Commit Graph

1756 Commits

Author SHA1 Message Date
jSTE0 fccef557fc
miyoo: Enable ALSA audio driver and default to it (#13814)
Enable it as it does not freeze. This provides an audio backend that
can report its buffer status, allowing auto frame skip to work on cores
that support it.

Do not build or include alsathread as it results in choppy audio.
Similarly, leave tinyalsa disabled as it plays back at a higher pitch
and is also choppy.

Change the default sample rate to 32000Hz as the previous default of
32730Hz is derived from the 3DS.
2022-04-02 08:07:25 +01:00
jdgleaver 05b7ac47c3 Add 'Reset Input Mapping' option to 'Manage Remap Files' menu 2022-03-21 15:08:02 +01:00
sonninnos 27a6210f96 (XMB) Add title margin adjustment 2022-03-18 13:24:50 +01:00
sonninnos 72513e29b2 Fix keyboard device remap nulling 2022-03-18 00:30:59 +01:00
jdgleaver ea77410037 Add 'Manage Remap Files' submenu + automatically save input remaps when closing content 2022-03-16 18:59:49 +01:00
jdgleaver b08314cf60 Prevent 'global' configuration of input libretro device type 2022-03-15 17:43:28 +01:00
Nikos Chantziaras d9bc8fb796
Ozone: Add thumbnail scale option (#13620)
* Ozone: Add thumbnail scale option

* CHANGES.md: Add ozone thumbnail bar scaling option
2022-03-11 15:51:41 +01:00
Nikos Chantziaras b094c58081
Add hotkey for toggling sync to exact content framerate (#13725)
* Add hotkey for toggling sync to exact content framerate

* CHANGES.md: add sync to exact content framerate toggle hotkey
2022-03-10 17:21:08 +01:00
Mats 249241d7cd
(steam) Initial integration with Steam API w/ mist (#13710) 2022-03-09 15:05:07 +01:00
MrHuu 9ed51bc528
(3DS) Add new3ds speedup toggle (#13718) 2022-03-09 08:20:15 +01:00
vaguerant 1726d8acb9
Add Optimize for GamePad option on Wii U (#13257)
* Add 'Optimize for Wii U GamePad' option

* style nit
2022-03-08 14:56:51 +01:00
jdgleaver 4c87c307cc
Disable per-game and per-content-directory remaps when running contentless cores (#13687) 2022-03-01 09:45:17 +01:00
jdgleaver 0f2cb88ec6
Enable config overrides for contentless cores (#13684) 2022-02-28 13:45:51 +01:00
jdgleaver 9b0cb0fc92
Add 'Standalone Cores' menu (#13655) 2022-02-22 19:23:48 +01:00
Jamiras c816cd2b61
change default for cheevos_richpresence_enable back to true (#13629) 2022-02-16 16:16:55 +01:00
Tony 84f558db0b
Add optional frame skipping when fast-forwarding (#13550) 2022-01-26 18:30:33 +01:00
twinaphex 4fa1443c71 New default setting for cheevos_richpresence_enable 2022-01-13 17:49:21 +01:00
MrHuu a5c79e4c86
(3DS) Enable CHD support / Disable richpresence by default (#13486) 2022-01-13 17:51:38 +01:00
Jamiras 0a1ffcd4d5
reset hardcore default to enabled; show message when trying to load state in hardcore (#13471) 2022-01-11 13:48:05 +01:00
Rob Loach aa642e5786
(Cheevos) By default, have Hardcore mode disabled (#13465) 2022-01-09 11:19:03 +01:00
Tony b7d77e9484
(XMB) Optional vertical list item fade (#13455) 2022-01-07 08:46:49 +01:00
Tony 17f63e6e39
(XMB+Ozone) Category + History/Favorites icons (#13433)
* (XMB+Ozone) Icons for matching core option categories

* (XMB+Ozone) Playlist content icon option for history/favorites
2021-12-30 20:14:57 +01:00
Cthulhu-throwaway d017ce7b03
Filter out non-connectable rooms (#13429)
Add an option for filtering out non-connectable netplay rooms.
2021-12-30 08:33:54 +01:00
Nikos Chantziaras be650a790c
Add option for showing the overlay behind the menu (#13360)
* Add option for showing the overlay behind the menu

This commit lays the groundwork for this option. Support for this option
in the video drivers themselves is going to be added in later commits.

* gl1: Add overlay behind menu support

* gl2: Add overlay behind menu support

* gl3: Add overlay behind menu support

* vulkan: Add overlay behind menu support

* ctr: Add overlay behind menu support

* d3d9: Add overlay behind menu support

* d3d10: Add overlay behind menu support

* d3d11: Add overlay behind menu support

* d3d12: Add overlay behind menu support

* CHANGES.md: overlay behind menu

Co-authored-by: MrHuu <MrHuu@users.noreply.github.com>
Co-authored-by: Tony <45124675+sonninnos@users.noreply.github.com>
2021-12-26 04:56:44 +01:00
tunip3 a28e226ef4
Make resolution switching automatic and fix angle output issues [UWP/XBOX] (#13406)
* force angle to render at 1080p regardless of screensize as the output is 1080p regardless of screensize.
This fixes an issue where at 4k any angle output would be zoomed into a corner

* set resolution based on display resolution (auto 4k)

* set driver to d3d11 if booting with opengl

* reset width and height of output on boot to match display

Co-authored-by: Tunip3 <tunip3@users.noreply.github.com>
2021-12-24 14:34:30 +01:00
Cthulhu-throwaway c752f9b0de
Custom relay server support (#13395)
* Custom relay server support

Add support for custom user-ran relay servers.

* snprintf NULL fix
2021-12-23 13:54:52 +01:00
Nikos Chantziaras 0357b6c922
Add on-screen statistics toggle hotkey (#13381)
* Add on-screen statistics toggle hotkey

* CHANGES.md: Add technical statistics hotkey
2021-12-21 00:03:35 +01:00
Cthulhu-throwaway 690c802921
Netplay Stuff (#13375)
* Netplay Stuff

## PROTOCOL FALLBACK
In order to support older clients a protocol fallback system was introduced.
The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on.
Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on.
To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host.
Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host.

## NETPLAY CHAT
Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command.
Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5.
Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected.
Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages.
As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback.
If a new overlay and/or input system is desired, no backwards compatibility changes need to be made.
Only clients in playing mode (as opposed to spectating mode) can send and receive chat.

## SETTINGS SHARING
Some settings are better used when both host and clients share the same configuration.
As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing.

## NETPLAY TUNNEL/MITM
With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system.
This new system uses a tunneling approach, which is similar to most VPN and tunneling services around.

Tunnel commands:
RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host.
RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client.
RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive.

Operations:
Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server.
Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server.

Improvements (from current MITM system):
No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server.
Very little cpu usage. About 95% net I/O bound now.
Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers.
No longer operates the host in client mode, which was a source of many of the current problems.
Cleaner and more maintainable system and code.

Notable functions:
netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server.
init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client.
handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance).

## MISC
Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake.
Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host.
LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button.

## FIXES
Many minor fixes to the current netplay implementation are also included.

* Remove NETPLAY_TEST_BUILD
2021-12-19 16:58:01 +01:00
Tony 71836c1055
Add option for showing notifications only in menu (#13326) 2021-12-16 14:38:43 +01:00
jdgleaver 688c652673
[GameMode] Improve error handling (#13362) 2021-12-15 19:01:39 +01:00
Nikos Chantziaras 430baf7c21
Add Linux GameMode support (#13339)
This can fix a lot of performance issues, like audio crackling and frame
time spikes. This requires the GameMode package to be installed. See:

https://github.com/FeralInteractive/gamemode

This commit adds a "Game Mode" bool option to the "Power
Management" and "Latency" settings sections, and it can be toggled
on/off without restarting RA.

