Commit Graph

1578 Commits

Author SHA1 Message Date
LibretroAdmin 91119d038f
(gfx_display/gfx_animation) Use flags instead of bools (#14488)
* (gfx_display/gfx_animation) Use flags instead of bools
* (task_save) Use flags instead of bools
2022-10-07 00:10:32 +02:00
reallibretroadmin 0033224c25 Fix some implicit conversion signedness warnings 2022-10-02 03:22:34 +02:00
LibretroAdmin dfb4b603e4 Get rid of superfluous wrapper function file_list_get_at_offset 2022-09-04 07:30:21 +02:00
LibretroAdmin 1a24bfe60c (file_list) Get rid of useless wrapper functions 2022-09-04 05:39:16 +02:00
LibretroAdmin 6f84af2efa * Simplify menu_entries_get_title
* Add TODO/FIXME - localize strings to hardcoded strings
* Some more simplifications in for loops
2022-09-01 15:42:25 +02:00
LibretroAdmin f1ff92c881 * menu_entries_append and menu_entries_append_enum are now combined into
one - if you set the last parameter to a valid 'rarch_setting_t' pointer
and enum_msg to MSG_UNKNOWN, you will get the previous menu_entries_append
behavior
* Renamed remaining function to menu_entries_append so that we have one
consistent way of adding menu entries instead of two
Reduces some code duplication significantly
2022-08-27 17:40:52 +02:00
LibretroAdmin 6f738d4fbd Gradually get rid of strcpy_literal
Reasons:
1 - Just a macro for strcpy
1.2 - doesn't have a return type unlike strlcpy, can't be used
for string concatenation
1.3 - unsafe compared to strlcpy

Do either manual string assignment per character or strlcpy, no
inbetween by resorting to strcpy
2022-08-23 15:04:47 +02:00
MrHuu 46bafd6e46
(3DS) Add bottom menu options (#14323) 2022-08-17 08:23:07 +02:00
LibretroAdmin b2634ea588 * Create fill_pathname_join_special - and specify fill_pathname_join
as deprecated.
* Use fill_pathname_join_special in the vast majority of cases where
we can ensure out_path is a new empty string
* Get rid of some extension concatenation with strlcat where encountered
* Some general cleanups with NULL termination of strings that get immediately
passed to strlcpy/strlcpy-adjacent functions
2022-08-04 14:19:38 +02:00
LibretroAdmin 592f9384b0 Silence code analysis warnings by Xcode - unused variables - nothing
done with value set - etc
2022-07-29 08:29:43 +02:00
libretroadmin 88c2ae9ddf No null termination for strings passed to strlcpy/srlcat 2022-07-26 13:23:28 +02:00
Cthulhu-throwaway 8d4a64ab96
(Netplay) Disallow netplay start when content is not loaded for static core platforms (#14220) 2022-07-26 07:21:57 +02:00
libretroadmin e4b33fd0e6 (formats/json/rjson.c) Get rid of some implicit strlens and pass
size parameter to the functions instead˜
2022-07-17 06:58:22 +02:00
libretroadmin c4fb055fdb Cleanups:
* Combine early return and assignment lines
* use path_basename_nocompression when possible
* Move variables to proper scope
2022-07-12 20:44:00 +02:00
libretroadmin b7926605f4 Remove fill_short_pathname_representation 2022-07-11 21:40:09 +02:00
libretroadmin adf9994828 Deprecate fill_pathname_base_noext 2022-07-11 20:13:44 +02:00
Cthulhu-throwaway 9af17b633e
(Netplay) Host Ban Submenu (#14151) 2022-07-07 16:08:46 +02:00
Cthulhu-throwaway ab208fca91
(Netplay) Ensure current content is reloaded before joining a host (#14117) 2022-07-01 01:02:04 +02:00
libretroadmin 367dfd6e71 No longer include file_path_special.h in gfx_display.h 2022-06-26 18:35:07 +02:00
Cthulhu-throwaway c1e8925f87
(Netplay) Find content task refactor (#14089) 2022-06-23 14:48:57 +02:00
sonninnos 44a52b4617
Better Disc Control append focus (#14075) 2022-06-20 18:07:46 +02:00
Cthulhu-throwaway dabd9cb996
(Netplay/LAN Discovery) Task refactor (#14070) 2022-06-19 03:41:04 +02:00
sonninnos 5c9501b4c4 Disc Control append focus correction 2022-06-18 08:54:14 +03:00
Cthulhu-throwaway 7e798d04ba (Netplay) Some refactoring and fixes 2022-06-17 18:00:48 -03:00
LibretroAdmin 9dd03f6d9f
Merge pull request #13835 from sonninnos/quickmenu-reorder
Reorganize Quick Menu items
2022-05-16 12:06:19 +01:00
Cthulhu-throwaway 81593fda42 (Netplay) Host Kick Submenu
Path: Netplay -> Host -> Kick Client

