Multi reference settings working
Config fixes
Multi-Reference Loading Working, Checking for shader chain not working
Checking References is working
Improved path_linked_list_add_path
Simplify path list stuff
Fixed Static Definition
Fixes
Fixes
Fix to Trigger PR Update
Removed Legacy Orbis which got left in a merge
Memory Leak Fix
* Added newlib changes
* Add action to launch PPSSPP simulator
* Remove legacy config for the stack and heap
* Add pthread
* Simplify kernel_functions and improve references to HAVE_KERNEL_PRX
* Add some flags
* Improve audio init/deinit
* Improve exit by clicking home
* Add CI for PSP1
* Update PSP.yml
* Allow loading files from archive subdirectory
Common example is "games.7z#game1/version1.ext" current code assumes that
everything that is before last slash is part of filesystem directory which
is false in this case.
* Fix listing of archive subdirectories
Currently file_archive_get_file_list_cb returns 0 on skipped entries.
It's wrong as calling convention for it is "0 means to stop iterating".
So on first extensionless file or an explicitly listed directory
further listing has stopped
* make check for standard io by access rather than the just assuming based on path string
* add code to auto permissions so files can be accessed by non vfs cores
(no exfat or fat32 support yet)
* remove commit from macro because apparently it causes issues
Co-authored-by: Tunip3 <tunip3@users.noreply.github.com>
Partial update to work with shaders directly
More Edits
More changes
more shader fixes
More Fixes Compiling, reference load still wrong
Added Feedback & things are working
Logging Fixes
Log Fix
More Fixes
Added Feedback Logging
Fixes for file pathing in Linux
Fix GLCore and Crash in QT Saving
Code Cleanup
Removed Unused Function filepath.c
Code Cleanup
On musl-libc, the compiler would print a warning for nbio_linux.c:
"warning: 'struct timespec' declared inside parameter list will not be
visible outside of this definition or declaration", indicating a missing
header defining this structure.
On glibc, this definition is provided through the stdlib header.
- Don't read the entire archive file into memory on systems without HAVE_MMAP
- Support ZIP files between 2GB ~ 4GB on 32bit architectures
- Remove zip exclusive members from `file_archive_transfer`
- Add `zip_context_t` for zip like the already existing `sevenzip_context_t`
- Unify cleanups of zip and 7z in `file_archive_file_backend::archive_parse_file_free`
- Handle some sizes and offsets as int64_t (preparation for future Zip64 support)
- Handle ZIP compression methods in `zlib_stream_decompress_data_to_file_init` not in `file_archive_perform_mode`
- Return progress of 7z iterating with `file_archive_parse_file_progress`
- Uses MMAP where available, for files up to 256MB
- Don't read the entire archive file into memory on systems without HAVE_MMAP
- Support ZIP files between 2GB ~ 4GB on 32bit architectures
- Remove zip exclusive members from `file_archive_transfer`
- Add `zip_context_t` for zip like the already existing `sevenzip_context_t`
- Unify cleanups of zip and 7z in `file_archive_file_backend::archive_parse_file_free`
- Handle some sizes and offsets as int64_t (preparation for future Zip64 support)
- Handle compression methods in `zlib_stream_decompress_data_to_file_init` not in `file_archive_perform_mode`
- Return progress of 7z iterating with `file_archive_parse_file_progress`