The actual toggling of game mode happens in a new frontend platform
interface function. Perhaps this will become useful for other platforms
that provide some equivalent of Linux GameMode.

Since the GameMode ABI is fixed, and the API comes as a single,
header-only file with no actual deps, we simply bundle the header
(deps/feralgamemode/gamemode_client.h.) That way, all Linux builds will
have support for GameMode regardless of whether the GameMode development
package is installed or not.
2021-12-14 14:07:42 +01:00
Autechre b6695d8921
Netplay changes proposed for 1.9.14 (#13314)
* Added setting to allow/disallow players other than the host from pausing the game.
* Added a sublabel for netplay max connections.
* Fixed port override macro from not being set immediately after the port setting.
* Fixed memory leaks.
2021-12-04 02:34:21 +01:00
Jamiras 339feab15b
add cheevos_custom_host setting (#13284) 2021-11-25 07:15:19 +01:00
Autechre 9e40966dce
Merge pull request #13249 from ToKe79/lakka2upstream
Upstream patches from Lakka
2021-11-20 22:07:47 +01:00
twinaphex 7a8b629746 (Steam Linux) Default to SDL input/joypad driver 2021-11-20 21:04:30 +01:00
Tomáš Kelemen (vudiq) efad7a7dcc
Lakka: CD-ROM eject menu item
Adds new entry (where the entry for dumping CD is) to eject the disc -
in case the CD drive has no physical button to eject the disc / the
button does not work. Useless for most, but quality of life improvement
for some.

Upstream of patch used by Lakka at build time
1943ad296e/packages/libretro/retroarch/patches/retroarch-99-eject_disc.patch
2021-11-18 00:36:01 +01:00
Autechre 86103b5cc1
Merge pull request #13238 from Jamiras/cheevos_menu_vis
(cheevos) audit achievement settings defaults and visibility
2021-11-15 19:25:04 +01:00
Jamiras 1eade78654 audit achievement settings defaults and visibility 2021-11-14 18:00:20 -07:00
twinaphex efa16a8fca Revert "(Netplay) Cthulhu88 -"
This reverts commit cb4028fd3d.
2021-11-12 19:00:42 +01:00
Autechre 1280151d13
Merge pull request #13216 from libretro/splitup-record
Split up recording code
2021-11-11 02:00:52 +01:00
twinaphex cb4028fd3d (Netplay) Cthulhu88 -
* Netplay Chat menu
* Toggleable bind for chat (bound to ~ [tilde] by default)
2021-11-10 02:41:02 +01:00
twinaphex 0b768d0460 Split up recording code 2021-11-10 02:34:04 +01:00
twinaphex 3cfab5ab88 Fix symbol conflict with quasi88 2021-11-09 17:07:10 +01:00
twinaphex f671ce4f8c Move global->name to runloop_st 2021-11-09 06:03:00 +01:00
Tony 3137f8470b
Add 'Automatic Frame Delay' option (#13190) 2021-11-05 23:42:23 +01:00
twinaphex 7f33a03423 Revert "Revert "Backport netplay changes from forum member""
This reverts commit 38a6b9f086.
2021-11-05 18:52:56 +01:00
twinaphex 38a6b9f086 Revert "Backport netplay changes from forum member"
This reverts commit 367ac6ce46.
2021-11-05 18:34:52 +01:00
twinaphex 367ac6ce46 Backport netplay changes from forum member 2021-11-05 17:17:10 +01:00
twinaphex 514ed00f2d Move configuration state over to configuration.c - take it out of
p_rarch
2021-11-03 21:22:37 +01:00
gblues 1ef78d3e3d
Any pad can control the menu (#13173)
* Any pad can control the menu

== DETAILS
I am not sure I've quite got it so that any pad can *open* the
menu, but I do have it so any pad can control it.

- split out the input processing into a separate method
- track down and squish some hairy bugs that boiled down to
  bad pointer math
- it looks like `menu_driver.c` has a mix of line endings, so I
  ran it through `dos2unix` so it has consistent line endings
  again.
- verified that this change did not impact actual cores

* optimize out cumulative_bits

* Incorporate PR feedback

Many thanks to @jdgleaver for providing these optimizations.

* apply one more optimization
2021-11-03 16:32:15 +01:00
Autechre e7f182811a
Split up audio code into new file audio/audio_driver.c (#13097)
* Split up audio code into new file audio/audio_driver.c

* Fix build issues #1

* Small cleanup

* Fix typo
2021-10-11 18:01:37 +02:00
Salvador 58e7dd8a1a
Add Miyoo target (#12860)
* add miyoo target
2021-10-08 13:53:49 +02:00
Francisco Javier Trujillo Mata c8a46e6e69 Add option for change video windows offsets, from video output 2021-10-04 23:53:54 +02:00
twinaphex e886e908d5 Create consistent naming conventions - use retroarch_ instead
of rarch_ for some functions for all functions coming from retroarch.h
2021-09-28 12:56:10 +02:00
Nathan Strong a3241aa9b2 fix missing semicolon 2021-09-25 14:03:29 -07:00
Nathan Strong 9b2d4236ad WIIU: Clean up a bunch of compiler warnings
== DETAILS
These changes fall into a few broad categories:

1. Explicitly undefine things we want to re-define due to conflicts with
   the version of devkitpro we're using
2. Clean up hex format specifiers to use `%lx` or `%lX` when working with
   long integers
3. Move variables inside the ifdef they're used in to squelch "unused variable"
   messages
4. Add parenthesis to make Wii U shader declarations stop complaining

And then there's a weird "misleading indent" warning that I fixed by just
rewriting a block of code to use a switch statement instead of if-then-else.

These changes work fine on Wii U, but we'll need to keep an eye on CI/CD to see
if other platform builds break.
2021-09-25 13:25:39 -07:00
Ben Hamilton (Ben Gertzfield) 1970786932
New feature: Use gamepad combo to quit Retroarch (#13017)
* Refactor menu toggle combo button logic to allow quit combo button

* Quit gamepad combo

* Fixes from @jdgleaver
2021-09-24 18:30:46 +02:00
twinaphex 7c74e035b0 Small cleanups 2021-09-18 06:15:02 +02:00
MajorPainTheCactus 3c6bdfd0d8
Fixed numerous issues with HDR (#12979)
* Fix for warning and fix for incorrect comment

* Fixed contrast to be more correct - now scales from 0-10 linearly and behaves more the way you'd expect it to - changed name to ditch legacy settings users may have
Added ability to skip inverse tonemapper to the shader via the constant buffer using 'inverse_tonemap' - set to 0.0f to skip
Fixed potential bug when swapping between hdr and sdr and the bit depth not being set correctly
Fixed dx11's blend, rasterizer and topology states not being set to the sames when using hdr and leaving the menu - caused issues with PCSX2's Shadow of the Colossus
Added numerous helper functions to help create the correct values to colour the UI - normally the white UI elements should be rendered at paper white not max brightness for various reasons

* Fix stylistic issues - * Don't use camelcase for variables and function names * Use '(void)' for function declarations instead of () in C code * Declare variables at the top of a function or code block * Make sure functions that return a value always have a default return path that is not encapsulated by an else block * Use more unique names for retro_math functions which are less likely to overlap with other libraries' function symbols