- Allows the host to kick clients.
- Allows the host to view client information: connected clients (names), status (playing/spectating) and ping.
2022-05-15 04:04:15 -03:00
Cthulhu-throwaway 80a9c16b3f
(Netplay/Lobby) Add a toggleable filter for passworded rooms (#13920)
In addition, move lobby filters into its own submenu for better organization.
2022-05-08 04:24:58 +02:00
Alexander Trufanov 55aceb5356
Allow mitm server selection on OK callback (#13906)
* Allow mitm server selection on OK callback
2022-05-02 19:44:53 +02:00
sonninnos 0b55188969 Reorganize Quick Menu items 2022-04-28 18:57:46 +03:00
jdgleaver 37c56d0d09
Add option to disable automatic saving of input remap files (#13894) 2022-04-27 19:12:53 +02:00
Mats 4a1a1e2fa7
(steam) Introduce Steam Rich Presence (#13798) 2022-04-02 08:07:40 +01:00
twinaphex c8d57fe667 (CXX_BUILD) Some CXX_BUILD fixes 2022-03-30 15:13:28 +02:00
jdgleaver 05b7ac47c3 Add 'Reset Input Mapping' option to 'Manage Remap Files' menu 2022-03-21 15:08:02 +01:00
jdgleaver ea77410037 Add 'Manage Remap Files' submenu + automatically save input remaps when closing content 2022-03-16 18:59:49 +01:00
jdgleaver c67806dbd7
Enable manual selection of which cores are displayed in the 'Standalone Cores' menu (#13722) 2022-03-09 17:49:16 +01:00
Mats 249241d7cd
(steam) Initial integration with Steam API w/ mist (#13710) 2022-03-09 15:05:07 +01:00
twinaphex 460f5e745d Silence some MSVC 2019 code analysis warnings 2022-03-05 14:39:56 +01:00
jdgleaver 4c87c307cc
Disable per-game and per-content-directory remaps when running contentless cores (#13687) 2022-03-01 09:45:17 +01:00
jdgleaver 9b0cb0fc92
Add 'Standalone Cores' menu (#13655) 2022-02-22 19:23:48 +01:00
yoshisuga bc02f8319e
[iOS] New iOS 13 project to support Swift; Custom keyboard and touch mouse support (#13435)
* Support for Swift, added emulator keyboard

* fixed toggle key handling using magic number hack for now

* fixed keyboard transparency slider for now with suboptimal fix; add gesture recognizer to hide/show keyboard

* Support CocoaView extensions in Swift; move keyboard delegate impl and setup to swift extension

* moved keyboard view model creation out of EmulatorKeyboard

* implement key pressed delegate in swift extension

* added input method for directly sending RETROK_* codes to support a touchscreen keyboard; assign keyboard model delegates; updated keyboard layout (added F1-F12 keys); change shift, control and alt keys to be modifiers

* enable focus mode when custom keyboard is shown; enable/disable overlay when custom keyboard is toggled

* Specify -DHAVE_OPENGLES2 instead of -DHAVE_OPENGLES3 since glsym_es3.h does not compile in iOS 14.5
Fix tvOS build using compiler flags

* Create new project for iOS 13 deploy target; add check for deploy target to conditionally compile for new iOS 13 specific feature (custom keyboard)

* force disable core info caching for iOS, use opengl es2 for debug

* Add flag for iOS custom keyboard - 3-finger swipe up to show, 3-finger swipe down to hide

