Commit Graph

184 Commits

Author SHA1 Message Date
Themaister 843d079002 Begin adding threaded video driver wrapper. 2013-02-16 02:48:08 +01:00
Themaister eb979732b4 Add alpha modulation to overlays. 2013-01-29 21:51:15 +01:00
twinaphex 01ffc06d6a Add button descriptor to retro_keybind 2013-01-12 18:45:22 +01:00
Themaister 312980ee30 Add support for full-screen overlays. 2013-01-11 16:23:04 +01:00
twinaphex 589b5eefdb (360) 360 audio driver now goes through the same Xaudio driver
as PC
2013-01-09 22:04:28 +01:00
Themaister 551a464978 Rework index parameter to set_shader(). 2013-01-08 04:08:15 +01:00
twinaphex c76ae2a8d1 (RARCH_CONSOLE) Use init_drivers_pre once at startup of console
ports - use driver.video, driver.input as much as possible from
then instead of explicit platform-specific drivers
2013-01-07 18:18:44 +01:00
twinaphex 9251eebe13 (RARCH_CONSOLE) Make find_video_driver public in scope and use
it in console ports
2013-01-07 17:48:45 +01:00
twinaphex b56b645366 Rename RARCH_SHADER_BSNES to RARCH_SHADER_GLSL 2013-01-07 17:03:10 +01:00
twinaphex 3a5d056b95 Expand functionality of set_shader callback function 2013-01-07 16:46:26 +01:00
ToadKing fd0bb1b3ee make alsathread a seperate audio driver 2013-01-04 14:58:34 -05:00
Themaister e9cfb95900 Add fallback path for RGBA.
This is necessary for GLES devices which do not support BGRA_EXT.
2013-01-03 01:20:35 +01:00
Themaister 0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
Themaister 8a58858d84 Refactor out save stating and reentrancy.
It's not really needed.
2012-12-30 18:25:49 +01:00
Themaister e3378c219c Use crude ref-counting for driver handles. 2012-12-25 23:18:19 +01:00
Themaister 225647d0e3 Add public function to set refresh rate of monitor. 2012-12-23 19:05:20 +01:00
Themaister 35bf5c82c1 Make OVERLAY optional. 2012-12-23 18:39:01 +01:00
twinaphex 52e4c3eff4 Revert "Ifdef bind IDs based on compiled in features - we only have 64 bits"
This reverts commit 576a40707d.
2012-12-23 18:21:36 +01:00
twinaphex 576a40707d Ifdef bind IDs based on compiled in features - we only have 64 bits
to work with for input_state so we need to get rid of unneeded
features per port
2012-12-23 18:09:30 +01:00
Themaister 34bd32c1fd Add RETRO_OVERLAY_NEXT bind. 2012-12-22 15:33:28 +01:00
Themaister 9056946079 Merge branch 'master' into overlay 2012-12-22 11:38:18 +01:00
Themaister 6bb2349833 Kill off external driver plug interfaces.
These are too much work to maintain, and aren't really all
that useful.
2012-12-22 11:37:15 +01:00
Themaister 47a98ef205 Make overlay polling completely independent. 2012-12-20 15:33:54 +01:00
Themaister 1250fae7f1 Basic overlay POC works.
Add support for X11.
2012-12-20 12:24:49 +01:00
Themaister b4cd58afe7 Rework overlays as a video driver interface. 2012-12-20 11:16:22 +01:00
twinaphex 2e5f21db60 (Android) Do window ready checking differently 2012-12-18 06:01:56 +01:00
twinaphex 74ae6ecf57 (Android) Better deinit - will now deinit RetroArch and save game
RAM if you forcibly stop RetroArch
2012-12-17 18:45:26 +01:00
twinaphex 0261d934f2 (RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
2012-12-15 01:14:21 +01:00
twinaphex 20bdef5d3b (PS3) Input refactoring (note - other console ports will need
refactoring too - will do that nexta)
2012-12-14 17:42:01 +01:00
twinaphex 707bcd483f (Android) Some patches for RMenu compatibility 2012-12-14 01:29:01 +01:00
twinaphex 710ac0031a Small refactor 2012-11-26 22:12:26 +01:00
twinaphex 70119e5558 Move driver macro defines to driver_funcs.h header and move
Griffin hook overrides too
2012-11-26 21:23:31 +01:00
twinaphex a697b562f6 (PSP2) Rename to Vita 2012-11-26 03:16:20 +01:00
twinaphex 728b775905 (PSP1) Add preliminary PSP1 video driver 2012-11-23 05:20:05 +01:00
twinaphex 3b6fffa9f9 (PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
and PSP2
2012-11-23 02:40:03 +01:00
twinaphex c837e1101d (PSP2/Griffin) Add video driver hooks 2012-11-22 23:32:42 +01:00
twinaphex f278bc7f55 (PSP2) Add input driver 2012-11-22 18:37:10 +01:00
twinaphex 46a4efd885 (Android) Better lifecycle management - getting close to restoring state 2012-11-03 19:06:55 +01:00
Themaister 91edc8ff49 Add volume control.
It imposes no performance loss as it is performed
during s16->float conversion.

It is however grouped together with check_mute.
2012-11-03 14:15:03 +01:00
twinaphex 0dbcdb087d (Android) Rewrite of input code 2012-11-03 00:31:05 +01:00
Themaister 0ac3ee7d31 Add input_hotkey_enable.
Adds a mechanism to toggle when hotkeys are enabled.
2012-11-02 23:26:29 +01:00
Themaister 2ad31fc919 Use larger audio block sizes. 2012-10-28 12:51:02 +01:00
Themaister 1908a81e1c Add RETRO_DEVICE_POINTER.
Implemented only for X11 so far.

Also clears up viewport_size call.
Changed to viewport_info to also grab X/Y info.
2012-10-28 00:38:31 +02:00
Themaister e53dd431b4 Begin merging D3D9 driver. 2012-10-26 22:18:26 +02:00
Themaister 93078889cc Begin reworking RGB565 as default pixel format. 2012-10-20 01:12:02 +02:00
twinaphex 63238d3b67 (OpenSL) Add preliminary driver - OpenSL ES implementation in NDK
is a half-baked, half-implemented hackfest, so will have to go over
Android-specific examples to get this to work
2012-10-18 05:46:09 +02:00
twinaphex a675c4348f (Android) Split off input code into its own driver 2012-10-16 19:46:59 +02:00
Themaister b8abf34785 Purge some now useless code.
Removes manual input rate adjustments.
Don't allow DSP plugs to resample as it would complicate things alot
with dynamic rate control.
Also purges optional ssnes_* symbols for external plugs.
2012-10-13 20:22:45 +02:00
Themaister 9c462e19b7 Add basic turbo support. 2012-10-01 22:16:16 +02:00
twinaphex 71443385e9 (PS3/XDK - Context) Some refactorings 2012-09-30 17:51:48 +02:00