Co-authored-by: twinaphex <libretro@gmail.com>
2021-09-13 16:54:50 +02:00
Autechre 49cce025c7
Merge pull request #12952 from DisasterMo/rumble
Rebase 'Add generic rumble gain to input settings' by davidgfnet
2021-09-09 13:52:00 +02:00
Autechre ace9267c7b
Merge pull request #12960 from Jamiras/cheevos_cfg_overrides
(cheevos) don't write achievement credentials to overrides
2021-09-09 09:32:56 +02:00
Michael Burgardt 303d17e2e6 Rebase 'Add generic rumble gain to input settings' by davidgfnet 2021-09-08 19:52:32 +02:00
Jamiras f0a3ee6003 don't write achievement credentials to overrides 2021-09-08 11:34:19 -06:00
Autechre 7b9cbc08d7
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
* Add HDR support

* Attempt to fix Mingw build and Metal builds

* (D3D12) Fix relative header includes

* Add missing hdr_sm5.hlsl.h

* (d3d12_common.c) Some C89 build fixes

* Fix MSVC build

* - Attempt to fix build on mingw/msys unix with dirty hack
- Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio -
the define was seen as an error and was causing the first pipeline
to error out
- Make sure we manually set handle of backBuffer to NULL

* Moving the release of the texture above the freeing of desc.srv_heap
and desc.rtv_heap solves the hard crashes on teardown/setup in RA -
it was crashing hard in d3d12_release_texture before

* Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now
because of several things that are Windows desktop-specific right now
(GetWindowRect)

* Add dirty GUID hack - should work for both mingw/msys on Windows/Linux
as well as MSVC/Visual Studio (hopefully)

* Change HAVE_D3D12_HDR to HAVE_DXGI_HDR

* Move away from camelcase named variables

* Fix RARCH_ERR logs - they need a newline at the end

* d3d12_check_display_hdr_support - make it return a bool on return
and set d3d12->hdr.support and d3d12->hdr.enable outside of the
function

* (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and
move it to dxgi_common.c instead

* (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and
rename it dxgi_swapchain_color_space

* (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and
rename it dxgi_set_hdr_metadata

* (DXGI) dxgi_check_display_hdr_support - better error handling?

* Fix typo

* Remove video_force_resolution

* (D3D12) Address TODO/FIXME

* (D3D12) Backport
c1b6c0bff2
- Fixed resource transition for present when HDR is off
Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader

* Move d3d12_hdr_uniform_t to dxgi_common.h and
rename it dxgi_hdr_uniform_t

* (D3D11) Add HDR support

* Add TODO/FIXME notes

* Cache hdr_enable in video_frame_info_t

* Update comment
2021-09-03 06:15:25 +02:00
twinaphex 1bafa70837 Simplify config_load_file - get rid of end label 2021-08-30 17:52:50 +02:00
twinaphex 220dfe4dbf Move code in retroarch.c over to configuration file 2021-08-30 16:52:05 +02:00
jdgleaver a6901dc85e Add option to (force-)write current core options to disk 2021-08-26 11:42:46 +01:00
Autechre dbb74ba5ab
Merge pull request #12823 from markwkidd/input-drivers
input_driver refactor
2021-08-24 18:45:20 +02:00
twinaphex b620325714 Rename HAVE_ARM_NEON_OPTIMIZATIOn to HAVE_ARM_NEON_ASM_OPTIMIZATIONS,
rename DONT_WANT_ARM_OPTIMIZATIONS to DONT_WANT_ARM_NEON_OPTIMIZATIONS
2021-08-21 18:00:59 +02:00
twinaphex eb50d7dbb4 (UWP) Push temporary fixes for issue that happens when resizing on UWP
with latest Xbox Series dashboard; DXGIResizeBuffers passing 0, 0 as
width/height is apparently problematic as it changes 0, 0 to 8,8
instead,
breaking the program
2021-08-20 23:16:01 +02:00
Mark W. Kidd 5f834a8cb3 input_driver refactor 2021-08-19 20:02:39 -04:00
Autechre ae327a769b
Revert "input refactoring: create input_driver.c" 2021-08-18 18:45:53 +02:00
Autechre a66b1b3e48
Merge pull request #12703 from markwkidd/input-drivers
input refactoring: create input_driver.c
2021-08-18 18:17:43 +02:00
Autechre 80136dd3ec
Merge pull request #12663 from Nargash/log_early
Starting logging and verbose mode before first config load
2021-08-18 18:17:03 +02:00
Mark W. Kidd 5a8920c862 input_driver refactor 2021-08-17 08:56:29 -04:00
jdgleaver fa7dd0f6d9 Add facility to cap maximum window size in windowed mode 2021-08-16 17:49:11 +01:00
jdgleaver c4880ca840 Add option to disable core option categories 2021-08-13 16:18:02 +01:00
twinaphex 05bf208f7d Was missing a header include for switch_performance_profiles.h 2021-08-12 19:03:42 +02:00
twinaphex fbeb157bba Raise limit on stk_ident to avoid warning on Vita 2021-08-12 16:01:48 +02:00
twinaphex 20ef0667b0 Add initial webOS port courtesy of informatic/webosbrew/mariotaku 2021-08-11 20:04:11 +02:00
sonninnos 60e25c5e3b Change default mouse index to port index 2021-08-06 17:42:39 +03:00
Nargash c844705665 Enable verbosity and logging before initial config file load 2021-08-02 20:31:48 -05:00
twinaphex b3aafd2f86 This makes the Explore tab show up again 2021-07-30 14:17:03 +02:00
sonninnos 149beaf061 'Automatic Mouse Grab' option 2021-07-29 02:16:43 +03:00
tunip3 9de0cc1ffe
turn off core info cache by default on UWP 2021-07-26 20:17:35 +01:00
tunip3 61aeb982fd
make it so that the explore tab is disabled by default on winrt devices 2021-07-25 14:35:02 +01:00
jdgleaver 218286aa99 (RS90) Add optional approximate 'semi-linear' scaling filter 2021-07-21 14:11:42 +01:00
jdgleaver 7439f4d6d0 (RS-90) Disable menu clock by default 2021-07-14 15:27:07 +01:00
Autechre e1daabde65
Merge pull request #12592 from john-parton/feature/rs90
[DRAFT] RetroMini RS-90 Support
2021-07-13 20:25:27 +02:00
John Parton f6aeb717ba Basic rs90 build
DINGUX_BETA has clock_gettime libogc
Add tinyalsa support to rs90
2021-07-13 11:36:48 -05:00
jdgleaver 54706bec8a (Dingux Beta) Use ALSA audio driver by default 2021-07-13 14:18:11 +01:00
Autechre 7d9d57dc50
Merge pull request #12564 from sonninnos/integer-overscale
Integer overscale option
2021-07-08 12:03:28 +02:00
Autechre 27fbb3f971
Merge pull request #12568 from john-parton/feature/enable-alsa-opendingux-beta
Re-enable alsa on opendingux beta
2021-07-08 11:33:00 +02:00
Autechre 9e85eec4a7
Merge pull request #12621 from JustMeDaFaq/master
Default to d3d11 on UWP builds
2021-07-08 11:07:29 +02:00
JustMeDaFaq 6e61eb084a
Default to d3d11 on UWP builds
Even if compiled with ANGLE, lets default to d3d11 since ANGLE is calling D3D anyway. 
That makes cores like PCSX2 and Duckstation boot proper with default settings, ANGLE cores still switching automatically.
2021-07-06 19:51:42 +02:00
John Parton b1b5148090 Enable Alsa/Alsa_thread on OpenDingux, but not alsa midi driver, keeping
openal the default audio driver
2021-06-26 14:54:42 -05:00
sonninnos b483f233d2 Integer overscale option 2021-06-24 00:56:52 +03:00
jdgleaver 973f5cda6d Add support for mapping multiple controllers to a single input device 2021-06-21 12:42:38 +01:00
dankcushions 0caeed6e1d
Make alsathread default for all alsa devices with threads. (#12515) 2021-06-10 17:19:52 +02:00
Bernhard Schelling 98194ce135
Allow the 8 analog stick directions to be used as keys for core keyboard mappings (#12506) 2021-06-10 17:00:33 +02:00
Tony 27cacffe54
Fix frame delay limit in conf read (#12507) 2021-06-09 06:32:01 +02:00
Autechre e40f0d308b
Merge pull request #12488 from Jamiras/cheevos_challenge_indicators
(cheevos) challenge indicators
2021-06-05 16:02:38 +02:00
Jamiras 3fe52bb7fb add toggle/setting for challenge indicators 2021-06-04 12:32:01 -06:00
Ben 4b2f27eff8 Ver 0.9.2 SR2 (Switchres API) Implimantation
Fixed SR close match refresh bug.
Added menu high resolution option.
Fixed desktop restore bug cuusing endless resolution change requests.
Fixed file conflicts
Added destop restore resolution back in for manu only.
Pulled Switchres fixes.
Added better PI rsolution support.