* use OpenGLES2 instead; using ES3 results in compile time errors on iOS 14.5

* code cleanup

* Updated references to -DDONT_WANT_ARM_ASM_OPTIMIZATIONS flag

* Add JIT support for non-jailbroken devices

* iOS: Add support for touch mouse handler

* Added a HAVE_IOS_TOUCHMOUSE preprocessor macro so that it builds under the iOS11_Metal xcode project

* Changed click-and-drag behavior to double tap hold and drag

* Visual improvements to the emulator keyboard: updated colors, improved key-press effect
2022-02-22 08:21:34 +01:00
Vladimir Serbinenko f0d8af0d34
Remove gong now that it has been successfully extracted into a standalone core (#13637) 2022-02-18 17:03:35 +01:00
Tony a106dedeb6
Fix default core on 'Add to Favorites' (#13587) 2022-02-01 10:29:56 +01:00
jdgleaver 6ee3c14779
Add 'Core System Files Downloader' entry to the Online Updater (#13524) 2022-01-24 16:41:29 +01:00
twinaphex cc756e4126 Silence some warnings 2022-01-19 19:08:22 +01:00
Cthulhu-throwaway 966335e367
Smaller Netplay Changes (#13387)
Lobby Viewer: Filter out rooms that are not running RetroArch
Lobby Viewer: Display a non-connectable tag to non-connectable rooms.
Host: Display warning if we are announcing to the internet but our room isn't connectable from there.
2021-12-21 15:58:25 +01:00
Cthulhu-throwaway 690c802921
Netplay Stuff (#13375)
* Netplay Stuff

## PROTOCOL FALLBACK
In order to support older clients a protocol fallback system was introduced.
The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on.
Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on.
To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host.
Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host.

## NETPLAY CHAT
Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command.
Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5.
Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected.
Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages.
As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback.
If a new overlay and/or input system is desired, no backwards compatibility changes need to be made.
Only clients in playing mode (as opposed to spectating mode) can send and receive chat.

## SETTINGS SHARING
Some settings are better used when both host and clients share the same configuration.
As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing.

## NETPLAY TUNNEL/MITM
With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system.
This new system uses a tunneling approach, which is similar to most VPN and tunneling services around.

Tunnel commands:
RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host.
RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client.
RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive.

Operations:
Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server.
Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server.

Improvements (from current MITM system):
No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server.
Very little cpu usage. About 95% net I/O bound now.
Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers.
No longer operates the host in client mode, which was a source of many of the current problems.
Cleaner and more maintainable system and code.

Notable functions:
netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server.
init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client.
handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance).

## MISC
Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake.
Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host.
LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button.

## FIXES
Many minor fixes to the current netplay implementation are also included.

* Remove NETPLAY_TEST_BUILD
2021-12-19 16:58:01 +01:00
Tilman M. Jaeschke 682bbab233
[New Feature] Load save states from command-line or playlist (#13354)
* load save states from command-line or playlist

* load save states from command-line or playlist

* removed some brackets
2021-12-14 14:08:06 +01:00
Tony ecef757af9
Focus on current content entry in Disc Control append/insert (#13282) 2021-11-24 19:01:43 +01:00
Autechre 5f49899343
Bluetooth refactor (#13266)
* Use HAVE_BLUETOOTH ifdef to strip out this code when not defined

* Split up bluetooth code into its own file
2021-11-21 20:44:08 +01:00
Autechre 71b30d7846
Split up wifi networking code - move it into separate file (#13262) 2021-11-21 12:37:39 +01:00
Autechre 9e40966dce
Merge pull request #13249 from ToKe79/lakka2upstream
Upstream patches from Lakka
2021-11-20 22:07:47 +01:00
twinaphex 335c24a895 Remove unused variables 2021-11-20 21:43:40 +01:00
Tomáš Kelemen (vudiq) efad7a7dcc
Lakka: CD-ROM eject menu item
Adds new entry (where the entry for dumping CD is) to eject the disc -
in case the CD drive has no physical button to eject the disc / the
button does not work. Useless for most, but quality of life improvement
for some.

