Commit Graph

245 Commits

Author SHA1 Message Date
twinaphex 3cd2018cc1 Update video_shader_parse.c 2018-03-02 01:41:05 +01:00
twinaphex df7f47d00a Create string_is_equal_case_insensitive 2018-03-01 23:16:34 +01:00
twinaphex 2f457af8bf Buildfix 2018-03-01 22:51:43 +01:00
twinaphex 25b7e54bdb Fix mistake 2018-03-01 22:44:27 +01:00
twinaphex 7a7902c4ac string_is_equal_noncase has issues in video_shader_get_type_from_ext 2018-03-01 22:42:03 +01:00
twinaphex ba0e6bcdea Get rid of warning that is inaccurate 2018-03-01 18:17:04 +01:00
twinaphex 8b8b08aefd - Simplify video_shader_parse_type
- Fix welcome screen
2018-03-01 15:58:06 +01:00
twinaphex 7e8b9135c3 (Cg) If GL context is GLES2/3/Core context, Cg shaders are unavailable 2018-02-26 19:39:42 +01:00
twinaphex 826ca302ca video_shader_get_type_from_ext - the switch now covers the APIs
that support the shader type, not the ones that don't
2018-02-26 19:04:01 +01:00
twinaphex f2e80fd8e8 hide cg and glsl for D3D10/11/12 drivers 2018-02-26 18:36:10 +01:00
twinaphex a34c066e07 Hide glsl/cg shaders from Vulkan driver 2018-02-26 18:35:16 +01:00
twinaphex d45189b853 Prevent crashes from occurring if we have the GL video driver
in use and we try to skip to a slang shader through next/previous
hotkeys
2018-02-26 18:15:38 +01:00
twinaphex 5665e27324 Nits 2018-02-26 15:12:19 +01:00
twinaphex 826a5009b0 Cleanups 2018-02-25 23:54:46 +01:00
twinaphex d8498d0de7 Cleanups 2018-02-25 23:49:00 +01:00
twinaphex 8dbe653e9f Cleanup 2018-02-25 23:24:21 +01:00
twinaphex e75992a66f Get rid of HAVE_SHADER_MANAGER 2018-02-25 23:03:39 +01:00
twinaphex 74309e6e1c shader code - Get rid of more hashes 2018-02-25 17:20:22 +01:00
twinaphex f00d194ae3 Get rid of more hashes 2018-02-25 16:32:54 +01:00
twinaphex 016e24e5a5 (video_shader_parse) Get rid of hashes 2018-02-25 01:07:14 +01:00
aliaspider 37bebb5b65 (D3D12) slang shaders support. 2018-02-11 00:00:20 +01:00
twinaphex d950794659 (video_shader_parse.c) Be safer with memory allocations 2018-02-05 13:55:04 +01:00
twinaphex df632814e6 Add appropriate HAVE_SPIRV_CROSS ifdefs 2018-02-03 17:13:36 +01:00
aliaspider 5bc78d3ad5 (D3D11) Implement slang shader specification using Spirv-Cross.
(incomplete)
2018-01-31 01:08:36 +01:00
Brad Parker 9ef75473e0 fix coverity warnings 2018-01-26 00:14:59 -05:00
Brad Parker 9e347ec71f detect shader file changes on move and delete as well, and wait a few frames before re-applying changes 2018-01-25 19:09:55 -05:00
Brad Parker f087b150c9 Add quick menu option to watch shader files for changes and recompile automatically (Linux only for now) 2018-01-25 15:50:57 -05:00
twinaphex 61ff51be2f Start using string_is_equal predominantly 2018-01-16 22:53:38 +01:00
twinaphex 0be4d7d178 Add free(file) 2018-01-07 13:13:21 +01:00
aliaspider 55d262f5d8 (WIIU) add preliminary multi-pass shader support.
can load *.slangp and *.slang files. since there is no runtime compiler,
precompiled shaders (*.gsh) need to be present next to each *.slang
source file.
