Commit Graph

246 Commits

Author SHA1 Message Date
Grisly Glee 4202f8650d
Fix trivial signedness warnings (#15377)
* Fix trivial signedness warnings

* Followup on trivial signedness warnings
2023-06-14 04:43:11 +02:00
anaximan bd59d35498 Fixed the corner tapping toggle 2023-06-01 15:56:09 +02:00
anaximan d7a4ee6918 Added clarification for the trackball and auto reloading to VMouse options. 2023-06-01 15:56:09 +02:00
anaximan e301ddf29f Compilation fixes when UDEV_TOUCH_SUPPORT is undefined 2023-06-01 15:56:09 +02:00
anaximan 516de17de0 Added touch-related options to RetroArch Input settings menu. Added trackball mode. 2023-06-01 15:56:09 +02:00
anaximan 59651914cd Fixed some typos, code cleanup, and C89 compatibility 2023-06-01 15:56:09 +02:00
anaximan 42c0c7ee2b First working version of udev driver with touchscreen support and gestures. 2023-06-01 15:56:09 +02:00
Nicolas Adenis-Lamarre 7e2e87ad4a
fix udev guns input when id_mouse is not id_joystick (#15026)
the commit cfe9d60f51
introduces an issues on guns inputs for drivers udev, dinput, winraw and x11.
A local variable called "port" is redefining the function argument variable and
is causing bad calls in subsequent function calls.

In short, functionnally, if you have only 1 gun and 1 pad on your system, all works.
As soon as you use several pads or several guns, you may have issues,
because subsequent calls use the joystick port instead of the device port as argument.

IMPORTANT NOTE : this fix was done originally for the batocera project which uses only the udev driver,
this is why it is focused on udev only.
The same thing must be done and tested for dinput, winraw and x11.
I've not the ability to test them.

Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2023-02-26 15:52:20 +01:00
libretroadmin 7ebab640d7 Cleanups/style nits 2023-02-23 13:15:14 +01:00
libretroadmin 963bb92f95 (Input) Style nits/code simplifications 2023-02-19 06:30:14 +01:00
neil4 b98c53ddb7
Improve haptic feedback for input overlays (#14517)
Repurpose vibrate_on_keypress to enable device's standard keypress feedback on overlay key/button state changes

- Add keypress_vibrate function ptr to input_driver_t (only implemented on Android for now)
- (Android) Remove APP_CMD_VIBRATE_KEYPRESS
- (Android) Add doHapticFeedback, called directly to avoid latency
2022-10-16 09:58:09 +02:00
LibretroAdmin d0c6dfee0b Cleanup bitmask setting 2022-10-05 18:43:58 +02:00
StormedBubbles 53d0e161e1
Fix lightgun scaling on Y axis 2022-06-16 22:16:32 -04:00
Dystopian 0afdb2a0cf
Improve udev logging (#13549) 2022-01-29 10:57:38 +01:00
arpruss e5e6f343ac
convert abs mouse from screen to viewport coordinates; fix relative m… (#13258)
* convert abs mouse from screen to viewport coordinates; fix relative mouse code to work in screen mode

* C89 compatibility

* revert accidental include
2021-12-18 17:52:27 +01:00
Jean-André Santoni 6a99832a4d
Lakka: Patch to fix keyboard typing
Upstream of patch used by Lakka at build time
1943ad296e/packages/libretro/retroarch/patches/retroarch-01-xkb-fix.patch
2021-11-18 00:36:11 +01:00
twinaphex 619398bbe4 Backport parts of 73c0760236 2021-11-09 23:12:57 +01:00
grant2258 1ae36ee9a7
udev fix dolphinbar and safeguard against not adding devices with no mouse or touch buttons detected (#13143)
* udev fixes

* updates

* small updates

* fix condition

Co-authored-by: grant2258 <you@example.com>
2021-11-05 23:59:17 +01:00
Jamiras 088aa7dcb9
add github action for c89 build (#13186)
* add retroarch.yml

* fix c89 errors

* attempt to add dependencies

* update comments
2021-11-05 00:05:13 +01:00
gblues 1ef78d3e3d
Any pad can control the menu (#13173)
* Any pad can control the menu

== DETAILS
I am not sure I've quite got it so that any pad can *open* the
menu, but I do have it so any pad can control it.

- split out the input processing into a separate method
- track down and squish some hairy bugs that boiled down to
  bad pointer math
- it looks like `menu_driver.c` has a mix of line endings, so I
  ran it through `dos2unix` so it has consistent line endings
  again.
- verified that this change did not impact actual cores

* optimize out cumulative_bits

* Incorporate PR feedback

Many thanks to @jdgleaver for providing these optimizations.