Upstream of patch used by Lakka at build time
1943ad296e/packages/libretro/retroarch/patches/retroarch-99-eject_disc.patch
2021-11-18 00:36:01 +01:00
twinaphex fc460dbb9c Revert "Fix final warning and remove unused variables"
This reverts commit 5dd0e90fca.
2021-11-12 18:59:29 +01:00
twinaphex 13d662d76b Silence some warnings 2021-11-11 22:28:16 +01:00
twinaphex 5dd0e90fca Fix final warning and remove unused variables 2021-11-11 05:48:29 +01:00
Autechre 1280151d13
Merge pull request #13216 from libretro/splitup-record
Split up recording code
2021-11-11 02:00:52 +01:00
twinaphex 86f899c844 Revert "Shorten character arrays that are passed to fill_pathname_base_noext"
This reverts commit 318108ac82.
2021-11-10 08:22:19 +01:00
twinaphex 0b768d0460 Split up recording code 2021-11-10 02:34:04 +01:00
twinaphex 318108ac82 Shorten character arrays that are passed to fill_pathname_base_noext 2021-11-10 00:09:33 +01:00
twinaphex f671ce4f8c Move global->name to runloop_st 2021-11-09 06:03:00 +01:00
twinaphex 3bc6dd97d9 Revert "Revert "Move stray globals to networking state""
This reverts commit a796f1ce58.
2021-11-05 18:55:55 +01:00
twinaphex a796f1ce58 Revert "Move stray globals to networking state"
This reverts commit 96053e14a7.
2021-11-05 18:34:11 +01:00
twinaphex 96053e14a7 Move stray globals to networking state 2021-11-05 18:07:41 +01:00
twinaphex b200ced199 Buildfix for --have-menu 2021-10-15 14:43:25 +02:00
Autechre e7f182811a
Split up audio code into new file audio/audio_driver.c (#13097)
* Split up audio code into new file audio/audio_driver.c

* Fix build issues #1

* Small cleanup

* Fix typo
2021-10-11 18:01:37 +02:00
Francisco Javier Trujillo Mata 9f96723dd0 Adding proper translations for changing resolution 2021-10-04 23:53:55 +02:00
Francisco Javier Trujillo Mata 3bbfcf7b39 Adding to get_video_output_size 2 parameters for additional info 2021-10-04 23:53:55 +02:00
Francisco Javier Trujillo Mata 216675919b Add PS2 Support for changing resolution and offset 2021-10-04 23:53:55 +02:00
Autechre 2c355419bd
Merge pull request #13066 from 3rd-fork/master
Remove usage of winrt storage files from uwp version
2021-10-03 23:12:28 +02:00
Tunip3 be7d6832d3 strip out winrt storagefiles 2021-10-01 09:58:17 +01:00
twinaphex e886e908d5 Create consistent naming conventions - use retroarch_ instead
of rarch_ for some functions for all functions coming from retroarch.h
2021-09-28 12:56:10 +02:00
twinaphex 6eeebeab25 Get rid of gfx_display_set_msg_force 2021-09-21 21:10:38 +02:00
twinaphex 83ce4259a0 Have only one getter for runloop_state 2021-09-21 19:08:26 +02:00
twinaphex f21641d898 Get rid of another 'getter' function 2021-09-21 18:30:56 +02:00
twinaphex 7c8c53fb2d Get rid of menu_driver_get_ptr - we are going to be using only one
getter for each component state instead of several getters
2021-09-21 07:14:27 +02:00
jdgleaver 6da778b934 (Playlist Manager) Add 'Refresh Playlist' option 2021-09-09 16:18:26 +01:00
Autechre 7b9cbc08d7
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
* Add HDR support

* Attempt to fix Mingw build and Metal builds

* (D3D12) Fix relative header includes

* Add missing hdr_sm5.hlsl.h

* (d3d12_common.c) Some C89 build fixes

* Fix MSVC build

* - Attempt to fix build on mingw/msys unix with dirty hack
- Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio -
the define was seen as an error and was causing the first pipeline
to error out
- Make sure we manually set handle of backBuffer to NULL

* Moving the release of the texture above the freeing of desc.srv_heap
and desc.rtv_heap solves the hard crashes on teardown/setup in RA -
it was crashing hard in d3d12_release_texture before

* Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now
because of several things that are Windows desktop-specific right now
(GetWindowRect)

* Add dirty GUID hack - should work for both mingw/msys on Windows/Linux
as well as MSVC/Visual Studio (hopefully)

* Change HAVE_D3D12_HDR to HAVE_DXGI_HDR

* Move away from camelcase named variables

* Fix RARCH_ERR logs - they need a newline at the end

* d3d12_check_display_hdr_support - make it return a bool on return
and set d3d12->hdr.support and d3d12->hdr.enable outside of the
function

* (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and
move it to dxgi_common.c instead

* (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and
rename it dxgi_swapchain_color_space

* (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and
rename it dxgi_set_hdr_metadata

* (DXGI) dxgi_check_display_hdr_support - better error handling?