2018-01-06 03:39:53 +01:00
twinaphex e0b59c40ea Cleanups 2018-01-04 14:52:35 +01:00
Alcaro bfeb9ff5c2 that's an interesting double free 2017-12-18 22:29:27 +01:00
twinaphex 1932513edb Update libretro-common 2017-12-15 00:31:37 +01:00
twinaphex c7c4b723d6 Move path_file_exists to filestream and do away with filestream
dependencies in file/file_path
2017-12-14 20:05:46 +01:00
gblues 6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
twinaphex 57b730ab61 Start implementing VFS layer ; first split up VFS libretro functionality
to separate header until things are finalized
2017-12-11 21:24:14 +01:00
twinaphex c4d8a8c800 Free after intfstream_close 2017-12-11 20:24:00 +01:00
twinaphex 12e6f38999 (gfx/video_shader_parse) Use intfstream instead of file_stream 2017-12-11 13:01:17 +01:00
twinaphex 61d3f90cae Add hint defines to libretro.h 2017-12-11 12:53:47 +01:00
twinaphex 318f17c4cb Start using VFS API constant defines 2017-12-11 12:15:00 +01:00
twinaphex 2e979ec537 Replace function signatures of file_stream file functions 2017-12-10 22:25:38 +01:00
twinaphex 40f82c26f7 use RFILE_MODE_READ for video_shader_parse 2017-12-10 22:01:48 +01:00
twinaphex 8072dab6fe Clean this up 2017-10-22 05:24:57 +02:00
twinaphex d203e4dc9c video_shader_driver_resolve_parameters - fix crash at startup with
MSVC
2017-10-22 05:21:31 +02:00
Brad Parker 38c30667c5 fix include paths 2017-10-14 23:08:43 -04:00
r5 d5321c2001 Fix missing include 2017-09-19 13:49:51 +01:00
r5 cc5adc56ac (shaders) Change RARCH_WARN message, add missing newline 2017-09-18 18:12:00 +01:00
r5 33431b7b36 (shaders) Fix a bug when context is Vulkan. Remove smart code. 2017-09-18 10:51:38 +01:00
r5 f5988b2323 (shaders) Log a warning when using the shader fallback type
Only allow using Cg shaders when HAVE_CG is set
2017-09-18 04:43:08 +01:00
r5 fdccf4a6b0 (C89) Should be able to build now
@bparker06 to the rescue again.
2017-09-18 04:21:59 +01:00
r5 da0abc3126 Try to fix C89 build 2017-09-18 04:09:28 +01:00
r5 4a9325d01d (shaders) Avoid certain shader types when context isn't compatible.
@bparker06 to the rescue.
2017-09-18 03:46:17 +01:00
twinaphex ba77d862a3 video_shader_parse.c - reduce stack usage 2017-09-09 22:54:55 +02:00
twinaphex 02ac92b91d Cleanups 2017-09-08 16:43:34 +02:00
twinaphex 2f39e4cd33 Use local variable 2017-05-28 17:46:42 +02:00
twinaphex 857562bf9d Prevent immediate crash when compiling with SANITIZER=address 2017-05-28 17:46:01 +02:00
twinaphex 126a5bf121 Use string_is_equal_fast/string_is_not_equal_fast 2017-05-16 04:00:37 +02:00
twinaphex f9bc2d3783 Use memcmp instead of string_is_equal where possible for
better performance
2017-04-21 22:47:15 +02:00
Twinaphex b7b3b2cb5f Try to prevent truckload of warnings on iOS 2017-02-26 10:33:03 +01:00
twinaphex 96c8ca5a09 Header update #1 2017-01-22 13:40:32 +01:00
Hans-Kristian Arntzen 4e9fe4bd54 Vulkan: Fix menu shader parameters for slangp.
video_shader_resolve_parameters did not take #includes into account
while the Vulkan implementation did. Added a helper function which
parses a shader file and figures out the shader parameters in the same
way.