Ver 0.7 SR2 (Switchres API) Implimantation

Removed HH experimetal check. This is better done via teh switchres.ini at present.
Fixed refresh rate bug. Now new resolution and refesh is added correctly.
Removed SR deinit from menu restore. Meanu now stays at last content resolution.

Ver 0.6.2 SR2 (Switchres API) Implimantation

Fixed super resolution bug casuing abnormal video size and aspect ratio
Fixed logging issue casuing seg falts on RA exit

Ver 0.6 SR2 (Switchres API) Implimantation

Ver 0.2 SR2 (Switchres API) Implimantation

Added forced super resolutions.
Added Multi-monitor/monitor selection support.
Added desktop resolution restore when switching back to menu only.
Added new menu items for 31KHz standard and 120hz monitor profiles.
Added new menu item INI. load monitor profile from switchrss.ini.
Fixed winraw driver. Coordinates new refreshed after a resolution change.
Fixed Menu aspect ratio in super resolutions.
Removed static glabals. These have been added to videocrt_switch struct.

Ver 0.1 SR2 (Switchres API) Implimantation

Removed old CRTSwitchRes method. Added new SR2 API implimantaion.
Resolution swithcing is now done by switchres libs. Both Linux and Windows
working with native and super resolutions. Working multi-monitor support
with monitor index selection. Working 31KHz support with standard and 120Hxz
modes. The monitor index selection is still done via the RA UI. Only choose
native and 15KHz form the CRT options in the RA UI as all options are now set
in the switchres.ini. All other CRT optoins in the RA UI currently do nothing.

Added SR wrapper to fix compile issues. Added back RPi functionality

Fixed windows resize/scaling issues on resolution change

Thanks @Calamity no more need for crt_switch_driver_refresh()

Fix broken case after prevous commit

Monitor preset options 15/31KHz now active. Added new meu option.

Moitor persets can now be choosen fom the RA UI. 15KHz and 31KHz will set
arcade_15 and aracde_31 respectivly. New option INI, if this is chosen your
monitor preset will be selected from your switchres.ini file.

Added 3KHhz, 120Hz. for old RA users. Renamed 31KHz to 31 KHz,  Standard

Fixed winraw input coordinates after switching resolution.

Code cleanup

Fixed menu aspect ratio issue

Added menu resolution restore after closing content

Fixed aspect ratio after menu resolution restore.

code clean up

Fxed menu Resulition Restore Aspect Ratio. When SR uses non integer scalled resolution.

super width bug with restoring menu resolution fix

added super resolution check after setting desktop resolutoion variables

when menu active only sr_deinit() used to restore desktop mode.

Fixed menu sr_deinit bug. now setting sr_active false

Removed static globals, added them to video_switch struct

Fixex compile bug due to comment //

Fixed compile issues doe to c++ comments in teh switchres_wrapper.h

Temporarily removed SR2 logging to fix compile isses for c90

added logging back in. Removed support for winnt and osx

Added define for C89. Disabled SR if defined C89

Removed all RA compile fixes fro C89 C90 etc. Swithing now working again.

Put Switchres behind HAVE_SR2. HAVE_SR2=no by default. --enable-sr2

Ver 0.5 SR2 Implimentation.

Ver 0.4 SR2 Implimantation.

Bake SR inside RA

Removed temporary log files

Disable switchres when C89/C99 builds.

Removed C89 and C90 checks for SR

Fixed switchres_wrapper.h location

Ver 0.3 SR2 Implimenation

Dissable logging for C89 __STDC__

Fix For RPi

fixed missing EOL

fixed RPi function definition

added vidrocrt_switch stuct to RPI funcion

fixed xoffset for RPi

Removed old RPi function call

SR disabled for videocore until VC4 switching ported

Reverted back to state 5c8a56c Bake SR inside RA

Use native win32 api for threads.

Fix static lib linking
LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_

Added lidstc++ to makefile.common for switchres

Fixed RPi switching. Disabled Switchres for videocore unill it is ported.

removed RAA.log. Should not exist

Added check for when SR fails to set mode with an aspect ratio fix.

added video driver re init for RPi

GB, GBA and GBC core check, adjusted reseolutions and scale. Please turn on integer scalling in the RA UI

Added logas back in. Checking STDC verstion >= C11

Fixed c89 for loop declaration.

Code clean up. Added new functions

Fix resolution switching bug introduces with HH code clean up.

Fixed menu restore bug on closw content after code clean up

Moved SR logging to relevant RA logs

Update makefile. Checks for X11 and xrandr

fixed makefile

Use native win32 api for threads.

Fix static lib linking
LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_

Update switchres_wrapper.* header comments

Update year copyright

DRMKMS: build only if libdrm has the required version

XRANDR: build only if xrandr is available

Simplified maklefile

Fixed RPI compile error with unsued functions.

As before

Disable Griffin. No switching support available. Never has been

Removed log file 1

Added Win32 static define

Added SR source

Removed Videocore check on destroy SR

Moved SR deinit to trigger earlier on RA exit.

Fixed compile error after upstream rebase

Fixed aspect ration bug cused by super resolutions. Temporarily disbabled SR logging

Re inabled runtim eSR loggind. Disableed all RARCH logging on retro_deinit_drivers

Removed srdeinit from menu restore. Menu stays in current reolution until a fix can be found

Fixed refresh rate changes when no reolution change is detected.

Forgot to add teh resolution cahge in with the refresh change oops

Fixed endless no detection log.

Removed HH check. This can been better adjusted using the switchres.ini

fixed compile issue

Added better PI crt switching and fixed typo

Pulled Swicthres fixes. Updated desktop restore resolution.

removed unused makefile

Lockec menu refresh to 60hz

fixed missing new line

Fixed file conflicts

Forced 640x480@60 for menu

Added high resolution menu option

Removed item logg checker

Fixed typos

Removed unused functions

Fixed SR close match refesh bug.