* apply one more optimization
2021-11-03 16:32:15 +01:00
grant2258 6e8a3945d5 add extra abs check for dolphinbar 2021-10-18 03:43:49 +01:00
grant2258 1fca7507dc cleanup 2021-10-16 19:36:35 +01:00
grant2258 a68e5205bd add relative left mouse button when pointer device is not abs 2021-10-16 19:26:40 +01:00
grant2258 a327fdb6fe
add mouse relative check and set appropiatley to fix issue (#12994)
* re add this after failed rebase

* update

* temp fix for device friendly naming as it is for testing

* add device friendly names in the appropiate place

* add/remove hotplug dev to ra input mouse port list

Co-authored-by: grant2258 <you@example.com>
2021-09-24 18:31:20 +02:00
jdgleaver 12f787547c
Add workaround to fix keyboard input when using x11+udev (#12981) 2021-09-13 18:02:40 +02:00
grant2258 88b15c1b1d this function is called more than once dont use static 2021-09-12 20:58:49 +01:00
Ryan C. Gordon 9a6faa3ddd
udev_input.c: Look for "ID_INPUT_KEY", not "ID_INPUT_KEYBOARD"
This fixes programs using /dev/uinput to create a virtual keyboard failing
to be detected on startup. Usual symptom is some sort of GPIO-based
controller that looks like a keyboard to the OS and can control
EmulationStation, but fails to work in-game unless you restart the program
while the game is running (in which case udev_input.c's hotplug code, which
was using the correct key, would pick it up).
2021-08-19 16:00:57 -04:00
sonninnos bd3533f05d Friendly names for mice where available 2021-08-06 00:21:17 +03:00
amtz d0612f906d Limit udev device scan to subsystem 'input'
This change makes the call to 'udev_enumerate_scan_devices' much faster.
In particular, for some bluetooth devices, this function may implicitly
read its battery's virtual file 'uevent', e.g.

/sys/devices/*/usb1/1-1/*/bluetooth/hci0/*/power_supply/hid-*-battery/uevent

Reading this file may (for unknown reasons) block up to 10 seconds.
Since udev_enumerate_scan_devices is called 4 times (for keyboard,
mouse, touchpad, and joypad) during startup this may cause a
considerable delay.

Limiting the scan to subsystem 'input' yields the same devices but makes
the scan faster and does not read 'uevent' of the input controller's
power_supply.
2021-08-02 13:17:00 +02:00
Grant d6a1c21fe1 udev fixes] 2021-06-26 23:09:47 +01:00
Grant c73592d379 skip mouse with no button errors and keep the rest 2021-06-22 23:00:50 +01:00
Grant 4ba0ba4c70 fix up logging that can confuse users 2021-06-22 22:06:19 +01:00
Autechre bd937eb49f
Merge pull request #12536 from grant2258/udev
only add mouse if it has buttons and add vebose device friendly names
2021-06-22 17:23:19 +02:00
Autechre 6986caed5b
Merge pull request #11388 from pjft/dual-lightgun
Change udev driver for dual lightgun support in X11
2021-06-21 18:06:35 +02:00
Grant 6e2709d62a cleanup 2021-06-19 08:47:35 +01:00
Grant eef86d5f72 fix game focus mode 2021-06-19 07:59:06 +01:00
Grant 863aaa5b9d Revert "fix game focus mode on udev as well"
This reverts commit 54eed63418.
2021-06-19 07:44:02 +01:00
Grant 54eed63418 fix game focus mode on udev as well 2021-06-19 07:00:09 +01:00
Grant 7915b040a9 only add mouse if it ha buttons and add vebose device friendly names 2021-06-18 03:55:25 +01:00
David Carlier 3b7e0a8db1 FreeBSD build fix proposal 2021-05-01 15:37:14 +01:00
twinaphex cfe9d60f51 Get rid of button_is_pressed 2021-04-15 06:55:35 +02:00
twinaphex f1cf5ceb82 (input drivers) Cut down on code duplication 2021-04-11 16:31:46 +02:00
twinaphex 05a2623875 (udev input) Cut down on code duplication 2021-04-11 06:37:49 +02:00
twinaphex ca5ce839ce Small cleanups to button input handling code - several parameters
were no longer used
2021-04-10 19:06:56 +02:00
pjft 0a83817f25
Merge branch 'master' into dual-lightgun 2021-01-18 11:23:44 +00:00
twinaphex 22e966be5b Cleanups 2020-12-09 22:25:05 +01:00
jdgleaver 3fa1166ec4 (udev/linuxraw/wayland) Fix return key keyboard input 2020-09-29 11:23:35 +01:00
pjft f8b4289811 Change udev driver for dual lightgun support in X11 2020-09-28 21:25:51 +01:00
twinaphex 1c5f4e1dee Start cutting down on input_state - move all joypad driver code up to
higher-level retroarch.c
2020-09-02 15:26:03 +02:00
twinaphex 2fde8c21a9 Remove set_rumble function from input driver 2020-09-02 00:38:11 +02:00