2016-12-20 15:58:37 +01:00
twinaphex 5ca7344436 Get rid of more implicit memsets 2016-12-19 19:17:23 +01:00
radius ddf10e93f0 remove filestream, use path_file_exists instead 2016-12-04 12:38:46 -05:00
radius c2acadb979 instead of writing absolute paths, try to resolve absolute paths when loading, if not fallback to relative paths 2016-12-04 02:09:19 -05:00
radius 5e1ed323bd make shaders paths absolute for now 2016-12-04 01:12:57 -05:00
twinaphex 546845c577 Prevent implicit memsets 2016-10-21 06:10:58 +02:00
twinaphex e106fd4374 Get rid of more general.h includes 2016-09-01 18:01:41 +02:00
twinaphex 4791174ea3 (MSVC 2003) Fixes 2006-01-17 06:11:55 +01:00
Hans-Kristian Arntzen efd3067903 Vulkan: Hook up shader parameters. 2016-08-01 22:10:14 +02:00
Hans-Kristian Arntzen 8b14941a94 Refactor out resolve_current_parameters. 2016-08-01 22:10:14 +02:00
twinaphex 087e378bf7 Use 0 parameter index 2016-08-01 15:43:34 +02:00
twinaphex 49e8baa61d Use tmp_str variable for config_get_path usage 2016-06-25 07:17:48 +02:00
twinaphex 1fb2144a48 Refactor video_shader_parse_type 2016-06-20 22:17:03 +02:00
twinaphex 2b33c731d0 Create RFILE_MODE_READ_TEXT 2016-06-03 03:14:42 +02:00
twinaphex 294777166f video_shader_parse.c - use filestream 2016-06-03 00:11:41 +02:00
twinaphex a82a8cad51 Be more careful with config_get_bool 2016-05-24 22:48:15 +02:00
twinaphex 6f80e09ce1 Change MIN/MAX to upper-case 2016-03-02 00:07:31 +01:00
Hans-Kristian Arntzen adbf9fed16 Vulkan implementation. 2016-02-16 20:42:02 +01:00
twinaphex b8b7ee530c Respect 80-char width limits 2016-02-06 21:51:37 +01:00
twinaphex 454abdee48 stdstring - create string_is_equal 2016-01-20 04:07:24 +01:00
twinaphex 54f46f4ee3 Update headers 2016-01-10 04:41:52 +01:00
twinaphex f9f6d49ab7 Move macros to top 2015-12-26 11:27:52 +01:00
twinaphex 074f14b132 Add verbosity.c/verbosity.h 2015-11-23 12:03:38 +01:00
twinaphex 2d62493157 Cleanups 2015-10-31 20:53:08 +01:00
Twinaphex 1f40c2a6d1 Cleanup 2015-10-11 09:31:04 +02:00
Twinaphex e8d266cb9d Revert "Revert "Add support for shader pass feedback."" 2015-08-30 18:37:41 +02:00
Twinaphex ad1825ca50 Revert "Add support for shader pass feedback." 2015-08-30 18:21:07 +02:00
CautiousAlbino aee5e74001 Add support for shader pass feedback. 2015-08-30 16:23:55 +02:00
twinaphex 40f8fabda6 Consistency in how we treat positive strcmp matches 2015-06-14 19:56:01 +02:00
twinaphex 0c8baf7e47 (video_shader_parse.c) Use hashing 2015-06-14 19:02:53 +02:00
twinaphex 6e2bea3b38 (Audio/gfx) Cleanups 2015-06-13 01:18:13 +02:00
twinaphex da88bcdd91 Rename gfx_shader* to video_shader* 2015-01-19 21:24:08 +01:00
Twinaphex 77a7b39e88 (OSX) Cleanups 2015-01-19 21:11:08 +01:00
twinaphex b0548e1329 Properly namespace video_shader_parse.c functions 2015-01-19 21:09:39 +01:00
twinaphex 058900ac9f Rename shader_parse.c to video_shader_parse.c 2015-01-12 23:42:50 +01:00