms
2017-12-17 11:51:50 -05:00
gblues
6904101c44
Clean up trailing whitespace
...
== DETAILS
Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
Alcaro
485ad9f6f7
add missing %s
2017-11-27 17:15:21 +01:00
Alcaro
0f695f074f
#5802
...
aren't most of the memdesc fields size_t aka uintptr_t rather than uint64_t? whatever, good enough
2017-11-27 17:07:31 +01:00
twinaphex
311b786279
Silence Coverity warning
2017-11-27 04:34:45 +01:00
twinaphex
493d442f8c
Silence some warnings
2017-11-26 22:43:58 +01:00
radius
3991f9b316
add frontend name to netplay announce
2017-11-26 13:40:08 -05:00
twinaphex
9875bbbd7d
Silence some Coverity warnings
2017-11-26 01:06:48 +01:00
radius
e10aee3f1d
get a proper error
2017-11-19 21:04:58 -05:00
radius
34934b169c
silence coverity warning
2017-11-19 17:34:15 -05:00
radius
b32a69889e
console buildfix
2017-11-19 16:21:26 -05:00
radius
8dfc585c59
fix another leak
2017-11-19 13:07:51 -05:00
radius
c5dfa314ad
fix leak
2017-11-19 12:43:13 -05:00
radius
11611acbe4
use correct size here
2017-11-19 09:43:51 -05:00
radius
9b673152f7
fix C89 errors
2017-11-19 09:41:36 -05:00
radius
149469515f
Fix lan rooms
...
Squashed commit of the following:
commit 6e1fea3b16bb330ed2862eb00d2e911221c48a34
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 22:16:02 2017 -0500
use the baked in address instead of sockaddr
commit 84f2d389fd6352b3037f48c18d133d2f1063d461
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 22:05:57 2017 -0500
send replies
commit c6733009cc5a25e58391c5fc693b277ea27404b3
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 21:53:12 2017 -0500
send replies
commit a6816c9481f7ea89a3c97597233e54c6354716e7
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 21:46:55 2017 -0500
send replies
commit c2453b73ccafbd53192507affbc11d5f279c2e7c
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 21:26:34 2017 -0500
look for common interfaces
commit fb42e6470242689f5e6160149ef91f0f0abf068d
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 20:06:50 2017 -0500
send broadcasts in all interfaces
commit b7730596df9775fb815007689e9c7cc06b317b03
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 20:00:17 2017 -0500
send broadcasts in all interfaces
commit b620a78052d1b95e81d346f3e5efb233e0547793
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 14:30:31 2017 -0500
add more logging
commit c016c7d559cd631172a58f99cd3e1a1365965b8e
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 14:12:03 2017 -0500
update log messages
commit 0a49ba61f56f2ca483fa76c7a04f0709c68b95ad
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 13:50:47 2017 -0500
fix lan room listing for rooms > 1, allow connecting in arbitrary ports
2017-11-18 22:43:47 -05:00
Brad Parker
bbf6f2f451
fix "may be used uninitialized in this function" warning
2017-10-28 16:01:29 -04:00
Alcaro
b97853a536
Rename STRING_REP_ULONG to STRING_REP_USIZE
2017-10-02 22:51:51 +02:00
twinaphex
1e37aab49b
Cleanup
2017-09-30 16:59:14 +02:00
Brad Parker
0a1b3fedc0
VC6 support (targets NT 3.51)
2017-09-06 23:03:02 -04:00
twinaphex
e16371b8a5
Merge input_config.c and input_driver.c
2017-08-31 02:25:04 +02:00
Gregor Richards
584e12ed37
Fix disconnection not fully deinitializing Netplay.
2017-08-18 14:13:39 -04:00
twinaphex
e56250c84f
C89_BUILD fix
2017-08-17 01:41:30 +02:00
radius
6804432fa7
log address family, fix inet_ntop_compat
2017-08-15 21:03:59 -05:00
Brad Parker
c072894a93
netplay: show country next to lobby nickname
2017-07-29 02:24:11 +00:00
radius
84e0251a86
add retroarch version to lan announcement
2017-07-24 21:13:28 -05:00
radius
32525ea0d3
rename MITM with Relay
2017-07-24 20:54:33 -05:00
radius
f7f613a244
android buildfix
2017-07-24 20:13:53 -05:00
radius
e09075dc25
Add RetroArch version and use different icons for different room types
2017-07-24 20:13:52 -05:00
radius
6804540635
improve logging
2017-07-24 20:13:52 -05:00
radius
dcd71b403f
add RetroArch version to the netplay announcement
2017-07-24 06:14:34 +02:00
twinaphex
b11620e1eb
Add retro_timers.h/retro_math.h
2017-06-28 04:41:38 +02:00
Twinaphex
e2be9e659d
Silence some warnings
2017-06-08 02:44:38 +02:00
Gregor Richards
fb3c35dc9f
Handle forwarding of netplay state demotions correctly.
...
Netplay state demotions, i.e. changes from playing to spectating or
disconnected states, could cause chain disconnections of all other
clients. This was due to a bug in when MODE change messages were sent.
Clients rely on the server sending all messages in its own order, and as
a consequence, the server typically holds messages for retransmission
until they can be retransmitted at the correct time. MODE messages were
not held, so could be sent early. When they were sent early, this caused
other clients to panic and disconnect.
A smaller but much stupider secondary bug was also fixed, in which the
first connection could be dropped due simply to writing connections[0]
instead of connections[i] somewhere.
2017-06-06 21:35:09 -04:00
twinaphex
449483206f
Revert "New attempt to fix memory leaks of struct retro_system_info"
...
This reverts commit a1d3dd69dd
.
2017-05-30 01:44:49 +02:00
twinaphex
a1d3dd69dd
New attempt to fix memory leaks of struct retro_system_info
...
char variables
2017-05-29 22:24:10 +02:00
twinaphex
d2bc5e0454
Fix more ASAN errors
2017-05-29 02:21:56 +02:00
twinaphex
d8f1cf7b5a
Style nits
2017-05-28 18:03:11 +02:00
twinaphex
57273a545f
Be more careful here
2017-05-28 18:00:47 +02:00
aliaspider
b49d2a87ab
getaddrinfo error codes can also be positive.
2017-05-28 12:46:39 +01:00
aliaspider
934f7c58ba
(WiiU) enable networking.
2017-05-23 10:24:23 +01:00
Gregor Richards
2681352d53
Make sure we flush a netplay pause message, so it isn't forgotten.
2017-05-22 16:27:22 -04:00