Fixed typo
2021-06-04 08:32:56 -07:00
Christian_Haitian 74d9f976a8 Add wifi configuration menu
Enable with --enable-wifi during
configuration before make.
Credit to valadaa48 for the
code and configuration.
2021-05-31 02:20:34 +00:00
jdgleaver 466bd3be7f Add option to select between 'touched' elements and physical controller inputs when showing inputs on overlays 2021-05-25 18:01:52 +01:00
twinaphex 57a728fd41 Rename audio_out_rate to audio_output_sample_rate 2021-05-21 22:36:46 +02:00
U-LAPTOP-0BS9KNOH\crystal 159602d697 Change default video driver name for PSL1GHT 2021-05-19 22:50:34 +02:00
U-LAPTOP-0BS9KNOH\crystal 23acacf436 PSL1GHT salamander build fix 2021-05-19 00:31:09 +02:00
twinaphex 925c459aed Use single snprintf instead of multiple strlcpy/strlcat calls in
several places
2021-05-18 23:18:09 +02:00
Michael Burgardt d50be7a0ab Added simple playlist entry enumeration to ozone; added toggle option by jdgleaver 2021-05-17 18:49:25 +02:00
Autechre 89391ccf9a
Merge pull request #12287 from LazyFunker/master
Some fixes for UWP/XBox
2021-05-12 09:17:53 +02:00
David Guillen Fandos 9280340fe0 CPU governor/frequency part 2
This adds managed policies and settings to store them and reload them at
startup. Only for Lakka builds!
2021-05-12 02:16:25 +02:00
jdgleaver c37f540b72 Core Info Cache Improvements
- Core info cache can now be enabled/disabled on all platforms via a new `Settings > Core > Cache Core Info Files` option
- Core info cache file has been renamed from `.cache` to `core_info.cache` (i.e. it is no longer a 'hidden' file on Unix platforms, so can be deleted easily)
- The core info cache file is now compressed (rzip) to further reduce disk IO
- The presence of a `core_info.refresh` file in the core info directory will force a one-time refresh of the info cache. This file is generated automatically when toggling on the `Cache Core Info Files` option, and we will also add it to core info file packaging such that updating info files (either manually or via the online updater) will force a refresh
- The core info cache no longer contains 'core is locked' and 'firmware missing' data fields; these are 'dynamic' properties that must be determined at runtime
- The 'core is locked' status is now determined on core info intialisation by parsing the core directory listing, rather than by performing indivdual 'lock file exists' checks. This minimises file IO, and greatly improves performance on devices with slow storage
- While parsing the core info cache file, we now avoid unnecessary `strdup()`s when adding entries to the resultant cache list
- Memory leaks (potential and real) have been fixed, and safety checks added
- Build errors have been fixed
2021-05-06 15:00:55 +01:00
Autechre 84ab14cb83
Merge pull request #12281 from eadmaster/multi_patch
added multi-softpatching support + OSD messages for patches (#9947)
2021-04-30 16:00:43 +02:00
eadmaster 019130298a added multi-softpatching support + OSD messages for patches (#9947)
fixed Travis error
2021-04-30 14:12:47 +02:00
Tomáš Kelemen (vudiq) 90529c62b2 Lakka: add menu for time zone setting
This adds new entry under Settings -> Services (where all Lakka related
services are currently available, such as switches for services like
SSH, Samba, etc.). By adding this the users do not have to use the
command line / access the file system directly to change their local
time zone to adjust the date/time displayed in RetroArch.
2021-04-21 18:12:42 +02:00
LazyFunker c5e5cf28af Force resolution on UWP 2021-04-20 11:47:32 +02:00
jdgleaver 54c45bd54e (RGUI) Add option to disable menu transparency 2021-04-15 12:32:39 +01:00
jdgleaver a6cffc0e29 (XMB/GLUI/Ozone) Add optional menu screensaver animations 2021-04-13 15:36:57 +01:00
twinaphex fc5b557a10 use fill_pathname_join_concat if we want to set a filename path
with extension instead of doing fill_pathname_join and then
fill_pathname_noext
2021-04-11 18:37:42 +02:00
twinaphex 116bf8058a Don't need this variable in this loop 2021-04-11 18:19:51 +02:00
twinaphex 050f44382b input_remapping_save_file - simplifications 2021-04-11 18:16:18 +02:00
twinaphex 3841fecc59 Cleanups 2021-04-11 17:01:13 +02:00
twinaphex 40c39de5e3 Move old_libretro_device/old_analog_dpad_mode to global struct 2021-04-11 16:02:47 +02:00
twinaphex 0087be2a53 Cleanup input_remapping_load_file/input_remapping_save_file - none
of these huge char arrays were needed, wrong size being passed
to snprintf, fill_pathname_join, k loop variable unneeded, etc.
2021-04-11 14:36:51 +02:00
twinaphex d9cacc0b8c Other cleanups - wrong size being passed to snprintf for s3, etc. 2021-04-11 14:18:14 +02:00
twinaphex 370751551f Some further optimizations - key_strings doesn't need to be inside
the loop
2021-04-11 14:11:12 +02:00
twinaphex ac8e1b88e4 input_remapping_load_file/input_remapping_save_file - char arrays
were way too big
2021-04-11 14:03:03 +02:00
twinaphex aa0a9f18d5 Fix crash that could happen after loading a remap file manually -
config file was being freed at the end of input_remapping_load_file
when the menu_cbs_ok.c function was still using it afterwards - move
the config_file_free outside of the function and free manually
afterwards when we're done
2021-04-11 13:48:25 +02:00
repojohnray 8f3e02e49c Fix issue detected by valgrind
==27741== Conditional jump or move depends on uninitialised value(s)
==27741==    at 0x6080F5: strlcpy_retro__ (compat_strl.c:38)
==27741==    by 0x60818A: strlcat_retro__ (compat_strl.c:60)
==27741==    by 0x49EDD7: fill_pathname_join_special_ext (file_path.c:843)
==27741==    by 0x4C78C8: config_load_remap (configuration.c:3765)
==27741==    by 0x4386FF: command_event_init_core (retroarch.c:12601)
==27741==    by 0x43B15E: command_event (retroarch.c:14000)
==27741==    by 0x468863: retroarch_main_init (retroarch.c:35231)
==27741==    by 0x487AED: content_load (task_content.c:607)
==27741==    by 0x48A3D3: task_load_content_internal (task_content.c:2068)
==27741==    by 0x48A6AD: task_push_load_content_from_cli (task_content.c:2162)
==27741==    by 0x43D66E: rarch_main (retroarch.c:15300)
==27741==    by 0x43D6ED: main (retroarch.c:15398)
==27741==  Uninitialised value was created by a stack allocation
==27741==    at 0x4C7730: config_load_remap (configuration.c:3721)
2021-04-10 17:30:56 +02:00
twinaphex f8ec815467 Cleanups 2021-04-08 01:54:44 +02:00
jdgleaver c23e32a047 OpenDingux Beta: Add 50Hz support 2021-04-07 10:06:11 +01:00
Jonathan 5c6cd1b48a
Add scaling to pointer input (#12213)
So far, if display is scaled, overlays gets correctly drawn but touch
input is not correctly scaled, resulting in an unusable overlay.

This happens for touches in menu too.

This commit aims to introduce this scaling factor adding it to the
config file, eg:

input_touch_scale = "2"
2021-04-06 13:15:43 +02:00
jdgleaver 371d0b7395 Add optional menu screensaver 2021-04-01 17:26:43 +01:00
sonninnos 23d558564f Customizable menu scroll hold delay 2021-03-26 04:23:52 +02:00
twinaphex b85a33c0ab (OSX) Set workaround when loading config file - if network core
URL points to arm64 and we are on x86_64 build or vice versa, we
switch it back
2021-03-23 03:10:38 +01:00
twinaphex 117d48c898 (Apple) Change some preprocessor conditionals to cover all bases 2021-03-12 10:33:21 +01:00
Yoshi Sugawara a142f3b852 Support bundle assets extraction for macOS; Fix to only extract assets once on first install; Change cores, assets, other directories to default to application support directory instead of app bundle 2021-03-11 23:12:52 -10:00
jdgleaver d12197c00c
Fix 'Content dir-specific overrides' log message (#12070) 2021-02-23 18:58:07 +01:00
sonninnos 6c3c2bea5f Logging cleanups 2021-02-18 18:35:31 +02:00
jdgleaver 5c0799826a (.gitlab-ci.yml) Add windows-msvc10-x64 and windows-msvc10-i686 targets 2021-02-10 16:55:09 +00:00
Autechre f661cc3fb5
Merge pull request #11572 from ImJezze/master
Option to open the file browser in the last used directory
2021-02-08 12:29:31 +01:00
ImJezze 270c41b35a Implement toggle to open the start directory at the last used location 2021-02-07 11:54:17 +01:00
sonninnos c4876c5e01 Config logging cleanup 2021-02-03 13:43:56 +02:00
Autechre 831bbf1300
Merge pull request #11925 from Ryunam/custom-dirs
Enable configuration of the directories used for Favorites, History, Images, Music and Video playlists
2021-02-01 23:20:00 +01:00
jdgleaver b9691597d1
Add 'L2 + R2' menu toggle gamepad combo (#11935) 2021-01-24 16:33:13 +01:00
Ryunam 4b0502b896 Enable configuration of directory for Favorites, History, Images, Music and Video playlists 2021-01-21 21:28:10 +01:00
twinaphex dff8fbf879 Silence some implicit conversion warnings 2021-01-16 20:47:07 +01:00
jdgleaver 1c591be8f1 Add option to automatically enable 'game focus' mode when running/resuming content 2021-01-13 15:00:36 +00:00
Ryunam c341aabdb4 Add option to show/hide Refresh Rate notification 2021-01-08 17:32:33 +01:00
MrHuu c4db0fa439 (3DS) Rework buildbot url 2021-01-04 03:31:24 +01:00
MrHuu 2229657b12 (3DS) Enable core updater 2020-12-30 19:11:48 +01:00
Autechre 1681872763
Merge pull request #11772 from fpscan/facebook-gaming
Facebook Gaming stream option
2020-12-28 21:04:09 +01:00
twinaphex b1af12efc9 Add more PSL1GHT ifdefs 2020-12-27 18:56:00 +01:00
bslenul 602908f5c6 Build fix. 2020-12-19 18:30:10 +01:00
twinaphex 870707dbe8 Remove obsolete __CELLOS_LV2__ references - use PSL1GHT instead 2020-12-19 15:32:26 +01:00
Ömercan Kömür 6256b8ca2b first 2020-12-19 15:14:14 +03:00
David Guillen Fandos 4aa3a0d666 Fix wifi_enable setting, to store it across restarts 2020-12-15 18:12:58 +01:00
Tony Jansson 75baed785e (DINPUT+WINRAW) Option for disabling Windows hotkeys 2020-12-09 00:03:40 +02:00
David Guillen Fandos a442696b71 First attempt at adding proper brightness
Supports Switch and OGA
2020-11-26 19:22:05 +01:00
David Guillen Fandos 1c5099051c Adding savestate garbage collector for autoincrement stavestates
As some issues indicate (#6195 #10471 #11008 #6861) there's an issue with
the autoincrement save slot feature: slot index will increase and very old
saves won't be deleted.

This commit adds support to delete old save states with a user defined
save state limit (global). Instead of wrapping around the slot counter
it will simply delete the oldest save, since it is simpler.