* Fix typo

* Remove video_force_resolution

* (D3D12) Address TODO/FIXME

* (D3D12) Backport
c1b6c0bff2
- Fixed resource transition for present when HDR is off
Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader

* Move d3d12_hdr_uniform_t to dxgi_common.h and
rename it dxgi_hdr_uniform_t

* (D3D11) Add HDR support

* Add TODO/FIXME notes

* Cache hdr_enable in video_frame_info_t

* Update comment
2021-09-03 06:15:25 +02:00
jdgleaver a6901dc85e Add option to (force-)write current core options to disk 2021-08-26 11:42:46 +01:00
twinaphex 4fae4ead73 Add workaround for MSVC 2021-08-21 20:05:44 +02:00
twinaphex 0f3ae9b03d Try lroundf instead 2021-08-21 19:54:39 +02:00
sonninnos 1e4557c09a Fix refresh rate 59Hz rounding 2021-08-21 18:20:15 +03:00
jdgleaver 0e98b4ddea Add environment callback for enabling core option menu visibility updates without toggling Quick Menu 2021-08-18 16:08:26 +01:00
twinaphex 1ca1d362bf Ifdef this for HAVE_NETWORKING - should fix Emscripten 2021-08-13 07:57:18 +02:00
Autechre 1c82fd29ef
Merge pull request #12786 from sonninnos/resolution-dropdown
Resolution dropdown pop
2021-08-12 19:23:39 +02:00
twinaphex 5b3942eae7 * (PSP/Vita) Remove unused variables
* (Switch/libnx) remove dead code
* (Lakka/Switch/libnx) It was a mistake to include
  switch_performance_profiles.h inside lakka.h, it was creating warnings
for nearly every file. Instead, it gets optionally included for the
files that need it
2021-08-12 18:51:33 +02:00
twinaphex 148a489af5 Add TODO/FIXME note and exclude ifdef for now 2021-08-12 18:28:03 +02:00
sonninnos ef31302bd5 Pop out of Screen Resolution option after selecting 2021-08-12 19:09:51 +03:00
twinaphex 3ce8d14c2e More HAVE_NETWORKING buildfixes for Dingux 2021-08-12 17:14:08 +02:00
Twinaphex 57054a075d (macOS) Fix remaining build errors with netplay discovery ifdefs 2021-08-12 17:11:31 +02:00
twinaphex 027bbe0755 Forgot some more HAVE_NETWORKING ifdefs 2021-08-12 17:03:59 +02:00
twinaphex c76cb77202 Further buildfixes for platforms that don't support
HAVE_NETPLAYDISCOVERY
2021-08-12 16:52:43 +02:00
twinaphex d07e0da412 Improve HAVE_NETWORKING and HAVE_NETPLAYDISCOVERY ifdefs; remove
unused netplay lan scan rooms function
2021-08-12 16:44:07 +02:00
jdgleaver fe1f311a35 Add core option category support 2021-08-06 15:33:47 +01:00
jdgleaver 973f5cda6d Add support for mapping multiple controllers to a single input device 2021-06-21 12:42:38 +01:00
Bernhard Schelling 98194ce135
Allow the 8 analog stick directions to be used as keys for core keyboard mappings (#12506) 2021-06-10 17:00:33 +02:00
David Guillen Fandos b2c20e8ce0 Initial support for tweaking CPU governors/scaling policies
This is, at the moment, aimed at Lakka only.
2021-05-01 18:35:38 +02:00
jdgleaver f4511f6fa4 (core_info) Performance optimisations + code clean-ups/refactors 2021-04-26 14:30:31 +01:00
Autechre a56fcfb24a
Revert "Screen Resolution option fixes" 2021-04-17 19:33:23 +02:00
twinaphex 2f0f724813 Use more path_basename_nocompression where we don't have to deal with
archive files
2021-04-11 18:46:50 +02:00