For now there's a limit of one deletion per save, which ensures a user
cannot delete many saves by accident if they set the limit too low.
2020-11-22 13:26:23 +01:00
cpasjuste 0082806620 (KMS/DRM) add support for custom modes from hdmi timings 2020-11-18 11:34:44 +01:00
jdgleaver e582cf9f1d OpenDingux: Add rumble support 2020-11-17 16:13:37 +00:00
HyperspaceMadness 70bf90c5d8 Shader_Preset_Simple_Save_Cleaned_2020_11_01 2020-11-01 09:18:40 -05:00
Tony Jansson 7a2153f053 Allow loading core remaps without content 2020-10-29 02:23:43 +02:00
Tony Jansson da3f7d7d70 DISABLE_MENU final fix 2020-10-22 03:44:05 +03:00
Tony Jansson 46d516f066 Add option for quitting on close content 2020-10-20 21:45:03 +03:00
Tony Jansson 39b194d306 Clean vs reset configuration matching redux 2020-10-17 22:15:49 +03:00
Autechre 4fd92ec667
Revert "Clean vs reset configuration matching" 2020-10-17 19:02:28 +02:00
Tony Jansson 1825f52353 Clean vs reset configuration matching 2020-10-17 00:09:06 +03:00
Tony Jansson 9902ad0b49 Add remaining settings menu visibilities 2020-10-16 01:57:34 +03:00
jdgleaver 2dc837850f OpenDingux: Add 'sdl_dingux' input/joypad drivers and use by default 2020-10-08 13:26:45 +01:00
jdgleaver 80f1da2fb1 OpenDingux: Enable selection of image interpolation method when using 'sdl_dingux' gfx driver 2020-10-05 14:34:21 +01:00
jdgleaver 3bd66cc14d OpenDingux port improvements: Phase 1 2020-10-01 15:56:14 +01:00
Jamiras 02ddbc41cc allow disabling leaderboard notifications and trackers separately 2020-09-25 19:28:56 -06:00
jdgleaver 2155438794 (Mobile) Fix default overlay assignemnt 2020-09-25 11:15:33 +01:00
twinaphex f1d0de85fd Use strcpy_literal for string literals 2020-09-21 00:27:31 +02:00
Ophidon 2f36c94f3f Variable BFI
BFI support added for 180hz / 240hz / etc. Solves issue with image retention from voltage issues at 120hz BFI. Also disabled BFI while in menu, as if set to an incorrect value for the current refresh rate, could cause severe flickering and difficulty reverting to the correct value.
2020-09-18 11:57:32 -04:00
jdgleaver 8a5ebbf24d Add option to scale overlays automatically (with aspect ratio correction) 2020-09-17 17:23:07 +01:00
jdgleaver 34e08a688f (Sensors API) Android (crash-)fixes/improvements + add option to disable sensor input 2020-09-14 17:52:45 +01:00
jdgleaver eda2753cb3 (Mobile) Set default overlay to 'neo-retropad' 2020-09-11 18:08:48 +01:00
jdgleaver b8ea4fd54e Overlay configuration improvements 2020-09-08 13:37:51 +01:00
jdgleaver a39d6240a6 (Salamander/static builds) Move 'libretro_path' value from 'retroarch.cfg' to independent config file 2020-09-05 13:23:20 +01:00
Pedro b6655034ef Implementation of fullscreen over notch function. 2020-08-27 20:41:30 -03:00
jdgleaver cc2e098dab Add option to hide overlays when a gamepad is connected (Note: Restricted functionality on Android) 2020-08-25 11:12:37 +01:00
Twinaphex a175af4e6a Cleanup some unused variables 2020-08-22 18:04:34 +02:00
twinaphex f63593e918 Use FILE_PATH_ constant string literals for hardcoded strings 2020-08-22 12:49:35 +02:00
twinaphex 4ec216dc0b Get rid of file_path_str 2020-08-22 01:06:10 +02:00
jdgleaver dd66988c98 Add option to remember last selected shader preset/shader pass directories 2020-08-21 17:02:32 +01:00
Nargash b8990d601a Add configuration options to sort save files, save states, and screenshots into folders named after the content directory folder. 2020-08-20 19:29:00 -05:00
twinaphex ad7db2e2b8 Move path variables off heap size; prevent potential memory
fragmentation
2020-08-18 12:44:14 +02:00
twinaphex 855351de9e Reorder g_defaults, alignment 2020-08-16 04:38:02 +02:00
twinaphex 375f2da3bb Reorder structs, alignment 2020-08-14 23:03:15 +02:00
twinaphex 06210387af Fix C++ comment 2020-08-09 19:24:13 +02:00
Yoshi Sugawara 6a37f1ec90 [iOS] Set default video driver to OpenGL; start adding source file references to xcode project to make code navigable in Xcode 2020-08-09 06:08:16 -10:00
jdgleaver e6000afddb (GLUI) Add optional system-specific playlist icons 2020-08-06 17:24:28 +01:00
jdgleaver 15cf483cd9 (RGUI/GLUI) Clean up 'scan content' menu entries 2020-08-05 14:25:09 +01:00
jdgleaver 535d73cf37 Ensure correct directory is used when saving autoconfig profiles 2020-08-03 13:10:00 +01:00
twinaphex 4ee45304b0 More warning fixes 2020-08-01 18:14:48 +02:00
jdgleaver d77f6705df Add option to hide 'Explore' tab + menu clean-ups 2020-07-29 13:01:49 +01:00
alphanu1 e222d62f6c
Merge pull request #7 from libretro/master
upstream
2020-07-28 18:55:54 +01:00
Autechre 8cb861798e
Merge pull request #11075 from francescotintori/francesco/playlist_autofix
Playlist base content directory paths
2020-07-28 16:10:20 +02:00
alphanu1 55e3bd3d2d Added ability to adjust porch values
Porches can now be manipulated from the CRTSwitchRes menu
2020-07-28 14:25:38 +01:00
francescotintori 9744fcb76a Adds base content directory support in playlists. If playlist base content directory does not match configuration parameter 'rgui_browser_directory', all entries paths are automatically fixed to match parameter 'rgui_browser_directory'.
Functionality is enabled if new parameter 'playlist_autofix_paths' is enabled.
2020-07-27 20:59:56 +02:00
jdgleaver fba4a8e837 (RGUI) Add optional 'toggle switch' icons 2020-07-27 14:45:07 +01:00
twinaphex 270a22ce0b core_info_hw_api_supported - silence warning array subscript has type
'char'
2020-07-23 05:18:15 +02:00
Autechre 6c7143d02d
Merge pull request #10981 from yoshisuga/yoshisuga/ios-metal
iOS/tvOS Metal Renderer
2020-07-21 20:41:07 +02:00
Ryunam 4d2fe14c1d Adjustments to Screenshot Notification options 2020-07-20 19:44:55 +02:00
Yoshi Sugawara a5fd455c33 fixed setting default audio driver for coreaudio - no need to check for HAVE_COCOA_METAL 2020-07-19 15:19:15 -10:00
twinaphex 9fb54a0a1c Fix --disable-menu 2020-07-20 01:58:49 +02:00
twinaphex 36a76d1248 Take out my own implementation in favor of Ryunam's 2020-07-20 00:50:40 +02:00
Autechre 8861416b32
Merge pull request #11046 from Ryunam/screenshot-notification
Add options to control visibility, duration and flashing effect of Screenshot Notifications
2020-07-20 00:27:02 +02:00
Ryunam 5014f90e4d Add options to customize Screenshot notifications 2020-07-19 23:42:16 +02:00
twinaphex ccd9b8ead4 (Widgets) onscreen Notifications -> Add setting to enable/disable 'take
screenshot' widget individually
2020-07-19 23:26:14 +02:00
Hugo Hromic 1e3fb9505c (Menu/OSD) Implement configurable update interval for memory usage display
Obtaining system memory metrics is generally an expensive operation.
2020-07-19 19:57:50 +01:00
jdgleaver 230c1cdde2 Add option to show/hide 'last used disc restored' notifications 2020-07-17 12:52:28 +01:00
twinaphex 36b581c733 Add 'Show Cheats Applied' onscreen notification visibility setting 2020-07-17 03:32:22 +02:00
Autechre bbe234898f
Merge pull request #11030 from hhromic/menu-imprv
(Menu) General usability improvements for setting defaults
2020-07-16 18:55:18 +02:00
jdgleaver 75b3b5350c Add 'Notification Visibility' menu 2020-07-16 16:32:01 +01:00
Hugo Hromic f4dec615ef (Menu) General usability improvements for setting defaults 2020-07-16 09:17:10 +01:00
jdgleaver 84a71ea133 Rewrite 'task_autodetect.c': Ensure thread safety + clean-ups/rationalisation 2020-07-14 17:46:58 +01:00
Jamiras 96c5f5dfb0 add option to play custom sound on achievement unlock 2020-07-11 10:56:09 -06:00
jdgleaver 506aa0a36c Add optional widget-based 'load content' launch feedback animation 2020-07-09 13:05:28 +01:00
Hugo Hromic c985dcc84d Revert "Add 'Ignore null drivers' setting"
This reverts commit f16f3d2968.
2020-07-07 22:54:45 +01:00
jdgleaver e87b8311c8 (Static Platforms) Add option to not restart RetroArch when launching content with the currently loaded core 2020-07-03 17:12:23 +01:00
Autechre 10ddb274bc
Merge pull request #10866 from parport0/master
Add a bluetooth driver
2020-06-27 16:46:11 +02:00
twinaphex f16f3d2968 Add 'Ignore null drivers' setting 2020-06-27 03:00:28 +02:00
twinaphex efd98108c6 Revert "configuration.c - move static functions to top of file"
This reverts commit c0f3c5d083.
2020-06-26 18:40:20 +02:00
twinaphex c0f3c5d083 configuration.c - move static functions to top of file 2020-06-26 18:25:12 +02:00
twinaphex 601a73fa8b Use string_starts_with_size where possible - avoids the strlen 2020-06-25 12:51:04 +02:00
parport0 4f8ccb8642 Add bluez bluetooth driver 2020-06-24 12:53:27 +03:00
parport0 23c08ad9b0 Add bluetoothctl bluetooth driver 2020-06-24 12:53:27 +03:00
twinaphex d0e426011d Move video_driver_load/save_settings functions to configuration.c 2020-06-23 22:27:40 +02:00
twinaphex 2c185fe7e2 Move input remapping code to configuration.c 2020-06-23 22:18:33 +02:00
jdgleaver 2782b87267 Add option to automatically backup cores when updating 2020-06-16 11:12:22 +01:00
parport0 a4590acde9 Add options for moving the on-screen overlay 2020-06-11 15:39:23 +03:00
twinaphex 5aa26e7eee Optimize check_menu_driver_compatibility 2020-06-10 23:40:29 +02:00
twinaphex 1597a6893d Get rid of 'All Users Control Menu' setting - was not properly
implemented - input system is in for a big overhaul in the near
future so this could be addressed in a better way then
2020-06-09 13:55:03 +02:00
jdgleaver 47150cab07 Wire up menu entry for 'hotkey delay' option + 'hotkey enable' clarifications 2020-06-09 10:20:44 +01:00
twinaphex 9ff44cc682 Namespace some logs 2020-06-08 17:13:23 +02:00
Autechre 50e522c9ce
Merge pull request #10801 from snackycakes/hotkey_block_delay
Added a hotkey delay option to fix issue #9080
2020-06-07 01:25:28 +02:00
twinaphex 9dca8de90f (configuration.c) Turn enums into const 2020-06-07 00:33:48 +02:00
Robert Hammond bd17e13ef7 Added a hotkey delay option to allow hotkey input to work properly when it is assigned to another action. Original pull request from 9080 by paradadf was taken and modified to be configuration based. 2020-06-06 15:39:51 -04:00
jdgleaver 9f4a9e9cd6 Core updater improvements 2020-05-27 17:02:43 +01:00
Autechre 1fd777106d
Merge pull request #10707 from jdgleaver/date-separator
Enable configuration of date seperator in clock and runtime 'last played' displays
2020-05-25 18:22:01 +02:00
jdgleaver 18912ac23d Enable configuration of date seperator in clock and runtime 'last played' displays 2020-05-25 15:46:53 +01:00
jdgleaver 230198fe4a (Ozone) Add option to sort playlists after name truncation 2020-05-25 11:32:17 +01:00
meleu 69949187f6 add cheevos_start_active option 2020-05-15 14:49:47 -03:00
dankcushions edb308ceb2 Adjusted menu defaults 2020-05-12 16:27:16 +01:00
jdgleaver 3f2ba2e791 Add option to mute audio when fast-forwarding 2020-05-01 12:19:31 +01:00
jdgleaver 9eb8472805 Only write config files to disk when parameters change 2020-04-27 17:06:35 +01:00
jdgleaver fa9290cf1e Add optional playlist compression 2020-04-21 16:44:26 +01:00
jdgleaver 0d1fd657ab Add optional save (SRAM) file compression 2020-04-20 12:48:40 +01:00
jdgleaver 233456df47 Add optional save state compression 2020-04-15 15:48:41 +01:00
jdgleaver 223cae66c1 (Playlist Management) Add optional per-playlist alphabetical sorting 2020-04-10 17:07:49 +01:00
valadaa48 6e4228b054 Add drm_go2_ctx for odroidgo2
- Revert odroidgo changes to drm_ctx
- Introduce new drm_go2_ctx specifically for odroidgo2 (and libgo2)
- Add hw_scaling option to mitigate builtin gl scaling/filtering and to
use libgo2 and rga's hw scaling and bicubic filtering via librga. The
quality of the image is improved by this and should be a bit faster.

Credits to CrashOverride for the initial libgo2 port and
commit to RA. And to natinusala for the initial cleanup/commit in the original
drm_ctx driver. NOirBRight for finding this setting and testing.
2020-03-28 03:30:28 +00:00
jdgleaver 7a1e97f8c0 (Ozone) Hide 'Menu Color Theme' setting when 'Use preferred system color theme' is enabled + ensure default theme is applied consistently 2020-03-24 12:06:30 +00:00
Crestwave ef78f5b3c3 (Haiku) Use GL1 video driver by default 2020-03-16 08:52:11 +08:00
Autechre 76f0c14289
Merge pull request #10263 from jdgleaver/widget-scale-setting-cleanup
Use single 'Widgets Scale Override' setting on console and mobile platforms
2020-03-12 16:38:38 +01:00
jdgleaver 927d801463 Fix 'remap file loaded' notification message 2020-03-12 12:16:23 +00:00
jdgleaver 018209d6c2 Use single 'Widgets Scale Override' setting on console and mobile platforms 2020-03-12 11:29:53 +00:00
parport0 1e315bb61b Rename PSP-style scroll to Menu scroll acceleration 2020-03-10 13:10:09 +01:00
parport0 fb5f557d91 Add PSP-style menu scroll option 2020-03-09 14:34:51 +01:00
Tatsuya79 10ec720686
don't flush on override/remap messages 2020-03-05 14:59:40 +01:00
twinaphex d592959be8 When settings struct gets modified, go through macros to set
the modified flag
2020-03-05 13:00:43 +01:00
jdgleaver 29f8189d0e Add independent widget scale override settings for fullscreen/windowed modes 2020-03-04 17:10:49 +00:00
jdgleaver 4d3507097a (GLUI) Add option to remove navigation bar 2020-03-02 16:13:53 +00:00
twinaphex cd29beb00d Remove MENU_XUI 2020-02-26 22:05:11 +01:00
twinaphex a6c9bb95f0 Remove HAVE_XUI 2020-02-26 19:09:00 +01:00
Jamiras 5ecc426741 simplify badge handling; remember enablement if XMB not available 2020-02-23 15:55:41 -07:00
twinaphex d3e62c62f2 Make Ozone the new default for platforms that previously defaulted
to XMB
2020-02-21 20:19:13 +01:00
twinaphex b7ced5763b Get rid of header include 2020-02-16 16:54:58 +01:00
twinaphex f74225721d menu_thumbnail and menu_thumbnail_path now decoupled from menu
system
2020-02-16 16:38:17 +01:00
Jamiras 4b8f3ec5b5 default rich presence on; better handling of special characters 2020-02-14 20:12:49 -07:00
twinaphex 386199e422 Merge branch 'master' of git://github.com/celerizer/RetroArch into celerizer-test 2020-02-14 21:56:14 +01:00
jdgleaver 23c9b86f64 (Menu Widgets) Enable scaling of widgets independently from menu scale 2020-02-14 17:10:39 +00:00
twinaphex 70e3ddb224 Cleanups 2020-02-10 17:19:49 +01:00
twinaphex 5e20a7ef5e Rework some of the config.def.h variables 2020-02-10 15:33:32 +01:00
twinaphex 9dbad614a5 Prevent warnings 2020-02-10 11:54:05 +01:00
twinaphex 0c6bb6660a Cleanups 2020-02-10 11:49:50 +01:00
twinaphex 3990254a7c Cleanups 2020-02-04 05:54:00 +01:00
twinaphex 51290457dd Cleanups 2020-02-04 05:01:03 +01:00
twinaphex 2c2ab2a7b9 Revert "Cleanups"
This reverts commit 110dda6e48.
2020-02-04 04:49:25 +01:00
twinaphex a7f21e6cea (config.def.h) Cleanups 2020-02-04 04:21:31 +01:00
twinaphex 110dda6e48 Cleanups 2020-02-04 03:10:58 +01:00
twinaphex 58457ef16c Cleanups 2020-02-04 02:57:16 +01:00
twinaphex 55e7c16dea Cleanups 2020-02-04 02:50:12 +01:00
twinaphex 51bc64559b Revert "(Config file) Don't save 'nul' entries in config file anymore -"
This reverts commit 4c6d46137c.
2020-02-04 01:02:40 +01:00
twinaphex 4c6d46137c (Config file) Don't save 'nul' entries in config file anymore -
config file size goes from 100KB to 20KB
2020-02-04 00:05:11 +01:00
twinaphex 12e82baeb3 Update - add HAVE_CONFIGFILE to Makefile.griffin 2020-02-03 18:12:43 +01:00
twinaphex 2c37fb1f5e Add HAVE_CONFIGFILE ifdefs 2020-02-02 23:41:17 +01:00
twinaphex e0fdd8d39e Add back HAVE_CONFIGFILE ifdef - will strip out remaps and overrides
support as well
2020-02-02 21:27:38 +01:00
twinaphex f785e4b045 Replace while (1) with for (;;) - avoids MSVC warnings 2020-01-30 16:15:52 +01:00
twinaphex 276b7a03f1 Remove 'automatically add content to playlist' option - causes
memory corruption; not worth it for now
2020-01-22 17:08:02 +01:00
jdgleaver b5eba22aaf Disk control interface improvements 2020-01-14 12:30:08 +00:00
U-DESKTOP-LII42QK\andre 05c1f9c9aa Squashed commit of the following:
commit 830a69818c6a9496d950def3f68f59c7d3affcab
Author: celerizer <33245078+celerizer@users.noreply.github.com>
Date:   Sun Jan 5 17:43:47 2020 -0600

    remove unneeded pointer

commit 034cc521004dd95816af69c9d02eec6b3db62d95
Author: celerizer <33245078+celerizer@users.noreply.github.com>
Date:   Sun Jan 5 17:39:45 2020 -0600

    cleanup

commit 4317b9d04d3f86f215d9df8d41ac22a6a2705420
Author: celerizer <33245078+celerizer@users.noreply.github.com>
Date:   Thu Jan 2 18:52:06 2020 -0600

    needs a lot of cleanup
2020-01-05 17:53:59 -06:00
twinaphex e23cd0e7e7 (Dingux) Build/warning fix 2020-01-05 20:09:30 +01:00
jovonna decd374c15 Initial port to dingux platform 2020-01-04 12:20:03 -05:00
GH Cao 8f39fb2adf UWP: Use D3D11 driver by default 2020-01-03 09:46:27 +08:00